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The Daily Grind: Do you try and influence the random?

Filed under: Exploits, Game mechanics, Tips and tricks, Opinion, The Daily Grind

Objectively, we know that the drop is random, that the attack randomly hits between one and eight times, that the boss randomly targets a party member, and so on. But human beings are notoriously bad about certain concepts, and one of them happens to be randomness. Somewhere in the world, someone genuinely believes that all you have to do to stop a typhoon is to find the right butterfly before it flaps its wings. And if you know enough about computers to know that they're incapable of generating truly random numbers, it's a short step from there to trying to influence whatever act of random chance is coming due in your favorite game.

When you're playing, do you try and influence what should be random events? Do you have little theories about what causes certain things to happen and how to alter them? Have you learned and lived by simple mantras like "two steps left, one step right" -- even when you know objectively that they're not going to have the desired result (in the linked case, causing the monster to not blow up half the party)? Or, on the opposite end, do you rigorously dissuade yourself from any such theories and remind yourself that random is exactly what it says it is on the tin?

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