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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Daily Grind: Browser-centric MMOs]]></title><link>http://www.massively.com/2009/07/04/the-daily-grind-browser-centric-mmos/</link><guid isPermaLink="true">http://www.massively.com/2009/07/04/the-daily-grind-browser-centric-mmos/</guid><comments>http://www.massively.com/2009/07/04/the-daily-grind-browser-centric-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/browser/" rel="tag">Browser</a>, <a href="http://www.massively.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://www.massively.com/category/legal/" rel="tag">Legal</a></p><div align="center"><a href="http://www.gaikai.com/streaming-worlds/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/07/gaikai.jpg" /></a><br /></div>
The <a href="http://www.massively.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/">other day</a>, I watched <a href="http://www.wow.com/2009/07/03/gaikai-promises-to-stream-pc-games-like-wow-straight-to-your-bro/">this demo</a> of <a href="http://www.gaikai.com/">Gaikai</a>, a new service being spearheaded by the legendary games developer <a href="http://en.wikipedia.org/wiki/David_Perry_%28game_developer%29">David Perry</a>. The idea is a simple one: using a browser you can access everything from MMOs to racing games and even the memory-hog that is Photoshop with all the actual software installed on a remote server and accessed via <a href="http://en.wikipedia.org/wiki/Cloud_computing">the cloud</a>. Now it seems like an awesome undertaking but I came out of it feeling really impressed. <a href="http://www.massively.com/tag/world-of-warcraft"><em>WoW</em></a> and <a href="http://massively.com/tag/eve-online"><em>EVE</em></a> were running at lightening speed and the prospect of not patching or updating got me a little excited. Now browser-based MMOs are now new. Just look at <a href="http://massively.com/free-realms"><em>Free Realms</em></a> and the plethora of <a href="http://massively.com/tag/free-realms">free-to-play</a> titles. But the idea of playing seriously intensive games like <a href="http://eveonline.com"><em>EVE</em></a>? Wow, just wow. You still need some kind of graphics card in your computer but the cloud seems to do the vast majority of the work.<br /><br />So readers, what do you think? You might well have used browser-centric MMOs in the past and their ease of use is encouraging. Would you play <a href="http://worldofwarcraft.com"><em>WoW</em></a> on a browser if it could mimic your current setting or even improve on them? Would it make your life easier knowing that someone else was dealing with all the patches? On the other hand, cloud-based technology is still new and shiny, would you rather stick with actual discs or your own hard drive? Tell us, readers, and drop your thoughts in the box below.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/07/04/the-daily-grind-browser-centric-mmos/">The Daily Grind: Browser-centric MMOs</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Sat, 04 Jul 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2009/07/04/the-daily-grind-browser-centric-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19085954/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/07/04/the-daily-grind-browser-centric-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>browser-based</category><category>browser-based-MMOs</category><category>cloud</category><category>cloud-computing</category><category>david-perry</category><category>eve-online</category><category>gaikai</category><category>patching</category><category>the-daily-grind</category><category>world-of-warcraft</category><dc:creator><![CDATA[Lesley Smith]]></dc:creator><pubDate>Sat, 04 Jul 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[New perspective on EVE Online's latest bank embezzlement]]></title><link>http://www.massively.com/2009/07/02/new-perspective-on-eve-onlines-latest-bank-embezzlement/</link><guid isPermaLink="true">http://www.massively.com/2009/07/02/new-perspective-on-eve-onlines-latest-bank-embezzlement/</guid><comments>http://www.massively.com/2009/07/02/new-perspective-on-eve-onlines-latest-bank-embezzlement/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/economy/" rel="tag">Economy</a>, <a href="http://www.massively.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://www.massively.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><a href="http://www.massively.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/07/gallentestationat580blue.jpg" /></a><br /><a href="http://www.eveonline.com"><em>EVE Online</em></a> is a deep sandbox game with the <a href="http://www.massively.com/2009/02/19/massively-interviews-eve-online-lead-economist-dr-eyjog/">most complex player-driven economy</a> found in any massively multiplayer title. There's enough depth, in fact, that players can establish their own financial ventures in-game, in the forms of bonds and IPOs, and even <a href="http://www.massively.com/2008/11/26/a-look-at-virtual-banking-in-eve-online/">institutions like banks</a>. However, <a href="http://www.massively.com/category/eve-online"><em>EVE Online</em></a> is a game where some players create while others undermine or outright destroy. <a href="http://www.massively.com/2008/06/30/eve-online-community-spotlight-a-qanda-with-chribba/">Trust is a valuable and rare commodity</a> in <em>EVE</em>'s setting of New Eden; there are always risks of deception and betrayal. But those willing to take risks are generally the ones who are most successful. Of the player-run banks presently operating in the game, <a href="http://www.eve-bank.net">EBANK</a> has billed itself as "<a href="http://www.eve-bank.net/EBANKAnnualReport07-08.pdf"><em>the largest financial entity ever seen in EVE.</em></a>"<br /><br />The secrets of its success? A <a href="http://www.eve-bank.net/About/Staff.aspx">solid Board of Directors and knowledgeable staff</a>, various safeguards preventing any one individual from accessing all bank assets and, yes, some of that rare commodity called trust.That trust was damaged recently though, when EBANK's (now-former) CEO Ricdic, well-known to the game's playerbase, <a href="http://www.massively.com/2009/06/10/eve-onlines-largest-player-run-bank-rocked-by-embezzlement/">embezzled the virtual funds he was entrusted with</a>. Although this is permissible by <em>EVE</em>'s developers <a href="http://www.ccpgames.com">CCP Games</a>, selling in-game currency for real-world cash is not. Ricdic has been banned from the game but his actions triggered a run on the virtual bank, and have shaken the faith many players have in EBANK. <br /><br />Massively spoke about the incident with <a href="http://www.massively.com/2009/03/03/eve-community-spotlight-lavista-vista/">LaVista Vista</a>, a former member of the game's <a href="http://wiki.eveonline.com/wiki/What_is_the_CSM">Council of Stellar Management</a> who sits on the Board of Directors of this virtual bank in <em>EVE</em>; he also provides commentary and analysis of virtual worlds and <em>EVE</em> on the <a href="http://www.eveconomics.com">Eveconomics blog</a>. LaVista told us about the parallels that can be drawn between a banking crisis in the virtual galaxy of New Eden and that of the real world, and how what happens in a game can impact real lives.<p><a href="http://www.massively.com/2009/07/02/new-perspective-on-eve-onlines-latest-bank-embezzlement/" rel="bookmark">Continue reading <em>New perspective on EVE Online's latest bank embezzlement</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/07/02/new-perspective-on-eve-onlines-latest-bank-embezzlement/">New perspective on EVE Online's latest bank embezzlement</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 02 Jul 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2009/07/02/new-perspective-on-eve-onlines-latest-bank-embezzlement/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19075758/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/07/02/new-perspective-on-eve-onlines-latest-bank-embezzlement/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>banks</category><category>ccp-games</category><category>charlie-eriksen</category><category>council-of-stellar-management</category><category>crime</category><category>csm</category><category>ebank</category><category>ebank-ricdic</category><category>economy</category><category>embezzlement</category><category>eve</category><category>eve-online</category><category>featured</category><category>lavista-vista</category><category>massively-interviews</category><category>player-run-ventures</category><category>ricdic</category><category>rmt</category><category>scam</category><category>sci-fi</category><category>trust</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 02 Jul 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[New perspective on EVE Online's latest bank embezzlement part two]]></title><link>http://www.massively.com/2009/07/02/new-perspective-on-eve-onlines-latest-bank-embezzlement-part-tw/</link><guid isPermaLink="true">http://www.massively.com/2009/07/02/new-perspective-on-eve-onlines-latest-bank-embezzlement-part-tw/</guid><comments>http://www.massively.com/2009/07/02/new-perspective-on-eve-onlines-latest-bank-embezzlement-part-tw/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/economy/" rel="tag">Economy</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://www.massively.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><a href="http://www.massively.