Massively's Star Trek Online community Q&A: Ship questions!
Filed under: Sci-fi, New titles, News items, Star Trek Online, Community Q&A
Do you have burning questions for the Star Trek Online development team? We certainly hope so, because over the next several weeks we'll be issuing posts like this looking for your questions on a specific topic concerning the upcoming Trek MMO. This week? Ships! We want all your ship-related inquiries, whether they're about customization or weapon points; Federation of Klingon Empire.
We'll give you until 12pm Pacific time Friday, November 6th to submit your questions in the comments section below. Following that, we'll round up a cross-section of the most popular and most poignant questions and by next week we'll have your answers straight from the folks at Cryptic. We're also open to suggestions on next week's Q&A topic, so feel free to throw your hat into that ring while you're typing 'em up.
Update: We'll be extending the time limit on questions until the end of Friday, November 6th, so keep 'em coming guys!
We'll give you until 12pm Pacific time Friday, November 6th to submit your questions in the comments section below. Following that, we'll round up a cross-section of the most popular and most poignant questions and by next week we'll have your answers straight from the folks at Cryptic. We're also open to suggestions on next week's Q&A topic, so feel free to throw your hat into that ring while you're typing 'em up.
Update: We'll be extending the time limit on questions until the end of Friday, November 6th, so keep 'em coming guys!




















Reader Comments (Page 1 of 5)
rich0r said on 12:35PM 11-05-2009
Yeah, when do we get our promised beta access for champion online subscribers?
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Brian! said on 3:57PM 11-05-2009
If you ask this question, Change "when" to "what specific date"
James said on 2:22AM 11-09-2009
I also am interested in the answer to this question, as I am one of the ones promised access as well.
Super Healer said on 11:44AM 11-05-2009
May have already been answered but:
Do we get to name the ship and denomination (e.g. NCC xxxx) as well as the name of our Captain avatar?
What is the death penalty for space ship battles?
Will shuttlepods play any role in the game?
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Rambie said on 11:45AM 11-05-2009
Ship customization & skins: Does the look of the ship effect it's stats? For example: I have a Constitution class with the TMP nacelles and I upgrade the engines. Does the nacelle change to a different graphic? I know you can upgrade your ship with more powerful engines, sensors, etc but is that upgrade tied graphically to your ship's skin?
If you tie the graphics with the stats then that will limit players ability to customize their ships.
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LaughingTarget said on 11:50AM 11-05-2009
I noticed that each ship type on the Federation end has three sub-builds each. Are these builds cosmetic or will there be differences beween each one?
In the EuroGamer Expo, ships seem to move too fast in combat space, will ships move slower (assuming not an Escort) in the Beta or final build?
Will cetain ship models be able to target more than one enemy, ala EvE?
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Metatronic said on 2:57PM 11-05-2009
Please make the ships move slower in combat, and make the ground combat more tactical. Pretty please?
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j.a.ripps said on 1:44PM 11-05-2009
Will Klingon players have access to cloaking devices? Will they be a separate piece of equipment or will they be built into the ships. What limitations placed on its use? How do you envision players using cloak in PvP? Will it be an important part of how Klingons fight?
Will there be space object collision detection/damage?
How long is the down time between engagements in space? Will shields/energy reserves/hull damage recharge/repair at a faster rate out of combat?
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Aw0ll said on 12:30PM 11-05-2009
Are there plans to incorporate more ship models in the future? If so, at what rate?
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Meadhbh Hamrick said on 12:59PM 11-05-2009
mac? ever? inquiring steve jobs groupies want to know!
also curious about a universe / mission / star system / ship / scene construction kit (i noticed there's already an alien race construction kit.) ever thought about something like that? i've been kind of amazed with community efforts like black mesa (source) ... producer / consumers building custom / enhanced experiences. legitimizing and supporting that dynamic would be teh ossm.
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UltimateQ said on 1:24PM 11-05-2009
Will we be able to explore the interior of our ships in any detail?
Will we be able to customize our own quarters, similar to player housing in other MMOs?
These may of been answered already, but I didn't see them in the FAQ.
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Seare said on 5:04PM 11-05-2009
I heard not at launch. I want to know if they plan on doing this in the future. I really, really hope so. I was very disappointed when I heard we couldn't walk around in our ships (at launch). I loved that about SWG and Mass effect, etc.
Siphaed said on 1:34PM 11-05-2009
Question:
With the Klingon Empire now consisting of the Orions, Gorn, and Nosskin as well as the Klingons, why is it that there seems to be only Klingon ships available to players? --After launch will we see added content that makes ships of these races available to players?
And, the Vulcan Science Academy made the ship that Spoke flew on the mission to stop the Super Nova with the Redmatter; will we eventually see this ship technology used by other Federation planets, whether for civilian ships or Starfleet?
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Gomer said on 2:30PM 11-05-2009
Is there anything innovative about the ship combat (gameplay) to
differentiate it from the other multitude of MMOs that are out now?
In that I mean, will experience only come from killing stuff as opposed to working out a different solution to the problem. Most episodes in Star Trek weren't about blowing stuff up, but about finding a peaceful solution if possible.
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THAC0 said on 2:55PM 11-05-2009
I'm with Gomer! " will experience only come from killing stuff as opposed to working out a different solution to the problem. Most episodes in Star Trek weren't about blowing stuff up, but about finding a peaceful solution if possible."
I would really like to know about all of the things that the game is about besides combat. Star Trek was never all about combat.
Player housing "state rooms" crafting. social tools, etc. what is in STO as far as these things go?
kassie2k4 said on 2:53PM 11-05-2009
I just would like to know if the Intrepid class will be available, not the new replacement for it, but the original Intrepid class from Voyager. Also, will the Delta Flyer be available? Or other shuttles/small ships?
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Matthew said on 9:05PM 11-06-2009
I can answer this one for you. The Intrepid class is in the game. It is a Captain level Science ship. Here's the link http://www.startrekonline.com/ships
blackeyedcoyote said on 3:20PM 11-05-2009
What role will science vessels play? Especially in non-combat options. Are we talking trapsmith rogue, or more of a healer? Or both? What paths of progression are there that do not directly involve fighting?
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Corky said on 3:44PM 11-05-2009
Will we be able to keep lower level ships when we progress to the next level? Will flying smaller/lower level ships have an advantage or will bigger always be better?
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-Drexel- said on 4:32PM 11-05-2009
1. When we accumulate multiple ships will we get to keep our old ones?
2. If we can keep them, where will they be kept?
3. How will we switch between different ships?
4. Are there plans to have a Captains Quarters like form of player housing with an ability to have other captains over for some "Earl Grey, hot"?
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