GameX 2009: Mobile EVE Online app, codenamed NeoCom, and IM program in development
Filed under: At a glance, Sci-fi, EVE Online, Game mechanics, MMO industry, News items, Massively Event Coverage
During their presentation at GameX 2009 on agile game development, Nathan Richardsson and Adalsteinn "Alli" Óttarsson revealed the slide above, showing EVE Online's many facets and how they all tie into one another. But what's this down in the corner? A mobile application and a instant messaging client?
While information was scarce, we were able to confirm that CCP is certainly interested in the mobile market, especially with EVE. Neocom is planned to be a multi-mobile platform project, going beyond the iPhone to add "interaction with EVE Online in a meaningful way."
The plan seems to be to extend EVE across multiple locations to give players the ability to access all sorts of information from places outside of the game. It was mentioned that Neocom could do things like use corporation chat, check and change trades, and introduce other methods of two way interaction.
Later in the day, we'll be putting up our video interview with Alli Óttarsson and Nathan Richardsson on a variety of topics, Neocom included. Check back for more exclusive coverage of GameX 2009!
While information was scarce, we were able to confirm that CCP is certainly interested in the mobile market, especially with EVE. Neocom is planned to be a multi-mobile platform project, going beyond the iPhone to add "interaction with EVE Online in a meaningful way."
The plan seems to be to extend EVE across multiple locations to give players the ability to access all sorts of information from places outside of the game. It was mentioned that Neocom could do things like use corporation chat, check and change trades, and introduce other methods of two way interaction.
Later in the day, we'll be putting up our video interview with Alli Óttarsson and Nathan Richardsson on a variety of topics, Neocom included. Check back for more exclusive coverage of GameX 2009!






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Reader Comments (Page 1 of 1)
DrewIW said on 5:17PM 10-27-2009
Because what EVE needs is -more- gaming outside of the actual client?
Ugh.
Reply
Malachi said on 10:41AM 10-28-2009
The future lies in platform connectivity - and google wave, for those who have been following it (and who can look past its current issues) is a testimony to that. EVE's always relied in external tools, from humble spreadsheets to the current API powered applications; hence, it's no mistery or surprise to see CCP steer things this way. Still, I'm amazed at how fast they're accomplishing such feats.
Lateris said on 6:51PM 10-27-2009
I like the fact that CCP is going to do this. The more I can play the market outside of the game or interact with my Corp the longer I can play the market at all times or communicate. I feel that a Sci Fi game should bring us into the virtual scape by using all the communication tools that are available. If CCP does not do it then someone else will. I can't actually see anyone like Blizzard doing this until someone else does it first. I hope Turbine follows suite.
Besides it all ties into Dust 514, Incarna, planetary control, and future content. I like it! It will bring us all closer together in New Eden. Come aboard!
Reply
Psychotic Storm said on 5:26AM 10-28-2009
and they said they put the skill training queue because they were afraid they will make people not log in.
Reply
psycros said on 9:55PM 11-01-2009
Yeah, EVE has always drawn heavily upon external tools...SQL hacks and spies, mostly. What a laughable pile of garbage that game is. I don't know how it survives..games with that few users typically shut down fairly quick.
Reply