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.massively.com/media/2009/07/caldaristationat580blue.jpg" alt="" /></a><br /><span style="font-weight: bold; font-style: italic;">We read about these things happening periodically, an EVE player </span><a href="http://www.massively.com/2009/01/21/eve-online-player-embezzles-over-80-billion-isk-from-dynasty-ban/" style="font-weight: bold; font-style: italic;">pulls a runner with some huge amount of ISK</a><span style="font-style: italic; font-weight: bold;"> and all sorts of drama ensues. It makes me wonder, what has the real life impact of this theft been on those of you involved with EBANK?</span><br /><br />If you are to trust the forum trolls, <span style="font-style: italic;">EVE</span> is JUST a game. But having spent 2 years on this project, real-life money and a lot of sweat and tears, it hurts to see EBANK's name being dragged through the mud, and putting up with the drama. It of course causes a huge amount of real-life stress, and makes you wonder about a few things. I even almost managed to miss 2 exams, due to having to deal with this. But it also gave us the opportunity to realize just how many people EBANK have helped.<br /><br />2% of <em>EVE</em>'s playerbase has an EBANK account, and we came to be the biggest investment venture in <span style="font-style: italic;">EVE</span>, peaking at 2.5 TRILLION ISK. That, to me, is a pretty big thing, which I'm proud to take part in. But I can't answer this question on my own, hence here's my new CEO's take on it:<p><a href="http://www.massively.com/2009/07/02/new-perspective-on-eve-onlines-latest-bank-embezzlement-part-tw/" rel="bookmark">Continue reading <em>New perspective on EVE Online's latest bank embezzlement part two</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/07/02/new-perspective-on-eve-onlines-latest-bank-embezzlement-part-tw/">New perspective on EVE Online's latest bank embezzlement part two</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 02 Jul 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2009/07/02/new-perspective-on-eve-onlines-latest-bank-embezzlement-part-tw/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19084556/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/07/02/new-perspective-on-eve-onlines-latest-bank-embezzlement-part-tw/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>api</category><category>athre</category><category>banking</category><category>banks</category><category>ccp-games</category><category>charlie-eriksen</category><category>e-on</category><category>ebank</category><category>ebank-ricdic</category><category>economy</category><category>embezzlement</category><category>eon</category><category>eula</category><category>eve-online</category><category>eveconomics</category><category>isk</category><category>lavista-vista</category><category>massively-interviews</category><category>player-run-ventures</category><category>ricdic</category><category>rmt</category><category>scam</category><category>scams</category><category>tos</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 02 Jul 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[First Gaikai demo shows WoW and EVE played via browser]]></title><link>http://www.massively.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/</link><guid isPermaLink="true">http://www.massively.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/</guid><comments>http://www.massively.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/video/" rel="tag">Video</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/browser/" rel="tag">Browser</a></p><a href="http://www.dperry.com/archives/news/dp_blog/gaikai_-_video/"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.massively.com/media/2009/07/gaikaitechdemograbat580.jpg" alt="" /></a><br /><a href="http://www.gaikai.com/">Gaikai</a> is a new game streaming service that's currently in development, which was <a href="http://www.massively.com/2009/03/26/gdc09-gaikai-digital-gaming-service-to-stream-mmos-to-web-brows/">first announced at GDC 2009</a> (and later was apparently previewed by game publishers at <a href="http://www.massively.com/tag/e3-2009">E3 2009</a>.) We've since <a href="http://www.massively.com/tag/gaikai">mentioned Gaikai a few times at Massively</a>, and how the service could bring MMOs (and other games) to devices like netbooks that don't have adequate graphics capabilities to run these titles. Gaikai will use "<a href="http://www.gaikai.com/streaming-worlds/">Streaming Worlds</a>" technology to do all the graphics crunching on remote servers and then stream games to your computer via a web browser. In effect, you're playing the game as a video stream. No client install required, no patching needed. <br /><br />Given the reactions we've seen from gamers in our own comments and elsewhere on the web, skepticism abounds. Perhaps seeing is believing though, as Gaikai's <a href="http://www.massively.com/tag/david-perry">David Perry</a> has put out a <a href="http://vimeo.com/5404358">video demo of the service</a> today, explaining Gaikai to viewers as he plays several games, namely <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> and <a href="http://www.eveonline.com"><em>EVE Online</em></a>. No doubt there will still be skepticism, but it's good to get a first look at the service. Perry makes a few details about the demo and the service itself clear <a href="http://www.dperry.com/archives/news/dp_blog/gaikai_-_video/">on his blog</a>: the data travel distance in the demo is 800 miles; this is a (non-fiber) home cable connection; it works over wi-fi and with netbooks lacking 3D graphics cards; any clicking sounds heard are only from Perry's wireless headset mic.<br /><br />We've got a video embed of the Gaikai technology demo for you below, where you can see <a href="http://www.massively.com/category/world-of-warcraft"><em>World of Warcraft</em></a> and <a href="http://www.massively.com/category/eve-online"><em>EVE Online</em></a> played via a browser:<p><a href="http://www.massively.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/" rel="bookmark">Continue reading <em>First Gaikai demo shows WoW and EVE played via browser</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/">First Gaikai demo shows WoW and EVE played via browser</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 01 Jul 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.dperry.com/archives/news/dp_blog/gaikai_-_video/>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19084012/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/07/01/first-gaikai-demo-shows-wow-and-eve-played-via-browser/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser</category><category>david-perry</category><category>demo</category><category>fantasy</category><category>gaikai</category><category>mmo-industry</category><category>sci-fi</category><category>streaming-worlds</category><category>tech-demo</category><category>videos</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 01 Jul 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[CCP Games reveals next major Apocrypha update for EVE Online]]></title><link>http://www.massively.com/2009/06/30/ccp-games-reveals-next-major-apocrypha-update-for-eve-online/</link><guid isPermaLink="true">http://www.massively.com/2009/06/30/ccp-games-reveals-next-major-apocrypha-update-for-eve-online/</guid><comments>http://www.massively.com/2009/06/30/ccp-games-reveals-next-major-apocrypha-update-for-eve-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/pvp/" rel="tag">PvP</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a></p><a href="http://www.massively.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.massively.com/media/2009/06/apocryphabrightwspaceimageat580.jpg" alt="" /></a><br /><a href="http://www.eveonline.com"><em>EVE Online</em></a> senior producer <a href="http://www.massively.com/tag/t0rfifrans">CCP t0rfifrans</a> just published a dev blog about the next major update to the game, <em>Apocrypha </em>1.5. This is not a completely new expansion, just a significant update they will release in August before <em>EVE</em>'s (as-yet-unnamed) winter expansion. While CCP hasn't released the complete rundown of <em>Apocrypha</em> 1.5's features and changes, they have announced a few highlights: <br /><br />
<ul>
    <li>Perhaps the biggest changes in 1.5 will be <a href="http://www.massively.com/tag/factional-warfare">factional warfare</a> improvements. Beyond responding to the lag issues many players have been reporting with factional warfare, CCP is going to introduce Loyalty Points (LP) for kills and captures, and each militia will have its own LP store where militia players can cash in for items unique to that faction. </li>
</ul>
<ul>
    <li>Several Level 4 <a href="http://www.massively.com/tag/epic-mission-arcs">epic mission arcs</a> will be introduced, tied to specific races in New Eden. CCP t0rfifrans writes: <em>"These captivating stories deal with moral ambiguity, intrigue, honor, and some people's lack of it. This should come as no surprise to those who know EVE and what we are about. As before with the epic arc that was released with Apocrypha, they provide a deep, interesting story, where your choices influence the outcome." </em></li>
</ul>
<ul>
    <li>One of the long awaited buffs for <a href="http://wiki.eveonline.com/wiki/Item_Database:Ships:Black_Ops">Black Ops battleships</a> will arrive: specialized cargo holds. The first use of this system will be to give Black Ops ships fuel bays, but this feature paves the way for similar additions to other ship classes in the future. For instance, some ships may one day be given ammo bays, freeing up valuable cargo space. </li>
</ul>
<ul>
