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Filed under: PvE

Fallen Earth brings a bit of the apocalypse to the iPhone

Filed under: Sci-fi, Fallen Earth, New titles, Crafting, PvE

Today Fallen Earth has announced a new iPhone app in the works that might well make all but the most hardcore earth-loving Vista reconsider their wary stance on technology. This new Fallen Earth app will offer players the ability to access their stored and equipped items, check out their character's stats and maps of the different sectors. What's most interesting to us is the addition of real-time chat, email, auctions and crafting to the mix. The ability to interact with the auction house and crafting queue is going to be huge to many crafters and travelers, thereby making sure that one never gets stuck with dead time when a project could be rolling.

While currently underway for the iPhone, the eventual plans are to branch it out to other smartphone platforms from there as we're given to understand. The Fallen Earth app is slated to release sometime in the first of next year, and no price has currently been mentioned that we're aware of. There's no doubt it will be wildly popular with many in the wastes. Stuck at work? You'll be able to let your clan know you'll be a bit late for that PvP scavenging trip. Or you could in-game mail some Red Rooster Chicken Beer off to one of those crazy Post Apoc Radio DJs. We hear they like drunken parties.

GameX 2009: Our hands-on with Global Agenda

Filed under: Betas, Sci-fi, Game mechanics, PvP, PvE, MMOFPS, Global Agenda, Massively Hands-on, Massively Event Coverage


It's an MMO, it's a shooter, and we stealthily gathered enemy intelligence on it at GameX 2009. It's Hi-Rez's Global Agenda, the "spy-fi" team based shooter that has lots of people talking in excited whispers.

We sat down at Hi-Rez's gaming rigs once again for a look at the game, and this time we went beyond the PvP matches. We got to have some personal time with Global Agenda's PvE mode, getting an inside look at how secret agents deal with insane governments that utilize robots to the Nth degree.

So what can you expect from Global Agenda, both PvP and PvE-wise? If our looks into the game were any indication, you can expect lots.

Demo impressions of Star Trek Online from Eurogamer Expo 2009

Filed under: Sci-fi, Video, New titles, Quests, PvE, Star Trek Online


We recently mentioned that Star Trek Online fans would get a chance to play through a demo of the game at Eurogamer Expo last week. One of the first reports we've read about the Star Trek Online demo comes from Oli Welsh at Eurogamer who was uniquely positioned to check out the game (it was their Expo after all.) Welsh begins by writing, "Trekkies can put one fear to rest right now: Star Trek Online feels just like Star Trek." Although this might assuage a bit of the apprehension some gamers have about trying yet another Star Trek game, Welsh is up front about the fact that the demo he played through was a contained single player experience. It's too soon to say what gameplay will feel like when hundreds of other players are thrown into the mix.

He writes about the demo's transitions between locations via warp jumps, keyboard navigation of star ships (standard WASD, with additional throttle control), and the pacing of ship combat. Welsh also walks the reader from the bridge of a Federation vessel down to the surface of a planet where Klingon opponents await. Fans of the game should read Eurogamer's hands on with Star Trek Online and may also be interested in the video footage of STO gameplay from Limited Edition, shot at this year's Eurogamer Expo (starting at 02:40. They've also captured gameplay of Global Agenda as well.) We've got a video embed of that for you after the jump.

Darkfall gets its own analog of EVE University: Newborn on Agon

Filed under: Fantasy, Darkfall, EVE Online, Guilds, PvP, PvE


The settings of Darkfall and EVE Online are worlds apart, but there is some common ground between the titles. PvP combat permeates both sandbox games, and given a potentially hostile environment when starting out, it's always good to have a helping hand. EVE Online players have training corps like EVE University to show them the ropes in what can sometimes be a brutal game. Darkfall now has an analog of EVE University called "NEW" which Syncaine recently pointed out on his blog, Hardcore Casual. NEW is short for "Newborn on Agon", a North American server clan that provides training in most any facet of the game for those willing to learn.

