<?xml version="1.0"?> <rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"><channel><title>Massively</title><link>http://www.massively.com</link><description>Massively</description><image><url>http://www.massively.com/media/feedlogo.gif</url><title>Massively</title><link>http://www.massively.com</link></image><language>en-us</language><copyright>Copyright 2008 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright><generator>Blogsmith http://www.blogsmith.com/</generator><itunes:author>Massively</itunes:author><itunes:image href="http://www.blogsmithmedia.com/www.massively.com/media/2008/04/massivelyspeaking.jpg" /><itunes:summary>Massively Speaking is a medium-length (40-60 minutes) weekly podcast from the writers at Massively.com! The podcast will be covering a week&apos;s worth of highlights, detailing news and features from the website. Tune in each week to hear commentary from the minds behind your favorite MMO-related news, editorials, and feature articles.</itunes:summary><itunes:category text="Games &amp; Hobbies"><itunes:category text="Video Games" /></itunes:category><item><title>Codemasters announce "Connect 2008", MMORPG event for Europeans</title><link>http://www.massively.com/2008/01/04/codemasters-announce-connect-2008-mmorpg-event-for-europeans/</link><guid isPermaLink="true">http://www.massively.com/2008/01/04/codemasters-announce-connect-2008-mmorpg-event-for-europeans/</guid><comments>http://www.massively.com/2008/01/04/codemasters-announce-connect-2008-mmorpg-event-for-europeans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/archlord/" rel="tag">ArchLord</a>, <a href="http://www.massively.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://www.massively.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://www.massively.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://www.massively.com/category/rf-online/" rel="tag">RF Online</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.codemasters.com/connect/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogsmithmedia.com/www.massively.com/media/2008/01/codemastersconnect08clock_425px.jpg" /></a><br /></div>
Codemasters Online are the European distributors of quite a number of MMOs, including <a href="http://www.massively.com/category/lord-of-the-rings-online/"><em>Lord of the Rings Online</em></a>, <a href="http://www.massively.com/category/dungeons-and-dragons-online/"><em>Dungeons and Dragons Online</em></a>, <a href="http://www.massively.com/category/rf-online/"><em>RF Online</em></a>, and <a href="http://www.massively.com/category/archlord/"><em>ArchLord</em></a>. These games and more will feature at a brand new community event hosted by Codemasters in the UK called "Connect 2008", <a href="http://www.lotro-europe.com/news.php?id=5333&amp;articletype=News">as revealed</a> on <em>LotRO</em>'s European site today.<br /><br />The event will span 2 days, from the 14th to the 15th of March this year, and there will be 400 networked PCs to play Codemasters' current and future games, including some that they say are as-of-yet unannounced. There will of course be some gaming swag for attendees, and the chance to talk with some of the people behind the games -- not to mention meeting other people from your game's community.<br /><br />You will be required to purchase a ticket for the event (although they aren't on sale yet) and there is apparently going to be a fairly limited supply. If a trip to England sounds like your cup of tea, then you'll want to keep checking the <a href="http://www.codemasters.com/connect/">official Connect 2008 website</a> for updated ticketing info -- or simply to watch the giant countdown clock -- and you can also sign up to a newsletter to stay on top of the latest word. Or, if you want to get <em>really</em> involved, they have even set up <a href="http://groups.myspace.com/index.cfm?fuseaction=groups.groupProfile&amp;groupID=106956016&amp;Mytoken=F1BD406A-6AD1-45B8-A8D81627EB37FD2770421044">Myspace</a> and <a href="http://www.facebook.com/profile.php?search=yes&amp;keyword=&amp;id=7013723158">Facebook</a> profiles.<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://www.lotro-europe.com/news.php?id=5333&amp;articletype=News>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2008/01/04/codemasters-announce-connect-2008-mmorpg-event-for-europeans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/1077828/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.massively.com/2008/01/04/codemasters-announce-connect-2008-mmorpg-event-for-europeans/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2008/01/04/codemasters-announce-connect-2008-mmorpg-event-for-europeans/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>codemasters</category><category>codemasters-online</category><category>connect</category><category>connect-08</category><category>connect-2008</category><category>ddo</category><category>europe</category><category>european</category><category>facebook</category><category>lotro</category><category>myspace</category><category>rfo</category><dc:creator>William Dobson</dc:creator><pubDate>Fri, 04 Jan 2008 21:00:00 EST</pubDate></item><item><title>As the Worlds Turn: Land of the Free</title><link>http://www.massively.com/2007/12/12/as-the-worlds-turn-land-of-the-free/</link><guid isPermaLink="true">http://www.massively.com/2007/12/12/as-the-worlds-turn-land-of-the-free/</guid><comments>http://www.massively.com/2007/12/12/as-the-worlds-turn-land-of-the-free/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://www.massively.com/category/archlord/" rel="tag">ArchLord</a>, <a href="http://www.massively.com/category/dungeon-runners/" rel="tag">Dungeon Runners</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/rf-online/" rel="tag">RF Online</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/as-the-worlds-turn/" rel="tag">As the Worlds Turn</a></p><p align="center"><a href="www.massively.com/category/as-the-worlds-turn/"><img vspace="4" hspace="4" border="0" src="http://www.blogsmithmedia.com/www.massively.com/media/2007/12/landofthefree.jpg" alt="" /></a></p>
