Final Fantasy XI's November version update announced
Filed under: Fantasy, Final Fantasy XI, Expansions, Game mechanics, Patches, News items, Consoles

While it was a foregone conclusion that we'd be seeing a content update in Final Fantasy XI very soon, thanks to the release of the trailer for "A Shantotto Ascension," we now have confirmation on the target month for the gigantic update -- November.
The November version update will include new Wings of the Goddess nation quests, more Moblin Maze Mongers features, a mysterious new "item related system," and a continuation of the job targeted enhancements. The next few months will be filled with exciting news as we'll get to find out what jobs are being targeted for changes during this update and what exactly this mysterious new system is.
Of course, the version update will also come with the newest mini-expansion, "A Shantotto Ascension," which we have the trailer for already! So check out the trailer, and stay tuned to Massively for all the information related to the upcoming version update!
The November version update will include new Wings of the Goddess nation quests, more Moblin Maze Mongers features, a mysterious new "item related system," and a continuation of the job targeted enhancements. The next few months will be filled with exciting news as we'll get to find out what jobs are being targeted for changes during this update and what exactly this mysterious new system is.
Of course, the version update will also come with the newest mini-expansion, "A Shantotto Ascension," which we have the trailer for already! So check out the trailer, and stay tuned to Massively for all the information related to the upcoming version update!



















Reader Comments (Page 1 of 1)
Amandrel said on 8:37PM 9-28-2009
The version update and the mini-expansion are two separate things. While the version update is scheduled for November, 'A Shantotto Ascension' will be available via PlayOnline in October.
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Fusionx said on 8:48PM 9-28-2009
Firstly, the update was announced the same day the add-on trailer was released so the bit about the "conclusion" that the update was coming soon doesn't make much sense.
Also, the add-ons are available for pre-order. They'll be available for purchase in Oct. But won't be accessible until the update in early November
Amandrel said on 9:25PM 9-28-2009
"Also, the add-ons are available for pre-order. They'll be available for purchase in Oct. But won't be accessible until the update in early November"
Ah... I didn't notice that before as it's in the disclaimer at the end of the trailer.
Wisdomandlore said on 9:10AM 9-29-2009
Breezer, you hit the nail on the head. FFXI was in many ways a great game, and FFXIV looks promising. But SE, more than any other developer, does not listen to their playerbase. I played the game for it's first year or so in the US, and during that time no class or game issues were ever touched upon. Spells listed in the game guide but not available were not released. Dragoons were not buffed to be useful or fun. SE finally released a patch shortly before the expansion, but it didn't fix any of the glaring issues, besides nerfing Ninja tanking a little. The expansions didn't also didn't add anything that players had asked for.
I don't know whether Japanese developers just refuse to listen to their playerbase, or whether it's a problem of communication between an Eastern developer and their Western players, but the there was zero interaction. Playing a game like LOTRO where the developers regularly post on the forums and answer questions--and game updates clearly reflect the community's concerns--is a world of difference.
breezer said on 8:47PM 9-28-2009
More MMM adjustments. Every update.
Let me put this in WoW terms. Imagine Blizzard only did 4 updates per year, and in those patches they only adjusted 1 or 2 classes, but without fail, every patch, they made major adjustments to the Eastern/Western Plagueland PvP thing.
That's how unpopular MMM is. Very, VERY few people have ever done MMM more than once, if that, yet it's apparently been the primary focus of the development team since they started working on it.
It's astonishing and almost unbelievable how out of touch SE is with the players and how little they care to remedy that problem.
It's FFXIers' #1 concern about FF14: SE is going to continue to block out player communication
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myr said on 9:30PM 9-28-2009
And exactly why I'm very skeptical about it, but still gonna pick up the game because of my friends.
Dblade said on 12:19AM 9-29-2009
Yeah for some reason SE seems hellbent on pushing MMM despite the fact that few players really use it, and at the time I quit the rewards weren't worth the effort of grinding marbles or duplidocs. SE as a developer has some weird priorities.
breezer said on 11:31AM 9-29-2009
Just to give an example of how uninterested in communicating with players SE is...
They refuse to have official forums. The official reason, straight from the devs mouths: it's an international game with integrated servers and they don't want either Japanese or English speakers to end up dominating the forums and stifling the other group. As if having separate EN/JP forums isn't implied.
It's a shoddy excuse to hide the real reason they don't want forums: they just don't value player feedback. At all.
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hatri1181 said on 5:32PM 9-29-2009
I hope Summoner get the new avatars we've been promised.....
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