Although Darkfall can be harsh to newer players, NEW provides a (comparatively) safe environment where players can spend 30 days learning what interests them, or developing the skills to succeed in the game once it's time to move on. The clan is politically neutral and owns the city of Hammerdale, contributing to NEW's potential to become a haven for new players. Also, some of Darkfall's major alliances support the idea of NEW which could be beneficial in the long run.

It's great to see things like this happen in sandbox MMOs, and hopefully Darkfall will continue to see its players establish lasting institutions in the game.

GameX 2009: Inside Global Agenda's PvE and AvA persistent content battles

Filed under: Betas, Sci-fi, Video, Business models, Game mechanics, Interviews, MMO industry, PvE, MMOFPS, Global Agenda, Massively Interviews, Massively Event Coverage


As we've said before, we got to see many, many people at GameX 2009 this year. But one of the main reasons we went to the expo was to catch up once again with the team from Hi-Rez Studios and ask them some more questions on their "spy-fi" MMOFPS, Global Agenda.

On the top of our burning question list was what exactly made Global Agenda into an MMO, so we set out to ask associate producer Michal Adam all about what made their AvA and persistent world battles so special. Along the way, we also inquired as to what their PvE content will hold, and what rewards players could expect to find from participating in Global Agenda: Conquest.

For our full video interview with Michal, look no further than after the break!

Rock the jailhouse with Age of Conan's Iron Tower

Filed under: Fantasy, Age of Conan, Interviews, Previews, PvE

For whatever reason, MMO gamers have a low opinion of prisons. We always seem to assume that rather than being filled with fuming criminals kept under strict control, every one you venture through will be full of escaped criminals staging an elaborate prison break. Then again, it does have a cool factor going for it, which is doubtlessly why Age of Conan has dipped into the well with its upcoming Iron Tower. MMORPG.com has recently featured both a rundown of the upcoming dungeon's features and a short internal interview offering more details about the tower's design and purpose.

Concluding the game's lore regarding the conflict in the Common District of Tarantia, the Iron Tower is embroiled in a war between a group bent on releasing a specific prisoner and a warden dedicated to preventing that same prisoner's release at all costs. Neither side is benevolent toward the players, with the warden at the edge of madness and the invader releasing prisoners to help supplement her forces, and the battle up the tower requiring high-level players to deal with both forces amidst the deranged captives. If that sounds like a good time to you -- and if you're fond of Age of Conan, we can't imagine it wouldn't -- take a look at both the rundown and the interview, and get ready to break in to a prison.

The Daily Grind: National Boss Day edition

Filed under: Lore, PvE, Opinion, The Daily Grind, Humor

It's National Boss Day today, which means you should probably be doing something nice for your boss (which might include not browsing the web while you're at work, but that's not our call). However, if you're a frequent player of MMOs -- or video games in general, at that -- you have a very different definition of boss. And after years of playing MMOs -- or even for a few months -- there are certain bosses who hold a soft spot in your heart for whatever reason.

Perhaps they were a truly challenging fight the first time you faced them, maybe they just looked impressive and they stuck in your mind, or it could even be something as simple as getting exactly wanted from them the first time you went through the encounter. In honor of National Boss Day, we're asking you what boss holds the nearest and dearest spot in your memories. If you were sending a missive to one of your personal favorite bosses, who would it be? What would you say? Would you thank them for being generous in their drops when you fought them, or would you offer consolation at how easy they are to kill these days? And if you want to get creative and phrase it like a greeting card, on this day, it's certainly appropriate. Just take a moment to give thanks to the bosses... before you go back to killing them for loot, anyway.

The Zurhidon take revenge on Runes of Magic's European servers

Filed under: Fantasy, Events, in-game, News items, PvE, Free-to-play, Runes of Magic


European servers, prepare for war! Runes of Magic is digging deep into MMO playbook history, and they've chosen to pull out a classic move -- the GM controlled event. The mysterious Zurhidon have reappeared in Taborea, and it's up to the players to repel their attacks!

