The new ParentDish: helping raise kids of all ages

Robin Torres

Los Angeles - http://kneedles.blogspot.com

Robin Torres is a wife, mother, piece of cat furniture, Tauren Druid, Katana-wielding Scrapper, Summoner and knitter.

Robin Torres

Los Angeles - http://kneedles.blogspot.com

Robin Torres is a wife, mother, piece of cat furniture, Tauren Druid, Katana-wielding Scrapper, Summoner and knitter.

Gamer Interrupted: Battle of the hobbies

Filed under: World of Warcraft, Real life, Culture, Opinion, Gamer Interrupted


Every other week, Robin Torres contributes Gamer Interrupted, a column about balancing real life with MMOs. I know, it used to be weekly and then it disappeared again. But I mean it this time.

This year, WoW Insider had all of their bloggers write an About the Bloggers post. When I wrote mine, I got the following comment from Supernoob:

Robin, my wife loves knitting but hates me playing Warcraft. Any advice on how to pacify a warcraft widow?

This surprised me, being a knitter, because I have found that the knitting community in general is pretty respectful of other people's hobbies. Knitters don't get a lot of respect from other hobbyists, so we are pretty understanding of people in similar situations. In fact, one of my first recommendations for guys with non-gamer significant others is to encourage them to get their own hobby.

There are a few things that could possibly cause this Battle of the Hobbies, and I will go over some of them and suggest solutions. But it is important to remember that in all relationships, communication is key. If you are in a similar situation, asking your MMO Widow what her specific concerns are about your gaming activities is the best way to start to solve the problem.

Open forums and a patched patch for Hellgate: London

Filed under: Horror, Sci-fi, Forums, News items, Hellgate: London, Free-to-play


Things are happening at Hellgate: London these days -- so many, that we're going to make a list! (We love lists.)
  • The forums are now open: You no longer need to have an account to read the Hellgate: London forums, though you still need an account to post in them.
  • Patch 1.3 is out: It has the usual number of bug fixes along with a lot of new features like emotes and shared stashes.
  • Patch 1.3 has been patched: It also has the usual number of bugs that had to be fixed for the game to be fully playable again.
  • Patch 1.3b is on the test server: There are still more bugs to be fixed and the changes are being tested now.
  • The Test Server has been patched: The database crashed and needed to be rebuilt. So the Test Server is currently being tested.
  • The Abyss Chronicles are coming soon: The next content patch or Patch 2.0 is in the works and information will be released shortly.
For more details on all of this news and more, check out Issue 5 of the Underground Communique.

April Fools' in Hellgate: London

Filed under: Horror, Sci-fi, Hellgate: London, Free-to-play, Humor


Not wanting to be left out of the fun, the folks at Flagship Studios have a couple of April Fools' jokes of their own. The acquisition of Hellgate High School in Missoula, Missouri is an amusing read. The team name is the Hellgate Knights and Flagship Studios plans to farm the school for in-game music and sound effects.

But really, it's all about Hellgate Barbie. We don't know which is funnier, Evoker Barbie with the hot pink pentacle or the fact that they beg Mattel not to sue them. It's really too bad this is a joke, because dressing up dolls in armor like our characters isn't such a bad idea.

Would you buy a Guardian Ken or a Summoner Skipper?

New way to talk to Flagship Studios: YouTube comments

Filed under: Horror, Sci-fi, Trailers, Hellgate: London, Mythos, Free-to-play

Do you want to communicate with a representative of Flagship Studios with all of your Hellgate: London or Mythos related questions? Are you tired of not getting a response on the forums? Well, the unlikely place of YouTube may be the answer for you.

We were surprised to find that Scapes, Hellgate: London's Community Manager was answering both HGL and Mythos questions in the comments of their YouTube videos.

For example, if you go to take a look at the new Patch 1.2 trailer, you will find comments about the new Single Player patch as well as the difference between Video development and Game development.

So if you have a burning question for Flagship Studios, go sign into your YouTube account and leave a comment. You may just get a response straight from the source. Or you could wait until the next time they do an IRC developer chat.

Gamer Interrupted: Are you a Funsucker?

Filed under: Culture, Opinion, Gamer Interrupted


Each week, Robin Torres contributes Gamer Interrupted, a column about balancing real life with MMOs. Well, it used to be each week... and then stuff happened -- lots of stuff that made things go out of balance. But that just means more stuff to write about here... weekly.

Recently, the Spousal Unit and I got into an argument over this article about Blizzard's Naming Policy enforcement. In this post, WoW Insider's Daniel Whitcomb asks why Blizzard must be informed of every instance of a name like "Longjohnson", before they will enforce their policy on each one. I say people who blatantly name themselves against the policy are ruining the game immersion and are sucking other people's fun. The Spousal Unit says that the real Funsucker is the person who reports the name, unless he or she plays on an RP server. He says people who name themselves after pornstars and genital euphemisms are just having fun and that people who talk about game immersion are taking themselves too seriously. I say that I play games to escape from the latest train wreck and don't want to see a version of her name on a Blood Elf Rogue when I'm bringing up an alt.

