Slim Down for Summer with That's Fit

Blizzard's gold farmer bans sends world economy into tailspin

Filed under: World of Warcraft, Economy, Events, in-game

Sure, the price of oil may seem harsh tese days, and pulling up to the pump is certainly no bargain ... But the worst is yet to come. Those whose business it is to track the price World of Warcraft gold goes for on the black market have seen the price of gold double in the past couple of weeks, likely due to a mighty swing of Blizzard's ban hammer. With the highly profitable gold farming operations shutting down due to the suddenly lowered demand and supply, an easy source of liquid assets is now gone. The ripple effects will be felt globally. Until those brave gold farmers can get back in business, long lines at the pump may translate to long lines in the unemployment office.

An over-reaction? Perhaps. But Andrew at GameRates describes, in a tongue-in-cheek way, how protests against the high price of fuel will lead to protests against the high price of gold. So seriously -- have you stopped buying gold until the price comes down? What's the best price point for WoW gold? And would you consider buying gold at a higher price in order to help the Chinese gold farmers over this difficult hump?

Note: Massively in no way condones the buying and selling of gold or the breaking of any EULA in any way We're just interested in hearing from people who choose to on their own accord.

PlaneShift announces version 0.4.01

Filed under: Betas, Fantasy, PlaneShift, New titles, Patches, News items, Free-to-play


Free to play, community-developed fantasy MMO PlaneShift today announces their latest release, version 0.4.01. PlaneShift runs well on Windows, Mac OS/X and Linux, and wouldn't it be nice if more MMOs followed that wonderful example? PlaneShift boasts 500,000 registered users, a fully immersive 3D world, quests, monsters, and so many features that they're having to cut some out. This newest version of PlaneShift comes with more changes than we can list here, but you can find the entire change log on their site.

Dynamedion contributes soundtrack to Runes of Magic

Filed under: Betas, Fantasy, Video, New titles, News items, Free-to-play, Runes of Magic

What would a high fantasy MMO be without an accompanying orchestral soundtrack? The themes to EverQuest, World of Warcraft, Dark Age of Camelot and so on bring weight and importance to the adventure, and nobody can listen to the theme to the game they loved without having all the memories of close calls and fun times immediately come to mind.

Runes of Magic publisher Frogster has asked renowned German soundtrack composers Dynamedion to compose just such a soundtrack for their upcoming free-to-play fantasy MMO. Managing Director Pierre Langer (pictured) says about the soundtrack, "We see Runes of Magic as an amazing challenge. It is [...] our first Fantasy-MMO, one of our preferred genres." Dynamedion has contributed music to games such as Spellforce, John Woo's Stranglehold, Anno 1701, Drakensang and Die Siedler V & VI, and movies such as 10.000 B.C. and The Bourne Ultimatum.

We've set the pictures from yesterday's peek into the starting zone, to some of the newly-composed music to Runes of Magic, after the break.

Into the depths of the Akheva Ruins

Filed under: Fantasy, Screenshots, EverQuest, Lore


Laugh while you can, Luclin. In five hundred years, you and your whole frickin' moon get blowed up. All the Akhevans who worship you, all those bubble-headed Centi alien creatures, all those weird red-skinned cavemen, those mana-sucking mind worms, it all goes kablooey. But you know all about that, don't you? Because when that world-enveloping storm, the Maiden's Scar, swept through this old Akhevan city of Ka Vethan, and left behind the Akheva Ruins we know today, and all your four-armed, sexless minions ran off in terror to Vex Thal, you just stopped caring. Let it all blow up, you screamed in your dark joy. Let them all die.

The Akheva Ruins, that old stronghold of the Akheva made of crystallized shadow, a once-living shrine to their mistress and creator, the Dark Maiden Luclin, is in shambles. Though seen today mainly as the level 50 to 55 hot zone, it's still a place of dark mystery and lore, explored in EQPlayer's latest entry in its "Into the Depths" series exploring the lore behind EverQuest zones. One thing they don't mention? How great Centi Toes taste in stew!

Runes of Magic unveils the starting area of Taborea

Filed under: Betas, Fantasy, New titles, News items, Free-to-play, Runes of Magic


Imitation is the sincerest form of flattery, and in Runes of Magic (AKA Radiant Arcana), Runewaker Entertainment has taken all they loved about Ultima Online and World of Warcraft, combined that with elements from EverQuest, EverQuest II and Final Fantasy XI Online to make a free-to-play MMORPG combining all the elements of both Western and Eastern games. It's like a highly-concentrated booster shot of high fantasy goodness -- and it's free!

Runes of Magic will include a dual class system, where you will choose a primary and a secondary class, armor dying, player housing, crafting, an auction house, unique mounts, a fully customizable user interface and either click-to-move or WASD controls.