Each week, starting tomorrow the 14th and continuing until November 25th, two European servers will feel the wrath of the Zurhidon. Players will be notified what channel the event will be taking place on shortly before the event, and they'll be informed of the event's location at the same time as well. All attacks will take place at 7 PM BST (6 PM GMT.) At least no one can call the Zurhidon unpredictable!

Accompanying the waves of spawns will be two Zurhidon generals who will be, of course, controlled by some wrath seeking GMs. Glory awaits those who can hold back the horde, while death will only bring pain (virtual pain) and loss (experience debt!)

EVE Evolved: Running your own corporation

Filed under: Sci-fi, EVE Online, Culture, Game mechanics, Guides, PvP, Making money, Raiding, Endgame, Quests, Grouping, PvE, Hands-on, EVE Evolved


The term "corporation" in EVE Online is something of a misnomer. While a corp can be run as a full-on business entity, most are just like guilds or clans in other MMOs. It's a group of pilots that join together under one banner for mutual benefit, organised operations or even just to have some nice people to chat to while you mine. For those that can't find a good player-run corporation that's compatible with their aims and goals, there are a few options. One option is to stay in one of the many NPC-run corps but perhaps the most interesting choice is to start your own corp. With the upcoming 11% tax being applied to NPC corps, some of the people currently in those corps may even want to start their own one-man corps to evade the tax.

Running your own corporation provides you with additional tools like corporate hangers and the ability to set up starbases or declare war on other corps. It also opens the opportunity to recruit like-minded individuals and friends into your group so you can work together on anything from mining and mission-running to full-on PvP and piracy. EVE is one of those games that really starts to take off once you start working together with people. Starting your own corp can, however, be a daunting task that carries with it responsibilities and risks.

For all those that have ever wanted to run their own corporation, in this article I explain how to the process of starting a corp, recruiting and keeping the corp secure against threats. I also go into detail on some of the corp operations you can hope to enjoy with friends.

Developer diary covers Siege of Mirkwood's new skirmish instances

Filed under: Fantasy, Lord of the Rings Online, Game mechanics, News items, PvE


The newest expansion to Lord of the Rings Online, the Siege of Mirkwood, will be introducing a new type of storyline instance for players to play in -- skirmishes. Skirmishes bring a new style of gameplay to LotRO, giving players the ability to participate in small military conflicts between the Free Peoples and the forces of Sauron while also being able to participate in small bits of content and still be rewarded.

The first two parts, the overview and the instanced nature of skirmishes, go over what the new Skirmish system provides players, and how skirmishes put a twist on the old concept of instancing. Did you ever want to defend the Prancing Pony in Bree? How about fight along side Elrond's sons? Skirmishes will be opening up those options to players while still offering repeatable adventures for any group size.

But we shouldn't talk our faces off here! Go on over and read Brian "Zombie Columbus" Aloisio's developer diary on the whole matter. He can describe it better than we can!

Dragonica announces details of new expansion

Filed under: Fantasy, Expansions, PvP, News items, PvE, Free-to-play, Dragonica Online


Fans of the free-to-play MMO Dragonica are anticipating Tales of the Damned, the expansion due to be released later this month. Dragonica offered up a sneak peek yesterday in the form of screenshots and plenty of information on the expansion.

Tales of the Damned offers a new area, the Van Cliff dungeon, to bring new challenges to level 60+ players. It builds on familiar content, continuing a story told in the August update, and features three elite bosses that lead up to an even more formidable end boss, the giant Bone Dragon.

Dragonica isn't stopping at one new area with this expansion either. They'll also add a new tournament system for guilds, a level cap increase, new mission scoring, and an eagerly awaited pet system.

More new content will be released a few weeks after Tales of the Damned, in the form of Drakos' Tower. This new area will also build on a familiar story, one from the game's introduction. Drakos' Tower brings mazes and puzzles for players to solve, as well as three new bosses and new armor sets.

As with the original game, the new content is free, and will be introduced via a patch this month.

