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The Pernicious Privateers of Pirates of the Caribbean Online

Filed under: Historical, Events, in-game, PvP, Pirates of the Caribbean Online, News items, Kids

Arr! Closer come ye, for I have risen with news of Disney's Pirates of the Caribbean Online!

Be ye an honest captain or be ye a pirate, be there one amongst ye who can clear the seas of the scum that floats upon 'er? Aye, I be talking about Privateering! Turn your sheets into the wind and lash the wheel tight and bring yourself to Isle D'Etable De Porc if ye be friendly to the French, or Isla De La Avaricia if the Spanish have y'r loyalty. Seek ye there crew, provisions and ammo fer the fighting ahead! And may the wind be ever at your back but pass over the sails of yer enemy! Privateering only be available to Unlimited Access members on the Test Server, but it be coming soon enough to the Live servers.

I wager there be more news after yon break. Click ye through to see thar th' rest.

Continue reading The Pernicious Privateers of Pirates of the Caribbean Online


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Pirates of the Caribbean Online brings boatloads of fun for Father's Day

Filed under: At a glance, Historical, Contests, Events, in-game, PvP, Quests, Pirates of the Caribbean Online, News items


Disney's Pirates of the Caribbean Online has created a whole raft of new content for fans of high seas adventure, beginning with the addition of special Ghost Ships that haunt Isla Cangrejos and Cutthroat Island. These ships -- Shadow Crow, Cerberus, and Blood Scourge -- are crewed by the terrifying undead, and they're no easy pickings, but the rewards for taking them on will be well worth the risk.

Additionally, PotCO is bringing a Father's Day event to its players, asking you to find Captain Teague, reputedly Jack Sparrow's father. Under what circumstances could such a notorious pirate disappear? That's up to you to find out.

Continue reading Pirates of the Caribbean Online brings boatloads of fun for Father's Day


Q&A with PotCO lead developer Jason Yeung

Filed under: At a glance, Fantasy, Historical, Interviews, Pirates of the Caribbean Online, News items, Free-to-play

Jason Yeung is one of the lead developers for Disney's Pirates of the Caribbean Online. During a recent Q&A he dishes out some very interesting info on what's coming for this free-to-play piratey good time.

Both Davy Jones and the Kraken will eventually be included in the game, but the when remains locked up as tight as Jones' fabled locker however. Adding pets (such as a parrot, which every pirate must have) is something they want to do in future expansions, but they're more focused on creating end-game content for their hardcore players, which is a sign that they do listen to feedback. In fact, their biggest challenge at the moment is rolling out new content fast enough.

If you've never given PotCO a try you really have nothing to lose -- it's free-to-play. If you like what you see, and over the last few months a great deal of new content has been added, a monthly fee will get you unlimited access to all the game's content (like the poker games).

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A bounty of new booty for PotCO

Filed under: At a glance, Fantasy, Historical, Expansions, Launches, Patches, Quests, Pirates of the Caribbean Online, News items, Free-to-play


A treasure chest of booty has just been dumped into the world of Pirates of the Caribbean Online. If you're an Unlimited Access player new weapons have been added that deal more damage, have faster reload times and sparkly new graphics. New quests have been included that can earn players things like a Fine Cutlass, Coltello Dagger, Harrow Voodoo Staff, and the walloping Heavy Tri-Barrel Pistol.

If inking up the bod of your Caribbean Pirate is more important, new Tattoo Quests have also been added. These quests will award players special inkings that can not be bought -- they must be earned.

Plus, some incredibly cool lore regarding who (or what) Jolly Roger actually is has been written up, and a tale of two islands explores the intrigue of a pirate from Spain and a pirate from France.

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Caribbean pirates get some morale

Filed under: Fantasy, Historical, Game mechanics, Patches, Pirates of the Caribbean Online, Free-to-play


Pirating ain't easy. Even rough and tumble scallywag types need a morale boost every once in a while. As such, Disney's Pirates of the Caribbean Online will soon offer a few new changes - all provided by community feedback.

Tonics will soon be made available that recharge morale faster, and the groggy penalty (due to jail time) is being shortened. Added functionality to the Crew Panel will make the whole act of crewing easier. Players will not only be able to let other players on their server know that they are in need of a crew, but crewing up will also receive a bigger bonus. Now that's an incentive every pirate can get behind!

Additional changes will improve player communications (the whisper feature in particular)... oh, and there are new Quests coming as well.

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PotCO does double XP weekend

Filed under: Historical, Events, in-game, Leveling, Pirates of the Caribbean Online, News items, Free-to-play


In the wake of the sad news about the Virtual Magic Kingdom... some yaaarfuly good news! Virtual pirates can double their piratey pleasure in Pirates of the Caribbean Online this weekend!

Disney Online is giving Pirates of the Caribbean Online players the chance to earn double experience points and level up their pirate avatars twice as fast during two in-game events. But it's not all weekend so pay attention matey!

Both Basic (free-to-play) and Unlimited Access (pay-to-play) players will be able to earn double reputation points in both land and ship battles this Saturday, April 12th... but only between the hours of 12:00 and 3:00 pm (Pacific Time). Pirating for Unlimited Access members will commence again on Sunday, April 13 during the exact same time frame (12:00 - 3:00 pm Pacific Time).

