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Starcraft

Many feel like the Starcraft franchise is the strongest contender for the MMO treatment and there's a metric ton of reasons to think as much: The lore will be especially deep after Starcraft 2, giving the world lots of iconic characters and places to flesh out within an MMO. All those assets for Starcraft: Ghost had to go somewhere and it doesn't seem like they went to the upcoming RTS sequel. Also, Blizzard is poised to make seriously insane bank if they combine what they've learned with World of Warcraft to the fervent loyalty of the Starcraft fanbase. We've got a sneaking suspicion that the events taking place in Starcraft 2 could also be a clue as to the possibility of an MMO. We'll just have to wait and see.

The biggest question mark pertaining to a Starcraft MMO would be: How would it play? Our guess is that Blizzard would probably try to make their two MMOs as different from each other as possible -- just like with Warcraft 3 and Starcraft 2 -- while also retaining the same kinds of massively multiplayer online trappings you would expect.

16/07/08

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