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Choose my Adventure: The Marketplace

Filed under: Fantasy, Dungeons and Dragons Online, Culture, Free-to-play, Hands-on, Roleplaying, Choose my Adventure


Join me as I brave my way through lands unknown in an adventure dictated entirely by you, the Massively readers! Vote for everything from game played to character creation to ultimate goal and watch it unfold in a series of journals and galleries here on the site. Then, as the ultimate goal is reached, we'll do it all over again in a new game!

This week, we've made our way through the rest of the Waterworks quests in Dungeons and Dragons Online and into the Marketplace and the Cerulean Hills. Despite our limited time together, the Critical Mass bunch are really making headway through these quests.

We've finally brought back the polls for this week, as you'll have a chance to not only vote on where we go from here, but also enjoy a revisit to the use of Turbine Points earned so far. Follow along after the jump for Fahryn's in-character journal, my impressions and the return of the polls!

EVE Evolved: Postcards from EVE: Reader Submissions

Filed under: Sci-fi, Galleries, Screenshots, EVE Online, Culture, Wallpapers, Hands-on, EVE Evolved

As a tribute to EON Magazine's "Postcards from the Edge" feature, last week I started this two-part series of postcards from all around EVE Online. In last week's first part I presented a gallery full of postcards from my own travels in EVE. I then asked readers to email in any of their own screenshots that they wanted to appear as postcards. This week, I finish the series with a mixture of reader submissions and my own remaining postcards. As with last week, they're all high-resolution shots suitable to be used as widescreen backgrounds. Feel free to save them out from your browser to get them at full resolution.

Thanks go to Massively readers "Mike", "Mark Pittam" and my corpmate "Retalus" for their submissions. Included are some shots of the new planets coming with the Dominion expansion in December and a lot of pictures from Sleeper space. Hope you enjoy!

LotRO: Siege of Mirkwood developer tour

Filed under: Betas, Fantasy, Galleries, Screenshots, Lord of the Rings Online, Expansions, Game mechanics, Interviews, MMO industry, Hands-on, Massively Hands-on

If you've been faithfully following along with the Lord of the Rings Online: Siege of Mirkwood beta, you may be excited by what you've heard -- or even seen yourself -- so far. The new expansion, which is set to launch on December 1st of this year (December 3rd for EU), centers around the forest of Mirkwood, just to the east of Lothlorien. It introduces us to a large new map of Mirkwood, the skirmish system, five new instances and much more.

On top of this officially-released news of these features, we were able to get together with Turbine's Aaron "Rowan" Campbell for a sample tour of the new content. Follow along after the jump for what we saw.

EVE Evolved: Postcards from EVE: Wish you were here!

Filed under: Sci-fi, Galleries, Screenshots, EVE Online, Culture, Lore, Wallpapers, Hands-on, EVE Evolved


Whether you love EVE Online or hate it, there's one thing people tend to agree on - it makes for some great screenshots. EVE has a history of players producing some amazing videos, screenshots, artwork and fiction. YouTube is filled with intense PvP action videos and over four hundred players write the stories of their travels on personal blogs. People have even created some incredible papercraft ship models. Because we all love eye candy, screenshots from EVE even make a regular appearance in Krystalle's daily MMO screenshot column "One Shots".

EVE's Official magazine EON runs a regular feature called "Postcards from the Edge" where players write in with a screenshot and a short story about it. As a tribute to EON, who I wrote for before coming to Massively, this week and next I present galleries full of postcards from my own travels in EVE. They're all high-resolution shots suitable to be used as widescreen backgrounds, feel free to save them out from your browser to get them at full resolution.

Do you have a particularly awesome screenshot you'd like to see as a postcard? Email it to me at brendan.drain AT weblogsinc DOT com along with a few words describing its contents and I'll make it into a nice postcard for next week's second part of this gallery piece.

Massively's Fallen Earth trial key giveaway and in-game events

Filed under: Sci-fi, Fallen Earth, Events, in-game, News items, Hands-on, Massively Event Coverage, Giveaways


As we mentioned last week, we have quite a treat for you today as part of the Fallen Earth Halloween event. We're happy to present 2,000 trial keys for anyone interested in trying out this indie post-apocalyptic game before forking over the cash. This special trial key is good for 15 days, which will bring you through their entire Days of the Dead Halloween event, as well as our own upcoming in-game events.

To get your trial key, simply visit our giveaway page and follow the posted directions. For more information on our in-game events - including a great developer interview - keep reading below.

Why You Should Be Playing Aion: Chain combat

Filed under: Fantasy, Aion, Game mechanics, New titles, Hands-on, Why You Should Be Playing

"Why you should be playing ..." is a freeform column from Massively.com intended to inform you about our favorite parts of our favorite games. We want you to know why we're playing them, so you can know what to play.

I didn't give Aion the world's most glowing set of remarks last time I visited it, so I thought I should at least stop by and spend some time on a part of the game that I do actually like -- chain attacks.

