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<title><![CDATA[Star Trek Online ship tactics, part 2]]></title>
<link>http://www.massively.com/2009/11/20/star-trek-online-ship-tactics-part-2/</link>
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Part 2 of the <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a> starship tactics video <a href="http://pc.ign.com/dor/objects/14270158/star-trek-online/videos/startrekonline_trl_starshiptacticspt2_111909.html">premiered over at IGN</a>, and there are a couple concepts clarified over a few subjects -- but <a href="http://www.massively.com/2009/11/19/new-star-trek-online-video-shows-tactical-combat-ui/">as with the last video</a>, it's nothing really new. The gameplay footage that's attached to the explanation is quite compelling however, especially with the boarding parties where you can see the little shuttlecrafts head towards the Romulan ship. Let's take a closer look at each of the concepts the video covers.<br />
<br />
<strong> Power management.</strong><br />
<br />
Power management is going to play a big role, which we known about for a while. <a href="http://www.massively.com/gallery/star-trek-online-beta-user-interface/2464260/full/">You can see some detailed pictures of part of the power management UI</a> in yesterday's article, located along the bottom of the screen with words like Defense, Attack, and Speed. Say you have 100 units of power, in <a href="http://www.massively.com/category/star-trek-online/"><em>STO</em></a> you're going to be able to devote 25 of those units to the shields, 10 to auxiliary systems, 50 to weapons, and 15 to the engines. Power allocation will not be immediate, it will have some sort of delay associated with it. That means you'll have to think ahead about your strategic choices.<p><a href="http://www.massively.com/2009/11/20/star-trek-online-ship-tactics-part-2/" rel="bookmark">Continue reading <em>Star Trek Online ship tactics, part 2</em></a></p><p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/video/" rel="tag">Video</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/20/star-trek-online-ship-tactics-part-2/">Star Trek Online ship tactics, part 2</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 20 Nov 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/20/star-trek-online-ship-tactics-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19247036/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/20/star-trek-online-ship-tactics-part-2/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>cryptic</category><category>cryptic-studios</category><category>star-trek-online</category><category>sto</category><category>sto-beta</category><category>sto-beta-video</category><category>sto-combat</category><category>sto-gameplay</category><category>sto-gameplay-video</category><category>sto-ships</category><category>sto-tactical-moves</category><category>sto-tactics</category><category>sto-video</category>

<author>Adam Holisky</author>
<pubDate>Fri, 20 Nov 2009 16:00:00 EST</pubDate>
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<title><![CDATA[Fallen Earth screenshot contest winners announced]]></title>
<link>http://www.massively.com/2009/11/20/fallen-earth-screenshot-contest-winners-announced/</link>
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<description><![CDATA[<a href="http://www.fallenearth.com"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/www.massively.com/media/2009/11/fe-shotwinners-epl-1119.jpg"  alt="" /></a><br />
It's a beautiful day in the badlands, with the sun shining down on you unprotected in the wilderness, surrounded by horrible creatures and with only a few dozen bullets left before you are completely defenseless.  What's not to be thankful for?  <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a> might not seem like the most appropriate setting for a Thanksgiving celebration, but the game <a href="http://www.massively.com/2009/11/05/fallen-earth-wants-to-know-what-your-clone-is-thankful-for/">recently held a screenshot contest</a> for either what the player's character is thankful for or a "traditional" celebration in the wasteland.  Yesterday, <a href="http://www.fallenearth.com/node/286">the winners were announced</a>, with the top entries all receiving special in-game food that offers buffs and the essential proper nutrition for surviving the hostile environment.  The first-place winner also receives a <a href="http://www.massively.com/category/Fallen-Earth/"><em>Fallen Earth</em></a> t-shirt.<br />
<br />
A <a href="http://www.fallenearth.com/node/285">small gallery</a> is also available, with the three winners and the honorable mention available for viewing.  It's not every game where appropriate holiday celebration includes heavily-armed men standing on a farm surrounded by corpses, but it works for <em>Fallen Earth</em> and should provide the game's players with some appropriate chuckles.  Or, given the context, perhaps "inappropriate" is more apt.<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://www.massively.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://www.massively.com/category/contests/" rel="tag">Contests</a>, <a href="http://www.massively.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.massively.com/category/events-real-world/" rel="tag">Events, real-world</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/20/fallen-earth-screenshot-contest-winners-announced/">Fallen Earth screenshot contest winners announced</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 20 Nov 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://www.fallenearth.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/20/fallen-earth-screenshot-contest-winners-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19247011/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/20/fallen-earth-screenshot-contest-winners-announced/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>contests</category><category>culture</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>fe</category><category>holiday</category><category>real-world-events</category><category>screenshot</category><category>screenshots</category><category>thanksgiving-2009</category>

