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Tip of the Day: Adventuring in Vanguard

Filed under: Vanguard, Tip of the Day

Vanguard just recently reopened a bunch of accounts, allowing old players back into the game. Wondering where to adventure? We've got some hints.

Continue reading Tip of the Day: Adventuring in Vanguard


One Shots: Moonset in Qalia

Filed under: Fantasy, Screenshots, Vanguard, One Shots

We're in the final stages of E3 prep, and the flights start tomorrow night. So as we'll be traveling through the night, we thought we'd share a great night shot with you all. This Vanguard screenshot was sent in to us by John P. who sent us less of a description and more of a nudge:

I just happened to see this and had to take a snapshot. I'd love to see some more Vanguard love on your site... the game has come such a long way!

We've been working on more Vanguard content, but one of the easiest ways for any game to get love is to send screenshots in to us here. (Come on, you had to know that was coming.) Just pop those screenshots in an email and send them to us here at oneshots AT massively DOT com.

Gallery: One Shots


State of the Game letter issued for Vanguard: Saga of Heroes

Filed under: Fantasy, Patches, Vanguard

The development team for Vanguard: Sage of Heroes has released a brand new Producer's Letter offering up a state of the game. Despite the long history of problems and pitfalls plaguing the game, the team seems optimistic about their near-future projects. They've opened up a new win-back program, allowing canceled and closed accounts to come back and check on the game's progress. They're working on a brand new Game Update, GU6, which will offer up another large swath of content.

They're also making plans to finally introduce the free trial Vanguard players have long asked for. The Isle of Dawn will be a brand new starting zone for new players, a new hub city for existing players, and the central element of the trial. Finally, the already-impressive graphical presentation in the game is going to receive some modifications. You may recall that back in Update 4 some customization options were removed to make way for helmets and future improvements. Those improvements are apparently now on the way, and they plan to stagger the new character models as they come to the players. According to the letter, "Vanguard is a game about heroes. It's right there in the title even – Saga of Heroes. We're making it so players' character models look more heroic than they have in the past. This means that characters will have more definition and will just be able to look not only cooler but tougher in general."

Head over to the site to see the future of this innovative, if marred, game.

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Vanguard offers 5 days free to past subscribers

Filed under: Fantasy, Events, in-game, News items, Vanguard


The Vanguard team has deployed its own (more modest) version of EverQuest's much-publicized Living Legacy campaign. Anyone who used to have a Vanguard account may play for free up through the 31st. SOE is touting performance enhancements and "new code" intended to make the game run more smoothly.

See, when the game first launched, it had performance issues about as bad as (or maybe even worse than) those of Age of Conan's open beta event. The game was virtually unplayable in major cities for all but the most beastly systems. With each major game update, though, SOE has tweaked and optimized the engine to make it run better. Apparently the team now feels that it's reached the point where it can reach out to old players and say, "Hey, we fixed it; come back and try again!

Source

Tip of the Day: Vanguard resources

Filed under: Vanguard, Tip of the Day

Jumping into the world of Telon for the first time? Thinking about taking the plunge? Check out these fantastic resources suggested by a veteran of the world of Vanguard: Saga of Heroes!

Continue reading Tip of the Day: Vanguard resources


Vanguard's Gnomes of MEST to celebrate the fourth of July

Filed under: Fantasy, Events, in-game, Vanguard

The folks at SOE wanted to be sure we knew about Vanguard's upcoming 4th of July event. The Gnomes of Mekalia have a mad on for science, and they're going to show us what they can do with their mad science in the sky. In honor of the holiday, the gnomes are holding the Mekalian Extravaganza of Science and Technology (known to most as MEST). The event was originally slated to begin on June 24th, but has now been delayed until later in the week. Just the same the explosions should begin on the live servers sometime thiscoming week.

To participate, you're going to want to head to New Targonor, Khal, Ahgram, or Tanvu to catch up with one of the Heralds of Telon. They've got a special goodies. It's an event everyone from soloers up to raiders can enjoy, because the quests are geared for every playstyle. They even reward Ancient Platinum Coins, which will help people working towards their racial mounts! For the full monty head to the outskirts of Mekalia to check out the Gnomish festival. The Pyrotechnics Experts, Arcane Investigators, Size Analysts, and the Flight Researchers all have quests that will get you into the spirit of the holiday. Enjoy the show!



