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Combat continued

Combat continued

Ranged combat players aren't left out in the cold, in fact they've got something of their own system in the game. Ranged combat actually functions much like melee combat with the same five directional attacks which correspond to the shields all enemies have around them. The big difference here -- aside from the range aspect -- is that ranged classes will be able attack in either first or third person view. The first person view supposedly plays like a slowed-down FPS, although 'ToHit' rolls are still being done behind the scenes. One thing you'll want to remember when using a bow is that elevation does come into play -- higher ground is always better.

25/03/08

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