<author>Eliot Lefebvre</author>
<pubDate>Fri, 20 Nov 2009 15:00:00 EST</pubDate>
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<title><![CDATA[One Shots: Happy scavenging!]]></title>
<link>http://www.massively.com/2009/11/20/one-shots-happy-scavenging/</link>
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<description><![CDATA[<div style="text-align: center;"><a href="http://www.massively.com/gallery/one-shots/2469319/full/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/os772_fe_580.jpg" /></a></div>
Wake up, grab a quick bite of something that isn't too tainted, clean up a bit, toss on your gear and ride. It's another day in the post-apocalyptic world of <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a>, where players have to work hard to survive. You can scavenge and find items to create things you need or want, trade others for things you've made, fight for whatever cause your character feels is right, or so much more. Today's great <a href="http://www.massively.com/category/Fallen-Earth/"><em>Fallen Earth</em></a> screenshot comes to us from Shrike Song of <a href="http://www.theoldergamers.com/">The Older Gamers</a> clan (or TOG as they're known) who writes in: <em>My junkyard scavenger Shrike Song looking for the scrap lottery in every junk pile and scrapped car she can find. With the ruins of freeway overpasses in the background and a rusted T bird as a resting and scouting perch, no wonder that scavengers like her love their trusty horses so much.</em> Hopefully that car netted you a bunch of fasteners! <br />
<br />
Are you playing a niche game that you love and want to show off to the world? If so, why not take a moment and send us your image and thoughts! We'll be glad to post them. Email it to <strong>oneshots AT massively DOT com</strong> along with your name, the name of the game, and a quick description. We'll post it out here and give you the credit for sending it in.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.massively.com/photos/one-shots/">One Shots</a></strong></p><a href="http://www.massively.com/photos/one-shots/2469319/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/os772_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2466288/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/os771_gw_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2462109/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/os770_ddo_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2459287/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/os769_eve_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2456050/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/os768_aion_1024_thumbnail.jpg" alt="" title="" /></a></div> <br /><p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://www.massively.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://www.massively.com/category/one-shots/" rel="tag">One Shots</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/20/one-shots-happy-scavenging/">One Shots: Happy scavenging!</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 20 Nov 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/20/one-shots-happy-scavenging/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19248310/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/20/one-shots-happy-scavenging/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>fallen-earth</category><category>fallen-earth-llc</category><category>icarus-studios</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><category>shrike-song</category>

<author>Krystalle Voecks</author>
<pubDate>Fri, 20 Nov 2009 14:00:00 EST</pubDate>
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<title><![CDATA[MMOrigins: The only living boy in Vana'diel]]></title>
<link>http://www.massively.com/2009/11/20/mmorigins-the-only-living-boy-in-vanadiel/</link>
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<description><![CDATA[<a href="http://www.massively.com/category/mmorigins"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/www.massively.com/media/2009/11/mmorigins-eliottitle1.jpg"  alt="" /></a><br />
When I was still young, I was out on a walk with my father in the woods next to my great-aunt's house. The woods were an offshoot of the <a href="http://www.ct.gov/dep/cwp/view.asp?a=2716&amp;q=325188">Devil's Hopyard</a> state park, which meant that they were old and vast. As the family often congregated around the house, there were a number of paths we knew that wove their way through the forest, but I remember where we always stopped, and I remember the day when I asked what was further along.<br />
<br />
My dad grinned, and we kept walking. It was about ten minutes from there to a beautiful, moss-covered waterfall that was right on the edge of the state park, with an alcove just large enough that I could squeeze underneath the falls. That sticks with me every time I start up a new game, because that was when I started to really wonder about where paths might <em>lead</em>. Everything leads <em>somewhere</em>. Finding things out is one of the things I love, probably what attracted me to video games in the first place.<a href="http://en.wikipedia.org/wiki/File:Solaris_Atari_game_screenshot.JPG"><br />
</a><p><a href="http://www.massively.com/2009/11/20/mmorigins-the-only-living-boy-in-vanadiel/" rel="bookmark">Continue reading <em>MMOrigins: The only living boy in Vana'diel</em></a></p><p>Filed under: <a href="http://www.massively.com/category/real-life/" rel="tag">Real life</a>, <a href="http://www.massively.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/mmorigins/" rel="tag">MMOrigins</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/20/mmorigins-the-only-living-boy-in-vanadiel/">MMOrigins: The only living boy in Vana'diel</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 20 Nov 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/20/mmorigins-the-only-living-boy-in-vanadiel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19239713/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/20/mmorigins-the-only-living-boy-in-vanadiel/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>culture</category><category>mmorigins</category><category>opinion</category><category>real-life</category>