    <li>Rigs will be offered in different sizes, with frigate and cruiser sized rigs introduced to the game. These new small and medium rigs will be cheaper to buy or manufacture, and thus provide a lower cost way for players to trick out their ships. </li>
</ul>
CCP t0rfifrans also <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=672">dropped a few hints</a> about the forthcoming winter expansion, which will *not* be <a href="http://www.massively.com/tag/walking-in-stations"><em>Walking in Stations</em></a>. He writes: <em>"All I can say, is that it is focused on <a href="http://www.massively.com/tag/sovereignty">sovereignty</a> and you will not be able to walk in it." </em><br /><br />We'll keep our eyes open for more about <em>Apocrypha</em> 1.5 as information becomes available.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/30/ccp-games-reveals-next-major-apocrypha-update-for-eve-online/">CCP Games reveals next major Apocrypha update for EVE Online</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 30 Jun 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/devblog.asp?a=blog&amp;bid=672>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/30/ccp-games-reveals-next-major-apocrypha-update-for-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19083045/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/30/ccp-games-reveals-next-major-apocrypha-update-for-eve-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocrypha</category><category>apocrypha-1.5</category><category>black-ops</category><category>breaking</category><category>ccp-games</category><category>ccp-t0rfifrans</category><category>dev-blog</category><category>dev-blogs</category><category>empyrean-age</category><category>epic-mission-arcs</category><category>eve</category><category>eve-online</category><category>factional-warfare</category><category>fuel-bay</category><category>fuel-bays</category><category>game-mechanics</category><category>loyalty-points</category><category>lp</category><category>missions</category><category>patches</category><category>pvp</category><category>rigs</category><category>sci-fi</category><category>senior-producer</category><category>sovereignty</category><category>specialized-cargo-holds</category><category>torfi-frans-olafsson</category><category>walking-in-stations</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 30 Jun 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[WTB scammer tears: The end of freeform contract scams in EVE Online]]></title><link>http://www.massively.com/2009/06/30/wtb-scammer-tears-the-end-of-freeform-contract-scams-in-eve-onl/</link><guid isPermaLink="true">http://www.massively.com/2009/06/30/wtb-scammer-tears-the-end-of-freeform-contract-scams-in-eve-onl/</guid><comments>http://www.massively.com/2009/06/30/wtb-scammer-tears-the-end-of-freeform-contract-scams-in-eve-onl/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a></p><a href="http://www.theonion.com/content/news/johnson_johnson_introduces_nothing"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/06/theonionjohnsonandjohnsonspoofat580.jpg" /></a><br />The sci-fi game <a href="http://www.eveonline.com"><em>EVE Online</em></a> changed yesterday, in a rather subtle way. The developers eliminated one of the principal tools used by players to scam their unsuspecting marks: "freeform" contracts. The change was snuck in as single green-texted bullet point in <a href="http://www.eveonline.com/updates/patchnotes.asp?patchlogID=190#features">the updated patch notes</a>: <br /><br /><em>"Freeform contracts can no longer be created. This is due to griefing problems. You will still be able to view your completed freeform contracts for now but in an upcoming expansion older freeform contracts will be removed as well." </em><br /><br />[<em>EVE</em> has <a href="http://wiki.eveonline.com/wiki/Contracts_guide">a contract system</a> which players use to conduct business transactions between different parties for items or services. They're generally used for legitimate purposes like auctions and item exchanges, but the more flexible "freeform" contracts <em>could</em> be structured so that a seller received in-game cash for items never actually given to the buyer.]<br /><br />This otherwise unannounced elimination of the feature is perhaps a fitting demise for freeform scams. Those who haven't played <a href="http://www.massively.com/category/eve-online"><em>EVE Online</em></a> may be wondering why this is significant, if you scam another player you simply get banned, right? Not in <em>EVE</em>... It's one of the few MMOs out there where <a href="http://www.massively.com/2008/08/15/the-7-deadly-sins-of-eve-online/">all manner of player villainy</a> is permitted by the developer <a href="http://www.ccpgames.com">CCP Games</a>, provided it happens in-game.<p><a href="http://www.massively.com/2009/06/30/wtb-scammer-tears-the-end-of-freeform-contract-scams-in-eve-onl/" rel="bookmark">Continue reading <em>WTB scammer tears: The end of freeform contract scams in EVE Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/30/wtb-scammer-tears-the-end-of-freeform-contract-scams-in-eve-onl/">WTB scammer tears: The end of freeform contract scams in EVE Online</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 30 Jun 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2009/06/30/wtb-scammer-tears-the-end-of-freeform-contract-scams-in-eve-onl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19081587/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/30/wtb-scammer-tears-the-end-of-freeform-contract-scams-in-eve-onl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp-games</category><category>crime</category><category>eve</category><category>eve-online</category><category>freeform-scams</category><category>game-mechanics</category><category>grief</category><category>griefing</category><category>miz-cenuij</category><category>new-eden</category><category>opinion</category><category>scams</category><category>sci-fi</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 30 Jun 2009 09:00:00 EST</pubDate></item><item><title><![CDATA[CCP Games addresses player concerns in EVE Online Q&amp;A]]></title><link>http://www.massively.com/2009/06/29/ccp-games-addresses-player-concerns-in-eve-online-qanda/</link><guid isPermaLink="true">http://www.massively.com/2009/06/29/ccp-games-addresses-player-concerns-in-eve-online-qanda/</guid><comments>http://www.massively.com/2009/06/29/ccp-games-addresses-player-concerns-in-eve-online-qanda/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a></p><a href="http://www.massively.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/06/eve_08.jpg" /></a><br />The first Q&amp;A between <a href="http://www.eveonline.com"><em>EVE Online</em></a> developers <a href="http://www.ccpgames.com">CCP Games</a> and the <a href="http://wiki.eveonline.com/wiki/What_is_the_CSM">Council of Stellar Management</a> (CSM) -- a group of players (elected by fellow <a href="http://www.massively.com/category/eve-online"><em>EVE</em></a> gamers) that represents the collective interests of the subscribers -- was released this past week. It addresses a few concerns the players have had, for instance the delays with <em>EVE</em>'s '<a href="http://www.massively.com/tag/qen">Quarterly Economic Newsletters</a>', what is intended to be a regularly released overview of the game's ever-shifting economy. (CCP says they're on track to release the QEN's on schedule moving forward.) The Q&amp;A also addresses a major question that has arisen for <a href="http://www.massively.com/tag/factional-warfare">factional warfare</a> participants, which began with the <a href="http://www.massively.com/tag/empyrean-age"><em>Empyrean Age</em></a> expansion and its all-out war between the game's four races. Players fighting for the Caldari race's militia have, essentially, won the war. They've captured all of Gallente space. So where will (Caldari-Gallente) factional warfare go from here?<br /><br />CCP responded:<em> "We plan the NPC timeline for events leading up to expansions, coordinating the release of news and integrating the high level plot with chronicles, video, and everything else we can. This year, our storyline theme was to try and 'cross the streams' more, meaning that we were going to look for ways to weave the exploits of capsuleers into the NPC canon. The Caldari sweep of contestable Federation space gave us the perfect context to do just that." </em><p><a href="http://www.massively.com/2009/06/29/ccp-games-addresses-player-concerns-in-eve-online-qanda/" rel="bookmark">Continue reading <em>CCP Games addresses player concerns in EVE Online Q&amp;A</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/29/ccp-games-addresses-player-concerns-in-eve-online-qanda/">CCP Games addresses player concerns in EVE Online Q&amp;A</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 29 Jun 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wiki.eveonline.com/wiki/First_CSM-CCP_Q%26A>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/29/ccp-games-addresses-player-concerns-in-eve-online-qanda/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19081373/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/29/ccp-games-addresses-player-concerns-in-eve-online-qanda/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>caldari</category><category>ccp-games</category><category>council-of-stellar-management</category><category>csm</category><category>empyrean-age</category><category>eve</category><category>eve-online</category><category>factional-warfare</category><category>gallente</category><category>militia</category><category>qen</category><category>sci-fi</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 29 Jun 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Mission-running - the basics]]></title><link>http://www.massively.com/2009/06/28/eve-evolved-mission-running-the-basics/</link><guid isPermaLink="true">http://www.massively.com/2009/06/28/eve-evolved-mission-running-the-basics/</guid><comments>http://www.massively.com/2009/06/28/eve-evolved-mission-running-the-basics/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/guides/" rel="tag">Guides</a>, <a href="http://www.massively.com/category/professions/" rel="tag">Professions</a>, <a href="http://www.massively.com/category/making-money/" rel="tag">Making money</a>, <a href="http://www.massively.com/category/pve/" rel="tag">PvE</a>, <a href="http://www.massively.com/category/education/" rel="tag">Education</a>, <a href="http://www.massively.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://www.massively.com/category/eve-evolved"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/06/missions-title.jpg" /></a><br /></div>
