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State of the ruined wasteland of Fallen Earth

Filed under: Sci-fi, Fallen Earth, Game mechanics, New titles


There's definitely a developer communication theme running through MMOs these days. After one month of players being able to stomp around in Fallen Earth, the game has received its first State of the Game address from developer Colin Dwan, better known as "Ilkor" on the official forums. The address goes through some of the concerns players have had, some of the minor bugfixes and improvements, and what the developers are planning on introducing for patch 1.1 and 1.2. The former is slated to have a content improvement for levels 32-35, and the latter is intended to boost social content and group-oriented activities.

The address also takes time to respond to some issues that have come up on a repeated basis. Faster travel is on the list to be implemented down the road, especially once later updates arrive, but it will be expensive and between very strictly delineated points for thematic reasons. Respecs are also on the table, but again will be expensive and limited. As Dwan himself puts it, "[We] would like to help the people who spend a few points wrong and want to fix those mistakes, not folks who want to rebuild their whole character. The specifics are still up in the air, but it will be expensive, slow, and limited." If you're interested in the near future of the game and are curious about the overall developer plan, take a look at the whole address at the official Fallen Earth forums.

[ via WarCry ]

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