Skip to Content

AOL Games

Filed under: Blue Mars

Blue Mars: An interview with Avatar Reality's CEO, Jim Sink

Filed under: Betas, Interviews, Second Life, Blue Mars, Virtual worlds


As Blue Mars goes into a scaled, open beta, interest has been rising in Avatar Reality's virtual environment. Inevitably, it's compared to Linden Lab's Second Life and – rightly or wrongly – will probably be wearing that comparison for some years to come. Certainly, Second Life users have found the environment intriguing so far.

It seemed only proper that we sit down with Jim Sink, Avatar Reality's CEO and find out a little bit more about Blue Mars.

Rumor: Blue Mars to go into open beta on September 2nd?

Filed under: Betas, Blue Mars, Casual, Virtual worlds, Rumors


According to an anonymous source, the new virtual world game on the block, Blue Mars, might be entering into open beta on September 2nd. What does this mean for you? Well, it means that another CryEngine 2 MMO might be making an appearance soon to do battle with Planet Calypso.

Currently we are unable to confirm the exact time of the opening of the Blue Mars open beta, but we can confirm that the game has been shut down and is being prepared for the "public beta" according to posts on the forums.

Blue Mars is the middle ground between Second Life and Planet Calypso. Where Planet Calypso acts as a game with a real money economy and Second Life allows all users to create content and change the world to their preferences, Blue Mars signs up and approves select developers to create content for their world. Standard users will have the ability to open up small shops and/or purchase living quarters (at the developer's preference) as well as interact with the games and events the ruling developer sets up for their players.

Blue Mars beta and launch dates disclosed

Filed under: Betas, Sci-fi, Business models, Launches, News items, Blue Mars, Virtual worlds


When it comes to virtual worlds, Massively's main focus to date has clearly been on Second Life, but we're also interested in some of the other choices that are becoming available to residents in virtual spaces. Blue Mars from Avatar Reality is one that's caught our eye -- it's a sci-fi themed virtual world, set on a terraformed Mars in the year 2177 AD. The potential is there to have some stunning visuals, as Blue Mars is built on CryEngine2, best known for giving Crysis its look.

The official Avatar Reality site lists a beta release for the end of 2008, but they've told Eurogamer that Blue Mars enters beta in January 2009. "The first-time developer expects this to last for around three months, before the full game launches in April," Eurogamer's Rob Purchese reports.

Blue Mars focusing solely on third-party content

Filed under: News items, Blue Mars, Virtual worlds

Whenever we see Blue Mars in the news, our computers usually start making this very worrying metal-on-metal grinding noise. Maybe it's because our computers have seen too many cheesy horror movies set on Mars, or maybe it's because Blue Mars is going to be using the CryEngine2 for its graphics rendering. We just hope that it doesn't kill the game early on, since we're pretty interested in seeing how it develops.

Glimpses of the next-gen HD MMOs

Filed under: At a glance, Sci-fi, Screenshots, Huxley, MMO industry, New titles, Previews, Stargate Worlds, The Agency, Blue Mars, Spy, Global Agenda

The MMOABC site has a bountiful screenshot buffet, looking at some of the high-definition imagery we'll be enjoying in the 'next generation' of Massive games. They have shots of Blue Mars, Huxley, The Day, The Agency, Stargate Worlds, and Global Agenda. They have descriptions of each game world as well; helpful, since some of these titles are very newly announced.

For more info on Blue Mars, check out our sneak preview from E for All, and our screenshot gallery:


Blue Mars sneak preview

Filed under: Real life, Sports, Galleries, Screenshots, New titles, Previews, Free-to-play, Blue Mars, Hands-on, Massively Interviews, Massively Hands-on


We had a chance to sit down with Avatar Reality's VP of Development, Li-han Chen, at E for All to get some details about their recently announced title, Blue Mars. Set on a futuristic, terraformed Mars circa 2177 AD, the world will be far more akin to something like Second Life than like other more typical MMOs; in fact, the company is calling Blue Mars a "massively multiplayer virtual world," or MMVW, in lieu of labeling it specifically as a game world. Two main mechanics will separate Blue Mars from SL: a suite of pre-programmed in-game activities (minigames, essentially) to provide a framework for socialization, and no user-generated content -- all environments and objects in the world will be coded by third party developers.

By the time Blue Mars enters closed beta at the end of 2008, Honolulu-based Avatar Reality hopes to have at least 3 of these minigames developed and ready for testing. With golf and vehicle racing listed as two of the activities, it seems clear that Blue Mars is going to cater to the more casual side of the gaming audience. If combat exists at all in the world, it will be relegated to specifically designated areas -- the core mechanic is casual socialization. Perhaps paradoxically, the game is going to be aimed at users with high-end machines and graphics cards (Quad Core CPU and GeForce 8800 or better) in order to feature the CryENGINE2-rendered "breathtaking graphics."

E for All galleries

Filed under: Galleries, Screenshots, Entropia Universe, MU Online, Events, real-world, Warhammer Online, Sword of the New World, Blue Mars, Massively Event Coverage


We had a chance to hit up the inaugural year for E for All in Los Angeles, and while turnout wasn't so hot, there were a few goodies we were able to get our hands on. We collated the MMO-related shots for a Massively-flavored E for All gallery:



We also offer a screenshot gallery from the time we got to spend with Warhammer Online:



And some initial screenshots from the upcoming title from Avatar Reality, Blue Mars:



For the full mega-gallery featuring your required dosage of cosplay and Rock Band almost-stars, check out the complete Joystiq E for All gallery:

Gallery: E for All 2007

Blue Mars - blurring the boundary between MMOG and virtual world

Filed under: Real life, Sci-fi, New titles, Free-to-play, Blue Mars

Does the name Kazuyuki Hashimoto ring a bell? He was Chief Technology Officer for Square USA for five years, was Vice President of New Technology and Platforms at Electronic Arts for 4 years, and spent seven years as the Senior Vice President of R&D at Square where he worked on the CG segments and cutscenes in the legendary Final Fantasy VII.

Along with Li-Han Chen - whose background includes Project Manager (Sony Online Entertainment), VP of engineering (AtGames Inc), Senior Programmer (Squaresoft), Senior Programmer (Dreamworks) - Hashimoto heads up the Honolulu-based Avatar Reality Inc, and their new MMOG, Blue Mars.

Massively Features


Weekly Columns


Events Calendar

NameDate
Earth Eternal Open Beta Q3 2009
Alganon Launch Dec 1 2009
EVE Online: Dominion Launch Dec 1 2009
LotRO: Siege of Mirkwood Launch Dec 1 2009

Massively Podcast

New episodes every Wednesday. Now playing:
Episode 75, for Wednesday, November 4th, 2009.



Archive | RSS | iTunes | Zune

Featured Galleries

Two years of Massively features
Fallout MMO Concepts
EVE Online Postcards, part 2
Halloween 2009
DDO Tour - Update 1
EVE Online postcards part 1
Bizarro Gallery
LotRO: Siege of Mirkwood Developer Tour
Guild Wars 2 Art Book