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Filed under: Hello Kitty Online

Hello Kitty officially middle-aged, celebrates in Hello Kitty Online

Filed under: Betas, Events, real-world, Events, in-game, Free-to-play, Hello Kitty Online, Kids


She may have thrown out her back last week raking up hearts and stars in her back yard, but that's not going to stop Hello Kitty from celebrating her 35th birthday in Hello Kitty Online. Masters of all things cute and cuddly Sanrio Digital announced details of the virtual birthday party commemorating Hello Kitty's middle age milestone. Although Hello Kitty was born on the first of November, the festivities are already underway in Hello Kitty Online and will continue through the cultural icon's actual birthday.

HKO players can earn tokens by completing birthday quests and playing mini-games. Those tokens can be exchanged for limited edition birthday items in-game. Any players who unlock at least four of the limited edition items gain access to a November 1st birthday bash held in (HKO virtual) London. Those festivities aren't just for the players who rack up the most virtual swag, as birthday celebrations will also be held in game locales like Florapolis and Paris.

A look into the world of Hello Kitty Online

Filed under: At a glance, Game mechanics, New titles, Free-to-play, Hands-on, Casual, Hello Kitty Online


The citizens of Sanriotown are missing, and it's up to you to save the day! Ok, that's the most cheeriness you're getting out of this article from us. We're not sugar-coating the rest of this, because the game has enough sugar in and of itself. We don't need to sprinkle any more atop the candy coated world of Hello Kitty Online.

Our good friend Tipa over at West Karana has taken the brave plunge into HKO, and she's resurfaced with a long post of first impressions from the game. While she goes in-depth with the combat, crafting, harvesting, and minigame aspects of HKO, she doesn't have much praise to heap on the game. Most of her complaints with the white cat stem from a severe lack of documentation that gives the player direction. For the most part, players of HKO are dropped into the world with no clear objective of what to do when they get there -- not that good for a game that's directed at children.

While Tipa's first impressions are lengthy, be sure to check out our first impressions of Hello Kitty Online, coming soon to the blog near you!

Hello Kitty Online heading into closed beta

Filed under: Betas, New titles, News items, Free-to-play, Hello Kitty Online, Kids


Are you ready to grab your pink scepter and do battle with marshmallowy beasts in the Flower Kingdom? If you're one of the people who have been waiting for Hello Kitty Online to hit the western market, then you'll be glad of this news. We heard a few days ago that Aeria Games is finally taking Hello Kitty Online into closed beta, ending the months of wondering after their initial announcement and then nothing.

For those of you who haven't had the chance to try out HKO in other localizations, this incredibly pink MMO offers mini-games, an open-ended world with guilds, player housing, player gardens and even typical MMO quests. Essentially, imagine if Sanrio were given free reign to decorate the world; there's kawaii vivid colors everywhere and very cheery adventures to be had. So, if you're a casual Sanrio fan who wants to have some cave-the-back-of-your-head-in sweet F2P MMO fun, head over to the (admittedly very basic) Hello Kitty Online Aeria site and get signed up for the closed beta!

Hello Kitty Online's world domination plan has begun

Filed under: MMO industry, New titles, Casual, Hello Kitty Online, Kids


While Massively focuses on a lot of the bigger games on the market, the World of Warcrafts and Warhammer Onlines out there that define fantasy MMOs for many gamers, we still like to keep our eyes on the lesser-discussed MMO titles. Which leads me to my point -- we're on to you Hello Kitty. We've said this before and we'll probably say it again, Hello Kitty has her cute little eyes set on nothing less than absolute global domination through Hello Kitty Online.

It began with her decking out Beijing with even more stars than the real Beijing, a feat most thought impossible, much less swathing the city in pink and purple hues. We've since learned that she wants Brazil, as well as Singapore and Malaysia, in her little paws. Apparently the next phase of her plan involves new avatar customization options with cute little... outfit... thingies... in the item mall. It's diabolical! Just check out the screengrabs below, if you dare.

Hello Kitty Online paints Beijing in pink and white as game's newest city

Filed under: News items, Hello Kitty Online, Kids


The team at SanrioDigital and Typhoon Games has lovingly re-created the city of Beijing as you've never seen it before -- through the pink-lensed glasses of Hello Kitty, heavy on the star motif. Well, more stars than the real Beijing, in any case. They've even put some of Beijing's landmarks into Hello Kitty Online and have posted screenshots of the HKO version of the city, with a brief introduction.

They write on the Sanriotown blog: "To start things off, we'd like to showcase the new, never-before-seen city that's been added to the game: Beijing! In it you'll see some narrow streets, red lanterns, unique buildings, and walls surrounding the heart of the city." Some of the places they've included are the Bubble Dome and the Forbidden Museum. Sanriotown also adds that Hello Kitty Online will have '14 new adventure maps, 8 of which make up Beijing's surroundings.' You can check out the screenshots in the Sanriotown blog announcement.