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Fan-made Vanguard trailer has community talking excitedly

Filed under: Fantasy, Trailers, Video, Vanguard, Machinima


It's no secret that Vanguard: Saga of Heroes is a gorgeous game, we've given it very worthy spots in One Shots many times in the past few weeks. But every once in a while, someone's able to capture a game in a light that makes already amazing graphics become even better. And that is certainly the case with this Vanguard user-made trailer that's been sweeping forums.

The trailer shows off the main draws to Vanguard, such as the large open world, access to many fantastic mounts, ships, and other travel methods, and the epically large dungeons with equally epic monsters to destroy. The trailer is apparently so good at what it does, Silius, the lead game designer, even congratulated the makers on a video well done.

Go ahead and click on the link below to jump to the land beyond the break and watch the trailer for yourself!

[Thanks Ricky!]

Continue reading Fan-made Vanguard trailer has community talking excitedly


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World of Warcraft
SOE provides handy guide to cross-game communication in EQ

Filed under: Fantasy, Sci-fi, EverQuest, EverQuest II, PlanetSide, Game mechanics, Tips and tricks, The Matrix Online, Star Wars Galaxies, Vanguard


Sony Online Entertainment is responsible for quite a number of MMOs, and they've got a useful system in place to allow communication with people across their game worlds. However, many people either don't know about this system, or simply don't know how to wrangle it into doing what they want. To help with this, SOE has written a guide illustrating how EverQuest players can chat to their friends in other games.

The games that EQ players can send both private messages and in-game mail to are EverQuest II, Planetside, Vanguard, The Matrix Online, and Star Wars: Galaxies. It's also possible to communicate with players on different EQ servers, but many of the servers have abbreviations that must be used in the commands -- these can be found in the guide. Now don't go acting all surprised when you're hiding from a guild raid on another server and your guild master sends you a tell!

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One Shots: The floating city

Filed under: Fantasy, Screenshots, Vanguard, One Shots


As we've mentioned a few times before, our regular One Shots contributor, Wookers, has been vacationing in the lands of Vanguard. He's sent back several absolutely lovely shots, and the one today is no exception. (Although we do wonder what he's holding on to here.) This screenshot shows off an abandoned floating city, but things are not as peaceful as they might appear. Wookers writes: This is the abadoned Raki city that is floating outside of Jalen's Crossing. It is a piece of the Raki homeworld that was left after crashing onto Telon. It has now been over run by the goblins of the four elements. Sounds ominous.

Do you have a screenshot of an off-the-beaten-path MMOG that we don't see here very often? All MMOGs, old and new are welcome here! Just send along your screens and descriptions to us at oneshots AT massively.com and relax. We'll do the rest!

Gallery: One Shots


Vanguard Game Update 5 goes live

Filed under: Fantasy, Patches, Vanguard

Adventurers of Telon! Gather 'round, and prepare yourselves for battle. The latest in the ongoing series of huge updates to Vanguard: Saga of Heroes has arrived! Game Update 5 is now officially on the live servers. Though the game has had a long and rocky history, the patch notes on the official site are something to smile about. Called "Telon Rides On", with good reason, there's something here for players from the newbie zones all the way to the endgame. We've already been through a bunch of this before, but let's do a quick highlight reel anyway:
You can get a look at the new Game Update straight from the source; our interview with Game Designer Lenny Gullo has it all from their side of the fence. Ride On, Telon!

Source

E-mail a resumé, work for SOE

Filed under: Fantasy, Culture, MMO industry, Vanguard, Casual, Free Realms

Sony Online Entertainment is hiring for a few positions, and is soliciting resumés on its game forums.

Specifically, it's looking for customer support representatives to work with knowledge base articles for Free Realms and Vanguard. The job descriptions note that SOE's knowledge base articles are extremely important because they're the first and most common point of contact for customers. The CSRs will be responsible for producing, reviewing, and regionalizing knowledge base content.