Chain attacks do many things to help Aion's combat move smoothly and efficiently. They clean up the UI, they offer flexible choices, they keep the combat looking fluid, and they're a lot of fun to pull off.

Fallen Earth announces Halloween event and trial key giveaway

Filed under: Sci-fi, Fallen Earth, Events, in-game, Lore, Hands-on, Roleplaying


Let's see a show of hands for those of you who love zombies. They might come in all shapes and sizes, but we all have our favorites. Are you more a fan of the slow-moving George Romero zombies, or the leaping-over-cars infected zombies? Perhaps you're more of a vampire-zombie aficionado. Regardless of your preference, it's still fun to smash a few in the head, am I right?

There are already several types of Infected in Fallen Earth, but starting next week, there's about to be a whole lot more. The folks at Fallen Earth have announced their Halloween event -- aptly named Days of the Dead -- where you will have a chance to kill throngs of Infected as they pour from the Lifenet pods into the wasteland. Of course you'll need some back-up for this, so we'll also have 2,000 15-day trial keys to give away to your zombie-hunter buddies. In addition to this, we'll have our own in-game events in association with Post Apoc Radio to be held during Days of the Dead. The giveaway and our in-game events won't start until next week, but we're getting you prepared for the onslaught now. Follow along after the jump for complete information on the Days of the Dead event.

Choose my Adventure: Meet Fahryn Brygo

Filed under: Fantasy, Dungeons and Dragons Online, Free-to-play, Massively meta, Hands-on, Choose my Adventure


It's always so exciting to get started in a new game with this series, and this week we officially kick off our time with Dungeons and Dragons Online. You voted earlier this week for the elements of my character creation, and I am happy to say that my new character is alive and well, and eager to begin his journey.

I've already discovered that this Choose my Adventure will need to be done a bit differently than the previous two, as I am almost completely unfamiliar with this game. What I have played was back during Module 7, and much of the game has changed since then. The voting will be less reliant on polls, and more on comment discussion. So follow along after the jump for a brief introduction to our newest adventurer, and where he will go from here.

Choose my Adventure: Dungeons and Dragons Online

Filed under: Fantasy, Dungeons and Dragons Online, Culture, Game mechanics, Free-to-play, Massively meta, Hands-on, Choose my Adventure


Join me as I brave my way through lands unknown in an adventure dictated entirely by you, the Massively readers! Vote for everything from game played to character creation to ultimate goal and watch it unfold in a series of journals and galleries here on the site. Then, as the ultimate goal is reached, we'll do it all over again in a new game!

Last week we ended our Lord of the Rings Online edition of Choose my Adventure with the retirement of Gibbi the Hobbit in his very own hobbit hole. This week, the votes have been counted and it appears that Dungeons and Dragons Online will be the next game in which I'll spend the next two months. I'm excited to make my way through DDO, especially since it's the first game in this series that I haven't played beyond level 10, and it will also be fun to try it out since it has re-released as a free-to-play.

So follow along after the jump for a set of polls that will determine character creation and play style throughout my adventures in DDO: Unlimited.

EVE Evolved: Running your own corporation

Filed under: Sci-fi, EVE Online, Culture, Game mechanics, Guides, PvP, Making money, Raiding, Endgame, Quests, Grouping, PvE, Hands-on, EVE Evolved


The term "corporation" in EVE Online is something of a misnomer. While a corp can be run as a full-on business entity, most are just like guilds or clans in other MMOs. It's a group of pilots that join together under one banner for mutual benefit, organised operations or even just to have some nice people to chat to while you mine. For those that can't find a good player-run corporation that's compatible with their aims and goals, there are a few options. One option is to stay in one of the many NPC-run corps but perhaps the most interesting choice is to start your own corp. With the upcoming 11% tax being applied to NPC corps, some of the people currently in those corps may even want to start their own one-man corps to evade the tax.

Running your own corporation provides you with additional tools like corporate hangers and the ability to set up starbases or declare war on other corps. It also opens the opportunity to recruit like-minded individuals and friends into your group so you can work together on anything from mining and mission-running to full-on PvP and piracy. EVE is one of those games that really starts to take off once you start working together with people. Starting your own corp can, however, be a daunting task that carries with it responsibilities and risks.

For all those that have ever wanted to run their own corporation, in this article I explain how to the process of starting a corp, recruiting and keeping the corp secure against threats. I also go into detail on some of the corp operations you can hope to enjoy with friends.

Anti-Aliased: What is Love?

Filed under: Betas, Puzzle, Guides, New titles, Tips and tricks, Opinion, Hands-on, Love, Anti-Aliased


So what is love? That's certainly the metaphysical question of the ages, isn't it? Is it simply an attraction to another gender, or is it a deep bond between two people that goes beyond mere friendship, and more into the realm of headbanging, suit and sunglasses wearing pride? Do I have the authority to take on questions such as this in my editorial column?

Heck no! That's why we're going to spend this week talking about Eskil Steenberg's indie-MMO, Love! We've been covering Love extensively this week, announcing that the alpha was available and showing off some really beautiful in-game footage. But, even with all of that, we never got into the meat of the game. What is Love about? What do you do in it? Why is it so special to us on the Massively staff?