<br /><a href="http://eve.grismar.net/wikka.php?wakka=AgentMissions">Agent missions</a> are one of <a href="http://www.eve-online.com"><span style="font-style: italic;">EVE Online</span></a>'s most popular pastimes. While <a href="http://www.massively.com/category/eve-online"><span style="font-style: italic;">EVE</span></a> is <a href="http://www.massively.com/2009/03/08/eve-evolved-the-secret-of-eve-onlines-success/">most often lauded for its open-ended gameplay, player-determined markets and PvP action</a>, a significant portion of the game's players use missions as their primary income source. There is something comforting about missions that seems to draw players in. For many, running missions and upgrading their ship with the ISK becomes the focus of their achievements and their primary measure of progress. The ability of mission-running to provide a direct translation of effort into a stable ISK income offers us a reassuringly linear work-to-reward scheme in a relatively risk-free environment. Missions and exploration are <span style="font-style: italic;">EVE</span>'s primary PvE experiences and new missions are released with each major expansion to help keep the game fresh for casual players. There are even several epic mission arcs planned for the future, long sequences of storyboarded missions much like the quest chains you might find in other MMOs.<br /><br />In this multi-part guide, I will thoroughly examine <a href="http://wiki.eveonline.com/wiki/Missions_guide">the profession of mission-running</a>, from the basics to ship fittings and finally some tips and tricks for maximising your performance. In this first part of the guide, I look at the basics of mission-running from mission types and rewards to agent standings and how to find the best agent for you.<p><a href="http://www.massively.com/2009/06/28/eve-evolved-mission-running-the-basics/" rel="bookmark">Continue reading <em>EVE Evolved: Mission-running - the basics</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/28/eve-evolved-mission-running-the-basics/">EVE Evolved: Mission-running - the basics</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Sun, 28 Jun 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2009/06/28/eve-evolved-mission-running-the-basics/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19080599/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/28/eve-evolved-mission-running-the-basics/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agent</category><category>ccp</category><category>ccp-games</category><category>courier</category><category>deadspace</category><category>encounter</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>guide</category><category>isk</category><category>joystiqfeatures</category><category>kill</category><category>mission</category><category>missions</category><category>newbie</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 28 Jun 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: A story for Sunday]]></title><link>http://www.massively.com/2009/06/28/one-shots-a-story-for-sunday/</link><guid isPermaLink="true">http://www.massively.com/2009/06/28/one-shots-a-story-for-sunday/</guid><comments>http://www.massively.com/2009/06/28/one-shots-a-story-for-sunday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://www.massively.com/gallery/one-shots/2112289/full/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.massively.com/media/2009/06/os587_eve_580.jpg" alt="" /></a><br /></div>
Maybe it's just us, but the drone hives we keep seeing are getting even more wicked-looking; giant, dark, amorphous structures looming in the depths of space. However, along with today's gorgeous <a href="http://www.eveonline.com"><em>EVE Online</em></a> screenshot, we also have a tremendously cool short story to go with it from Ryl'avin Redwense! As it's a bit long, we'll be placing part of it behind the cut rather than editing it. If you'd like to send in a short story of your own to go with your screenshot, email it to us at <strong>oneshots [AT] massively [DOT] com</strong>. Now, on with today's excellent <em><a href="http://www.massively.com/category/EVE-Online/">EVE Online</a></em> tale from our very talented reader!<br /><br />
<div class="ii gt" id=":19v">
<div>"Warp drive, active." Ryl'avin Redwense lost count of the times she had heard that from the NeoCom.</div>
<div><br /></div>
<div>It was her second day out of Federation space, and the bridge crew aboard the <span style="font-style: italic;">Swiftwind</span> let out a collective gasp as the warp bubble collapsed. This time, she counted.</div>
<div><br /></div>
<div>There were those few warps you did remember.</div>
<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.massively.com/photos/one-shots/">One Shots</a></strong></p><a href="http://www.massively.com/photos/one-shots/2123899/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/07/os592_wow_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2121806/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/07/os591_war_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2118519/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/07/os590_ffxi_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2116311/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/os589_freerealms_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2114079/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/os588_vanguard_1024_thumbnail.jpg" alt="" title="" /></a></div></div><p><a href="http://www.massively.com/2009/06/28/one-shots-a-story-for-sunday/" rel="bookmark">Continue reading <em>One Shots: A story for Sunday</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/28/one-shots-a-story-for-sunday/">One Shots: A story for Sunday</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Sun, 28 Jun 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2009/06/28/one-shots-a-story-for-sunday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19080088/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/28/one-shots-a-story-for-sunday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-online</category><category>fan-fiction</category><category>one-shots</category><category>Rylavin-Redwense</category><category>screenshot</category><category>screenshots</category><category>stories</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sun, 28 Jun 2009 14:00:00 EST</pubDate></item><item><title><![CDATA[Apocrypha 1.3 improvements and Tech III changes coming to EVE on Monday June 29]]></title><link>http://www.massively.com/2009/06/26/apocrypha-1.3-improvements-and-tech-iii-changes-coming-to-eve-on-monday/</link><guid isPermaLink="true">http://www.massively.com/2009/06/26/apocrypha-1.3-improvements-and-tech-iii-changes-coming-to-eve-on-monday/</guid><comments>http://www.massively.com/2009/06/26/apocrypha-1.3-improvements-and-tech-iii-changes-coming-to-eve-on-monday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a></p><a href="http://www.massively.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.massively.com/media/2009/06/os579_eve_580.jpg" alt="" /></a><br /><a href="http://www.eveonline.com"><em>EVE Online</em></a> patch <a href="http://www.massively.com/tag/apocrypha"><em>Apocrypha</em></a> 1.3 is slated for a Monday June 29 deployment. <a href="http://www.ccpgames.com">CCP Games</a> is pushing ahead with their <a href="http://www.massively.com/tag/need-for-speed">Need for Speed initiative</a>, which aims to streamline the game's performance and provide a better play experience. They're making some database changes with the next <em>Apocrypha</em> patch that should improve what you experience in your game client with inventory management, but beyond addressing "<a href="http://www.massively.com/tag/jita">The Jita Problem</a>" there will be a fair number of changes in the next patch. <br /><br />On that topic of speed, players should notice a huge change with <a href="http://www.massively.com/tag/pos">starbase deployment</a> (or hasty tear downs): players will be able to anchor, online, or unanchor offensive and defensive starbase structures in half the time it took previously. (Ninja POS deployment?) Perhaps more significant to some players than others, station reprocessing will be much faster -- apparently refining stacks of items will be up to 25 times faster than before. Also, some of those changes to <a href="http://www.massively.com/tag/tech-3">Tech III</a> production <a href="http://www.massively.com/2009/06/09/next-eve-online-patch-will-boost-tech-iii-production/">we've mentioned before</a> are going into effect on Monday, and should ultimately be a boost for Tech III. <em>Apocrypha</em> 1.3's changes extend far beyond what is mentioned here; players heavily invested in <a href="http://www.massively.com/tag/wormhole-exploration">wormhole exploration</a> and the production it fuels should <a href="http://www.eveonline.com/updates/patchnotes.asp?patchlogID=190">look closely at the patch notes</a> to see how CCP's changes to the game might affect them.