The problem here is a difference in opinion of what fun is. We play MMOs to have fun (and relieve stress and escape), but when we are playing with a massive number of other players, the many views of what fun is can and do clash. So the question is, should we care about other people's fun when we are having our own? In my opinion, your "right" to have fun, in-game or out, ends as soon as you start infringing on someone else's fun. But this rule can't be strictly applied because some people's fun may not fit into the scope of the game... or reality. I've tried to come up with some basic guidelines as to when we should worry about someone else's fun and when it's OK not to without being a Funsucker.

Hellgate: London developer chat on IRC today

Filed under: Horror, Sci-fi, Events, real-world, News items, Hellgate: London, Free-to-play


If you are interested in chatting with the developers of Hellgate: London and you are available at 7pm EST today, then fire up your favorite IRC client and get ready to talk to Flagship Studios. Their last developer chat was pretty candid, so if you are still playing HGL or have renewed interest since the release of Stonehenge, participating in this chat may be fun and informative.

Here are the details:

Server: irc.ForTheGamers.org
Channel: #FlagshipStudios

For questions during the event, type /msg DevBot yourquestionhere where "yourquestionhere" is your actual question. There will also be a separate channel just for chatting with other attendees.

I use Trillian for IRC, but mIRC is another good one. For The Gamers is also providing a web-based client for the chat. Full details on how to connect if you are having issues are provided here.

Maybe I'll see you there, preschooler permitting.

How to make ToonTown work with your router

Filed under: Tips and tricks, Toontown Online, Browser


Are you or your children getting the above message when trying to play ToonTown Online? When I first started playing, I was unable to play for more than 10 minutes at a time. Whenever I zoned, I only had about a 30% chance for actually staying in the game. I submitted many bug reports, but the responses from TT customer service, while prompt, were completely unhelpful:
  • Update my video driver
  • Update my router firmware
  • Update my network card driver
  • Don't use wireless
  • Delete a possibly corrupted file
The first three "solutions" are of course good things to do. Your drivers should always be up to date for optimum performance, but they didn't solve my problem. Fortunately, Knuckles Fiddlefinger, an employee of the Nerd Herd Geek Squad, posted the solution on the ToonTown Central Forums. The problem is how ToonTown handles routers. So even if you are running WoW or City of Heroes or even Disney's own Pirates of the Carribean Online just fine, you still need to setup your router to handle ToonTown Online. Instructions on how are after the jump.

Gamer Interrupted: Making MMOs safe for your children

Filed under: World of Warcraft, City of Heroes, City of Villains, Opinion, Toontown Online, Gamer Interrupted

Each week, Robin Torres contributes Gamer Interrupted, a column about balancing real life with MMOs.

I have a lot of hopes for my two year old daughter. I hope that she will be more athletic than I am (which, frankly, won't be that hard). I hope that she will continue to be sociable and friendly and not the introvert that I was. And I hope that she will play video games with me because, well, it will be nice to have something in common with her if my other hopes come true.

Of course, I also have a lot of fears for her. There are a whole lot of scary people out there who have internet access. But, even if this were a crime-free world, there are still topics and language that I would prefer that she not be exposed to until she's mature enough to be able to handle them. And there is a lot to be said for letting our children keep their innocence for as long as possible. Not that I want to coddle her too much or keep her in a bubble, but she doesn't need to be reading R rated guildchat, either.

I really do believe that there are a lot of benefits for children playing MMOs with their parents and that there are also benefits from allowing them to play MMOs solo. The problem is that there are also a lot of dangers. I'm talking here about children who can read but are not yet teenagers. Teens are a whole separate issue. I can't wait for those years (sarcasm intended).

The Stonehenge Chronicles delayed for Hellgate: London

Filed under: Horror, Sci-fi, Patches, News items, Hellgate: London


Hellgate: London's Patch 1.0 aka Stonehenge aka The Stonehenge Chronicles has been delayed until January. This will be the first major quarterly update and, if released in January, will still be on schedule. Bill Roper, in a letter sent to registered players, said that they want to take the time to make this patch right:

If there is one lesson we've learned from launching Hellgate: London, our releases should be a question of "what" and not "when".

Huzzah.

In other patch news, Single Player Patch 0.6 is live and available for download. Multiplayer Patch 0.7 has been live since December 14th on US servers and went live December 19th on EU server Sydonai.

Subscribers who login to Patch 0.7 will find that Nemo in Holbrook Station has a goodie for them. My first try to receive it got me the much treasured Server Error, but after restarting the game I received the even more intriguing Transmogrifying Cube which, as promised previously, will look familiar to Diablo II fans.

Patch 1.0 notes from the Test Center are after the jump.

Gamer Interrupted: Playtime Management Workshop

Filed under: World of Warcraft, City of Heroes, City of Villains, Opinion, Hellgate: London, Toontown Online, Gamer Interrupted

Each week, Robin Torres contributes Gamer Interrupted, a column about balancing real life with MMOs.

Despite my chosen screenshot, I do not believe that money is the root of all evil. Nor do I believe that about video games. But if you're reading this blog, you are probably wishing you could spend more time playing video games and less time worrying about money and the other necessities of life.

