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Filed under: Mabinogi

Mabinogi's associate producer helps us pioneer our way through Iria

Filed under: Fantasy, Expansions, MMO industry, PvP, PvE, Free-to-play, Mabinogi, Massively Interviews


Mabinogi's latest expansion, Pioneers of Iria, has recently gone live on the servers after much anticipation by the fans. Now players are able to not only explore the brand new continent of Iria, but also able to take advantage of new races in character creation, such as the giant and the elf, and the brand new exploration system.

We here at Massively recently had a chance to catch up with Nexon's Matthew McCullough, the associate producer on the North American version of Mabinogi, to ask him some questions about their brand new release. Is all of this new content truly real? Is it really free? Can elves and giants live together with one another in harmony?

Hit the continue reading link below, if you want the answers to these burning questions! Also, if you're a Mabinogi fan, look forward to our hands on with the Pioneers of Iria expansion later on in the week!

Mabinogi expansion "Pioneers of Iria" set for February 26th

Filed under: Fantasy, Events, in-game, Expansions, Launches, Patches, News items, Free-to-play, Mabinogi


The massive content addition Pioneers of Iria is set to go live for Mabinogi users on February 26th, introducing two new races and a brand new continent for the low, low cost of free.

Information about Iria has been slowly released over time on the Erinn Walker website, which has revealed even more interesting things about the new expansion. Iria will be featuring more field bosses to take on in large groups, like giant wooly mammoths, yetis, sandworms, dragons and even Ifrit himself. The new races, elves and giants, will also be able to take advantage of transformation techniques and enter "beast mode" to deal more damage to enemies around them.

Nexon has also released a new trailer for Iria, which we've embedded for your viewing pleasure after the break. For more information on what Iria has in store for players, check out the Iria website and stay tuned to Massively.com.

New races, continent, skills, and more coming to Mabinogi

Filed under: Fantasy, Expansions, Patches, News items, Mabinogi


Nexon America as just informed us of a huge expansion coming to Mabinogi, titled Pioneers of Iria, which will be featuring a huge brand new continent, two new races for players to create characters as, new skills, new magic, a new exploration system, dungeons, cities, the works.

Pioneers of Iria, due to release sometime late in February, will introduce the brand new continent of Iria -- a land mass over three times bigger than the current continent of Ulad. Iria is also the home of the races of Elves and Giants, which will be featured as brand new player races.

It's a Mabinogi and MapleStory Christmas!

Filed under: Fantasy, MapleStory, Events, in-game, Patches, News items, Free-to-play, Mabinogi


You've been very good this year, and Nexon knows it. They know it so well, in fact, that they're delivering two major updates to Mabinogi and MapleStory just in time for the holiday season! These updates not only include the two Christmas festivals, but also a variety of other new features as well.

MapleStory players can get their hands on the new city of Magatia, the Christmas festival in Happyville, special Christmas Sock mobs that will randomly appear in the world, and many smaller holiday quest events. Plus, on December 23rd, MapleStory will undergo the "Day of Darkness" event, where GMs will be spawning special monsters all day long before the holiday cheer of Christmas.

Mabinogi players not only get to help out a troubled Santa Claus and watch fireworks for New Years Day, but they also get the huge addition of being able to own their own houses! Players may now own houses, while guilds can own castles and improve upon their guild stone. Guilds can now also clash in guild battles and create their own special "guild robes" to wear to show membership.

So happy holidays to all Mabinogi and MapleStory players! Go take out those evil stockings and help santa pay for his expensive reindeer!

Massively's best of - Favorite new MMO of 2008

Filed under: Warhammer Online, Mabinogi


Winner: Warhammer Online (writeup by William Dobson)

The hype-o-meter was off the charts just prior to Warhammer Online's release this year, and when the game finally did come out, gamers found it to be a refreshing change of pace at the same time as being a heck of a lot of fun. Unlike so many other MMOs out there, WAR allows you to get into the meat of the game right from level one if you so choose.

And what is that meat? Player versus Player combat, or Realm versus Realm (RvR) in this case. With the option to join a queue for an instanced scenario battle from anywhere in the game, and open RvR battlefields located in every tier, bloodshed is always just a short step away. The distinction between PvP and RvR is made extremely clear in WAR.

Class balance is not based on 1v1 battles, but rather, group-versus-group combat. The underlying goal of all the factional warfare is to siege keeps and capture territories, which is intended to require the co-operation of larger groups of players, and is reminiscent of Mythic's older and much-loved MMO Dark Age of Camelot. The ultimate glory in WAR is to have the chance to pillage the opposing realm's capital city, loot their dungeons and kill their king – sounds exciting just reading about it, right?

Even if you look past the RvR aspect of the game, WAR still brings a lot to the table: Public Quests, which give players a new way of coming together to accomplish PvE goals; the production values and the way the world of Warhammer is brought to life; the Tome of Knowledge, which provides little incentives to achieve things in all areas of the game, and offers detailed lore.

Troubled, perhaps. Flawed, for sure. But with a team dedicated to improvements and a fantastic new spin on the fantasy standard, everything comes together amazingly well in Warhammer Online. It's no wonder at all that it is our favorite new game of 2008.