<p><a href="http://www.massively.com/2009/06/26/apocrypha-1.3-improvements-and-tech-iii-changes-coming-to-eve-on-monday/" rel="bookmark">Continue reading <em>Apocrypha 1.3 improvements and Tech III changes coming to EVE on Monday June 29</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/26/apocrypha-1.3-improvements-and-tech-iii-changes-coming-to-eve-on-monday/">Apocrypha 1.3 improvements and Tech III changes coming to EVE on Monday June 29</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 26 Jun 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/updates/patchnotes.asp?patchlogID=190>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/26/apocrypha-1.3-improvements-and-tech-iii-changes-coming-to-eve-on-monday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19079808/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/26/apocrypha-1.3-improvements-and-tech-iii-changes-coming-to-eve-on-monday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocrypha</category><category>ccp-games</category><category>eve</category><category>eve-online</category><category>game-mechanics</category><category>jita</category><category>need-for-speed</category><category>patch-notes</category><category>patches</category><category>performance</category><category>pos</category><category>sci-fi</category><category>sleeper</category><category>sleepers</category><category>starbase</category><category>tech-3</category><category>tech-iii</category><category>wormhole-exploration</category><category>wormholes</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 26 Jun 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[CCP Games selects player commentators for EVE Alliance Tournament VII]]></title><link>http://www.massively.com/2009/06/24/ccp-games-selects-player-commentators-for-eve-alliance-tour/</link><guid isPermaLink="true">http://www.massively.com/2009/06/24/ccp-games-selects-player-commentators-for-eve-alliance-tour/</guid><comments>http://www.massively.com/2009/06/24/ccp-games-selects-player-commentators-for-eve-alliance-tour/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://www.massively.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/pvp/" rel="tag">PvP</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a></p><a href="http://www.massively.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.massively.com/media/2009/06/evealliancetournament7imageat580.jpg" alt="" /></a><br />CCP Games holds an annual <a href="http://www.eveonline.com"><em>EVE Online</em></a> Alliance PvP Tournament where player organizations face off against one another, live, in a spectacle of explosions, cunning tactics, ... <a href="http://www.massively.com/2009/02/01/eve-pvp-tournament-assassination-machiavellian-or-bad-form/">and occasionally betrayal</a>. This year's Alliance PvP Tournament will mark the seventh annual event. <a href="http://www.ccpgames.com">CCP Games</a> likes to get the players involved in ways beyond being tournament competitors, which is good news for the gamers themselves. Rather than having the developers comment with the play-by-play action, we've mentioned that CCP put out a call to the players, <a href="http://www.massively.com/2009/05/30/ccp-games-seeking-players-to-commentate-eve-online-alliance-pvp/">seeking PvP experts to be commentators</a>. The final choices have been made and CCP announced the names of this year's Alliance Tournament commentators today, and it's clearly an accomplished roster of players. <br /><br />Crovan (Dark-Rising), of <a href="http://www.virginworlds.com/podcast.php?show=17">The Drone Bay podcast</a> fame, will be back again this year. As will Kil2 (coracao ardente), who did a great job last year, and who many players will know from <a href="http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1065858">the PvP videos he's released</a>. Verone, arguably <a href="http://www.massively.com/2008/08/04/outlaws-of-eve-online-verone/"><em>EVE</em>'s most well-known pirate</a>, will apparently be enjoying the tournament as a viewer rather than commentator this year, but his <a href="http://www.veto-corp.com/">Veto</a> corpmate Ryas Nia will be on hand at Alliance Tournament VII. Ryas will be joined by two new commentators this year: TeaDaze from <a href="http://www.agony-unleashed.com/news.php">Agony Unleashed</a> (a PvP training school in <em>EVE</em>) and Trzzbk from <a href="http://wiki.goonfleet.com/index.php?title=Main_Page">GoonFleet</a>. <br /><br />This looks like a great lineup of players chosen to speak during the matches. <em>EVE</em> Alliance Tournament VII will begin in early September, and will run for three weekends, culminating in the live video broadcast of the finals from Reykjavik.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/24/ccp-games-selects-player-commentators-for-eve-alliance-tour/">CCP Games selects player commentators for EVE Alliance Tournament VII</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 24 Jun 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/ingameboard.asp?a=topic&amp;threadID=1105371>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/24/ccp-games-selects-player-commentators-for-eve-alliance-tour/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19076772/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/24/ccp-games-selects-player-commentators-for-eve-alliance-tour/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agony-unleashed</category><category>crovan</category><category>eve-alliance-tournament</category><category>eve-online</category><category>goonfleet</category><category>kil2</category><category>live</category><category>player-commentators</category><category>pvp-expert</category><category>pvp-tournament</category><category>reykjavik</category><category>ryas-nia</category><category>sci-fi</category><category>teadaze</category><category>the-drone-bay</category><category>tournaments</category><category>trzzbk</category><category>verone</category><category>veto</category><category>veto-corp</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 24 Jun 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE podcast The Drone Bay returns]]></title><link>http://www.massively.com/2009/06/22/eve-podcast-the-drone-bay-returns/</link><guid isPermaLink="true">http://www.massively.com/2009/06/22/eve-podcast-the-drone-bay-returns/</guid><comments>http://www.massively.com/2009/06/22/eve-podcast-the-drone-bay-returns/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a></p><a href="http://www.virginworlds.com/podcast.php?show=17"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/06/dronebaysm.png" /></a>We mentioned the <a href="http://www.eveonline.com"><em>EVE Online</em></a> podcast <a href="http://www.virginworlds.com/podcast.php?show=17"><em>The Drone Bay</em></a> last week, which broke radio silence after some months <a href="http://www.massively.com/2009/06/16/eve-fanfest-pvp-tournament-to-have-free-for-all-and-tech-iii-mat/">with an exclusive</a> on the upcoming Fanfest PvP tournament. We thought it might have been a one-off release in connection with the player gathering, but it seems The Drone Bay has returned now, with all three hosts back on the podcast. <br /><br />For those who haven't listened to The Drone Bay, it's hosted by players from different walks of life in <em>EVE</em>. <a href="http://www.massively.com/tag/crovan">Crovan</a> is known to many players for his PvP-centric mercenary gameplay, plus he's <em>really</em> good at this whole <a href="http://www.massively.com/2009/01/31/massively-interviews-crovan-about-eve-alliance-pvp-tournament-vi/">'public speaking thing'</a>, good enough to commentate during last year's live broadcast of the <em>EVE</em> Alliance PvP Tournament. Then there's <a href="http://www.massively.com/tag/crazykinux/">CrazyKinux</a>, who's into more industry-related pursuits in <em>EVE</em> and has a broad knowledge of the game. The trio is rounded out by Alsedrech, who's not quite a noob anymore, but whose focus will still be helping newer players with learning the ropes of the game. The show has a good mix of commentary on happenings in <a href="http://www.massively.com/2008/08/29/eve-visual-guide-the-birth-of-new-eden/">New Eden</a> and tips for new players looking to get into <a href="http://www.massively.com/category/eve-online"><em>EVE Online</em></a>.<br /><br />A few of us at Massively are huge fans of the podcast and we're hoping there'll be plenty more of The Drone Bay in the future. Like our own podcast <a href="http://www.massively.com/category/massively-speaking">Massively Speaking</a>,The Drone Bay is part of the <a href="http://www.virginworlds.com/about.php">VirginWorlds</a> collective. If you're curious about checking this one out, <a href="http://www.virginworlds.com/podcast.php?show=17">head on over to The Drone Bay site</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/22/eve-podcast-the-drone-bay-returns/">EVE podcast The Drone Bay returns</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 22 Jun 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.crazykinux.com/2009/06/drone-bay-episode-22-like-dysfunctional.html>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/22/eve-podcast-the-drone-bay-returns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19074451/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/22/eve-podcast-the-drone-bay-returns/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alsedrech</category><category>crazykinux</category><category>crovan</category><category>drone-bay</category><category>eve-online</category><category>podcast</category><category>podcasts</category><category>sci-fi</category><category>the-drone-bay</category><category>virginworlds</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 22 Jun 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[EVE Evolved: Courier contracts used for theft]]></title><link>http://www.massively.com/2009/06/21/eve-evolved-using-courier-contracts-for-theft/</link><guid isPermaLink="true">http://www.massively.com/2009/06/21/eve-evolved-using-courier-contracts-for-theft/</guid><comments>http://www.massively.com/2009/06/21/eve-evolved-using-courier-contracts-for-theft/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/pvp/" rel="tag">PvP</a>, <a href="http://www.massively.com/category/making-money/" rel="tag">Making money</a>, <a href="http://www.massively.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://www.massively.com/category/eve-evolved/" rel="tag">EVE Evolved</a></p><div style="text-align: center;"><a href="http://www.massively.com/category/eve-evolved"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/06/courier-title.jpg" /></a><br /></div>