The starter zone of Taborea has a deep and rich lore, a colony struggling to stave off the darkness, with your help. You'll need a PDF reader to read that, but we have some of the highlights in our gallery. Can a free-to-play homage to some of the Western world's greatest MMOs succeed on in North America? Distributor Frogster is looking for a US publisher to take that chance.

The game play video from the Chinese open beta (you can find that after the break) shows clearly the developers at Runewaker loved World of Warcraft perhaps more than is really healthy. Still, a free-to-play WoW clone may be exactly what players want, and Runes of Magic may just be different enough to make it interesting.

Dreamlords finds US publisher -- and you'll never guess who.

Filed under: Betas, Fantasy, Dreamlords, New titles, PvP, News items, Free-to-play, MMORTS


Lockpick Entertainment announced today that they have signed an exclusive agreement to distribute their MMORTS game Dreamlords -- the Reawakening in North America. Aeria Games, publishers of Stone Age 2, Dream of Mirror Online and many, many more free-to-play MMOs, will have Dreamlords in beta in July, looking forward to an August release.

Spencer Chi, producer at Aeria Games, called Dreamlords an answer to gamers' demand for a fun MMORTS (massively-multiplayer online real-time strategy) game. Dreamlords players will be able to buy in-game items and equipment with the Aeria Points currency common to all Aeria's games. Interested and want to know more? Then turn back to our extensive coverage of Dreamlord's path to publication.

The Pernicious Privateers of Pirates of the Caribbean Online

Filed under: Historical, Events, in-game, PvP, Pirates of the Caribbean Online, News items, Kids

Arr! Closer come ye, for I have risen with news of Disney's Pirates of the Caribbean Online!

Be ye an honest captain or be ye a pirate, be there one amongst ye who can clear the seas of the scum that floats upon 'er? Aye, I be talking about Privateering! Turn your sheets into the wind and lash the wheel tight and bring yourself to Isle D'Etable De Porc if ye be friendly to the French, or Isla De La Avaricia if the Spanish have y'r loyalty. Seek ye there crew, provisions and ammo fer the fighting ahead! And may the wind be ever at your back but pass over the sails of yer enemy! Privateering only be available to Unlimited Access members on the Test Server, but it be coming soon enough to the Live servers.

I wager there be more news after yon break. Click ye through to see thar th' rest.

Stone Age 2 open beta is here!

Filed under: Betas, Fantasy, New titles, Server downtime, News items, Free-to-play, Casual, Stone Age 2


Wanna bash stuff up good? Wanna capture little dinosaurs, train them up right and then send them into battle? When you see a broken tree branch with leaves on it, do you think "oooooh, a new club and a snack!"? If any (or all) of these sound like you, then you owe it to yourself to try out Aeria Games' latest prehistoric-themed MMO, Stone Age 2. Thump stuff good, collect baby dinosaurs from all over the world that will forever think of you as "Mum", and make the world safe for yourself and your tribe.

Our sister site, Big Download, has the client ready to download. The Stone Age 2 team has brought the servers up and open beta has begun. If you signed up in advance with Aeria, you may be finding a surprise in your in-box. For a complete list of the exclusive open beta goodies -- and a warning from the devs -- you can just go ahead and click on the break.

Lineage II lore of upcoming expansion, Gracia, Part 1

Filed under: Fantasy, Galleries, Lineage 2, Expansions, Lore

The Lineage II team is hard at work on the next expansion, the first of three dealing with the dark land to the west of Aden, Gracia. This dire land, infected by the evil summoned forth to balance the calling of the Kamael by the goddess Eva, is wild, wide, and scarcely ever explored. Now, Gracia's evil is creeping beyond its shores, and the fate of the entire world is at stake.

In advance of the formal announcement of the expansion in August, NCsoft has let slip some of the lore behind Gracia, Part 1. You can read the entire thing, right here, after the break -- and check out the screen shots as well.

Gaia Online tees up its massively multiplayer online game

Filed under: Expansions, New titles, News items, Free-to-play, Browser, Casual, Virtual worlds, Gaia Online, Kids

As we reported last April, popular teen hang-out site Gaia Online is making the leap from virtual world to full-blown MMO, further blurring the lines between the two genres. It will still have movies, malls and minigames ... just with a few more monsters. Gaia Online was a separated series of rooms, but now its filling in the lands between those rooms with impromptu games around fountains and battles with psychotic garden gnomes.

VentureBeat talks with CEO Craig Sherman and senior producer Dabid Georgeson about the new MMO world and the challenges of turning a fabulously successful social space with millions of users, into a succesful MMO. Is the world ready for another Runescape? Look for Gaia Online -- the MMO -- when it launches this summer to find out.