<author>Eliot Lefebvre</author>
<pubDate>Fri, 20 Nov 2009 13:00:00 EST</pubDate>
<source url="http://www.massively.com/rss.xml">Massively</source>

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<title><![CDATA[The challenges and rewards of espionage in EVE Online]]></title>
<link>http://www.massively.com/2009/11/20/the-challenges-and-rewards-of-espionage-in-eve-online/</link>
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<description><![CDATA[<a href="http://www.massively.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/os752_eve_580.jpg" /></a><br />
Goonswarm spymaster <a href="http://www.massively.com/tag/the-mittani">The Mittani</a> took a different approach with his latest <a href="http://www.eveonline.com"><em>EVE Online</em></a> column at <a href="http://www.tentonhammer.com">Ten Ton Hammer</a>, and conducted an interview with a corporate saboteur titled "The Most Dangerous Agent". While it should be stated that most players in <a href="http://www.massively.com/category/eve-online"><em>EVE</em></a> do not engage in espionage, it's a career path of sorts that any player <em>could</em> potentially engage in, provided they have the combination of intelligence, social skills, and dedication needed to succeed. It's that aspect of dedication which often goes unmentioned -- the challenge of maintaining long-term duplicity. <br />
<br />
The Mittani's interview with a player anonymously referred to as "Darwin's Accelerator" explains how a player with destructive aims greater than simply engaging a few enemy ships at a time can use intel to devastating effect, wiping out entire fleets. Maintaining a persona that fits in with the target organization and thus won't arouse suspicion, however, can be difficult if the infiltrator genuinely dislikes the members that comprise the corporation or alliance.<p><a href="http://www.massively.com/2009/11/20/the-challenges-and-rewards-of-espionage-in-eve-online/" rel="bookmark">Continue reading <em>The challenges and rewards of espionage in EVE Online</em></a></p><p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/interviews/" rel="tag">Interviews</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/20/the-challenges-and-rewards-of-espionage-in-eve-online/">The challenges and rewards of espionage in EVE Online</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 20 Nov 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://www.tentonhammer.com/node/76964>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/20/the-challenges-and-rewards-of-espionage-in-eve-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19246953/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/20/the-challenges-and-rewards-of-espionage-in-eve-online/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>ccp</category><category>ccp-games</category><category>corporate-espionage</category><category>darwins-accelerator</category><category>deception</category><category>espionage</category><category>eve</category><category>eve-online</category><category>goonfleet</category><category>goonswarm</category><category>interviews</category><category>sandbox</category><category>sci-fi</category><category>sins-of-a-solar-spymaster</category><category>spies</category><category>spy</category><category>the-mittani</category>

<author>James Egan</author>
<pubDate>Fri, 20 Nov 2009 12:00:00 EST</pubDate>
<source url="http://www.massively.com/rss.xml">Massively</source>