Many of <a href="http://www.eve-online.com"><span style="font-style: italic;">EVE Online</span></a>'s most prolific marketeers use <a href="http://wiki.eveonline.com/wiki/Contracts#Courier">courier contracts</a> to collect together items from their region-wide buy orders but that's not all they can be used for. Courier contracts were originally intended as a way to pay another player to haul items for you securely using a standard collateral deal but if you know how, they can also be used for theft. Over the years, players have found ways to use courier contracts for profiteering, gambling, and even corporate theft. In <a href="http://www.massively.com/category/eve-online"><span style="font-style: italic;">EVE</span></a>'s Machiavellian universe, anything you can get away with is fair game. This includes twisting an innocuous game mechanic like courier contracts into a tool for theft and piracy.<br /><br />In this short article, I examine some of the more creative ways pilots have used courier contracts to steal and plunder their way to the top<span style="font-style: italic;"></span>.<p><a href="http://www.massively.com/2009/06/21/eve-evolved-using-courier-contracts-for-theft/" rel="bookmark">Continue reading <em>EVE Evolved: Courier contracts used for theft</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/21/eve-evolved-using-courier-contracts-for-theft/">EVE Evolved: Courier contracts used for theft</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Sun, 21 Jun 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2009/06/21/eve-evolved-using-courier-contracts-for-theft/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19073615/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/21/eve-evolved-using-courier-contracts-for-theft/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>courier</category><category>courier contract</category><category>CourierContract</category><category>eve</category><category>eve-evolved</category><category>eve-online</category><category>featured</category><category>gambling</category><category>joystiqfeatures</category><category>piracy</category><category>scam</category><category>steal</category><category>theft</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 21 Jun 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: No one can hear you scream]]></title><link>http://www.massively.com/2009/06/20/one-shots-no-one-can-hear-you-scream/</link><guid isPermaLink="true">http://www.massively.com/2009/06/20/one-shots-no-one-can-hear-you-scream/</guid><comments>http://www.massively.com/2009/06/20/one-shots-no-one-can-hear-you-scream/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://www.massively.com/gallery/one-shots/2096250/full/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.massively.com/media/2009/06/os579_eve_580.jpg" alt="" /></a><br /></div>
The beauty of <em><a href="http://www.eveonline.com">EVE Online</a></em> is - we feel - the danger of it. The most basic of operations can suddenly turn deadly if you're not properly armed - or ready to run for it. It's that danger that we love; the unpredictability - the empires and fortunes that can (and do) change on a word. Today's <a href="http://www.massively.com/category/One-Shots/">One Shots</a> comes to us from regular contributor CJ, who is known in <em><a href="http://www.massively.com/category/EVE-Online-/">EVE Online </a>as Lucia. CJ writes in: <em>Sometimes, we stumble across things we'd rather wish we hadn't in EVE. Good thing to know when it's better to run from a fight than see if you can rack up a couple of million ISK in buying new parts for your ship.</em></em> <br /><br />If you're part of a free-form role-playing world, we want to know what life is like for you there. Send in a screenshot of your MMO intrigues - or celebrations - to <strong>oneshots AT massively DOT com</strong>! Be sure to add your name, the name of the game, and a brief description. Yours might be next.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.massively.com/photos/one-shots/">One Shots</a></strong></p><a href="http://www.massively.com/photos/one-shots/2123899/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/07/os592_wow_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2121806/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/07/os591_war_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2118519/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/07/os590_ffxi_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2116311/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/os589_freerealms_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2114079/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/os588_vanguard_1024_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/20/one-shots-no-one-can-hear-you-scream/">One Shots: No one can hear you scream</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Sat, 20 Jun 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2009/06/20/one-shots-no-one-can-hear-you-scream/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19073156/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/20/one-shots-no-one-can-hear-you-scream/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>cj</category><category>eve</category><category>eve-online</category><category>lucia</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sat, 20 Jun 2009 14:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What is this mystery project at CCP Games?]]></title><link>http://www.massively.com/2009/06/19/the-daily-grind-what-is-this-mystery-project-at-ccp-games/</link><guid isPermaLink="true">http://www.massively.com/2009/06/19/the-daily-grind-what-is-this-mystery-project-at-ccp-games/</guid><comments>http://www.massively.com/2009/06/19/the-daily-grind-what-is-this-mystery-project-at-ccp-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/horror/" rel="tag">Horror</a>, <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://www.massively.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://www.massively.com/category/world-of-darkness/" rel="tag">World of Darkness</a></p><a href="http://www.eveonline.com/background/potw/default.asp?cid=18-05-09"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/06/eveonlinehousesoftheholyat580.jpg" /></a><br />We know that <a href="http://www.ccpgames.com">CCP Games</a>, creators of <a href="http://www.eveonline.com"><em>EVE Online</em></a>, is going to <a href="http://www.massively.com/2009/06/11/ccp-games-ceo-to-announce-new-project-in-gdc-europe-keynote/">announce a new project at GDC Europe</a> in August. As CCP acquired <a href="http://www.white-wolf.com/">White Wolf</a>, creators of pen-and-paper RPG titles like Vampire, Mage, and Werewolf (the World of Darkness setting), we've known for some time that a <a href="http://www.massively.com/category/world-of-darkness"><em>World of Darkness</em> MMO</a> is in the works. Unfortunately, beyond the fact that the project exists at <em>some</em> stage of development, we know very little. But this mystery project announcement might not be about WoD at all. We're also aware that CCP Games has plans to release a <a href="http://www.massively.com/2008/11/08/eve-online-moving-to-the-world-of-first-person-shooters/">first person shooter based on the<em> EVE Online</em> IP</a>, which they hinted at during <em>EVE</em> Fanfest 2008. <br /><br />The latest info we've found about a new project at CCP Games (via <a href="http://www.twitter.com/crazykinux">@crazykinux</a>) is a <a href="http://www.ccpgames.com/jobdetails.aspx?jobid=113">job listing at CCP</a> for a Senior Game Engineer. The successful applicant <span style="font-style: italic;">"will join a seasoned team based in Shanghai, China where they will work on original IP for the Xbox 360 and PlayStation 3."</span> The listing also mentions development on the Unreal Engine. <br /><br />Regardless of whether they're planning to unveil <span style="font-style: italic;">World of Darkness Online</span> or an <span style="font-style: italic;">EVE Online</span> first person shooter, you don't need to be an <span style="font-style: italic;">EVE</span> player to appreciate how cool either of these releases could be. What game do you think CCP is going to announce at GDC Europe?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/19/the-daily-grind-what-is-this-mystery-project-at-ccp-games/">The Daily Grind: What is this mystery project at CCP Games?