Ex-Turbine exec to joins forces with Hello Kitty Online

Filed under: MMO industry, New titles, News items, Hello Kitty Online


Sanrio Digital has recently announced a new vice president of Publishing and Business Development for their Hello Kitty Online MMO project. Robert Ferrari is joining the HKO team from Turbine, where he previously worked towards the success of such games as Lord of the Rings Online, Dungeons and Dragons Online and Asheron's Call.

"I am pleased to welcome Robert to Sanrio Digital," said Yat Siu, chief executive officer of Sanrio Digital. "We are excited to secure such a well-respected and experienced industry professional on our team. Robert's established background and reputation in MMOs and social gaming make him the ideal driver for our publishing and business development efforts across the Americas, Europe and other markets. I am certain he will contribute greatly to our global strategy and success."

Valentine's Day event in Hello Kitty Online open to everyone

Filed under: Betas, Events, in-game, MMO industry, Quests, News items, Casual, Hello Kitty Online, Kids


The day will eventually come when the world burns itself out and society as we know it collapses. In the final days, tin foil hat theorists will suggest many reasons for humanity's demise, ranging from Skynet to MMO addiction and everything in between. Regardless of how or why it happens, once we're gone, the cockroaches will evolve into a global hivemind and inherit the earth as nature always intended. All they will know of their simian Mountain Dew-guzzling predecessors of the ancient world is one thing: they apparently worshipped a cute little animal with an off-kilter pink bow, the cat-goddess Hello Kitty. The day they encounter her is the day they will know their new master, and labor to rebuild the world in her image.

It's true -- well, not the apocalypse bit -- Hello Kitty will remain an enduring aspect of our times, if the past 35 years of her reign as a cultural symbol is any indicator. The world's ultimate iconic character from Sanrio has adorned 'all our stuff' since 1974. Perhaps more than ever, kids (and quite a few adults) are absolutely in love with Hello Kitty. The estimated USD 1 billion per year she's worth confirms she's hardwired into our pop culture consciousness, a fact which isn't lost on the game industry. We've already seen a legacy of Hello Kitty games spanning multiple iterations of consoles and handhelds, as well as PC releases. Hello Kitty's involvement with gaming is about to enter a whole new era though, with her introduction to the world of massively multiplayer online games through Hello Kitty Online.

Hello Kitty Online Founder's Beta opening Oct 8th

Filed under: Betas, Events, in-game, New titles, Casual, Hello Kitty Online, Kids

"Hahaha I pwnedz0rz j00!"
"You cheated. Your class is overpowered. If I had my [insert popular class here], you wouldn't have a chance"
"STFU newb, go play Hello Kitty Online"


It may have become the butt of as many jokes as Chuck Norris, but Hello Kitty Online might actually prove to be a major contender in the MMO space. Sure it probably won't compete on the same level with something like Warhammer Online, but in the ever-increasing niche MMO market, it has the possibility to become a hit online game.

On October 8th at 22:00 EST, the HKO Founder's Beta will begin, opening the game to many more players than the previous beta that's been going on for months. To find out more information on becoming a Founder (which operates much like a special pre-order program for when the game launches), you can check out the Founders FAQ or the game's FAQ itself. They even get bonus points for offering a Torrent version of their beta download!

Hello Kitty Online Founder's Beta announced

Filed under: Betas, Events, in-game, New titles, News items, Casual, Hello Kitty Online, Kids


Collector's Editions, in-game exclusives, and headstarts aren't limited to hotly-anticipated MMOs in the fantasy genre. More casual MMOs are now offering additional incentives and benefits to gamers who are devoted to their given IP. A case-in-point is Hello Kitty Online and their newly-announced Founder's offer. The Hello Kitty Online Founder's Beta will allow those selected to play the game ahead of launch while participating in special in-game events. Here's how to become a Founder in two easy steps:

1. Sign up for a SanrioTown.com account.
2. Using your SanrioTown account, send a BLANK email to hkofounder@hellokitty.com.

That's it. Founders should have some new things to look forward to from Hello Kitty Online, according to the official site: "an improved interface, new monsters, new maps, new items, and the opening of London and Paris. The Founders' Beta will also introduce gameplay changes such as an improved skill system, pet systems and team-play oriented enhancements." If you're curious about this title, either for yourself or for one of the little people in your life, don't wait too long to become a Founder -- this stage of beta testing begins on October 8th. If you're thinking about giving it a shot, be sure to check out the full details in the Hello Kitty Online News and Update page.

[Via MMORPG]

Hello Kitty Online: gazing into horror

Filed under: Video, New titles, Previews, Casual, Hello Kitty Online, Kids


We write about Chaos Chosen freaks wreaking havoc on the RvR battlefield. We've been known to write about interstellar mercenaries and anarchists publicly executing enemies of freedom. Things like these make the job fun.