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<title><![CDATA[Anti-Aliased: Blade &amp; Soul > Aion]]></title>
<link>http://www.massively.com/2009/11/20/anti-aliased-blade-and-soul-aion/</link>
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All right, now that the inflammatory title that makes you look at my column is out of the way, let's get down to business. This week we got to see a 30-second teaser trailer from the folks at NCsoft about <em><a href="http://games.plaync.co.kr/bladeandsoul/">Blade &amp; Soul</a></em>, a game from NCsoft that has been stealthing in the background, waiting for the right time to strike and jump in front of <a href="http://www.aiononline.com"><em>Aion</em></a>.<br /><br /><a href="http://www.massively.com/tag/blade-and-soul"><em>Blade &amp; Soul</em></a> isn't a brand new game though. In fact, the game's artwork has already made <a href="http://www.massively.com/2009/08/24/massively-multiplayer-online-boobs/">a guest a</a><a href="http://www.massively.com/2009/08/24/massively-multiplayer-online-boobs/">ppearance</a> on our website. (With subsequent comments on how that woman's back is going to break in half if she should walk forward.) Plus, if you really want to see what the game has to offer, a quick YouTube search will bring you to the<span style="font-style: italic;"> </span><a href="http://www.youtube.com/watch?v=EtA1jSreK84&amp;feature=related"><span style="font-style: italic;">Blade &amp; Soul</span> HD gameplay video</a> which looks, well, simply stunning.<br /><br />So why am I dedicating my opinion column to a game that's nowhere close to being released? Well, because I think it has potential, and because it's <span style="text-decoration: underline;">my</span> opinion column. So come along after the break, and let's look at <span style="font-style: italic;">Blade &amp; Soul</span>.<p><a href="http://www.massively.com/2009/11/20/anti-aliased-blade-and-soul-aion/" rel="bookmark">Continue reading <em>Anti-Aliased: Blade &amp; Soul > Aion</em></a></p><p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/anti-aliased/" rel="tag">Anti-Aliased</a>, <a href="http://www.massively.com/category/blade-and-soul/" rel="tag">Blade &amp; Soul</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/20/anti-aliased-blade-and-soul-aion/">Anti-Aliased: Blade &amp; Soul > Aion</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 20 Nov 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/20/anti-aliased-blade-and-soul-aion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19241643/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/20/anti-aliased-blade-and-soul-aion/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>aion</category><category>anti-aliased</category><category>blade-and-soul</category><category>cinematic-combat</category><category>combat</category><category>cryengine-2</category><category>dead-or-alive</category><category>fantasy</category><category>fighting</category><category>martial-arts</category><category>ncsoft</category><category>opinion</category><category>unreal-engine-3</category>

<author>Seraphina Brennan</author>
<pubDate>Fri, 20 Nov 2009 11:00:00 EST</pubDate>
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<title><![CDATA[Why RMT won't go away]]></title>
<link>http://www.massively.com/2009/11/20/why-rmt-wont-go-away/</link>
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<description><![CDATA[<a href="http://commons.wikimedia.org/wiki/File:Farming,_Myanmar.jpg"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/blogs-rmt-epl-1119.jpg" /></a><br />
"Companies should just stop gold farmers." It's a consistent complaint in many games, with "gold" replaced by your game's currency of choice. As complaints go, it's right around "<a href="http://www.theonion.com/content/node/33854">somebody should do something about all the problems</a>" in terms of overall utility, but heck, no one likes the practice and it should just be eliminated, right? Well, as <a href="http://www.brokentoys.org">Scott Jennings</a> has pointed out recently, it's <a href="http://www.mmorpg.com/showFeature.cfm/feature/3740/Scott-Jennings-Real-Money-Real-Problems.html">not quite that easy</a>.<br />
<br />
As Lum points out, there are several common misconceptions about the entire process. Among them are the idea that the game company doesn't step in because they're getting kickbacks, which is pointed out to fail the simple test of Occam's razor. When developers want to get more money from an existing game, there are usually better ways to run it, such as the <a href="http://www.champions-online.com"><em>Champions Online</em></a> model or the <a href="http://www.ddo.com"><em>Dungeons and Dragons Online</em></a> approach. He also tackles the infamous statement that the farmers are paying customers and therefore the company has even less incentive to stop them.<br />
<br />
So if everyone hates RMT, why is it still around? <a href="http://www.mmorpg.com/showFeature.cfm/feature/3740/Scott-Jennings-Real-Money-Real-Problems.html">The article</a> briefly touches upon it, but <a href="http://blog.weflyspitfires.com/">We Fly Spitfires</a> had a recent post that articulates more specifically: <a href="http://blog.weflyspitfires.com/2009/11/16/buying-gold-is-like-sex-in-the-victorian-era/">more people buy gold than would necessarily admit it</a>. Since no one will admit to it, no one ever asks, and as a result there's a large culture of silence that publicly despises it and privately takes part. In short? As long as there's a customer base, the farming will continue. Food for thought all around.<p>Filed under: <a href="http://www.massively.com/category/business-models/" rel="tag">Business models</a>, <a href="http://www.massively.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.massively.com/category/economy/" rel="tag">Economy</a>, <a href="http://www.massively.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/20/why-rmt-wont-go-away/">Why RMT won't go away</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 20 Nov 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://www.brokentoys.org/>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/20/why-rmt-wont-go-away/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19247077/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/20/why-rmt-wont-go-away/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>business-models</category><category>champions-online</category><category>co</category><category>culture</category><category>ddo</category><category>dungeons-and-dragons-online</category><category>economy</category><category>exploits</category><category>gold-farming</category><category>lum-the-mad</category><category>microtransactions</category><category>rmt</category><category>scott-jennings</category><category>we-fly-spitfires</category>