<p>Free. Everyone likes things that are free. Well, except when it involves a free kick to the twig and berries. These days, free things are often accompanied by plenty of small-type that make it anything but free. Requiring you to sever a limb or to sign over half of your first born does not constitute free. However, there has been a glut of <a href="http://www.massively.com/category/free-to-play/">free-to-play</a> MMOs emerging on the market. Some of these <a href="http://www.massively.com/category/archlord/">have been around for a while</a> that somehow lost the desire to charge people and <a href="http://www.massively.com/category/dungeon-runners/">others</a> have come out of the gate with no fees like a naked hippy at an outdoor music festival.</p>
<p>What I'd like to do this week is take a look at some free-to-play games and see what they have to offer in the realm of game design and development. If you're looking for a review or a first-impression on any of these games, you're in the wrong place. There are <a href="http://www.massively.com/bloggers/akela-talamasca/">far more capable people</a> than I who can do <a href="http://www.massively.com/category/at-a-glance/">just that</a>. So put the wallet away, we're about to go free ... just keep the clothes on.</p><p><a href="http://www.massively.com/2007/12/12/as-the-worlds-turn-land-of-the-free/" rel="bookmark">Continue reading <em>As the Worlds Turn: Land of the Free</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href="http://www.massively.com/2007/12/12/as-the-worlds-turn-land-of-the-free/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/1061418/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.massively.com/2007/12/12/as-the-worlds-turn-land-of-the-free/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2007/12/12/as-the-worlds-turn-land-of-the-free/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>archlord</category><category>as-the-worlds-turn</category><category>dungeon-runners</category><category>free-to-play</category><category>game-design</category><category>game-development</category><category>joystiqfeatures</category><category>ncsoft</category><category>rf-online</category><category>world-of-warcraft</category><dc:creator>Adam Schumacher</dc:creator><pubDate>Wed, 12 Dec 2007 16:30:00 EST</pubDate></item><item><title>As the Worlds Turn: Neverending Stories</title><link>http://www.massively.com/2007/12/06/as-the-worlds-turn-neverending-stories/</link><guid isPermaLink="true">http://www.massively.com/2007/12/06/as-the-worlds-turn-neverending-stories/</guid><comments>http://www.massively.com/2007/12/06/as-the-worlds-turn-neverending-stories/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://www.massively.com/category/archlord/" rel="tag">ArchLord</a>, <a href="http://www.massively.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://www.massively.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://www.massively.com/category/lore/" rel="tag">Lore</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/as-the-worlds-turn/" rel="tag">As the Worlds Turn</a></p><p align="center"><a href="http://www.massively.com/2007/12/05/as-the-worlds-turn-neverending-stories/"><img vspace="4" hspace="4" border="0" src="http://www.blogsmithmedia.com/www.massively.com/media/2007/12/neverendingstories.jpg" alt="Ugly Horse!" /></a></p>
<p>Imagine, if you will, the following: In a dimly lit boardroom, a collection of men and women, disheveled and sleep depraved, stare blankly at a room filled with wads and scraps of paper. A broad shouldered man sits alone at the head of the table, the only indication he is there is the low red glow of his cigar. Finally someone speaks. "Ok, how about this? There is this ancient evil that lives ... um ... in a castle and ... ah ... there is a good king who lives in another castle and ... he needs heroes to help defeat this big, bad evil king ... dude." </p>
<p>A thick silence falls on the room.</p>
<p>Through a puff of gray smoke, "I love it. Let's pump a couple million into this baby. Let's make sure we set up the billing structure and get me some in-game advertising! Let's roll, people!"</p>
<p>I confess. That might not be entirely accurate but what role does the story play in our lovely MMO games? It serves as the backdrop for all the contextual details of the game but beyond the introduction movie, what importance or what prominence does the story play in MMOs? We're going to look a few of the more popular MMO games out there and how they deliver the backstory. We'll start with the obvious.</p><p><a href="http://www.massively.com/2007/12/06/as-the-worlds-turn-neverending-stories/" rel="bookmark">Continue reading <em>As the Worlds Turn: Neverending Stories</em></a></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href="http://www.massively.com/2007/12/06/as-the-worlds-turn-neverending-stories/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/1055621/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.massively.com/2007/12/06/as-the-worlds-turn-neverending-stories/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2007/12/06/as-the-worlds-turn-neverending-stories/#comments" title="View reader comments on this entry">Comments</a></p>]]></description><category>archlord</category><category>featured</category><category>game-development</category><category>lord-of-the-rings-online</category><category>lore</category><category>story</category><category>world-of-warcraft</category><dc:creator>Adam Schumacher</dc:creator><pubDate>Thu, 06 Dec 2007 15:00:00 EST</pubDate></item></channel></rss>