All Points Bulletin video podcast a first look at gameplay
Filed under: Podcasts, Video, New titles, All Points Bulletin, Crime

It's no secret that some of us at Massively are looking forward to playing All Points Bulletin, an urban crime title on the way from Realtime Worlds. We learned a bit more about the game at PAX 2009 but we're always hoping to find out more. Fortunately, the company released a new video podcast today filmed at GamesCom 2009 in Cologne that many of our readers have been waiting for -- one with actual gameplay.
The series of videos released prior to this focused on the extensive customization options All Points Bulletin will offer. Although we see quite a bit of gameface from the audience in this latest video podcast, we also see a bit more of that attention to detail emphasized in the previous video footage playing out in the mean streets of the waterfront district. Among other things, the footage shows some very detailed gun animations w. shell ejects and, unsurprisingly, a lot of polish on the look of the vehicles. The user interface is also rather unobtrusive, particularly with the clear compass to guide players.
Interested in checking it out? We've got an HD video embed of APB Video Podcast 9: Viva Cologne for you after the jump.
[Thanks Vicious Boy]



















Reader Comments (Page 1 of 1)
Tom said on 4:25PM 9-14-2009
There was lots of pretty worthless footage in that video, but the APB in-game portion looked pretty good.
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THAC0 said on 4:37PM 9-14-2009
Looks like crime craft but better. I was hoping for more depth instead of "this game is so easy a 2 year old could play it!"
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Venekor said on 5:07PM 9-14-2009
Even PC Gamer said this wern't an MMO.
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THAC0 said on 5:19PM 9-14-2009
Then why is it being covered so extensively on "The place" to get MMO news.. aka Massively.com? Is massively just grasping at straws to fill the page with stuff mmo or not?
Dirame said on 6:07AM 9-15-2009
If it is being marketed as an MMO it will definitely be covered by Massively.com if it is not I don't think you would have heard about it.
Firebreak said on 12:12PM 9-15-2009
If this is not an MMO then I am not sure what it would be, it seems to be more substantial then an FPS so unless they are trailblazing a new genre then it is an FPSMMO to me
Venekor said on 5:26PM 9-14-2009
Well it covers Guild Wars which Ain't an MMO and the only MMO that looks any good that we know about is SWTOR :\.....
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onetrueping said on 5:26AM 9-15-2009
So stop reading about it, and let the rest of us get the news we want.
Carl Curtis said on 5:38PM 9-14-2009
Wow the guys covering the ingame footage there are a bit eager!
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Hambone_Hamlet said on 7:35PM 9-14-2009
@Venekor
Please do not use the word "we" since this may imply that I share your opinion which I do not. The definition of what of what a MMO has been changing since the days of EQ and I personally believe that both GW and GW 2 are MMOs along with APB and FreeRealms. Expand your mind and embrace all these wonderful games which are part of the MMO genre.
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Metroid said on 8:01PM 9-14-2009
Or you could expand your mind and not try to shove everything into predefined genres :\
THAC0 said on 9:10AM 9-15-2009
Ok but by your definition anything on XBox Live is an MMO then. Where do you draw a line?
Mr Lee said on 9:11AM 9-15-2009
The handling of the car looked horrendous, it was more like a hovercraft floating all over the road like that.
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onetrueping said on 5:12AM 9-16-2009
Actually, it depends on how fast they were supposed to be going. Unless you have very high traction tires, most cars turn very poorly at high speeds and skid a lot. Simulating driving on a PC, particularly with a keyboard, is also very difficult, since a keyboard is not analog. You usually wind up tapping a LOT. So, with both the lack of info on his speed and tire quality, and the fact that a shot of the game being played earlier in the video did indeed show that they were using keyboards and mice, it's entirely possible that it was a controls issue, rather than a system issue.
I just hope this game will support a gamepad's use, as steering with an analog stick should be marginally better.