Choose my Adventure: Depths of House d'Deneith
Filed under: Fantasy, Dungeons and Dragons Online, Culture, Lore, Free-to-play, Massively meta, Hands-on, Roleplaying, Choose my Adventure

Last week, you voted for two things: the Critical Mass guild to hit House of Deneith first, and for me to start using my accrued Turbine Points in the DDO store. We annihilated House of Deneith, but I still haven't found something good to spend my points on.
So this week, as we continue our journey through level 5 and beyond, the poll will seek answers to that pressing concern: How should I spend my money?! Keep reading below for the in-character journal of the adventures, my continued impressions of the game so far, and the polls for this week.
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With the Houses of Stormreach at our disposal, we decided to start with the House of Deneith and see what they had to offer. I sent some men in to scout the area, and they came back to report some drunken members of the Blademarks Guild spewing rumors all over the Hammersmith's Inn about how they're going to venture deep into the sewers and defeat a man named Hammerfist the Mighty. But it turns out, Keane d'Deneith and his over-indulgent friends needed some adventurers to do the job for them, since they were a bit too... busy at the moment. Despite the fact that I am pretty sure I don't want to roam another inch of sewers, the pay would be worth it.

We were certainly up for the challenge, so we accepted. It was either their deep pocketbooks, their drunken state, or a combination of both that led them to offer us such valuable rewards, and we weren't about to pass that by.
The second I stepped foot in those dank, trog-infested caverns of filth, I was reminded of why I prefer sunlight and dry clothing. We pressed on through waves of troglodytes, spiders and these wonderful stone elementals that fascinated me to no end. How a pile of rubble could rise up and fight was beyond me, but we managed to still make quick work of them.

Even with the rumors abounding that this Hammerfist fellow was not even truly a "man", I wasn't prepared for how large and beastly he was. We were forced to use our best tactics against the ogre, but finally defeated him and his companions. On the trek back up through the sewers, our party was in good spirits as we each joked about what we'd spend our reward money on. Being the armor connoisseur of the bunch, I was quite excited to spend my new riches on another set of armor.Now that we're thoroughly hooked on doing menial deeds for elegant guildsmen who don't want to get their hands dirty, we're going to spend the rest of the next few days hitting up the other Houses in the area, and see what they have to offer.
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I would say this was probably one of my most productive weeks in DDO thus far. We played on both Sunday and Monday nights (as is becoming tradition), and sunk in a good 6 or 7 hours of gameplay those two days. Sunday night we ventured into House of Deneith and finished all of the "Depths of" quests on normal mode. Then we strayed off and finished several more difficult ones in the Marketplace like The Bounty Hunter, The Sunken Sewer, Come Out and Slay and The Swiped Signet. We've been alternating between Normal Mode and Hard Mode on most of these, and then going back and making sure we finish up the easier ones on Hard.
On Monday night, we repeated most of what we did on Sunday -- including the "Depths of" quests on Hard Mode (with 4 people), and continued on into our first paid quests, thanks to a guest pass from our guild's leader: Stormsnow. We mostly repeated these to gain XP, which helped me reach level 5 this week.
We also had many new faces joining us this week, including Kishoshima, Lylion, Lilestadt and Abdielle, who helped us through this content quite easily. Although we have a fair bit of people trying this game out for the first time, or returning to see what it now has to offer, the veterans are teaching us all so much.
Past the House of Deneith quests, we also explored some in the other Houses as well. House Kundarak holds a fun quest called Lordsmarch Bank, which looked oddly familiar to me from a previous developer tour last year. Another one I remember from that tour was The Bookbinder Rescue, which was the only one that really presented us with considerable challenge that night.
As for my own playstyle, I've found myself drifting from ranged attacking to dual-wielding much more. I've never been much of a front-line fighter, but the action-based style of DDO's combat makes it really fun. I'll probably stick with the dual-wielding as my primary combat style, but hold on to a good bow for pulling and knocking off those pesky archers hidden just beyond our reach.
So for this week's voting, we'll concentrate on how I should spend my Turbine Points. We'll most-likely go above and beyond whatever the vote is (as we've done frequently, for XP), but I want to know what you think we should focus upon.
How should I spend my 650 Turbine Points?
- An Adventure pack. The low-level adventure packs are all within my 650 point price range, and we'll decide which one to do based on what others in the group care to spend.
- A Stat Tome. These tomes cost 355 points each and will raise one stat by one point permanently.
- XP Elixir. A little something to boost my XP and help me level more quickly. These range quite a bit in price, depending on the amount of XP bonus I want.
- Hirelings. This would allow me to purchase a Hireling for each of our many adventures. Hirelings are very cheap (35 points for a level 5), but they can only be used once per party.
- Cosmetic item. Who doesn't want pink hair, seriously?



















Reader Comments (Page 1 of 1)
monkeystick said on 7:57PM 11-11-2009
I'd say keep saving up to buy Gianthold if you have the points.. There is enough free content to get you to level 11 or so and by then you'll be ready for it.
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Never said on 8:54PM 11-11-2009
pink hair autowin
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kudesnik said on 3:00AM 11-12-2009
I'd say probably Vault Of Night ( 5 quests and raid ).
However better run starting from level 7.
Also around this level ( 7 ) we can do free raid Tempest Spine - IMHO one of the best raid in the game.
Stormsnow.
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kudesnik said on 3:01AM 11-12-2009
I'd say probably Vault Of Night ( 5 quests and raid ).
However better run starting from level 7.
Also around this level ( 7 ) we can do free raid Tempest Spine - IMHO
one of the best raid in the game.
Stormsnow.
Reply
Carefor said on 4:39AM 11-12-2009
Interesting to point out that there is already a bit of P2P in your adventure above, namely:
Come out and Slay, Lordsmarch Bank, and Bookbinder Rescue.
Not a big deal, and I see you got around 'spending' by using guest past invites from a generous patron, but those are not typically available in the current free model.
Still, good write-ups, and glad you are enjoying your time in the game. I admit to be enjoying myself as well, although purely in free mode at the moment. It has been a good break from some of the current pay titles, and has a surprisingly fresh community considering the reputation f2p games typically receive.
Keep up the good work, and if possible, continue the last run of the review in pauper mode, saving DDO points for sigils that do not drop, a guild herald (that costs DDO points for non-VIP folks), and a beefy expansion like Gianthold -- like the rest of us =)
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blindside044 said on 6:03AM 11-12-2009
Hey Shawn, not sure if you are aware or not, but the "next play session" guild messege has a nice question mark. Not sure if you put that there or not, but any idea when the next play session is? :)
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Hades said on 11:14AM 11-12-2009
I picked up DDO about a week ago, and I have to say it is a much better game than I thought. I even lured a few guildmates with me who weren't playing anything else, and we are all enjoying the game.
I think DDO going F2P and then surviving off microtransactions with an optional subscription model was probably the best thing they ever did.
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