Massively Features





Our Writers
Shawn Schuster
Editor-in-Chief
Dan O'Halloran
Features Editor
Seraphina Brennan
Editor
Beau Hindman
Contributing Editor
Brendan Drain
Contributing Editor
Eliot Lefebvre
Contributing Editor
Jef Reahard
Contributing Editor
Justin Olivetti
Contributing Editor
Krystalle Voecks
Contributing Editor
Kyle Horner
Contributing Editor
Rubi Bayer
Contributing Editor
Tateru Nino
Contributing Editor
WIN Network
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- Also on AOL
Featured Galleries
Most Commented On (7 days)
- The Daily Grind: What do you think of Cryptic? (75)
- Bill Roper no longer executive producer of Champions Online, game improvements promised (69)
- GDC10: Hands-on with Star Wars: The Old Republic (64)
- BioWare and EA expect 2+ million subs, potential pricing model 'twists' (60)
- The Daily Grind: How well do you think SWTOR will do? (51)
- Mortal Online to launch this month (48)
- Anti-Aliased: Is SWTOR worth 2 million users, part 2 (41)
- Derek Smart and ex-Alganon employees butt heads (40)
- The Daily Grind: What's the most important part of the trinity? (34)
- Video shows CCP's incredible cloth and hair simulation (33)
AOL Games
© 2010 Weblogs, Inc. All rights reserved. Massively is a member of the Weblogs, Inc. Network.





Reader Comments (Page 1 of 1)
6-29-2009 @ 9:24PM
jkjudgex said...
I'm sorry, IAMSCIENCE, but for you to think that you can be more than a noob with 18 months of training is simply false.
You can be skilled at one aspect of EVE with those skills, and that aspect will lock you into a single method of gameplay. Did you choose to become a master of Battleships? Maybe you fly a few smaller ships? Maybe you've learned to fly a single type of Capital Ship?
Regardless, someone who did the SAME THING AS YOU but started it a year before you did, well, he now flies something that your character's best efforts can't even get through the shields on. That's just a fact of how the game works.
It isn't "realistic". Train all you want in real life, you do not become IMMUNE to attack like you do in EVE. CCP let it go too far... there are too many multipliers at play...
Let me itemize it for you, so you can save some money:
1) get an EVE calculator...
2) plug in the skills you want to fit within 20 months of play
3) Check the best DPS you can make with any ship.
4) Check the best shield regen rate you can make with any ship.
5) Realization 1: You just became average after almost 2 years.
6) Plug in skills up to 30 months, and watch those DPS and shield regens double, triple, quadruple.
7) Realization 2: You might be worth something in over 2 years, if CCP doesn't change everything in over 2 years.
8) Realize that people who start right now will be MUCH CLOSER to you in 3 years than you will be to people who were 3 years in when you started.
9) Realization 3: EVE = Futility... unless you REALLY get into the "Role Playing" and like to listen to EVE radio and be part of the community.
10) Realization 4: To become average in a single video game, you spent $500.