<author>Eliot Lefebvre</author>
<pubDate>Fri, 20 Nov 2009 10:00:00 EST</pubDate>
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<title><![CDATA[Market research company explores MMO gaming]]></title>
<link>http://www.massively.com/2009/11/20/market-research-company-explores-mmo-gaming/</link>
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<description><![CDATA[<a href="http://worldsinmotion.biz/2009/11/study_mmos_take_up_14_of_gamin.php"><img hspace="4" vspace="4" border="1" align="right" src="http://www.blogcdn.com/www.massively.com/media/2009/11/todaysgamers-rb-1119.jpg"  alt="" />Worlds in Motion reports</a> that a recent poll from market research specialists <a href="http://www.tnsglobal.com/tns/">TNS</a> and <a href="http://www.gamesindustry.com/company/542/service/1870">Gamesindustry.com</a> talked to over 13,000 gamers in North America and Europe about their favorite subject: gaming, what kind they do, and how much time they spend on it.<br />
<br />
The survey addressed players as young as 8, and found that the largest group of players in the U.S. is comprised of 8-12 year olds. That may come as a surprise to many players whose idea of a console or PC game isn't really geared toward children, but makes sense when you consider games and virtual worlds such as <a href="http://www.virtualfamilykingdom.com/"><em>Virtual Family Kingdom</em></a>, <a href="http://www.freerealms.com/"><em>Free Realms</em></a>, and any console game with Mario in the title. <br />
<br />
Delving further into the MMO side turned up some interesting information. Of the US players surveyed, 21% said that they play MMOs, and 45% of those players define themselves as paying customers -- presumably that includes both subscription models and gamers that take advantage of cash shops. In spite of the large percentage of paying players, a free-to-play model is one of the biggest factors for those considering a new game. The rising success of many games in the past year that use a free-to-play model seems to support this. <br />
<br />
Worlds In Motion offers <a href="http://worldsinmotion.biz/2009/11/study_mmos_take_up_14_of_gamin.php">further number crunching</a>, and if you're interested in seeing the full survey report, <a href="http://www.gamesindustry.com/company/542/service/1870">gamesindustry.com offers it for a fee</a>.<p>Filed under: <a href="http://www.massively.com/category/polls/" rel="tag">Polls</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/20/market-research-company-explores-mmo-gaming/">Market research company explores MMO gaming</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 20 Nov 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://worldsinmotion.biz/2009/11/study_mmos_take_up_14_of_gamin.php>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/20/market-research-company-explores-mmo-gaming/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19246359/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/20/market-research-company-explores-mmo-gaming/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>free-realms</category><category>gamesindustry.com</category><category>polls</category><category>survey</category><category>virtual-family-kingdom</category><category>worlds-in-motion</category>

<author>Rubi Bayer</author>
<pubDate>Fri, 20 Nov 2009 09:00:00 EST</pubDate>
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<title><![CDATA[The Daily Grind: How do you like your references?]]></title>
<link>http://www.massively.com/2009/11/20/the-daily-grind-how-do-you-like-your-references/</link>
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<description><![CDATA[<a href="http://www.wowwiki.com/Night_Elf_Mohawk"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.massively.com/media/2009/11/wow-humor-epl-1119.jpg"  alt="" /></a>We gamers do love our nods to other media.  From the earliest days of gaming and software, the easter egg has been a staple, something hidden without mention in the recesses of code.  These days, we're as likely as not to have <a href="http://www.tentonhammer.com/node/72358/page/3">entire areas devoted to a drawn-out reference</a>, or in some cases an entire element of gameplay added mostly as a long-standing joke.  Some games have elevated the art of reference almost to an art form, with major storyline characters introduced as a sort of extended cameo from their original media.<br />
<br />
Of course, that's also the problem with references: it can sort of cheapen the game you're playing if it's subtle, and it destroys immersion if it's mind-shatteringly overt.  So what do you think?  Do you like little snuck-in references to books and movies, or do you like your world to be totally consistent?  Do you prefer it when the inspiration is <a href="http://paragonwiki.com/wiki/Ingame_References">kept under the radar</a>, or would you rather just have <a href="http://www.wowwiki.com/File:Hatch_from_lost.jpg">the whole thing out in the open</a>?  What's your favorite instance of a game calling back to something else?<p>Filed under: <a href="http://www.massively.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://www.massively.com/category/humor/" rel="tag">Humor</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/20/the-daily-grind-how-do-you-like-your-references/">The Daily Grind: How do you like your references?</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Fri, 20 Nov 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/20/the-daily-grind-how-do-you-like-your-references/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19247129/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/20/the-daily-grind-how-do-you-like-your-references/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>culture</category><category>easter-eggs</category><category>humor</category><category>opinion</category><category>references</category><category>tdg</category><category>the-daily-grind</category>