But this... is seriously over the top. Three videos, all lined up below the cut. You may be able to handle one. Some of you may be able to take two. But three -- we don't think you can do it. In fact we know you can't. These clips are NSFW. Be advised.

HKO's social features are more than meets the eye

Filed under: Business models, Interviews, New titles, Casual, Hello Kitty Online, Kids


There's a certain temptation to believe that so-called casual games are inherently less complex than their more hardcore cousins. Whether it's born of experience, arrogance, or just plain ignorance, most people probably assume that a game like Hello Kitty Online is going to leave them wanting for features. Having just read an interview with Ali Aslanbaigi, Game Master Manager for HKO, this blogger can say that this certainly doesn't seem like the case.

Aslanbaigi explains how they plan to integrate email, blogging, and user video from the Sanriotown portal into the game experience itself, making Hello Kitty Online a social media hub as much as it is casual MMO. Say what you will about the relative complexity of an Age of Conan -- Hello Kitty Online isn't just trying to compete with the big MMOs on the block, it's looking to take its place alongside Facebook, MySpace, and other social media giants. It's ambitious, to say the least.

Hello Kitty Online enters closed beta on the 23rd of April

Filed under: Betas, Fantasy, Launches, New titles, News items, Virtual worlds, Hello Kitty Online, Kids

Thy doom draws nearer, O Learned Readers, for with each passing day, Hello Kitty Online becomes more and more a reality! The latest information is that those of you fortunate enough to have gotten access to the closed beta will finally find out what it will be like to inhabit the world of Sanrio. The test runs from the 23rd of April to the 7th of May, and interestingly enough, testers will have a DVD of content sent to them, which will include at least a folder of video tutorials, though nothing else has been confirmed at this time.

This MMO has excited a ton of interest in age ranges well beyond the pre-pubescent that one might expect -- expect a First Impressions before too long!

Hello Kitty Online to feature character creation and ... farms

Filed under: Fantasy, Trailers, Video, Game mechanics, New titles, Hello Kitty Online


I have to apologize in advance to any stalwart fans of the Hello Kitty franchise who are anxiously anticipating Hello Kitty Online with baited breath. Perhaps it is a sad commentary on the inherent cynicism and snarkiness of your modern blogger, but I have serious doubts about whether or not you will ever see a post about HKO here on Massively without some at least a touch of sarcasm or irony. Fault us for our taste if you will, but never doubt or honesty!

Having said that, this official trailer for Hello Kitty Online demonstrates such innovative new features as character creation, personalized avatars (which is different than character creation, in some way that eludes me), virtual community, farms, in-game items, houses, and mini-games including fan favorites like Rock-Paper-Scissor! In this respect, the game appears less interested in re-inventing the wheel, than in ensuring it is super cute and perhaps slightly creepy. As the game moves into beta in the near future, look for more impressions and news to surface.

[Via ZergWatch]

The future of Disney Online: An interview with SVP Steve Parkis

Filed under: Fantasy, MapleStory, Interviews, MMO industry, New titles, Pirates of the Caribbean Online, Club Penguin, News items, Toontown Online, Habbo Hotel, Free-to-play, Casual, Virtual worlds, Free Realms, Hello Kitty Online, FusionFall


Last week, Disney Online merged multiple online divisions into a single entity now called Disney Online Studios. I had a chance to talk to the Senior Vice President in charge of it all, Steve Parkis, about the vision for one of the world's most recognizable brands as it tackles the fast-rising casual online gameplay market.

Before now, Disney's online efforts spanned over many different areas: developing Flash based casual games; acquiring the online community, Club Penguin; and building the successful family-oriented MMORPGs ToonTown Online and Pirates of the Caribbean Online. Steve's mission is to bring all of those together to make Disney.com a dedicated casual games destination.

He believes that casual players are more than just Women 35+ and that there is a large, untapped market of players that Disney's brand can draw in. But how does he plan to do that?

Hello Kitty Online: I have no mouth, and I must scream [Updated]

Filed under: Betas, Fantasy, Culture, New titles, News items, Hello Kitty Online

Some of you have anticipated it. Some of you have dreaded it. Some of us have been threatened with it, when we've been naughty bloggers ('Follow the style guidelines or we'll make you play it!'). Whatever your reaction to the news, it's finally happening: Hello Kitty Online is currently in closed beta, and will launch sometime in the latter half of 2008.

So, what can we expect from HKO? Appearances from other Sanrio characters: check. Cute explorable zones like the Flower Kingdom: check. Combat system: che -- wait, what? Combat system, guilds, extensive crafting system ... this is an actual MMORPG, not just another cutesy virtual world like Club Penguin or Webkinz!

Color me curious; I've already signed up for the beta. More news as it comes. Keep an eye on Massively for all your superdeformed, facial orifice-less, kawaii character needs.

[Updated: Closed beta actually begins on April 23rd.]

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