Creating the sound and music of Jumpgate Evolution
Filed under: Sci-fi, Jumpgate Evolution, New titles

We've been wondering what's happening over at NetDevil with Jumpgate Evolution of late. It's been a bit quiet on the news front, but we've come across a recent dev blog from Jumpgate Evolution Producer Hermann Peterscheck that explains the importance of audio in this sci-fi MMO.
Peterscheck explains NetDevil's approach to audio in a space game and the various steps taken to ensure the game sounds as good as it looks. He writes, "Try imagining Star Wars without John Williams' sound track or James Earl Jones' booming Darth Vader voice. Poor audio on top of great video can really deteriorate production value. The trouble with audio is that it generally comes late in the development cycle and all too often as an afterthought."































