
IP vs. IP: Is LotRO better than AoC?
Filed under: Fantasy, Age of Conan, Lord of the Rings Online, Game mechanics, Leveling, Opinion
The article, entitled Why LotRO is Better than AoC, touches on many of the current problems in this Funcom blockbuster, as the writer gives their opinion on how and why it just doesn't do it for them. The predominant message here seems to be that they don't understand why Funcom left all the good stuff for the end of the game. Why play 100+ hours to get to the actual fun part? Is this something we'll see from more developers in the future, or will they learn from the mistakes of current MMOs and just give us the goodies right up front. It breaks down to that fundamental question we ask from MMOs: should you need to work towards an ultimate goal, or should you be able to just have fun the entire time? Can't we have both?
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Is it just us or are people settling into their habits lately? 






Congratulations! You finished your taxes (at least you did unless you're Wesley Snipes, or an extension-getting slacker like me), and now there ain't nothing to do but sit back and... work for another year only so you can pay them again. But in the meantime, there's lots of MMO playing to do! So, since it's Friday, we're asking yet again: What aRe yoU Playing in the world of MMOs?







