MMO Family: Virtual worlds for kids
Filed under: Club Penguin, There, Habbo Hotel, Gaia Online, Barbie Girls, Kids, Moshi Monsters, MMO Family
MMO Family is your resource for leveling a gaming-specced family ... From tips on balancing gaming with family life to finding age-appropriate niches for every family member, MMO Family offers you advice on MMO gaming of the family, by the family and for the family.
Nestling somewhere in between MMOs and social networking, virtual worlds are a virtual sandlot for millions of kids worldwide. Think avatar-based chat and mini-games alongside other kids of the same age range and interests, and you'll catch the appeal of these kid-friendly destinations. While a gaming parent might consider virtual worlds mere training wheels for games still to come, kid-friendly virtual worlds seem to fit the attention spans, chatty nature and niche-y interests of kids to a T.
The sheer variety of worlds appealing to children makes it easy for kids to find a spot where they'll want to hang out. As of early 2009, kids could choose from 112 virtual worlds designed for children and teens, according to Engage Digital Media, with more than 80 new worlds under development. The numbers of kids who've found a virtual home in these worlds rivals even the fat figures of MMO big dog World of Warcraft. Research firm eMarketer estimates that in the United States alone, 8 million kids hung out in virtual worlds regularly during 2008; that number is projected to swell to more than 15 million by 2013.
It's good to be a kid in a virtual world, literally and figuratively. Last year, we reported on a BBC study showing that virtual worlds offer children a valuable opportunity to "try on" different roles and ways of interacting in a safe place, free of real-world consequences. In fact, a 2008 University of Westminster study characterized the atmosphere in virtual worlds as supportive and reliable, observing that "the most important currency online is trust." The BBC called virtual worlds "a powerful, engaging and interactive alternative to more passive media."
With this many options and this many good reasons to encourage kids to become involved with like-minded friends online, it's a fairly simple matter to find a site that fits your family. Some sites are entirely free, others require the purchase of a related toy, some are free with additional content accessible for a fee, and still others are fee- or subscription-based. Several, such as Free Realms and Wizard101, lean more toward a traditional MMO than a virtual world. We've pulled out a varied sampling of popular contenders -- you're sure to find a game that fits your family budget and your kids' interests.
For children
MMO Family offers advice on MMO gaming of the family, by the family and for the family. Connect with writer Lisa Poisso on Twitter at @emused, and e-mail your questions and observations about gaming and parenting to lisa (at) massively (dot) com.
Nestling somewhere in between MMOs and social networking, virtual worlds are a virtual sandlot for millions of kids worldwide. Think avatar-based chat and mini-games alongside other kids of the same age range and interests, and you'll catch the appeal of these kid-friendly destinations. While a gaming parent might consider virtual worlds mere training wheels for games still to come, kid-friendly virtual worlds seem to fit the attention spans, chatty nature and niche-y interests of kids to a T.
The sheer variety of worlds appealing to children makes it easy for kids to find a spot where they'll want to hang out. As of early 2009, kids could choose from 112 virtual worlds designed for children and teens, according to Engage Digital Media, with more than 80 new worlds under development. The numbers of kids who've found a virtual home in these worlds rivals even the fat figures of MMO big dog World of Warcraft. Research firm eMarketer estimates that in the United States alone, 8 million kids hung out in virtual worlds regularly during 2008; that number is projected to swell to more than 15 million by 2013.
It's good to be a kid in a virtual world, literally and figuratively. Last year, we reported on a BBC study showing that virtual worlds offer children a valuable opportunity to "try on" different roles and ways of interacting in a safe place, free of real-world consequences. In fact, a 2008 University of Westminster study characterized the atmosphere in virtual worlds as supportive and reliable, observing that "the most important currency online is trust." The BBC called virtual worlds "a powerful, engaging and interactive alternative to more passive media."
With this many options and this many good reasons to encourage kids to become involved with like-minded friends online, it's a fairly simple matter to find a site that fits your family. Some sites are entirely free, others require the purchase of a related toy, some are free with additional content accessible for a fee, and still others are fee- or subscription-based. Several, such as Free Realms and Wizard101, lean more toward a traditional MMO than a virtual world. We've pulled out a varied sampling of popular contenders -- you're sure to find a game that fits your family budget and your kids' interests.
For children
Action AllStars- BarbieGirls.com
- Bella Sara
- Build-a-Bearville
- Club Penguin
- Disney's Pixie Hollow
- Dizzywood
- Moshi Monsters
- PopTropica
- RideMakerz
- ROBLOX
- SeaPals World
- Secret Builders
- Toon Town USA
- Tootsville
- Webkinz World
- Whyville
- Wizard101















Reader Comments (Page 1 of 1)
Digital Buddha said on 6:34PM 11-13-2009
You can add SmallWorlds.com to this list. Flash-based free to play world with microtransactions that leverages the social graph (e.g. Facebook, and OpenSocial compatible sites).
SmallWorlds has been given stellar reviews and recently won the Adobe MAX 2009 award for Social Computing.
(full disclosure: I helped build out their distribution architecture in year One)
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torak said on 1:13AM 11-14-2009
The problem with this is we are setting these future MMO players for disappointment.
They are coming from a social / sandbox game setting and when they get into "adult" marketed MMO's as they get older, the experience simplifies down to a pre-school level and the social complexity becomes zero.
Instead they face games that pit them against an endless stomp 10 rats with virtually no free-form play at all...
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BaronJuJu said on 5:28AM 11-14-2009
Fusion Fall MMO is another you can add to the kid list. My kids enjoy it alot and its something that they play without having to worry about leveling, guilds, etc.
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Sally said on 5:25PM 11-14-2009
You can also at the Idea Seeker Universe at KidsCom.com to the list. It is a safe, monitored virtual world where kids interact and learn about climate change and what they can do. It also fosters character development like confidence, patience, hope and joy.
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Matthew Warneford said on 5:15AM 11-15-2009
We recently launched http://britchicks.com - a safe virtual world for girls.
Rather than have all the gaming happen in mini games, we've created lots of 'adventures' and things to do in the room - they could be described as casual quests.
Hope you like it!
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izzy said on 5:20PM 12-21-2009
FYI - your Action AllStars link is wrong - leads to Barbiegirls.
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lisapoisso said on 5:45PM 12-21-2009
Thanks for the catch; fixed!