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Black Prophecy dev diary gives peek at game's physics

Filed under: Sci-fi, Game mechanics, New titles, Black Prophecy


Now that the sci-fi MMO Black Prophecy is free to keep moving forward, the game's developer Reakktor Media is revealing more about the title. Recent dev diaries focused on Black Prophecy's art direction but now Technical Director Cyrus Preuss is kicking off a short series on the game's physics. The physics in any game can be important, perhaps moreso in a space-based MMO where players can move about in any direction and potentially interact (and collide) with many other ships in a single area.

Cyrus boils a complex subject down to some easily understood explanations of how game physics work in the first installment, and will explore more on the topic in the coming weeks. He writes, "But you don't need to be afraid that I will confront you with highly complex equations or formulas. With this diary I also want to provide a look behind the scenes to those who didn't take the advanced physics or mathematics courses in school."

Fans of Black Prophecy or those curious about the underlying game physics in an MMO can follow along with Cyrus' dev diary on the official game site.

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