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Filed under: Launches

Atlantica Online speeds up download with new Lite client

Filed under: Fantasy, Launches, News items, Free-to-play, Atlantica Online


Atlantica Online just celebrated its first year in the US, but the free-to-play game apparently had another trick up its sleeve -- namely, allowing players interested in the game a chance to get in and start playing even faster. After all, it can be obnoxious to download a client and wait for it to patch through updates when you just want to dive in and get to playing. Ndoors Interactive has just launched the game's lite client, a way for a smaller initial download to let you start playing the game as fast as possible.

The new client's trick is to only frontload the first twenty levels of play while downloading the rest via background processes. This allows new players to log in and start playing their character faster, but it can cause issues for existing players who might be at a higher level (and the press release specifically suggests avoiding the lite client if that's the case). For everyone who hasn't started the game, it's an interesting way to make the startup more accessible and significantly faster. Consider taking a look over the weekend, and possibly getting in on some of the one year celebration goodies Atlantica Online has to offer.

Linden Lab launches Second Life Enterprise beta, Second Life Work Marketplace to come

Filed under: Betas, Business models, Launches, News items, Second Life, Virtual worlds

Linden Lab, the company behind the Second Life platform is launching the open beta of Project Nebraska today. Project Nebraska was the working title for what is now called Second Life Enterprise, a standalone Second Life solution for enterprise use.

This "Second Life in a box" solution, is actually in two boxes. It consists of a combined software and hardware bundle, including two 1RU rack-mount servers, prepackaged as an appliance and configured to provide virtual environment and voice services, ready to use with standard Second Life viewer software.

But that's not all.

Alganon decides to wait a month

Filed under: Betas, Fantasy, Launches, New titles, News items, Alganon

Are you excited about Alganon? Excited enough, perhaps, that you might have chosen to take a couple days off from work in anticipation of its scheduled launch on October 31st? If so, we've got some kind of bad news for you. It's not coming out then after all. As a matter of fact, it isn't going to release until December 1st, according to community manager Tork at the official site.

What's the reason for the delay? The official post is shy of concrete reasons, but it mentions that the decision was reached in order to test on a larger scale as well as refine the game further. It also mentions that they're looking forward to running more contests and improving their visibility -- both excellent aims. Community response has been surprisingly positive and moderate, which might be a good sign in advance. If you are one of the people who pre-ordered, however, the announcement isn't just bad news -- everyone who pre-ordered the game by October 31st will get a free month in compensation. Actually playing Alganon will have to wait for a little while, but an extra month certainly helps take the edge off.

Spread the word on Heroes of Bestia to play

Filed under: Betas, Fantasy, Events, real-world, Forums, Launches, New titles, Free-to-play

IGG Inc., source of several free-to-play games, is gearing up for the alpha test of its upcoming browser-based RTS/RPG game Heroes of Bestia, and it's giving fans a chance to take part in the alpha. Certainly sounds exciting... but that reaction might cool a bit when it becomes clear that in order to get in on said alpha test, they want you to spam forums. The alpha test officially begins on October 26th, and in order to receive a pass into the game, "all you have to do is simply post a thread in another forum (except the IGG forums)." Make three posts, and you get your access.

To be fair, the offer specifically states that any posts violating the rules of the forum in question will be grounds for immediate disqualification, but this is still something of a dodgy advertising tactic. It's not exactly without precedent, however, and judging the entire game on those merits would be rather unfair, wouldn't it? Take a look at the official forums, and if it looks interesting, you still have some time to be eligible for your slot in the upcoming alpha test.

Cryptic confirms Star Trek Online first quarter 2010 release

Filed under: Sci-fi, Launches, New titles, News items, Star Trek Online

Cryptic Studios unveiled Star Trek Online over a year ago, and since then we've had lots of questions. One of the foremost is the same with any highly anticipated game: When? The answer we've been waiting for is finally here: Craig Zinkievich, Star Trek Online's executive producer, confirmed the news to Videogamer.com. "Without giving you the date, which I'm not allowed to give out or else the marketing people will come and smack me in the back of the head, I can tell you that the game will be out the first quarter of 2010."

Possibly risking that smack on the back of the head anyway, Zinkievich went on to give a little more information, mentioning the closed beta. "The closed beta is really just right around the corner. I think that there's a press release that's going to go out in just a couple of days."

We're just as excited as you are, so we'll be keeping a very close eye out for that announcement.

Codemasters gives planned launch date for Siege of Mirkwood

Filed under: Fantasy, Lord of the Rings Online, Launches, News items

European Lord of the Rings Online fans are anxious to get their hands on Siege of Mirkwood, especially after Codemasters told them about the great pre-order deals being offered. Players who purchase the expansion will receive the Harbinger's Cloak, and players purchasing the expansion and the Adventurer's Pack add-on will receive the cloak and an extra mount. So they've heard the story of Mirkwood, seen the screenshots, watched the trailer, been offered some extra items with their purchase and are just left with the big question: when?