Star Trek Online details crew and officers

Filed under: Sci-fi, News items, PvE, Star Trek Online

Cryptic's steady release of information regarding Star Trek Online has taught us to keep an eye out for new articles, and today's latest news didn't disappoint, offering a rundown of the crew and bridge officers, and how they'll function in gameplay.

The general crew members are the ubiquitous redshirts (yes, they can be injured or killed in battle), background workers in charge of keeping up with the myriad tasks that you and your officers simply don't have time for. They'll take care of maintenance and repair, pitch in to repel boarding parties, and generally keep you free to deal with more important things.

Bridge officers play a more important role, and unlike crew can be directly interacted with and assigned to specific stations on the ship: Science, Tactical, or Engineering. Both officers and stations are assigned ranks, and different types of ships focus more heavily on different types of stations, allowing for a very wide variety of gameplay.

As with the previous updates, many more details are available on the STO site.

DDO releases new screenshots and video

Filed under: Fantasy, Screenshots, Video, Dungeons and Dragons Online, News items, PvE


Turbine's Dungeons and Dragons Online has released a new group of screenshots from the adventure pack, The Halls of Shan-to-Kor. Shan-to-Kor is listed as a "very long" quest for characters level three to five, with five levels and several adventures. It is DDO's third and final quest in the Seal of Shan to Kor series, which sends players on a quest to defeat the Guardian of Shan to Kor obtain the Seal.

In addition, Dungeons and Dragons Online has also released a new video from the Three-Barrel Cove adventure pack, a quest series for characters level 4 to 7. Three-Barrel Cove, just north of Stormreach, offers plenty to see as well, including 9 adventures, a full-service tavern and 41 wilderness quests. The video can be seen here after the jump, and on Turbine's new DDO YouTube channel.

Both adventure packs are available now and can be purchased in the DDO store.


Goal Time brings soccer to Free Realms

Filed under: Expansions, Professions, News items, PvE, Free Realms, Kids

Soccer fans in Free Realms have a brand new update to enjoy. The Goal Time update brings fans a new Soccer Star job and a 3D soccer minigame.

The soccer minigame offers players the chance to round up some friends and play 3 on 3 matches at the Snowhill soccer fields, or play against the AI in one of 15 scenarios. Goal Time offers a choice of three themed fields for variety, and six full sets of soccer clothing and gear so players can pass, shoot, and defend in style. Players can also buff their speed and toughness on the field during play, and give their skills a boost with a selection of accessories and shards.

As always, Free Realms makes it easy for all players to check out the new content and participate. The Soccer Star job offers a free trial up to level five before it becomes members only. Level progression climbs all the way to level 20, and there is a soccer tutorial that will remain available to everyone. The Goal Time update is now available in game, so enjoy!

Runes of Magic reveals new dungeon

Filed under: Fantasy, Events, in-game, News items, PvE, Free-to-play, Runes of Magic


Free to play MMO Runes of Magic will release another content update next week for Chapter 2, The Elven Prophecy. The Cave of the Water Dragon will be the newest instance from Frogster for players to explore. Six player teams (with a level cap of 55) can quest from Polython to the Throne of Water in the Weeping Coast, where they will meet Zanordoth, King of Water Dragons.

Zanordoth is facing a problem that most parents of teenagers are familiar with: his son Lytfir woke up a bit cranky one morning, and turned against all humans. King Zanordoth banished him to a dark cave, but needs help putting the young dragon back to sleep. Players are given the task of collecting several items that will earn a crystal ball used to capture Lytfir and put him back to sleep, effectively sending him to his room until his attitude improves.

Cave of the Water Dragon is scheduled for release next week, with a teaser trailer to hold you over until then.

Massively Features


Weekly Columns


Events Calendar

NameDate
Earth Eternal Open Beta Q3 2009
Alganon Launch Dec 1 2009
EVE Online: Dominion Launch Dec 1 2009
LotRO: Siege of Mirkwood Launch Dec 1 2009

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Episode 76, for Wednesday, November 11th, 2009.



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