<author>Eliot Lefebvre</author>
<pubDate>Fri, 20 Nov 2009 08:00:00 EST</pubDate>
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<title><![CDATA[Atlantica Online dev journal: Thanksgiving festivities]]></title>
<link>http://www.massively.com/2009/11/19/atlantica-online-dev-journal-thanksgiving-festivities/</link>
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<description><![CDATA[<div style="text-align: center;"><a href="http://massively.com/category/atlantica-online"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.massively.com/media/2009/11/atlanticatday1-sms-1109.jpg"  alt="" /></a></div>
It's time for this newest installment of <a href="http://www.massively.com/tag/ndoors-interactive/">NDoors Interactive</a>'s biweekly developer journal here at Massively. We've already covered the Stimulus Package event and the game's one-year anniversary, so now we turn to the upcoming Thanksgiving event. Here's what they had to say:<br />
<br />
Thanksgiving time in <a href="http://atlantica.ndoorsgames.com/center/default.asp"><em>Atlantica Online</em></a> has never been so festive, as we are introducing two new in-game event items this year. Players will be introduced to an NPC who will offer them a special Thanksgiving quest. The rewards for fulfilling that quest are new additions to your formation, as well as a new clothing item for your avatar.<p><a href="http://www.massively.com/2009/11/19/atlantica-online-dev-journal-thanksgiving-festivities/" rel="bookmark">Continue reading <em>Atlantica Online dev journal: Thanksgiving festivities</em></a></p><p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/historical/" rel="tag">Historical</a>, <a href="http://www.massively.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/atlantica-online/" rel="tag">Atlantica Online</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/19/atlantica-online-dev-journal-thanksgiving-festivities/">Atlantica Online dev journal: Thanksgiving festivities</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/19/atlantica-online-dev-journal-thanksgiving-festivities/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19246762/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/atlantica-online-dev-journal-thanksgiving-festivities/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>atlantica-online</category><category>dev-diary</category><category>dev-journal</category><category>holiday-event</category><category>ndoors</category><category>ndoors-interactive</category><category>thanksgiving-2009</category>

<author>Shawn Schuster</author>
<pubDate>Thu, 19 Nov 2009 20:00:00 EST</pubDate>
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<title><![CDATA[Karos Online enters open beta Dec 4th]]></title>
<link>http://www.massively.com/2009/11/19/karos-online-enters-open-beta-dec-4th/</link>
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<description><![CDATA[<a href="http://www.karosgame.com"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.massively.com/media/2009/11/karosonlineimagegartersbaybay580.jpg"  alt="" /></a><br />
<a href="http://www.karosgame.com/"><em>Karos Online</em></a> publisher <a href="http://www.massively.com/tag/nhn">NHN Corporation</a> has announced that open beta for the fantasy MMO will kick off on Friday, December 4th. The official site's <a href="http://www.karosgame.com/xmas/tester/testerEntry.nhn">link for CBT sign-ups</a> is still active, so this may be worth a shot. Those gamers already in the <a href="http://www.massively.com/tag/karos-online"><em>Karos Online</em></a> closed beta will have some things to look forward to in the final CBT event running from November 27th - 28th. Characters will be given gear and items for high-level play with rapid experience gain. NHN says players will reach a level cap of 44 <em>"almost immediately"</em>. There will also be new monsters, weapons, and Holy Creatures to tear into. <br />
<br />
In addition, players in the CBT will be able to reserve their character names for when <em>Karos Online</em>'s open beta doors swing wide to the masses. The English version of <em>Karos Online</em> is scheduled to launch in Q4 2009, with German and Turkish versions to follow in 2010.<p>Filed under: <a href="http://www.massively.com/category/betas/" rel="tag">Betas</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/19/karos-online-enters-open-beta-dec-4th/">Karos Online enters open beta Dec 4th</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/19/karos-online-enters-open-beta-dec-4th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19246657/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/karos-online-enters-open-beta-dec-4th/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>betas</category><category>cbt</category><category>closed-beta</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>karos-online</category><category>mmo-industry</category><category>new-titles</category><category>nhn</category><category>nhn-corporation</category><category>open-beta</category>

