<?xml version="1.0"?> <rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Massively</title><link>http://www.massively.com</link><description>Massively</description><image><url>http://www.massively.com/media/feedlogo.gif</url><title>Massively</title><link>http://www.massively.com</link></image><language>en-us</language><copyright>Copyright 2008 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright><generator>Blogsmith http://www.blogsmith.com/</generator><itunes:author>Massively</itunes:author><itunes:image href="http://www.blogsmithmedia.com/www.massively.com/media/2008/04/massivelyspeaking.jpg" /><itunes:summary>Massively Speaking is a medium-length (40-60 minutes) weekly podcast from the writers at Massively.com! The podcast will be covering a week&apos;s worth of highlights, detailing news and features from the website. Tune in each week to hear commentary from the minds behind your favorite MMO-related news, editorials, and feature articles.</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title>Acclaim finds another way to sell gold</title><link>http://www.massively.com/2008/05/06/acclaim-finds-another-way-to-sell-gold/</link><guid isPermaLink="true">http://www.massively.com/2008/05/06/acclaim-finds-another-way-to-sell-gold/</guid><comments>http://www.massively.com/2008/05/06/acclaim-finds-another-way-to-sell-gold/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/2moons/" rel="tag">2Moons</a>, <a href="http://www.massively.com/category/business-models/" rel="tag">Business models</a>, <a href="http://www.massively.com/category/economy/" rel="tag">Economy</a>, <a href="http://www.massively.com/category/making-money/" rel="tag">Making money</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a></p><a href="http://www.flickr.com/photos/bradipo/1435739708/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogsmithmedia.com/www.massively.com/media/2008/05/bacclaimcoinsmicros.jpg" alt="" />Acclaim Games</a>, producers of <em><a href="http://2moons.acclaim.com/2mlanding4.html">2Moons</a></em>, have <a href="http://www.worthplaying.com/article.php?sid=51866">announced their new partnership</a> with <a href="http://www.trialpay.com/">TrialPay</a>, a service that offers people something they really want in exchange for buying a different item. Here's how it works: Companies will make money from TrialPay by offering their customers something for free -- in this case, Acclaim Coins, which can be used to purchase items in-game. If the customers purchase goods or services from TrialPay's advertisers -- for instance, a delivery of <a href="http://www.ftd.com">FTD flowers</a>, or a <a href="http://www.blockbuster.com/">Blockbuster membership</a> -- the advertiser then pays the full value of what the original company is offering its customers.<br /><br />It seems a little convoluted, and somewhat sketchy -- wouldn't it just be easier to stick with the pay-for-money option, which is already in place? Either way, money is leaving the hands of the consumer, so it isn't clear what benefit is obtained. If you <em>must</em> buy something, go straight to the source, we always say!<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://www.worthplaying.com/article.php?sid=51866>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2008/05/06/acclaim-finds-another-way-to-sell-gold/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/1187487/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.massively.com/2008/05/06/acclaim-finds-another-way-to-sell-gold/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2008/05/06/acclaim-finds-another-way-to-sell-gold/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>2moons</category><category>acclaim</category><category>acclaim-coins</category><category>Blockbuster</category><category>FTD</category><category>microtransactions</category><category>trialpay</category><dc:creator>Akela Talamasca</dc:creator><pubDate>Tue, 06 May 2008 21:00:00 EST</pubDate></item><item><title>2Moons players to see Bad Moons Rising</title><link>http://www.massively.com/2008/04/02/2moons-players-to-see-bad-moons-rising/</link><guid isPermaLink="true">http://www.massively.com/2008/04/02/2moons-players-to-see-bad-moons-rising/</guid><comments>http://www.massively.com/2008/04/02/2moons-players-to-see-bad-moons-rising/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/2moons/" rel="tag">2Moons</a>, <a href="http://www.massively.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://www.massively.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/launches/" rel="tag">Launches</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a></p><a href="http://2moons.acclaim.com/badmoons-event.html"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.massively.com/media/2008/04/badmoonsrising2moons.jpg" /></a><em><a href="http://www.massively.com/category/2Moons/">2Moons</a></em>, the action MMO from <a href="http://www.massively.com/tag/AcclaimGames/">Acclaim Games</a>, has released their newest game update, called <em>Bad Moons Rising</em>, which features new content spread out across all activities and objects. These include new dungeons, quests, and 2 new maps, Space of Pilgrimage and Aquirai Ruins. A new pet system has been incorporated, allowing players the choice between 3 new pets, with more to come in future updates.<br /><br />Additionally, new players will find more engaging early-level content, while there are also all-new skills, weapons, and armor sets to utilize in the pursuit of combat excellence. David Perry, founder of <a href="http://www.massively.com/tag/ShinyEntertainment/">Shiny Entertainment</a>, promises new updates every 3 - 4 months, with the next 2 major updates 'already on the way'. Finally, there are a slew of great events centered on the update beginning on the 4th of April and continuing until the 11th. For more details, <a href="http://2moons.acclaim.com/badmoons-event.html">check out the site</a>. <a href="http://en.wikipedia.org/wiki/Bad_Moon_Rising_%28song%29">Creedence Clearwater Revival</a> notwithstanding, you will want to come 'round tonight!