Massively.com giveaways: Nexon Currency Cards

Filed under: Fantasy, MapleStory, Contests, Free-to-play, Mabinogi


We hope you enjoyed yesterday's NCsoft giveaways. Today we're doing a potpourri of giveaways from some Titans of the MMO game industry. Titan Tuesday kicks off with an import from the nation of South Korea that's become a huge winner in the North American market: Nexon. This innovative company has been kind enough to send us 10 currency cards to customize your MapleStory avatar, tweak your Audition singing experience, or up your Combat Arms ante. Nexon currency cards are good with any of the company's games. The games themselves are free to play, you see, something you might already know from our lengthy look at MapleStory earlier this year. We've been sent 5 $10 cards and 5 $25 cards, for a total retail value of $175. If you win, you'll randomly be assigned one of the cards.

All you have to do to enter is leave a comment on this post. MapleStory is very well known for its holiday events, so we want to know what your favorite holiday is! Let us know and you might just win a currency card. You'll need to comment before 7:00 AM EST Thursday, November 6th. You can only enter once per person, and after the contest closes we'll ship out these fantastic prizes to 10 randomly-selected winners. Give us at least a week to ship out this massive pile of swag, though. To win you must be age 18 or up and a resident of the US or Canada (excluding Quebec). For full eligibility details, we suggest you read our official rules. Good luck!

Massively's guide to Halloween 2008 in MMOs

Filed under: World of Warcraft, City of Heroes, City of Villains, Guild Wars, Culture, Events, in-game, Second Life, Mabinogi

Halloween, an ancient Gaelic festival that once marked the Celtic New Year, has been exported by popular culture and immigration to a number of countries, particularly finding a home in North America. The United States, Canada, Ireland, Puerto Rico, the Netherlands, Mexico, Romania and Japan all celebrate Halloween in some way, while in other most countries the occasion is usually only marked by syndicated television specials, and the occasional movie marathon.

Halloween, though, is alive and well online in virtual environments and MMOGs. World of Warcraft, City of Heroes/Villains, Mabinogi, Guild Wars and more all have Halloween events running; And as for Linden Lab's Second Life, it's always like Halloween there -- but it ascends to something of a fever pitch in the last weeks of October.

Join us for a whirlwind tour of just some of the juicy Halloween season events going on at your favorite games and hangouts.


Anti-Aliased: Games you should have played, but probably didn't.

Filed under: Fantasy, Galleries, Dungeons and Dragons Online, Nexus: The Kingdoms of the Winds, Opinion, Hands-on, Mabinogi, Anti-Aliased


So I learned two things since my last column. The first is if I mention Warhammer Online or Playboy models in any capacity, my traffic rating graph begins to resemble the Swiss alps. So... Warhammer Online and Playboy models.

The second thing I learned is that everyone is pretty much agreed on Warhammer, except for a few outliers. The game has faults, but all those faults are easily overlooked when the game provides a fun environment to romp around in. But that made me start thinking... what other games on the market are pretty good, but overlooked due to a lack of popularity? What games would I recommend to my readers who just aren't happy with the current mainstream market? What games should you have played, but probably overlooked? I think I have a few.

Beckett MOG magazine offers in-game items for WAR, EQ2 and more

Filed under: Fantasy, EverQuest II, Business models, Culture, Warhammer Online, Mabinogi, Kids

Beckett Massive Online Gamer magazine, the publication all about MMOs and all the stuff we love best, has just announced a collection of exclusive in-game items they're including in their magazine's issue #15. These items include the following:

  • The special Warhammer Online: Age of Reckoning in-game item is the Vanquisher's Emerald Band. The item offers +2 to all stats, plus a special effect that gives you a chance to inflict additional corporeal damage.
  • The exclusive EverQuest 2 in-game item is a Limited Edition Guild Hall Statue. EverQuest 2 players can now proudly display this unique item in their Guild Halls.
  • This issue of MOG also features two in-game items, a Cat Club weapon and Special Cat Earmuffs, for Nexon America's Mabinogi. Players can now customize characters in a feline way using these two new items.

As an added bonus, the first 1,000 people who subscribe to the magazine online will be emailed an exclusive key code within one business day, so they can enjoy their in-game item right away. This special issue will go on sale the week of September 28 at your favorite book store or magazine stand.

Western MMO fan plays Eastern MMO, gets disoriented

Filed under: Fantasy, Culture, Humor, Mabinogi

There's an article over at The Escapist that tells the story of a hardcore Western-style MMO player who tries out an Eastern-style MMO and experiences a bit of culture shock. The article is written by WarCry Senior Editor John Funk.

The game he tries to play is Mabinogi (of which we've published our own first impressions), and he dedicates himself to playing it for one week. During that week, he plays it for a total of 30 hours. That means he played the same game four and a half hours a day for seven days straight. We're not sure there are many games Western, Eastern, or otherwise that can stand up in that kind of intensity but he weathers through it! Comedy occurs as he struggles to understand random owl visits and perplexing user-interface functionality.