EverQuest ornament loot card upgrades

Filed under: Fantasy, EverQuest, Patches, News items

EverQuest players love the Legends of Norrath: Oathbreaker cards that change the look of their weapons into weird and unique styles -- like the ornament at the right that takes any one-handed slashing weapon, and turns it into the fiery blade carried by creatures in Riftseeker's Sanctum. But the players have not loved so much the fact that the ornament takes up a valuable augmentation slot, which often means the weapon must be drastically reduced in power, just to look cool.

Since that's a trade-off few people really want to make, they've added ornamentations into the game. Ornamentations are single-use containers that take the weapon and permanently change the look of the weapon, but do not grant the weapon any of the stats or procs of the ornament. However, all the augmentation slots remain usable. Magus Alaria in the Guild Lobby will, starting Wednesday, July 9th, sell players a mutation device, for a small fee, that will turn an ornament into an ornamentation. We have a feeling she is going to be pretty busy that week.

The Making of Wizard101

Filed under: Betas, Fantasy, Video, New titles, Kids, Wizard101

Interested in KingsIsle Entertainment's forthcoming Wizard101? Do you have a deep desire to learn to cast spells and summon monsters in order to save your universe -- all universes -- from the evil machinations of one rogue wizard? Do you pore through Harry Potter books taking notes on the correct way to flick the wand when casting Oculus Repairus?

Yeah, we do, too. If you're lucky enough to be in the Wizard101 beta, you probably are busy dressing up your homonculous and decorating your cauldron, but for those of us still waiting to crack the ol' spell book, KingsIsle has released the documentary "The Making of Wizard 101", in four parts. We have magically gathered them together for you -- after the break. Enjoy!

Neopets founders announce a new MMO

Filed under: Fantasy, Business models, New titles, News items, Casual, Kids


Started in 1999, Neopets was one of the first kid-friendly online virtual worlds on the web, and is still fantastically popular today. Hoping to bring their success with Neopets into the MMO world, founders Adam Powell and Donna Williams started Meteor Games in 2007 to make a game targeted at a slightly higher age bracket than Neopets. Their still-unnamed MMO, due to be shown at this year's Penny Arcade Expo (PAX), will be a seamless, 3D world with elements drawn from today's top MMOs -- World of Warcraft is specifically mentioned.

Their new game will be a drastic departure from Neopets. Not only will it be a 3D world instead of a collection of minigames, but it won't be free to play. The founders believe they need a subscription in order to produce the highest quality game, but the price will be less than WoW, and there will be an item shop of some sort where new outfits, furniture and other non-unbalancing items may be bought. Meteor Games is also looking into ways to integrate cellphones into their game. Due out in some fashion in 2009, their MMO will enter a market already dominated by Runescape and will be competing directly with SOE's Free Realms, which promises to be free to play and run also on the Playstation 3.

Neopets is famous for its huge amount of content, involvement with players and accessibility. Can Meteor Games grab that same sort of success with a more traditional MMO? CEO Adam Powell explains their strategy in this interview with Gamasutra.

Legends of Norrath Living Legacy Photo Contest

Filed under: Fantasy, Contests, Events, real-world, Events, in-game, Free-to-play, Trading card games, Legends of Norrath


EverQuest and EverQuest II are getting the lion's share of the attention in SOE's Living Legacy promotion. But they are reserving something special for their massively collectible card game, Legends of Norrath. Win the Living Legacy Photo Contest, and not only will you get your picture painted, in character by artist Kieran Yanner for use on a Legends of Norrath card, but you'll be flown to the SOE Fan Faire this August. If you're an EverQuest player, your image will be made into a statue and placed into the guild halls of every guild in Norrath. If you are an EverQuest II player, your card will be made into a painting that can be hung in a place of honor in your apartment. All you need to do is to send them a picture that shows your passion for EverQuest. Find the complete rules on the Legends of Norrath web site. And good luck!

Your weekly infusion of hot Mythos news

Filed under: Betas, Fantasy, Classes, Interviews, Mythos, Free-to-play, Races, Casual

If it's Tuesday, it must be time for more news of Flagship Studios' upcoming free-to-play MMO, Mythos. Lead developer Travis Baldree tells German fan site Online Welten more about their plans for Mythos' future, Coming up are another class and another race. Travis also explains what sorts of things you'll be able to get with their RMT system, such as more slots for your "stash", and the ability to share your stash among other characters. Mounts are coming soon -- hope they're more unique than (yawn) boring horses. Information about new guilds, puzzle boxes, wedding rings and naked foot-races -- it's all there, in elegant English or glorious German -- your choice.

In his latest "Almost-a-blog", Travis also talks about their first epic quest-triggered Overworld boss. Everyone who helps take it down gets loot, similar to Warhammer Online's public quests. There's news about particle effects, Zone 2 progress, the consignment house and crafting. There also seems to be a lot of talk about open beta on the forums.

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