Eric Vice
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Eric Vice
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The building of a character in World of Warcraft can be just as painful as balancing a budget by hand without a spreadsheet. The number-crunching side of the game where you have to figure out hit ratings and mana regeneration rates and dodge percentages is something that few people can say they really enjoy. This is especially true when you are nearing the end-game in WoW and you can't just count on your fingers anymore. What if there was a tool that let you play "what if" games with your character (or your planned character) to see how different combinations of gear, talent points, gems, enchants, and even buffs would affect your character? Ladies and gentlemen, boys and girls, that day is here.
Whether you play EverQuest or World of Warcraft or City of Heroes or Lord of the Rings Online, or any other MMOG, one of the most highly anticipated times of the year is the holiday season. Why? Because every year the people we love to hate through the other eleven months of the year (i.e. the developers) bring us holiday events that bring a festive flavor to the virtual worlds that we spend so much time in.
Every year I am faced with a dilemma. I am faced with the question of which calendar I am going to buy to hang on "the hook" that is attached to my wall beside my computer with 3M command adhesive. The last couple of years I've lucked out with some exotic car calendars from a car dealer I do business with, and this year I picked up a "motivational" calendar from my mother as a Christmas gift that sports such motivating one-liners as "Perseverance is a sign of someone who is too stupid to know when to quit."
The holidays are coming, and what more lovable folks exist on your gift list than the hardcore PvP players in your life? You know the people I'm talking about, everybody has one. (In my case, I have about fifteen of them in my guild.) They're the ones who blow three, four, six, eight or more hours sitting in PvP arenas and battlegrounds. They're the ones who overdose on Red Bull and sit in their dimly lit computer rooms screaming into their headsets, and white-knuckling their mice.
For you World of Warcraft players who are dealing with patch-related downtime and for others who find themselves with nothing to do, let me remind you of something. If you use Ventrilo for in-game voice chat for whatever game you play, and your Ventrilo host has made the upgrade to version 3.0 today, you'd better get into upgrading mode.
One of the things I love the most about writing for Massively and WoW Insider is that I get incredible exposure to what is going on in the MMO world and the ideas that come from the brilliance of the people who make these games we love so much. Some ideas are "me too" ideas that hopscotch from one game to another to another. I think it's safe to say that player housing is one of those. Lots of games have had it, Lord of the Rings recently introduced it, and I think there's a chance World of Warcraft may follow suit in the not-so-distant future to some extent. The problem with player housing -- from my experience -- is that you never have enough "stuff" to fill your home. I remember a few Everquest 2 homes I toured that were 98% candles, and others that resembled rat mazes of bookshelves simply because there was nothing more interesting to do with the virtual real estate.
Everquest will always hold a place in my heart. One of these days I will go back. As strange as it may seem, there is a part of my soul that I left in Greater Faydark, high atop the tree city of Kelethin. I think it's the MMORPG place that always felt the most like home to me. Even in my later years and levels I went back to that city every night before I logged off. I wish somebody could identify and duplicate that "feeling" and put it in another game. Until such time, Everquest retains it's crown despite it's dwindling numbers.
The folks over at West Karana sure have an interesting concept. It seems the author of this afternoon's post was in the market for an Xbox 360 and was a little shell-shocked when the salesperson tried to sell them a copy of Pacman.






| Name | Date |
|---|---|
| Earth Eternal Open Beta | Q3 2009 |
| Alganon Launch | Dec 1 2009 |
| EVE Online: Dominion Launch | Dec 1 2009 |
| LotRO: Siege of Mirkwood Launch | Dec 1 2009 |
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