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LotRO's Legendary Weapon system explained

Filed under: Fantasy, Lord of the Rings Online, Expansions, Game mechanics, Interviews, Patches, Crafting


In a recent interview with Ten Ton Hammer, Lord of the Rings Online developers Aaron Campbell and Brent Schmidt answered some questions about the new content patch releasing this Tuesday. They explain a bit more about what to expect with Book 14, and ultimately with Mines of Moria, calling it "the largest single continuous underground space ever created in an online game."

However, a good chunk of this interview centers around the new Legendary Weapons that we'll see with Mines of Moria. These weapons will be something like a living part of your character, almost like a companion. These items will gain experience points with you and can be upgraded by your character. Be sure to read the complete interview for more details on what will most certainly be an exciting addition to the game.

Dungeon Runners now accepts Paypal

Filed under: Fantasy, Dungeon Runners, Business models, Free-to-play


Just when you thought NCsoft's Dungeon Runners just couldn't get any better, they break out with a new way to pay. Now, Paypal is an option when paying for your premium membership. Of course the free-to-play option is still available, but they just make it so enticing to get that premium membership with extra storage space, better items and freedom from ads.

This Paypal usage does have some restrictions, of course. It only applies to those products purchased from the PlayNC Store and NCcoin purchases. It's also important to note that Paypal is not a payment option for any recurring subscription fee payment plans, only for the premium membership itself.

World of Warcraft
Richard Garriott and special guest join TR's Friday Night Fights

Filed under: Sci-fi, Video, Contests, Events, in-game, Forums, Game mechanics, PvP, News items, Tabula Rasa


In the past, we've reported on some excited bouts in Tabula Rasa's Friday Night Fights, but nothing compares to what they have in store for you now. Next Friday, July 25th, Richard Garriott will be facing up against two time featherweight boxing champ Jesus Chavez in the C.E.L.L.A.R. Arena. This will be held on the TR Test Server starting at 6pm Central time. They will be in C.E.L.L.A.R. 3, which can be accessed via teleporter from the barracks in Alia Das.

If you're new to Friday Night Fights and aren't sure how it all works, TR's Community Coordinator Amy "Critters" Crider has assembled a handy Q&A which you can see right after the cut, as well as a hilarious promotional video created especially for this event. We hope to see you there!

LotRO's Book 14 release date announced

Filed under: Fantasy, Lord of the Rings Online, Events, in-game, Patches, News items


After several months of preparation, tons of screenshots, videos and more, Lord of the Rings Online's Book 14 has a set release date. According to the official site, the servers will be down on Tuesday, July 22nd from 6AM - 12PM Eastern time for the latest content update, Book 14: The Ring-forges of Eregion.

If you need a refresher course on Book 14's contents, be sure to check out Massively's exclusive tour from last week, as well as our screenshot gallery. The official patch notes for Book 14 are now live on the LotRO website, to give you a complete run-down of the changes and additions made with this content patch. Keep your eyes on Massively for more information on Book 14 once it goes live. Now, we look ahead towards Mines of Moria!

WoW player achievements have been announced for Wrath

Filed under: World of Warcraft, Fantasy, Expansions, Game mechanics, PvP, News items, PvE

As was speculated by many players, it has been confirmed today that World of Warcraft will implement an achievement system with Wrath of the Lich King. This is something that players have been begging for, as they have very similar systems in many other MMOs, but we can't believe it's finally going to happen.

This achievement system will be enormous, incorporating over 500 achievements from all corners of the game. This will encompass PvE, PvP, crafting professions and more. Some achievements will have rewards, but these will be "purely cosmetic and just for fun", according to Blizzard's announcement. Some examples given are vanity pets, tabards and titles. Plus, this won't be the last you hear of achivement updates; Blizzard plans on continuing with additional achievements with each new WoW content upgrade.

LotRO Dev Diary: Moving the Fellowship

Filed under: Fantasy, Lord of the Rings Online, Events, in-game, Game mechanics


As we reported last week from our Lord of the Rings Online Book 14 tour, the time has arrived for the Fellowship to finally leave Rivendell. For the players who enjoy the game's connection to Tolkien's work, this is truly an exciting time. For the game developers, it's a fairly unique challenge.

In a recent dev diary entitled Moving the Fellowship, Jeff "MadeOfLions" Libby discusses the problems faced by the development team in regards to this challenge, and how they solved them. For example, throughout the game as it stands today, the nine Fellowship members are not all together waiting for their big move. Some are in various locations throughout Rivendell, while Gimli is in the Misty Mountains. Each member is simultaneously involved in dozens of quests throughout the game, which poses its own set of challenges. Check out the complete dev diary to find out how they overcame these obstacles, and how they will continue to implement these ideas in the future of the game.

The serious growth of Jagex

Filed under: Fantasy, Business models, Game mechanics, MMO industry, Opinion, Runescape, Free-to-play


Earlier this week, we've been giving you a ton of news related to Jagex's Runescape and the newly-announced Mechscape. In a recent blog post by Relmstein, he gives us his impressions of this news, and why he takes them seriously.

Despite anyone's opinion on Jagex and their work with Runescape so far, the facts are overwhelmingly in their favor for being a serious company. As Relmstein points out, this company started out from a couple brothers working out of their home, "but it has the potential to become as big as SOE or NCsoft in a very short period of time." Anything is possible, in fact, but how great would it be to see them actually get that big with these new projects and new ideas they have.

Infinity Online's second July update is now live

Filed under: Fantasy, Infinity, Patches, Free-to-play


For the second time this month, Infinity Online has announced a new update. This one, which makes it version 0807b, is now live on the servers for all fans of this free-to-play MMO to enjoy.

