A look into the world of Hello Kitty Online
Filed under: At a glance, Game mechanics, New titles, Free-to-play, Hands-on, Casual, Hello Kitty Online
The citizens of Sanriotown are missing, and it's up to you to save the day! Ok, that's the most cheeriness you're getting out of this article from us. We're not sugar-coating the rest of this, because the game has enough sugar in and of itself. We don't need to sprinkle any more atop the candy coated world of Hello Kitty Online.
Our good friend Tipa over at West Karana has taken the brave plunge into HKO, and she's resurfaced with a long post of first impressions from the game. While she goes in-depth with the combat, crafting, harvesting, and minigame aspects of HKO, she doesn't have much praise to heap on the game. Most of her complaints with the white cat stem from a severe lack of documentation that gives the player direction. For the most part, players of HKO are dropped into the world with no clear objective of what to do when they get there -- not that good for a game that's directed at children.
While Tipa's first impressions are lengthy, be sure to check out our first impressions of Hello Kitty Online, coming soon to the blog near you!
Our good friend Tipa over at West Karana has taken the brave plunge into HKO, and she's resurfaced with a long post of first impressions from the game. While she goes in-depth with the combat, crafting, harvesting, and minigame aspects of HKO, she doesn't have much praise to heap on the game. Most of her complaints with the white cat stem from a severe lack of documentation that gives the player direction. For the most part, players of HKO are dropped into the world with no clear objective of what to do when they get there -- not that good for a game that's directed at children.
While Tipa's first impressions are lengthy, be sure to check out our first impressions of Hello Kitty Online, coming soon to the blog near you!




















Reader Comments (Page 1 of 1)
Draccan said on 3:22PM 9-09-2009
looks a bit like Aion
Reply
John said on 3:58PM 9-09-2009
Bitter much?
CCon99 said on 4:48PM 9-09-2009
hahaha that was funny!
jmckinney71 said on 4:00PM 9-09-2009
@Draccan
LOL
Ahh! I was gonna say that!
Reply
Laephis said on 7:51PM 9-09-2009
Lack of direction? I think that's fantastic for both children and adults. Let them explore the world and figure things out on their own. There's already too much hand-holding going on in games these days.
Reply
Amana said on 11:47PM 9-09-2009
Three miles, uphill, in the snow..?
Seriously, you sound like Old Man Laephis from the amusement park.
You would have gotten away with it, too, if it weren't for those pesky kids.
Laephis said on 9:02AM 9-10-2009
Let me guess Amana, you're the type of gamer that buys the "strategy guide" at the same you buy the game. No challenges for you, you need it all spelled out right from the start! You probably had your parents build your Lego models for you, too.
Dblade said on 9:22PM 9-09-2009
A really odd MMO. Looks almost like they are trying to be Harvest Moon Online from the way Tipa describes the farming and crafting.
Reply
Colin Brennan said on 12:37AM 9-10-2009
When I played the farming part back in the early press release, I really thought I was playing Harvest Moon for a while. In fact, one of the GM staff came into my room and tried to urge me to play the "other parts of their fantastic game," and my response was, "What could be more awesome than Harvest Moon Online?"
It sounded mildly offensive... but when you compare a game to Harvest Moon, no one should take offense. Lol.
Chain Trap said on 5:21AM 9-10-2009
I find it somewhat worrying that, in a screenshot for a game aimed at kids, there's a toon called "Studmuffin". Sure, it's not the most offensive name in the history of online gaming, but still. It would certainly give me cause for pause were my daughter old enough to play the game (luckily for me she's not, and seems mostly to be transfixed by Eve Online).
Reply