Tip of the Day: Adventuring in Vanguard
Filed under: Vanguard, Tip of the Day
Continue reading Tip of the Day: Adventuring in Vanguard
Check out our E3 Age of Conan interview! We've also got a look at active vs. auto attack, why Tortage works so well, and a report on the latest patch. Plus, don't miss our Age of Conan features collection!
Patch 2.4.3 is live, and Blizzard was victorious in the Wow Glider case. Could WoW ever have an offline version? Check out a look at item durability and decay, and did you miss our WWI roundup?
Massively is reporting live from E3! Check out new screenshots and concept art and a fresh trailer from DC Universe Online, our Age of Conan interview, and new screenshots from Warhammer Online!
We've got guides to mining, freeform professions, and the tackler in fleet combat. Plus, don't miss "How I learned to stop worrying and enjoy EVE Online" and all the latest Empyrean Age news.
What's your take on the announced content cuts -- worried it'll be Diet WAR? EA Mythic has clarifications and a FAQ, plus new screenshots to ease the pain. Brush up on our extensive WAR preview while you wait!
Filed under: Vanguard, Tip of the Day
Continue reading Tip of the Day: Adventuring in Vanguard
Filed under: Fantasy, Screenshots, Vanguard, One Shots
Filed under: Fantasy, Patches, Vanguard
The development team for Vanguard: Sage of Heroes has released a brand new Producer's Letter offering up a state of the game. Despite the long history of problems and pitfalls plaguing the game, the team seems optimistic about their near-future projects. They've opened up a new win-back program, allowing canceled and closed accounts to come back and check on the game's progress. They're working on a brand new Game Update, GU6, which will offer up another large swath of content. Filed under: Fantasy, Events, in-game, News items, Vanguard
Filed under: Vanguard, Tip of the Day
Continue reading Tip of the Day: Vanguard resources
Filed under: Fantasy, Events, in-game, Vanguard

Filed under: Fantasy, Trailers, Video, Vanguard, Machinima

Continue reading Fan-made Vanguard trailer has community talking excitedly
Filed under: Fantasy, Sci-fi, EverQuest, EverQuest II, PlanetSide, Game mechanics, Tips and tricks, The Matrix Online, Star Wars Galaxies, Vanguard
Filed under: Fantasy, Screenshots, Vanguard, One Shots

Filed under: Fantasy, Patches, Vanguard

Filed under: Fantasy, Culture, MMO industry, Vanguard, Casual, Free Realms
Sony Online Entertainment is hiring for a few positions, and is soliciting resumés on its game forums.Filed under: Fantasy, Screenshots, Vanguard, One Shots

Filed under: Game mechanics, Launches, Opinion, Vanguard, Player vs. Everything
I have a confession to make: While I was waiting for the Age of Conan launch, I decided to dip my toes back into Vanguard for a bit. It wasn't as crazy of a proposition as you might think. I've always liked Vanguard. It was never the design that was flawed -- it was the execution. Vanguard failed not because it was a bad game, but because when it launched it was a horrible, buggy, crashing, slow, unplayable mess. I know this because I was in late-stage beta, and that experience made me pass over the game when the launch date finally rolled around.
However, a crack SOE development team picked up the pieces of the broken dream of "the Vision," as McQuaid called it, and they've been working feverishly to stitch them together into something both exciting and stable over the last year. Last week, spurred by a desire to just have some fun, I dusted off the copy of the game I bought this fall and rolled up a Necromancer. I didn't expect much. I was just killing time until the Age of Conan launch started. Surprisingly, Vanguard grabbed me. Without really intending to, I was having more fun in an MMOG than I had had in a long time -- so much fun that when the AoC servers finally came up, I was still playing Vanguard. All this week, while logged into AoC, I've been thinking about Vanguard. I'm seriously contemplating putting Age of Conan on ice for a while to go play Vanguard some more. I was enjoying myself that much. What's so great about this allegedly terrible game that I'm willing to play it over the brand new blockbuster flavor-of-the-month?
Continue reading Player vs. Everything: Singing the praises of Vanguard
Filed under: Fantasy, Screenshots, Vanguard, One Shots

Filed under: Fantasy, Interviews, Launches, MMO industry, Vanguard
In an interview with Allakhazam, Vanguard producer Thom Terrazas talked about how his game is going right now, how it is currently being improved, and improvements that can be expected for the future. Allakhazam wasn't afraid to ask the tough questions, bringing up the game's less-than-stellar launch, and asking Terrazas to pinpoint the areas that have held back Vanguard until now.

| Name | Date |
|---|---|
| Massively goes to E3 | July 15-17 |
| LotRO Book 14 | July |
| Massively goes to ComicCon | July 23-27 |
| EQ2 GU47 | July/August |
| Warhammer Online Launch | Q3 2008 |
| SOE Fan Faire | August 14-17 |
Playing EverQuest 2 and dying to dig into the game's lore? Why not explore the huge number of heritage quests the game has on offer?