Sam "Satine" Russell, the Director of Community Relations for Codemasters, answered that question recently when she commented that Siege of Mirkwood "is currently tracking 3rd December for launch", two days after the scheduled December 1st release date for Mirkwood in North America.

It's important to note the phrasing "currently tracking", meaning that this isn't an engraved-in-stone date. However, that date isn't too far off, so we feel pretty good about Satine's statement. We also feel pretty anxious to get our hands on Siege of Mirkwood, so it's great to have some dates to look forward to!

Soul of the Ultimate Nation starts beta, blink and you'll miss it

Filed under: Betas, Events, in-game, Launches, New titles, Free-to-play, Soul of the Ultimate Nation

Have you ever felt like a game or expansion is languishing forever in beta? Soul of the Ultimate Nation, the upcoming free-to-play MMORPG from developer WEBZEN, has an interesting approach to this particular problem -- they're running a short beta. A very short beta. A beta so short that it's easy to miss it until it's almost over. A three-day beta, specifically.

That might sound like a recipe for disaster, but it might not be. According to the official press release, the game has already been running for quite some time in Asia, and the beta is primarily for the global version of the game which is going live at the end of the month. In order to appeal to more players, the developers are giving away free items to players who take part in the beta test, including those which are normally part of the game's microtransaction system. If you're interested in checking out Soul of the Ultimate Nation and want to get your hands on these items, of course, you'd better hurry -- the beta is ending October 16th, with the global version officially launching at the end of October.

Lord of the Rings Online releases Siege of Mirkwood trailer

Filed under: Fantasy, Trailers, Video, Lord of the Rings Online, Expansions, Launches, News items

With the launch of the Lord of the Rings Online expansion Siege of Mirkwood just over six weeks away, we're seeing more and more news to pique our interest. European players were given some great pre-order deals just yesterday, we learned of an exciting new instance, screenshots have been released, and now we've got a trailer! Turbine released the first video trailer today, offering up a little over two minutes of beautiful footage and a compelling enough backstory to get even those unfamiliar with the game interested.

Take a look at the trailer after the jump. Galadriel laments the loss of Greenwood, telling a story of the great forest and it's ruin at the hands of Sauron. "Greenwood is no more. Now we face a land dread and suffering: the black forest of Mirkwood." Her tale segues into a montage of battle clips showing an assortment of creatures that have presumably invaded Mirkwood, and ends with an invitation to "Answer the call of war!"

Yes thank you, we think we will. In fact, we can't wait.

Dragonica Online goes live in style

Filed under: Fantasy, Events, in-game, Expansions, Launches, News items, Free-to-play, Dragonica Online

Dragonica Online, the free-to-play MMO from THQ*ICE is finished with open beta and ready to party. They celebrate their grand opening today with contests, extra loot and XP, special items for sale, and...an expansion? Yep, that's right. The Tales of the Damned expansion releases at the same time, so it's safe to say that a lack of new content is not going to be a problem.

The Dragonica Online team clearly had a great time planning the grand opening, and their sense of fun is communicated throughout the game. The open market has temporarily become the Dragonica Online Black Market, offering up extra special items for a limited time. Logging in daily gets you a chance at a Dragonica Online game card, and they are getting their forums in on the act, opening a contest that requires posting screenshots. Throughout the fun are hints of an upcoming Halloween event as well. Best of all, Dragonica Online promises no character resets, so those of you who have already checked it out can head straight for the new level 50+ content.

If you haven't checked it out, it looks like THQ*ICE has put in more than enough time and effort on this to make it worth a look.

Sacred Seasons: The flash-based MMO

Filed under: At a glance, Fantasy, Launches, New titles, News items, Free-to-play


We're not entirely sure how this one slipped under our radar. Perhaps it was a quiet launch, or perhaps it was a flash based massively multiplayer game, but we somehow failed to mention Sacred Seasons.

So now we're going to take the time to correct that error -- enter Sacred Seasons, an MMO that runs entirely in flash and entirely in your internet browser. The game tells the story of the Heartlands, a world that's much like ours except in hyperbole, where the seasons dominate so strongly that they resonate in humanity itself. The people of the world have broken off into four separate tribes, one each dedicated to one of the seasons. All of them ally together, however, to fight a plague spreading across the world -- the growing corruption of the badlands, areas of nothingness.

Earth Eternal hits open beta

Filed under: Betas, Fantasy, Launches, New titles, News items, Free-to-play, Earth Eternal


You ever want to play an MMO in your browser? Well now you can! Sparkplay Media's Earth Eternal has finally made the leap into open beta, and joining is as easy as a few button clicks.

All you have to do to check out the free-to-play MMO with 22 races is go to their website and sign up for an account. That's it. It's really, really just that easy. After your account is made, you can play Earth Eternal in your browser, or you can grab the actual client and run it separate from your browser.