This update features several improvements, including the addition of Roulette mode for the Colosseum. In this mode, players can battle with up to three other players, kill monsters and collect Luna Coins. Also in this update is the addition of the Clan Shop, where exclusive weapons, outfits and accessories are available to Clan members through the use of Silver Clan Medals. Head on over to Infinity Online's main page for more information.

Guild Wars Wintersday in July event

Filed under: Fantasy, Guild Wars, Events, in-game


If you've ever experienced the joy of Wintersday in Guild Wars throughout the years, you may be excited by the news that ArenaNet is bringing Wintersday back for a brief time this coming weekend. It's part of their Wintersday in July event beginning at noon PDT on Friday, July 18th and running until 11:59 PM PDT on Sunday, July 20th.

This event will not be the full Wintersday festivities, but there will still be access the the Snowball Arena in Lion's Arch, Droknar's Forge, Ascalon City, Kamadan and the Great Temple of Balthazar. There will also be Wintersday-themed drops from all monsters throughout Tyria. You could probably consider this Wintersday-lite, since there will be no battle between Grenth and Dwayna, and no special headgear given away.

Celebrating five years of Tobold

Filed under: Events, real-world, Opinion

In the MMO genre, celebrating five years of anything is quite a feat. If you think about it, what games were you even playing five years ago? Everquest? Ultima Online? So we acknowledge that the industry is still fairly young, and blogging about it is even younger. This makes Tobold's fifth year anniversary of his MMO blog something to celebrate.

It's a natural fact that blogs come and go. When there's a hot new topic and someone feels passionate about it, they let it all loose in the first few days, weeks or even months, but a very low percentage make it further than that. Tobold is the exception to this, and we respect him for the fine work he's done thus far. The future progression of MMOs and their close relationship with community-driven blogs only makes sense. They go together like tanks and aggro. So here's to many more years of Tobold, and many more years of blogging about MMOs. Cue sappy music.

Dungeon Runners gets some G4TV love

Filed under: Fantasy, Video, Dungeon Runners, Reviews, Free-to-play


You remember Adam Sessler right? You know that guy who stands next to Morgan Webb during X-Play? Yeah, there is someone else there, we promise. Anyway, in a recent episode of G4TV's The Download, Sessler reviews NCsoft's Dungeon Runners for the masses.

His review doesn't reveal anything new about the game, but it's always nice to see when the larger gaming media covers the games we love so dearly. Plus, in this video, we get to see more of the little Bling Gnome doing his duty, so to speak. What we really find interesting though is the fact that many of the comments seem to revolve around the fact that people haven't heard of this game before. A little publicity never hurt, right?

E308: Disney Interactive Studios shows off Club Penguin on the DS

Filed under: Expansions, Game mechanics, Club Penguin, Virtual worlds, Kids

At E3 today, Disney Interactive Studios announced their lineup of new titles releasing later this year. All of these titles were developed with family in mind, and most are exclusive to the console market. Yet, in relation to MMO news, they've also shown off their new Club Penguin expansion which will be released for the Nintendo DS.

Club Penguin: Elite Penguin Force will introduce kids to all new adventures in the Club Penguin world. They will be able to connect with friends via DGamer, Nintendo Wi-Fi connection and ad hoc play. They will be able to wirelessly connect with the existing virtual Club Penguin world using the Nintendo DS to unlock special features and upload coins to their online penguin account. Elite Penguin Force is set to release just in time for the holiday season later this year.

A chat with Runescape's Andrew Gower

Filed under: Fantasy, Game mechanics, Interviews, MMO industry, Runescape


Recently, Runescape sent along a chat with their Lead Developer and Co-founder Andrew Gower. In this chat, Gower explains the history of the game, what he does for the team and what he sees for the future.

One of the major highlights of this chat is the fact that Runescape is said to be right on target with their initial plan with the game. Gower says that it was always meant to be a graphically-advanced social game, and it has not only exceeded in achieving this, but their plans for the future of Runescape HD is even greater. Check out the complete chat just after the jump.

ROSE Online goes free-to-play

Filed under: Fantasy, Business models, ROSE Online, Free-to-play


ROSE Online, the fantasy MMO from TriggerSoft, has just announced its new plans to switch over to a free-to-play business model. Previously, the game was $11.99 a month for several years, and while successful within the Gravity Interactive family of games, this new plan hopes to attract even more users.

This changeover will take place on July 29th. On July 22nd, they will be removing the subscription page from the ROSE Online website. Any paid subscriptions that are set to expire after the 29th will be credited 40 mileage points per day from that point. You can read more about the details of this plan and player reaction at the ROSE Online forums.

World of Warcraft
Tabula Rasa's Friday Night Fights gets an upgrade

Filed under: Sci-fi, Contests, Events, in-game, Forums, PvP, Tabula Rasa


In this week's Weekend Wrapup for Tabula Rasa, we get a few tidbits from within the community at large. Friday Nights Fights is still going strong, with this weekend's winner being Glass on his fifth FnF championship! Plus, the FnF ringleaders have announced some changes to the regular matches to help liven things up a bit. A new match type called the Gut Check pits the final winner against 6 of the previously-defeated competitors, who form a squad to take down the final contestant one at a time. This week, Glass made it through two fighters before finally being taken down by the third.

Also, be sure to check out a new video compiled by Kaczmanchoy which showcases all of the weapons in Tabula Rasa. However, the video goodness doesn't stop there as Chae compiled some footage of his lottery event from last Friday.

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