At first it seems like the article is asking if the game mechanics of an Eastern MMO are destined to be completely lost in translation for Western players, but in the end Funk cops out into another direction. Still, it's humorous and occasionally almost insightful, so check it out if the topic interests you.

News from the Wider MMO World: August 26, 2008

Filed under: At a glance, Fantasy, Horror, Sci-fi, Screenshots, Dreamlords, Jumpgate Evolution, Neocron 2, Culture, Events, real-world, Events, in-game, Expansions, Game mechanics, Lore, MMO industry, New titles, Patches, PvP, News items, Runescape, Free-to-play, Browser, Mabinogi, Requiem: Bloodymare, Fiesta


The MMO genre is more than World of Warcraft, Age of Conan, and Warhammer Online. Here's what's going on in the rest of the world.

Mabinogi welcomes Generation 3
The MMO that bills itself as "your fantasy life" has gotten its next upgrade with Generation 3. Now Mabinogi players will have the ability to marry each other, complete with license and wedding attire for both genders. An overarching quest will require warriors to recover dungeon seals to prevent the Fomor from entering the world. And finally, the pet system gets an overhaul, with new interactions, behaviors, and controls. The removal of the combat cap, increased UI options, and new items all await players in Generation 3.

Neocron 2 developer declares insolvency
10Tacle Studios AG, parent company of Reakktor Media GmbH, developers of Neocron 2, declared insolvency on August 6th. They are awaiting an insolvency administrator to determine what will happen with the game servers. In a later update to the original forum post, Kirk Lenke, CEO of Reakktor Media announced that the insolvency will not affect business operation of Neocron 2, and that they are still in development for upcoming title Black Prophecy.

Mabinogi introduces furry friends

Filed under: Fantasy, Video, Game mechanics, Previews, News items, Mabinogi

Just when we thought Mabinogi couldn't get any cuter, the latest update has us reaching for our diabeetis medicine. So what's new? Pets! Players now can choose between one of five animals: 2 types of cats, a dog, a fox, and a wolf, with more types to come. These pets will follow you around, fight alongside you, and even level up like you do.

Each pet is distinctive, with its own set of unique skills, whether melée or magic-based. Available to every player through the Nexon Cash Shop, no one is barred from gaining a constant companion for life. You can check out the pets trailer after the jump, and watch for the next big Mabinogi content update, due June 25th, featuring more pets, a new dungeon, new boss monster, and a new spell for players to learn!

[Thanks, Robert!]

The Daily Grind: WASD or click-to-move?

Filed under: Game mechanics, MMO industry, Opinion, The Daily Grind, Mabinogi

In an ideal world, we wouldn't have to choose between the two modes -- they'd be options configurable in the preferences tab. Until then, we'll have to make do with one or the other as they're presented to us. Click-to-move games free up a hand to access keyboard commands, but at the cost of increased difficulty in simultaneous travel and camera movement. Mabinogi features this control.

WASD, on the other hand, seems a perfect fit for 3D movement, and by now it's a well-accepted standard, but having to cluster frequently-used keys near to your movement hand can sometimes be awkward. Which is your preference? Does it depend on the type of game?

Nexon coils up the Long Tail at VIDFEST 2008

Filed under: MapleStory, Business models, Culture, Economy, Events, real-world, Making money, News items, Free-to-play, Academic, Mabinogi

The Vancouver International Digital Festival, or VIDFEST, is an event for digital media professionals. This covers all aspects of media, including animation, Web 2.0, and gaming. Nexon, makers of Maple Story and Mabinogi, among others, will have a presence there, and in fact have managed to get Chris Anderson, Wired magazine editor -in-chief, and author of The Long Tail and the upcoming Free: Why $0.00 is the Future of Business to speak at the keynote address on the 23rd of May.

It's easy to see the connection; Nexon has proved that the free-to-play/microtransactions model can be a successful one. American MMOs are still reluctant to try this out, preferring the standard subscription model instead. Perhaps Anderson can sway the hearts and minds of the captains of the digital industry?

[Thanks, Robert!]

First Impressions: Mabinogi

Filed under: Betas, Fantasy, Galleries, Screenshots, Culture, Game mechanics, New titles, Crafting, Tips and tricks, Quests, PvE, Opinion, Free-to-play, Hands-on, Humor, Mabinogi, Massively Hands-on, First Impressions


Mabinogi is an engaging MMO by Nexon, the makers of Maple Story, Audition, and Kart Rider. The name is derived from the Mabinogion, a collection of old Welsh stories. In that sense, it's well-named; Mabinogi is billed as 'your fantasy life', and much of what happens in the game follows a gentle, pastoral atmosphere -- even the combat, to a certain degree. We had the chance to check this out, now that it's in open beta, and here's what we found. Keep in mind that this is not a guide -- we have no insider knowledge to report. This is merely a record of our opinions and experience playing this game for the first few hours. Excelsior!

Massively Features


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NameDate
Fallen Earth Launch Q2 2009
Global Agenda Closed Beta July 2009
CrimeCraft Launch Aug 25 2009
Champions Online Launch Sep 1 2009
Cities XL EU Launch Sep 3 2009
Aion Launch Sep 22 2009
Earth Eternal Open Beta Q3 2009

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