Unless you are fabulously wealthy with no job, family or significant other and with servants to do all of your chores, you probably wish you had more time on your hands. Most of us have work and school or work and family or work and dating and not so much time to just play around doing whatever we like. While it is not a good idea to bring the stresses of work home with you, it is a very good idea to apply some of the skills and techniques you use at your job in your non-working life as well.

I'm not saying you should hold morning meetings with your family, write up your children when they misbehave or insist on the appropriate cover sheet for their TPS reports. I do think that using some basic project management techniques to help you balance your MMO playtime with the rest of your life may be very helpful if you are having trouble juggling it all.

Gamer Interrupted: Playing together with different playstyles

Filed under: World of Warcraft, City of Heroes, City of Villains, Grouping, Pirates of the Caribbean Online, Opinion, Gamer Interrupted, Roleplaying

Each week, Robin Torres contributes Gamer Interrupted, a column about balancing real life with MMOs.

Last week, we talked about how Duos can help you balance your gametime with your relationship building time. The comments pointed out an obstacle to pure couple-gaming bliss which I like to call the "Crunchy vs. Creamy" issue. Avid gamers who love the same game can still have trouble playing together if they have different playstyles. Back in the 80's, I heard of a relationship book that said a couple can't live together if one likes creamy peanut butter and one likes crunchy peanut butter. (No, I don't remember the book. Yes, I'm showing my age again. Get off my lawn!) Whether it's peanut butter or gaming styles, I do think gamers of different tastes can play together, but it does take some effort.

There a few general non-gaming things to remember here:

All relationships take effort: They do. Whether roommates or siblings or spouses or whatever, you need to be considerate of the other person and do things to nurture the relationship. If you don't, you will eventually find that your favorite hard-to-find food has been eaten or your mom has found out about that time you did that thing or you're facing legal fees and an empty bed.

Gamer Interrupted: Duos are good for relationships

Filed under: World of Warcraft, City of Heroes, City of Villains, Opinion, Star Wars Galaxies, Hellgate: London, Gamer Interrupted


Each week, Robin Torres contributes Gamer Interrupted, a column about balancing real life with MMOs.

Sharing your leisure time with a friend and/or loved one is a great way to strengthen your relationship. This is not a controversial statement. But if that leisure time includes video games, we are getting into much debated territory -- though things are improving. Newer studies are finding that social games do in fact make people more social, rather than the basement dwelling stereotypes that exist. In my opinion, MMOs are a great way to spend quality time together with friends, family and significant others -- particularly when some are in different physical locations.

Couples can have in-game dates where they spend only the money that they are already spending on their account fees and with the kids sleeping nearby. Separated friends can spend time together even if they are in different countries. And, in my favorite story (though I am biased), brothers who have never met can get to know each other though they are hundreds of miles apart.

More patches incoming for Hellgate: London

Filed under: Horror, Sci-fi, Patches, Hellgate: London


The two most notable changes on Patch 0.6 are:
  • The invisible group member bug has been fixed.
  • The bug that unequips engineer pet weapons is improved, but not fixed.
There's no official word as to when Patch 0.6 will be live, but they say that Patch 0.7 will be hitting the test servers next week and therefore, we can assume that Patch 0.6 will go live before then.

Patch 0.7 will include:
  • Memory usage improvements
  • UI tweaks
  • Subscriber items and quests for Diablo 2 fans
The official patch notes for 0.6 are after the jump.

Gamer Interrupted: Gamers behaving badly

Filed under: World of Warcraft, City of Heroes, Opinion, Gamer Interrupted


Each week, Robin Torres contributes Gamer Interrupted, a column about balancing real life with MMOs.

Every time someone in the world does something horrible and is also a gamer, the media makes the most of it. I don't want to cite specific examples here because these acts don't need more press, nor do I want to point out the connections with gaming. I'll leave that to the always entertaining Jack Thompson, Virtual Ambulance Chaser.

I do think that it is natural for humans to try to find the "why" behind horrific crimes, it is just unfortunate that our hobby is the current scapegoat. We don't know what television shows the criminals watch, what books they read, what music they listen to (though all of these have been scapegoats in the past) -- but the media makes sure to mention if some kind of video game is involved. And that is another product of human nature: The Witch Hunt. When we think we've found the reason, we generalize it to every act we don't like. I haven't read that video games are responsible for global warming yet, but it's only a matter of time.

The Massively Guide to the Hellgate: London Mini-game

Filed under: Horror, Sci-fi, Forums, Guides, Patches, PvE, Hellgate: London


When I was reading the Patch 0.5 notes, I came across a couple of items about the Mini-game. I bought Hellgate: London the day after it came out and have been playing ever since. I even looked at the very small manual. I knew nothing about the Mini-game. Questions to friends produced the same results. What Mini-game?

I found nothing official on their website, but I did find a couple of posts on the forums that describe the Mini-game. (If you don't have a Hellgate: London account, you are unable to read the forums.) MSKoSSK summarizes the game and Nocktis has a handy printable cheatsheet. I have further investigated the game and researched the icons, so after the jump, you will find the Massively Guide to the Hellgate: London Mini-game.

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