</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 19 Jun 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2009/06/19/the-daily-grind-what-is-this-mystery-project-at-ccp-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19071812/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/19/the-daily-grind-what-is-this-mystery-project-at-ccp-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp-games</category><category>console</category><category>consoles</category><category>eve-online</category><category>first-person-shooter</category><category>gdc-europe</category><category>gdc-europe-2009</category><category>hilmar-petursson</category><category>hilmar-v-petursson</category><category>horror</category><category>pen-and-paper</category><category>playstation-3</category><category>ps3</category><category>rampant-speculation</category><category>rpg</category><category>sci-fi</category><category>shanghai</category><category>tdg</category><category>the-daily-grind</category><category>unreal-engine</category><category>white-wolf</category><category>world-of-darkness</category><category>world-of-darkness-online</category><category>xbox-360</category><category>xbox360</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 19 Jun 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[Has EVE's most powerful alliance fallen?]]></title><link>http://www.massively.com/2009/06/18/has-eves-most-powerful-alliance-fallen/</link><guid isPermaLink="true">http://www.massively.com/2009/06/18/has-eves-most-powerful-alliance-fallen/</guid><comments>http://www.massively.com/2009/06/18/has-eves-most-powerful-alliance-fallen/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/pvp/" rel="tag">PvP</a>, <a href="http://www.massively.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://www.massively.com/category/politics/" rel="tag">Politics</a></p><a href="http://www.eveonline.com/news.asp?a=single&amp;nid=3137&amp;tid=7"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.massively.com/media/2009/06/titancongalineat580.jpg" alt="" /></a><br />Band of Brothers (<a href="http://www.massively.com/2009/03/26/whats-in-a-name-eve-alliance-name-change-causes-player-unrest/">renamed KenZoku</a>) was once the most powerful alliance in <a href="http://www.eveonline.com"><em>EVE Online</em></a> with a stated goal, <a href="http://www.massively.com/2008/10/31/eve-community-spotlight-sirmolle/">even here at Massively</a>, to control all of the game's <a href="http://www.massively.com/2008/08/29/eve-visual-guide-the-birth-of-new-eden/">New Eden galaxy</a>. Now, <a href="http://www.eveonline.com/news.asp?a=single&amp;nid=3137&amp;tid=7">KenZoku has reportedly left</a> the contested, lawless frontier of 0.0 space after months of resisting the combined forces of rival alliances. <br /><br />One of <em>EVE</em>'s in-game journalists, <a href="http://www.massively.com/2008/06/10/eve-onlines-war-journalists-report-from-the-front-lines/">Interstellar Correspondent</a> ISD Clarity Brown, reports from the site of KenZoku's last holdout: <em>"GoonSwarm and their allies deployed a camp on KenZoku's sole remaining outpost last night. A joint force of pilots from <a href="http://www.massively.com/tag/pandemic-legion">Pandemic Legion</a>, <a href="http://www.massively.com/tag/goonswarm">GoonSwarm</a>, Morsus Mihi, Razor Alliance and KIA deployed 27 titans around the station in a show of force and gave a demonstration of the sheer power embodied in such a gang." </em><br /><br />Titans are the game's most expensive <a href="http://www.massively.com/2008/09/21/titan-proliferation-in-eve-online/">weapons of mass destruction</a>, massive ships capable of unleashing 'Doomsday' area-of-effect attacks that melt fleets caught in the blast. To unleash 27 Doomsday blasts at once is... quite a sight, <a href="http://www.eve-ic.net/media/articles/3137/titandd.wmv">as the video footage demonstrates</a>.<p><a href="http://www.massively.com/2009/06/18/has-eves-most-powerful-alliance-fallen/" rel="bookmark">Continue reading <em>Has EVE's most powerful alliance fallen?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/18/has-eves-most-powerful-alliance-fallen/">Has EVE's most powerful alliance fallen?</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 18 Jun 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/news.asp?a=single&amp;nid=3137&amp;tid=7>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/18/has-eves-most-powerful-alliance-fallen/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19071122/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/18/has-eves-most-powerful-alliance-fallen/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>0.0</category><category>alliance-warfare</category><category>band-of-brothers</category><category>bob</category><category>clarity-brown</category><category>endgame</category><category>eve</category><category>eve-online</category><category>game-mechanics</category><category>goonfleet</category><category>goonswarm</category><category>isd-clarity-brown</category><category>kenzoku</category><category>kia</category><category>morsus-mihi</category><category>pandemic-legion</category><category>player-politics</category><category>politics</category><category>pvp</category><category>razor-alliance</category><category>sci-fi</category><category>sovereignty</category><category>titan</category><category>titans</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 18 Jun 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[EVE Fanfest PvP tournament to have free-for-all and Tech III matches]]></title><link>http://www.massively.com/2009/06/16/eve-fanfest-pvp-tournament-to-have-free-for-all-and-tech-iii-mat/</link><guid isPermaLink="true">http://www.massively.com/2009/06/16/eve-fanfest-pvp-tournament-to-have-free-for-all-and-tech-iii-mat/</guid><comments>http://www.massively.com/2009/06/16/eve-fanfest-pvp-tournament-to-have-free-for-all-and-tech-iii-mat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://www.massively.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/pvp/" rel="tag">PvP</a></p><a href="http://www.massively.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.massively.com/media/2009/06/proteusimageat580t3yum.jpg" alt="" /></a><br /><a href="http://www.virginworlds.com/podcast.php?show=17&amp;ep=21">The Drone Bay podcast</a> returned recently with an <a href="http://www.eveonline.com"><em>EVE</em> <em>Online</em></a> Fanfest preview. The podcast's hosts <a href="http://www.massively.com/tag/crovan">Crovan</a> and Alsedrech got air time with <em>EVE</em> developers <a href="http://www.massively.com/tag/ccp-tyr">CCP Tyr</a> and <a href="http://www.massively.com/tag/ccp-claw">CCP Claw</a>, as well as StevieSG from <a href="http://www.massively.com/tag/eve-tv">EVE TV</a>. In addition to dropping more info about the sixth annual Fanfest and some of the options players will have for excursions in Iceland beyond the player gathering itself (which will be October 1 - 3), they discuss the Fanfest PvP tournament. <br /><br />The Fanfest PvP tournament is a major draw to the event. The Fanfest tournament differs from the Alliance PvP Tournament (<a href="http://www.massively.com/2009/06/12/eve-alliance-pvp-tournament-vii-details-and-changes-announced">which will be held earlier in the year</a>, in September) in some noticeable ways. Where the Alliance tournament is taken <em>very</em> seriously by most competitors who spend weeks in preparation -- after all, a substantial part of the game's playerbase are watching or listening to the event live -- the Fanfest PvP tournament is meant to allow for more impromptu, spontaneous match-ups. Indeed, some winning teams at the Fanfest tournament were comprised of virtual strangers who joined up at the last minute, and the rules can lead to some... <a href="http://www.massively.com/2008/07/31/eve-fanfest-2008-pvp-tournament-to-be-unconventional/">unusual scenarios</a>. In keeping with this spirit of mixing it up, CCP has decided to hold free-for-all PvP matches at Fanfest 2009.<p><a href="http://www.massively.com/2009/06/16/eve-fanfest-pvp-tournament-to-have-free-for-all-and-tech-iii-mat/" rel="bookmark">Continue reading <em>EVE Fanfest PvP tournament to have free-for-all and Tech III matches</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/16/eve-fanfest-pvp-tournament-to-have-free-for-all-and-tech-iii-mat/">EVE Fanfest PvP tournament to have free-for-all and Tech III matches</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 16 Jun 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.virginworlds.com/podcast.php?show=17&amp;ep=21>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/16/eve-fanfest-pvp-tournament-to-have-free-for-all-and-tech-iii-mat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19068873/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/16/eve-fanfest-pvp-tournament-to-have-free-for-all-and-tech-iii-mat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alsedrech</category><category>ccp-claw</category><category>ccp-tyr</category><category>crovan</category><category>eve-fanfest</category><category>eve-fanfest-2009</category><category>eve-online</category><category>fanfest</category><category>fanfest-pvp-tournament</category><category>free-for-all</category><category>player-gathering</category><category>pvp</category><category>pvp-tournament</category><category>sci-fi</category><category>stevie-sg</category><category>steviesg</category><category>strategic-cruisers</category><category>tech-2</category><category>tech-3</category><category>the-drone-bay</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 16 Jun 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[The music of EVE Online now available on iTunes]]></title><link>http://www.massively.com/2009/06/15/the-music-of-eve-online-now-available-on-itunes/</link><guid isPermaLink="true">http://www.massively.com/2009/06/15/the-music-of-eve-online-now-available-on-itunes/</guid><comments>http://www.massively.com/2009/06/15/the-music-of-eve-online-now-available-on-itunes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.massively.com/category/eve-online"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/os568_eve_580.jpg" alt="" /></a><br /></div>
