Warhammer 40k devs on unusual pricing structure and WoW-killing
Filed under: Sci-fi, New titles, News items, Warhammer 40k
No thanks, say the developers behind Warhammer 40k. Brian Farrell is the CEO and President of THQ, the company behind Warhammer 40k, and he has no desire to go after that title. "What we love about the Warhammer 40K MMO is that it's different in that it's a sci-fi, futuristic-based world. We're not competing directly in the orcs and elves fantasy environment that World of Warcraft is in. We can differentiate ourselves."
Farrell feels that there is plenty of room for more than one great title, particularly since the game is a completely different type of MMO. In addition to addressing the WoW question, Farrell also offered up some interesting information regarding the pricing structure for Warhammer 40k, indicating that it will vary depending on what part of the world you are playing in.
Warhammer40k will be revealed fully at E3 this June, but for now you can take a look at more of what Farrell had to say recently over at IGN.









So, I'm afraid that I'm getting a little close to burnout.
This last week, I had occasion to wander past the local Games Workshop store, longtime home of Warhammer Fantasy Battle/Warhammer 40K merchandise and related goods. I can't be said to venture within with any great frequency, but something particular caught my eye, and I was intrigued enough to duck in and talk to the staff. You see, uncharacteristically, the store was devoid of customers for the first time I had seen since it had opened.
What is it that keeps us playing, months and years after our first trip through the character generation screen?

PC Gamer