<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://2moons.acclaim.com/badmoons-event.html>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2008/04/02/2moons-players-to-see-bad-moons-rising/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/1156339/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.massively.com/2008/04/02/2moons-players-to-see-bad-moons-rising/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2008/04/02/2moons-players-to-see-bad-moons-rising/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>2moons</category><category>acclaim-games</category><category>bad-moons-rising</category><category>creedence-clearwater-revival</category><category>david-perry</category><category>shiny-entertainment</category><category>update</category><dc:creator>Akela Talamasca</dc:creator><pubDate>Wed, 02 Apr 2008 15:30:00 EST</pubDate></item><item><title>Dekaron to enter open beta on April 2nd</title><link>http://www.massively.com/2008/03/22/dekaron-to-enter-open-beta-on-april-2nd/</link><guid isPermaLink="true">http://www.massively.com/2008/03/22/dekaron-to-enter-open-beta-on-april-2nd/</guid><comments>http://www.massively.com/2008/03/22/dekaron-to-enter-open-beta-on-april-2nd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/betas/" rel="tag">Betas</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/2moons/" rel="tag">2Moons</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/dekaron/" rel="tag">Dekaron</a></p><div align="center"><a href="http://www.gametribe.com/gt/games/dekaron/m_screen.jsp"><img vspace="4" hspace="4" border="1" src="http://www.blogsmithmedia.com/www.massively.com/media/2008/03/dekaronopenbetadate_425px.jpg"  alt="" /></a><br /></div>
A <a href="http://forum.gametribe.com/showthread.php?t=4022">post at Gametribe's forums</a> informs us that <em><a href="http://www.massively.com/category/Dekaron/">Dekaron</a></em> is set to commence open beta on the 2nd of April. You may not have heard of <em>Dekaron</em> before, so here's a quick rundown <a href="http://www.gametribe.com/gt/games/dekaron/intro.jsp">from the official site</a>. It is a free-to-play fantasy MMO set in the Middle Ages, and is already out in the Korean, Japanese, Chinese and Taiwanese markets. Gametribe is doing an English localization of the game for Europe, and Acclaim is doing the same for North America, changing the name of their version to <em><a href="http://www.massively.com/category/2Moons/">2Moons</a></em>.<br /><br />While <em>2Moons</em> is kind of a dumb name (though it does land the title at the top of many game lists, probably not by accident), it's certainly not unheard of for a game to be named differently in a separate region. It's more than just the name that is different in this case though, with Acclaim's adaptation of the Korean MMO having <a href="http://www.gamershell.com/news_39191.html">entered open beta in July</a> last year. With <a href="http://www.massively.com/2008/01/02/david-perry-talks-free-mmos-in-gama-interview/">David Perry at the helm</a> of the North American version, we're interested to see what else will set it apart from Gametribe's offering.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://forum.gametribe.com/showthread.php?t=4022>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2008/03/22/dekaron-to-enter-open-beta-on-april-2nd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/1146496/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.massively.com/2008/03/22/dekaron-to-enter-open-beta-on-april-2nd/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2008/03/22/dekaron-to-enter-open-beta-on-april-2nd/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>acclaim</category><category>david-perry</category><category>europe</category><category>f2p</category><category>gametribe</category><category>north-america</category><category>open-beta</category><dc:creator>William Dobson</dc:creator><pubDate>Sat, 22 Mar 2008 16:00:00 EST</pubDate></item><item><title>David Perry talks free MMOs in Gama interview</title><link>http://www.massively.com/2008/01/02/david-perry-talks-free-mmos-in-gama-interview/</link><guid isPermaLink="true">http://www.massively.com/2008/01/02/david-perry-talks-free-mmos-in-gama-interview/</guid><comments>http://www.massively.com/2008/01/02/david-perry-talks-free-mmos-in-gama-interview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/2moons/" rel="tag">2Moons</a>, <a href="http://www.massively.com/category/business-models/" rel="tag">Business models</a>, <a href="http://www.massively.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a></p><a href="http://www.gamasutra.com/view/feature/3446/work_doesnt_take_a_holiday_but_.php"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogsmithmedia.com/www.massively.com/media/2008/01/davidperry.jpg" /></a>Over the holidays the indomitable Gamasutra <a href="http://www.gamasutra.com/view/feature/3446/work_doesnt_take_a_holiday_but_.php">caught up with David Perry</a>, the man behind such great games as <em>Earthworm Jim</em> and such utter flops as <em>Enter the Matrix</em>, to talk with him about his current projects, of which he has nearly too many to list. The ones that were of interest to us were his work in bringing over such... unorthodox titles as <em>Dance! Online</em> based on the game's popularity in Korea. He also hinted that he was working with Acclaim on some new free MMOs, one of which was a "music" game and the other a "sports" game, as well as localizing <em>2moons</em>.<br /><br />After reading the interview, I'm not sure exactly what wavelength Perry is operating on, because his priorities seem a little out of whack to me. Not only does he express a good deal of confidence that games based on item sales instead of subscription fees are the wave of the future in the U.S., but he also expresses a certain admiration for business models (such as the ones used by EA and in certain Korean studios) that treat developers like expendable wage slaves. Some might wonder whether it's even worth listening to Perry's views except as an homage to his past success. It's a good point, but we're still curious about Acclaim's new-found interest in MMOs, so we'll continue to keep tabs on him.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://www.gamasutra.com/view/feature/3446/work_doesnt_take_a_holiday_but_.php>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2008/01/02/david-perry-talks-free-mmos-in-gama-interview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/1075456/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.massively.com/2008/01/02/david-perry-talks-free-mmos-in-gama-interview/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2008/01/02/david-perry-talks-free-mmos-in-gama-interview/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>acclaim</category><category>dance!-online</category><category>david-perry</category><category>EA</category><category>earthworm-jim</category><category>free-to-play</category><category>gamasutra</category><category>interview</category><category>korean</category><dc:creator>Chris Chester</dc:creator><pubDate>Wed, 02 Jan 2008 16:00:00 EST</pubDate></item></channel></rss>