If you like the game and want to throw some money its way, you might want to consider doing it during the open beta. For the month of October, any game credit purchases will have an extra 20% credits thrown in for your purchase. So if you grab 1,000 credits, you'll get 1,200 instead.

So, what are you waiting for? Jump on over to the EE website and sign up. It's easy!

Alganon to be exclusively distributed through Direct2Drive

Filed under: Fantasy, Business models, Launches, MMO industry, News items, Alganon


Alganon fans, you're going to want to make sure you're keeping an eye on Direct2Drive, as Quest Online has announced an exclusive partnership to sell the game solely through the online digital distribution service.

Pre-ordering the game before the launch date of October 31st will net you a variety of incentives, including beta access, study bonuses, mounts, family heirlooms, and more! While we don't have any exact information to offer on what those items are, it still sounds like a nice plethora of stuff for buying the game early.

Of course, partnering with D2D means partnering with IGN, and that means that Alganon's beta will be conducted exclusively through Fileplanet. Those guys over there will be the keepers of the Alganon beta keys from here on out, so look to them if you're interested in the game's upcoming open beta.

Archlord's return heralded by extra buckling of swashes

Filed under: ArchLord, Launches, MMO industry, Server downtime, Free-to-play


Fans of the free-to-play MMO Archlord were probably less than thrilled in September, when the game's North American and European hosts lost the rights to the game. Codemasters was "unable to renew a license agreement" and had to shut down their servers for the game, with players left only with the taunting promise of another distributor picking up the game in the near future.

The near future, however, is apparently right now, with Webzen having returned the game to operation in North America and Europe. The game has also been updated with the Swashbuckler class, an all-female close-melee combat class that sports rabbit ears. (We're not sure if comparisons to the viera were intended, but they seem largely inevitable and perhaps suitable.)

In addition, Webzen is offering a transfer service for all former players of the Codemasters servers, with the transfer scheduled to complete on the 14th of October and offering a small amount of in-game money as an incentive -- that is, the money usually reserved for microtransactions. If you're a fan of the game, this is pretty unambiguous good news. If you aren't, well, now you have a chance to play it again one way or the other, which is always a good thing.

[ via Kotaku ]

Cities XL launch day roundup

Filed under: At a glance, Launches, New titles, Cities XL


Today is the European launch of Cities XL, while tomorrow is the North American launch of the game. We've enjoyed playing the game throughout beta, and have given some hefty coverage along the way. Check out our best Cities XL posts and articles below, preparing you for getting started easily.
Massively hands-on with Cities XL
As the Cities XL closed beta continues to run strong, we got word that the beta's NDA has lifted [Edit: for press] and we can spill the beans on our first impressions of the game so far. Now, two very important points to be made here include the fact that this is not a review (MMO reviews are bad, mmkay), and this is still in early closed beta stage.
E3 2009: A chat with Cities XL's Alexandre Zambeaux
Last week at E3, we had a chance to sit down with Alexandre Zambeaux, Marketing Director for Cities XL developer Monte Cristo Games, for some more info on the current state of the game, and what MMO gamers can expect from such a project. You may remember a pre-beta Q&A we did with the Monte Cristo team a few months ago, and as the game hasn't hit an open beta just yet, it will later this year.
Cities XL closed beta Q&A
Monte Cristo was founded in 1995, and has mostly been very focused on simulation games. In recent years we have shifted our efforts to the city builder genre, especially with our latest game City Life. We currently employ over 80 people in two studios in Paris and Kiev, and we have been increasing in size a lot (and still are) for Cities XL.
Cities XL Limited Edition box contents revealed
Monte Cristo and Namco-Bandai have recently announced the contents of their Limited Edition box for the upcoming city-builder MMO, Cities XL. These Limited Edition boxes, as well as the Standard Edition boxes, are available in Europe on October 8th.

Love opens up logins for alpha testers

Filed under: Betas, Launches, New titles, News items, Virtual worlds, Love


A while back, we mentioned that the Love alpha client was available for download, so you can run the engine on your system and help the one-man-developer, Eskil Steenberg, with gathering data for his server. Eskil has gotten done that portion, however, and has now opened the anticipated game for alpha testing audiences.

Eskil has stressed on his website that much of what Love is now may not be what the game is in a few months or years, and that alpha will be chock full 'o bugs. Things may have been going really well for him, but he is giving no one any assurances on how well the alpha will function.

For those interested in Eskil's project, the open alpha will cost you 3 Euros (about $4.50) so Eskil can pay for the servers and bandwidth. Eskil has also posted the full information on what the account creation page does, which can be found in the middle of his information on Love's alpha test.

Massively Features


Weekly Columns


Events Calendar

NameDate
Earth Eternal Open Beta Q3 2009
Alganon Launch Dec 1 2009
EVE Online: Dominion Launch Dec 1 2009
LotRO: Siege of Mirkwood Launch Dec 1 2009

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