Many pilots have spent hours in New Eden, mining, exploring, missioning, ratting, PvPing - and enjoying the soundtrack all the while. For fans of electronica, <em><a href="http://www.eveonline.com">EVE Online</a></em>'s music ranges from calm downtempo to trance-like. At other times, it soars to the fore with a more techno or EBM feel, just in time to get your blood moving. So far as sci-fi MMO soundtracks go, <em><a href="http://www.massively.com/category/EVE-Online/">EVE Online</a></em>'s soundtrack is a favorite of several folks here at Massively - which is saying something when one considers how tedious many MMO soundtracks get after hours of playing!<br /><br />For those of you who, like us, really love the music of EVE Online. CCP has some good news. They have patrnered together with RealX to release the soundtrack for New Eden to the iTunes store so everyone can get their hands on it. Individual tracks are the typical iTunes $ .99 each, with the entire 11-song first edition of the soundtrack for a non-discounted $10.89. Still, it warms our ratting hearts to <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewAlbum?id=317993326&amp;s=143441">see this soundtrack out there</a>. We can't wait until the entire soundtrack is available too - maybe at a discount?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/15/the-music-of-eve-online-now-available-on-itunes/">The music of EVE Online now available on iTunes</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 15 Jun 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2009/06/15/the-music-of-eve-online-now-available-on-itunes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19067844/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/15/the-music-of-eve-online-now-available-on-itunes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>electronica</category><category>eve-online</category><category>itunes</category><category>itunes-store</category><category>music</category><category>soundtrack</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 15 Jun 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[EVE Community Spotlight: CrazyKinux]]></title><link>http://www.massively.com/2009/06/15/eve-community-spotlight-crazykinux/</link><guid isPermaLink="true">http://www.massively.com/2009/06/15/eve-community-spotlight-crazykinux/</guid><comments>http://www.massively.com/2009/06/15/eve-community-spotlight-crazykinux/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><a href="http://www.crazykinux.com"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/06/treenaramazoukat225.jpg" /></a>CrazyKinux is one of the standout players in <a href="http://www.eveonline.com"><span style="font-style: italic;">EVE Online</span></a> who has contributed to the game in significant ways. He's known as Treenara Mazouk in New Eden, but most players simply call him 'CrazyKinux'. His site, <a href="http://www.crazykinux.com/">CrazyKinux's Musing</a>, is a popular destination for players curious about <span style="font-style: italic;">EVE Online</span> or looking for info about how to get started, as well as a <a href="http://www.crazykinux.com/2008/04/eve-online-blogroll-lovefest.html">hub of activity</a> for the <span style="font-style: italic;">EVE</span> player community.<br /><br />Beyond the four years and counting he's been a vocal member of the player community, CrazyKinux has provided commentary on <span style="font-style: italic;">EVE</span> through <a href="http://www.virginworlds.com/podcast.php?show=17">The Drone Bay podcast</a> and later on <a href="http://www.virginworlds.com/podcast.php?show=32">MicroWarpCast</a>. The writers at Massively had the good fortune to work with CrazyKinux in the past, with his <a href="http://www.massively.com/category/have-clone-will-travel/">Have Clone, Will Travel column</a>, but he's since gone on to have a bigger impact on the game. CrazyKinux turned his attention to the <span style="font-style: italic;">EVE</span> community itself, where much of the out-of-game interaction between players had been on forums or on player blogs that often existed in their own microcosm. He linked them together into a cohesive community and the momentum has resulted in hundreds of <span style="font-style: italic;">EVE</span> players writing about their experiences in New Eden, and the <a href="http://www.crazykinux.com/2008/06/eve-online-blog-pack.html">most active bloggers</a> participate in regular, intelligent discussions about the game in "<a href="http://www.crazykinux.com/2009/05/eve-blog-banters.html"><span style="font-style: italic;">EVE</span> Blog Banters</a>". <br /><br />CrazyKinux is one busy man, but Massively recently caught up with him to discuss the community of <span style="font-style: italic;">EVE</span> players he's helped bring together and what it is about the game and its playerbase that motivated him to make this happen.<p><a href="http://www.massively.com/2009/06/15/eve-community-spotlight-crazykinux/" rel="bookmark">Continue reading <em>EVE Community Spotlight: CrazyKinux</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/15/eve-community-spotlight-crazykinux/">EVE Community Spotlight: CrazyKinux</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 15 Jun 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2009/06/15/eve-community-spotlight-crazykinux/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19062654/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/15/eve-community-spotlight-crazykinux/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alsedrech</category><category>community</category><category>crazykinux</category><category>crazykinuxs-musing</category><category>crovan</category><category>eve</category><category>eve-blog-pack</category><category>eve-community-spotlight</category><category>eve-online</category><category>featured</category><category>have-clone-will-travel</category><category>massively-interviews</category><category>microwarpcast</category><category>new-eden</category><category>sci-fi</category><category>the-drone-bay</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 15 Jun 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[EVE Community Spotlight: CrazyKinux page two]]></title><link>http://www.massively.com/2009/06/15/eve-community-spotlight-crazykinux-page-two/</link><guid isPermaLink="true">http://www.massively.com/2009/06/15/eve-community-spotlight-crazykinux-page-two/</guid><comments>http://www.massively.com/2009/06/15/eve-community-spotlight-crazykinux-page-two/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><a href="http://www.crazykinux.com"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/06/ckmyrmidonat580withspotlight.jpg" /></a><br /><strong><em>The EVE blogging community you've brought together is made up of players of all types: industrialists, pirates, militia fighters, even drug dealers. Somehow they all seem to get along. Looking at the EVE forums, people tend to clash all the time. Why isn't this the case with the EVE Blog Pack?</em></strong> <br /><br />I remember watching a <a href="http://www.ted.com/talks/seth_godin_on_the_tribes_we_lead.html">TED video of Seth Godin on Tribes</a>, and something he said struck me: people want one thing, they want to be missed. On the <em>EVE</em> forums, one way to do that, one way to get a response is to provoke. On forums that works, and is why we've got trolls. On the <em>EVE</em> Blog Pack that's different. We know a bit more about each other, we're trying to have discussions on what drives our gaming passion: <em>EVE</em>. Getting along is a necessary requirement, otherwise people won't come back to your blog, read and comment. Which is actually one of the requirements of the Pack, to participate in the discussions. Unless you want to be ignored, you'll respect everyone's opinion.<p><a href="http://www.massively.com/2009/06/15/eve-community-spotlight-crazykinux-page-two/" rel="bookmark">Continue reading <em>EVE Community Spotlight: CrazyKinux page two</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.massively.com"><img src="http://www.massively.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.massively.com/2009/06/15/eve-community-spotlight-crazykinux-page-two/">EVE Community Spotlight: CrazyKinux page two</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Mon, 15 Jun 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.massively.com/2009/06/15/eve-community-spotlight-crazykinux-page-two/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19066902/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/06/15/eve-community-spotlight-crazykinux-page-two/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community</category><category>crazykinux</category><category>crazykinuxs-musing</category><category>eve</category><category>eve-blog-banter</category><category>eve-blog-pack</category><category>eve-online</category><category>phoenix-propulsion-labs</category><category>sci-fi</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 15 Jun 2009 12:00:00 EST</pubDate></item></channel></rss>