Those questions and more will be answered in this week's edition. So come on in, the Love is great!

Choose my Adventure: There and Back Again

Filed under: Fantasy, Lord of the Rings Online, Culture, Lore, Massively meta, Hands-on, Roleplaying, Choose my Adventure


Join me as I brave my way through lands unknown in an adventure dictated entirely by you, the Massively readers! Vote for everything from game played to character creation to ultimate goal and watch it unfold in a series of journals and galleries here on the site. Then, as the ultimate goal is reached, we'll do it all over again in a new game!

At this end of our second trip through the Choose my Adventure series, it's time to say goodbye to Lord of the Rings Online, reflect on what we've accomplished and of course, vote for the next game.

With last week's vote, I had you comment on what my final step should be, instead of leaving it up to a poll of choices by me. After reading a comment by Gamer52, I decided that was a wonderfully fitting end, and proceeded to plan Gibbi's retirement. On our last day together, the Massive Hobbits did plow through Dol Dinen (mostly), but for consistency's sake, I decided that going back to Dol Dinen from Rivendell wouldn't make much sense. Read along after the jump for Gibbi's closing story, a gallery of my favorite screenshots from this adventure, my final thoughts and the poll for our next game

A first look at the Love alpha

Filed under: Video, MMO industry, New titles, Hands-on, Love


Ever since I first heard about Love at GDC, I've been hoping to get a chance to check it out. The graphical style floats somewhere between impressionist and Abstract, with only the suggestions of people and things. Gone are the "customize your character heavily" moments of an MMO. You simply log in and your character is immediately created - an amorphous entity ready to take part in all that Love has to offer. If you like to explore, Love has that. If you want to help build a mighty settlement, you can do that too. Alternately, if you want to run around blowing NPCs (and their settlements) off the map, that's also an option.

While it is a paid alpha - something some may balk at, and others find quite reasonable considering Steenberg is developing Love solo - the game offers an interesting twist on MMOs as we know them. It's a little bit adventure game, a little bit cooperative civilization building, and a little bit FPS. How you get through the game - through fending for yourself or working with others - is entirely up to you. At 3 EUR per 30 days of paid time (approximately $4.50 US) it's worth checking out if you're curious. If, however, you're just interested in looking in on Love from afar, we have two videos full of our very own beautiful alpha Love exploration footage behind the break.

Choose my Adventure: Reaching Rivendell

Filed under: Fantasy, Screenshots, Lord of the Rings Online, Culture, Lore, Hands-on, Roleplaying, Choose my Adventure


Join me as I brave my way through lands unknown in an adventure dictated entirely by you, the Massively readers! Vote for everything from game played to character creation to ultimate goal and watch it unfold in a series of journals and galleries here on the site. Then, as the ultimate goal is reached, we'll do it all over again in a new game!

As the Massive Hobbits recovered from last week's beating by Grimbark, we spent this week showing Book 3 who's boss. Now well into the eastern North Downs, the Trollshaws and finally Rivendell, we're suited up and ready to finish out the LotRO edition of Choose my Adventure in style next week.

So what will we do for our final adventure in Middle-earth? Vote on this week's poll, follow along on Gibbi the Hobbit's in-character portrayal and read my impressions of how the game has been going so far -- all after the jump.

EVE Evolved: Corporate Infiltration for fun and profit

Filed under: Sci-fi, EVE Online, Culture, Events, in-game, Game mechanics, Guides, Lore, Professions, PvP, Making money, Endgame, Tips and tricks, Hands-on, Politics, EVE Evolved


Of all the EVE Online stories I've heard over the years, none have impressed and inspired me as much as those detailing a well-planned corporate heist. These aren't your run-of-the-mill contract scammers or corp hanger thieves. A professional corporate spy can earn the deepest levels of trust, destroy a corporation from the inside out, rob its members of their most prized possessions and then disappear without a trace. They're the people that pull the strings of war in the background, pitting alliances against each other to meet their own ends. The Guiding Hand Social Club's famous 2005 heist remains to this day possibly the single most impressive story in EVE history and serves as a benchmark of value and style for a heist that has seldom since been matched.

When I'm not busy writing about EVE or running sleeper anomalies with my buddies, I find myself delving more and more into the dark side of EVE. From wormhole piracy and courier contract theft to full-blown corporate infiltration, this year has bestowed on me a great deal of experience in the dirty underworld of EVE. In this article, I explain how to infiltrate a corp successfully and capitalise on the opportunities it throws at you.

Massively Features


Weekly Columns


Events Calendar

NameDate
Earth Eternal Open Beta Q3 2009
Alganon Launch Dec 1 2009
EVE Online: Dominion Launch Dec 1 2009
LotRO: Siege of Mirkwood Launch Dec 1 2009

Massively Podcast

New episodes every Wednesday. Now playing:
Episode 75, for Wednesday, November 4th, 2009.



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