The Digital Continuum: Revitalized
Filed under: MMO industry, Opinion, The Digital Continuum

So yes, it's definitely possible to revitalize an MMO. The question I keep asking myself is in what way does a developer go about doing it? Graphical updates certainly seem to help, just look at EVE Online for the perfect example. Sometimes a feature overhaul or addition seems to do the trick, but generally I find that prettier visuals draws in the most crowds.
Of course, that's assuming a game's sufficiently modern when it gets a graphical update. Better graphics don't count for much when a game's controls feel like they're straight out of 1998. Plus, beyond all that, the game has to be stable and perform well when it comes to lag. Yeah, there's a lot to consider when overhauling an older MMO, like for instance...
Missteps
Hey everybody, remember that experience a while back? It brought a "new game" to your computer? Yeah, I'm pretty sure we're all trying not to remember that one. The fact of the matter is that revitalizing an MMO can go very, very wrong. Just as such a venture can restore life to a game's community, it can also demolish it almost entirely.
Games are part subjective and part objective, meaning that what current players have to say about a game does actually matter. Sure, if a feature or system is broken, then it's probably in need of fixing. However, there's a reason any game has a community: they already like the game. Drastically altering an MMO to such a degree that it no longer resembles the game it originally was is definitely the wrong approach. It's about all things in balance; taking a rational look at what could be better.
Fruitless efforts
Of course, I probably don't really need to say that at this point as I'm sure developers have collectively learned a lesson from Star Wars Galaxies. Will it ever happen again? I certainly hope not, which is why I mention it here.
The fact of the matter is that this whole topic is pretty risky for most developers. It's fairly likely that less people will find themselves excited at a revamp of an old game rather than a whole new game. Plus, there's no guarantee that all of a developer's efforts will pay off in the end. Even still, how do you market something like a revamp? There's a lot of question marks at the whole prospect, which probably attributes to the fact that we don't really see graphical/mechanic overhauls too often, if ever.
I'm really happy that Anarchy Online is in all likelihood getting an overhaul, because it deserves the love. Would I prefer a sequel? Sure, but if this is the cheaper path then it's better than nothing at all. At the end of the day, I'm just happy that parts of my gaming past are being restored and preserved in one way or another.















Reader Comments (Page 1 of 1)
Bluefunk said on 9:21AM 12-14-2009
SWG NGE - I was the first to mention it... ROFL
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Scopique said on 9:40AM 12-14-2009
I agree. I'd love to see an AO sequel rather then an update, but FunCom's put a lot of work into AO, and are busy with TSW and in trying to get AoC on track. Would they take on a FOURTH MMO, when AO had one of the worst launches in history, AoC has questionable footing, and some people wonder if FunCom can actually pull off a stable, interesting TSW?
If TSW doesn't knock it out of the park, I think we'll be thankfull that AO even got as much as a graphical upgrade, because we could kiss any chance of a sequel goodbye.
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Kyle Horner said on 9:45AM 12-14-2009
The Secret World is basically the kind of game (notice that I say game and not MMO here) that I absolutely want to see succeed. It's got so much more depth to it than many other titles out there, that I just really want it to meet our collective expectations.
As for AO, I'm happy with a visual update. I do hope they make sure it still "feels" like the same game, aesthetically speaking.
fire1409 said on 10:27AM 12-14-2009
AO is death one of it's three servers is going to be shoutdown and the new engine if its ever hits live won't change anything
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CCon99 said on 11:31AM 12-14-2009
I wish LotRO would "revitalize" their character models. Their game offers some of the best landscapes and scenery offered in any game, but you have to run around on those gorgeous landscapes with terrible looking models.
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Cinnamoon said on 3:13PM 12-14-2009
I'm not sure I'd agree with author re graphical overhauls not happening often. On the contrary, most of the older MMOs have gotten at least one, some more. Likewise, it's hard to argue that "prettier visuals" will draw in the crowds -- UO's multiple visual overhauls are prime examples of that simply not being so (the vast majority of players prefer the ugly graphics from 1997). In fact, what seems to draw in the crowds are the games that pander to longtime veterans and loyal playerbases with consistently good (or at least consistent) gameplay, content, events, and, above all, nostalgia. New games by definition and design lack years worth of meat. Of course they fail to rope in folks accustomed to their comfortable sandboxes.
The sad part about SWG's NGE is that it chased off a lot of folks who will never give it a chance again. The same is true of articles like this one, which insinuate that the game imploded and even stopped dead over four years ago. I despised NGE, but SWG has come a very long way since then. The dev teams since then have been pretty focused on repairing the NGE's damage, reinstating pre-NGE systems, and improving on existing ones. I wish more authors would remember that while SWG is a convenient object lesson in "not changing too much", it's also a good lesson in "recovering from stupidity." But I suspect the former is better readerbait. Who doesn't love to kick the NGE around?
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Lateris said on 4:41PM 12-14-2009
Agreed but I do want to see a complete Avatar update for AO just as a fan of good art.
datashade said on 4:42PM 12-14-2009
You might be a little insecure about something. The title page doesn't mention SWG, the banner graphic is AO, and your epidermis is showing.
If it was NGE readerbait, there'd have been a mention of that in the top paragraph. It's not an article about recovery from stupidity, it's about the pitfalls of keeping an MMO going for a long time.
Evi said on 8:51PM 12-15-2009
I would -adore- a reason to go back to AO. I really really would.
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