Bonus bounty: later this month Disney Online will be be announcing details about new content that will include a bevy of new weapons, quests, and more... so stay tuned!

Virtual Magic Kingdom comes to an end

Filed under: Business models, Events, in-game, MMO industry, Pirates of the Caribbean Online, Toontown Online, Browser, Casual, Kids

It's a sad day for for those who enjoy some digitalized Disney magic. It's been decided that Virtual Magic Kingdom, the virtual world developed and released in 2005 to celebrate the 50 year anniversary of the real Disneyland's opening, will be closed for good on May 21. According to an FAQ posted on the official website, the reason VMK is closing is because it was originally intended simply as a promotion for the event in 2005, and has continued to run far longer than they originally intended.

Of course, all is not lost for those who subscribe to the cult of Disney. They've already announced a commitment to spend over $100 million in the virtual world space, and they recently consolidated all of their online efforts, including Pirates of the Caribbean Online and Toontown Online, into one division. Their execs already have a firm grasp on the role virtual worlds have to play in building up their brands, so it seems likely that they'll be actively chasing after the casual gaming dollar for the foreseeable future.

[Via Worlds in Motion]

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Massively Spring Event coverage in pictures (and a video)

Filed under: World of Warcraft, Fantasy, Galleries, Screenshots, Video, EverQuest II, Final Fantasy XI, Lord of the Rings Online, Events, in-game, Guides, Quests, Pirates of the Caribbean Online, Second Life, Massively highlights, Massively Hands-on

Springtime brought many events to our favorite MMOs and Massively was there to report on them. From St. Patricks Day to Easter to April Fools, there was no end to seasonal fare. Click the images below to take a tour of the pictures and places of Spring 2008 in MMOs.

Easter


More event coverage after the jump.

Continue reading Massively Spring Event coverage in pictures (and a video)


Pirates residing in the Caribbean get new stuff

Filed under: Historical, Contests, Expansions, Pirates of the Caribbean Online, News items, Free-to-play


Come April new weapons will be available in Disney's Pirates of the Caribbean Online. Expect to see new types of voodoo dolls, daggers, staffs and pistols which will create more damage, load faster, and have some all new special effects.

In addition, recruiting for your piratey guild will get easier with the introduction of multiple (1-100 people) and unlimited use invite codes (instead of having to generate a unique code for each new person).

If you're curious about the "Why Pirates are More Lovable Than Ninjas" contest, be sure to check out the latest newsletter for the whole list, but here are a few of the winning reasons:
  • Ninjas are supposed to be silent, not endlessly witty and charming, savvy?
  • What's more lovable than the stench of a Pirate who hasn't bathed in a month?!?
  • Pirates may not be the best friends you have, but at least they're honest about being dishonest.


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Celebrating St. Patrick's Day MMO-style

Filed under: Fantasy, Galleries, Screenshots, EverQuest II, Lord of the Rings Online, Events, in-game, Pirates of the Caribbean Online, Second Life, Virtual worlds

Though not many Americans can quite tell you why they are celebrating St. Patrick's Day or wear a bit of green. they do love an excuse to head to an Irish pub and drink a Guinness. And this year is no different with the holiday being observed anywhere from March 15 to March 17 this year.

A few MMOs are getting in on the action as well. EverQuest II is celebrating all week long with their pub-crawl inspired Brew Day Festival which has in turn inspired a video parody. And Pirates of the Caribbean Online has turned the seas green as well as offering shamrock tattoos and green hair to players to customize their avatar.

Even Lord of the Rings Online is slipping in its own St. Paddy's Day celebration with a quest that rewards you with a giant size keg during Spring Festival. Tapping that beast gets you so drunk, your character passes out and wakes up in another part of Middle-earth! Better in-game, than in life, eh?

Finally, if Virtual Worlds are more your style, there are sure to be many player run St. Patrick Day events in Second Life. You may have missed yesterday's float parade, but you can always visit virtual Dublin any time of year.

New content for Pirates of the Caribbean

Filed under: Fantasy, Historical, Game mechanics, Grouping, Pirates of the Caribbean Online, News items, Free-to-play, Hands-on

As previously mentioned, Pirates of the Caribbean Online is the surprisingly fun corporate-giant-backed MMO that could. Refreshingly, the dev team on PotCO isn't resting on their brand name to keep them afloat (no pun intended -- well, okay, you got me), but instead continue to bring new content to their constituents. Currently, this takes the form of new emotes, hairstyles, tattoos, jewelry, and clothing, as well as the new 'Looking For Crew' feature, which lets other players know when you want a PUG.

Additionally, Unlimited Access Members can get their hands on a new skull bandana, available until midnight tonight from any tailor. Disney Online has additional content planned for 2008 including a new Black Pearl Boss Battle as well as the expansion of ship customization, extension of quest story lines, and the addition of more enemies and challenges.

More than ever, this is a great time for new users to jump in and ply the seas in search of tentacular adventure! If you want more information, our hands-on tour is available for your perusal.