The jobs appear to be entry level -- only a couple of years of gaming experience and a high school diploma are required. So if you know your MMO stuff, you live in or near San Diego (or are willing to move there, presumably), and you're out of work, e-mail SOE your resumé. You never know; it might be good.

Source

One Shots: Galloping into Jalen's Crossing

Filed under: Fantasy, Screenshots, Vanguard, One Shots


We've been really glad to see a few screens coming in from Vanguard lately. With such a rough launch we wondered if this pretty MMO would be given a chance to shine here. Wookers, one of our regular One Shots contributors has been vacationing from Middle-earth in the lands of Vanguard and has sent back some screenshots. He writes: Thought this was just a beautiful view of Jalen's Crossing as I was riding in with my character, Wookori, to pick up more quests. It is indeed a lovely sky and the way the light shines from behind the building ahead looks pretty cool.

Have you taken a nifty screenshot from your travels in a world we haven't often been able to feature here? All MMOGs are welcome, from the small to the large, from old to new! Just pop them into the mail to us here at oneshots AT massively.com along with a quick description. Yours could be one of the upcoming screens featured here!

Gallery: One Shots



Player vs. Everything: Singing the praises of Vanguard

Filed under: Game mechanics, Launches, Opinion, Vanguard, Player vs. Everything

I have a confession to make: While I was waiting for the Age of Conan launch, I decided to dip my toes back into Vanguard for a bit. It wasn't as crazy of a proposition as you might think. I've always liked Vanguard. It was never the design that was flawed -- it was the execution. Vanguard failed not because it was a bad game, but because when it launched it was a horrible, buggy, crashing, slow, unplayable mess. I know this because I was in late-stage beta, and that experience made me pass over the game when the launch date finally rolled around.

However, a crack SOE development team picked up the pieces of the broken dream of "the Vision," as McQuaid called it, and they've been working feverishly to stitch them together into something both exciting and stable over the last year. Last week, spurred by a desire to just have some fun, I dusted off the copy of the game I bought this fall and rolled up a Necromancer. I didn't expect much. I was just killing time until the Age of Conan launch started. Surprisingly, Vanguard grabbed me. Without really intending to, I was having more fun in an MMOG than I had had in a long time -- so much fun that when the AoC servers finally came up, I was still playing Vanguard. All this week, while logged into AoC, I've been thinking about Vanguard. I'm seriously contemplating putting Age of Conan on ice for a while to go play Vanguard some more. I was enjoying myself that much. What's so great about this allegedly terrible game that I'm willing to play it over the brand new blockbuster flavor-of-the-month?

Continue reading Player vs. Everything: Singing the praises of Vanguard


One Shots: Now that's a bunch of ugly!

Filed under: Fantasy, Screenshots, Vanguard, One Shots


Of all the nasties we've seen in games, this particular beastie wins for "face we'd hope to never run into in a dark alley." There's something about this much ugly on one set of legs that just makes you want to run -- or stick pointy things into it. Today's One Shots comes to us courtesy of Wookers, who is taking a break from Lord of the Rings Online to wander the world of Vanguard. Wookers writes: While checking out the auction house in Tanvu, this lovely guy decided to block my screen... figured he wanted a picture, so I took it!

Have you run across anything more ugly than the beastie above? If so, we want to see some screenshots! Just snap a picture and fire it off to us at oneshots AT massively.com along with some information about where your ugly came from and the like. Then we can all sit back and watch the ugly parade.

Gallery: One Shots


Vanguard producer discusses the state of the game

Filed under: Fantasy, Interviews, Launches, MMO industry, Vanguard

In an interview with Allakhazam, Vanguard producer Thom Terrazas talked about how his game is going right now, how it is currently being improved, and improvements that can be expected for the future. Allakhazam wasn't afraid to ask the tough questions, bringing up the game's less-than-stellar launch, and asking Terrazas to pinpoint the areas that have held back Vanguard until now.

Terrazas admits that the performance and system requirements of the game during the launch period lost them a lot of players, but promises that these issues are well behind them now, with a lot of optimization to the client. His advice is to get in the game and join a guild, and promises that his team listen do the community and make updates accordingly. But with the next generation of MMOs already upon us, is it too late for Vanguard to recover?

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