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The future of Disney Online: An interview with SVP Steve Parkis

Filed under: Fantasy, MapleStory, Interviews, MMO industry, New titles, Pirates of the Caribbean Online, Club Penguin, News items, Toontown Online, Habbo Hotel, Free-to-play, Casual, Virtual worlds, Free Realms, Hello Kitty Online, FusionFall


Last week, Disney Online merged multiple online divisions into a single entity now called Disney Online Studios. I had a chance to talk to the Senior Vice President in charge of it all, Steve Parkis, about the vision for one of the world's most recognizable brands as it tackles the fast-rising casual online gameplay market.

Before now, Disney's online efforts spanned over many different areas: developing Flash based casual games; acquiring the online community, Club Penguin; and building the successful family-oriented MMORPGs ToonTown Online and Pirates of the Caribbean Online. Steve's mission is to bring all of those together to make Disney.com a dedicated casual games destination.

He believes that casual players are more than just Women 35+ and that there is a large, untapped market of players that Disney's brand can draw in. But how does he plan to do that?

Continue reading The future of Disney Online: An interview with SVP Steve Parkis


The top 5 free MMOs

Filed under: At a glance, Fantasy, Puzzle, Galleries, Screenshots, Dungeon Runners, MapleStory, Puzzle Pirates, Business models, Game mechanics, MMO industry, Pirates of the Caribbean Online, Opinion, Mythos, Free-to-play, Casual, Massively highlights


It's been said that the best things in life are free. Whoever said it probably didn't have MMOs in mind, but it's certainly true that there are many quality games out there that are completely free to download and play. Here's a list of the top 5 free massively multiplayer online games.

Now, to pre-empt the equally massive glut of angry emails and comments I'm sure to receive for leaving someone's favorite title off of this list, I'm going to state right up front that these choices are based completely on the number of times I've heard them mentioned with favor by a variety of different sources. I make no guarantees of having played any of these MMOs, so they're not necessarily my personal picks. But if I keep hearing people mention them in different contexts, there must be something to them. In short, these games are popular for a reason, and if you haven't played them, you might find that they're worth your download. We begin after the jump!

Continue reading The top 5 free MMOs


Hands-on tour of Pirates of the Caribbean Online

Filed under: Fantasy, Galleries, Screenshots, Trailers, Video, PvP, Pirates of the Caribbean Online, Hands-on, Casual, Massively Hands-on

Jack Sparrow readies for battle in Pirates of the Caribbean Online.
Recently, I sat down with Disney Online to get a tour of their MMO Pirates of the Caribbean Online. To be honest, I didn't go in with high expectations. I mean, the movies were fun and all, but with only Toontown Online to DO's credit, I wasn't expecting something that appealed to me as an adult gamer. Boy, was I wrong.

An adventure set around helping Jack Sparrow retrieve the Black Pearl is just as perilous as it sounds. You wake up in the same jail as the rogue pirate. Together you take advantage of cannon fire assaulting the Caribbean town of your incarceration to escape and begin your exploits. Those include meeting Wil Turner, the voodoo priestess Tia Dalma and a new villain, Jolly Roger among others. Not to mention facing down the Imperial Navy, hungry crocodiles, rampaging zombies, pirate-eating giant plants and cut-throat card players.

There are no classes, servers or banks. This game isn't about inventory management, but is action-based about being a pirate. No tradeskills, either. The scourge of the High Seas don't craft, they take. The number of weapons available is small, but the skill ups for them are numerous. If you are looking for less strategy and more action in your pirate MMO, read on for a tour of the first few levels of the game.

Character customization, sea battles, voodoo magic and cameos galore, plus two videos after the jump.

Continue reading Hands-on tour of Pirates of the Caribbean Online


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Pirates creator criticizes Disney's hesitance to jump into games

Filed under: Business models, MMO industry, Pirates of the Caribbean Online, Opinion


At the DICE summit in Las Vegas Wednesday night, Pirates of the Caribbean creator Gore Verbinski gave a chat to game creators about movies, gaming, and his perspective of the industry in general. Beyond his generally complementary comments towards gaming, one particularly interesting aside that perked our interest was the displeasure he expressed towards Disney for not adapting the Pirates universe for an MMO more quickly than they did. According to Verbinski, they didn't even think of starting the project until a few years after the release of the original movie, and did so without his input. Of course, as we all know, they did eventually release Pirates of the Caribbean Online this past year, but Verbinski's comments certainly make us wonder if the game is all that it could have been.

As we reported earlier today, Disney has ramped up its efforts in the MMO space considerably, putting a significant capital investment into what they see as an extension of the brand immersion seen in their theme parks. This conflicts somewhat with Verbinski's perception that the studios see MMOs in the same way that they see plush toys. One has to imagine that Pirates of the Caribbean Online would have been met with considerably more fanfare if it had the Pirates of the Burning Sea gameplay under the hood, but at what point does this sort of discussion degenerate into armchair quarterbacking? In this case, while I don't doubt Verbinski's sincerity on this issue, it sure seems like was hamming it up for the crowd.

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