<author>James Egan</author>
<pubDate>Thu, 19 Nov 2009 19:00:00 EST</pubDate>
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<title><![CDATA[Star Trek Online open beta dates announced]]></title>
<link>http://www.massively.com/2009/11/19/star-trek-online-open-beta-dates-announced/</link>
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According to a press release put out today,<em> <a href="http://www.startrekonline.com">Star Trek Online</a></em> will hold its open beta from January 12th through January 26th. There are <a href="http://www.amazon.com/Star-Trek-Online-Pc/dp/B002673XJA">some preorder deals</a> that will give you an open beta key, and there are bound to be numerous opportunities to win one at various spots around the net.<br />
<br />
<a href="http://www.massively.com/category/star-trek-online/"><em>Star Trek Online</em></a> is currently in closed beta, which began last month. <a href="http://www.champions-online.com/"><em>Champions Online</em></a> six-month and lifetime subscribers have been told that they'll be in the closed beta before the end of the year, so those folks should get at least a month of beta access before the game <a href="http://www.massively.com/2009/11/09/its-official-star-trek-online-releases-february-2nd-2010/">hits the retail shelves on February 2nd, 2010</a>.<br />
<br />
Once the open beta begins, you'll likely see a flood of information and guides about <em>STO </em>since the NDA will have been lifted. This will provide everyone with key information as to the finer details of the gameplay mechanics.<p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/19/star-trek-online-open-beta-dates-announced/">Star Trek Online open beta dates announced</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/19/star-trek-online-open-beta-dates-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19247062/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/star-trek-online-open-beta-dates-announced/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>beta</category><category>breaking</category><category>cryptic</category><category>cryptic-beta</category><category>cryptic-studios</category><category>news-item</category><category>open-beta</category><category>open-beta-start-date</category><category>star-trek-online</category><category>star-trek-online-nda</category><category>sto</category><category>sto-beta</category><category>sto-beta-start-date</category><category>sto-nda</category><category>sto-open-beta</category>

<author>Adam Holisky</author>
<pubDate>Thu, 19 Nov 2009 18:30:00 EST</pubDate>
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<title><![CDATA[Story moments in new Siege of Mirkwood screens]]></title>
<link>http://www.massively.com/2009/11/19/story-moments-in-new-siege-of-mirkwood-screens/</link>
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<description><![CDATA[<div style="text-align: center;"><a href="http://www.massively.com/gallery/lotro-siege-of-mirkwood-epic-story-moments/2465735/full/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/header24134_lotro-mirkword-epic-story.jpg" /></a></div>
<a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a> is well known for its story, which it has Tolkien's works to thank for -- although <a href="http://www.massively.com/tag/Turbine/">Turbine</a> does a great job of making it all come alive. These new <a href="http://www.massively.com/tag/siege-of-mirkwood"><em>Siege of Mirkwood</em></a> screens depict a few of the new epic story moments players can expect come December 1st when the expansion is made available for purchase.<br />
<br />
From <a href="http://www.massively.com/gallery/lotro-siege-of-mirkwood-epic-story-moments/2465737/full/">giant spiders</a> to <a href="http://www.massively.com/gallery/lotro-siege-of-mirkwood-epic-story-moments/2465740/full/">cozy campfires</a>, much about these new screens inspire. Whether thick with peril or cool and mellow, <em>Siege of Mirkwood</em> looks set to offer its community wonders unparalleled. Yes, we're kind of rhyming on purpose. We blame the poetic imagery seen in the gallery below; its vistas both terrible and cold.<div class="postgallery"><p><strong>Gallery: <a href="http://www.massively.com/photos/lotro-siege-of-mirkwood-epic-story-moments/">LotRO: Siege of Mirkwood - Epic story moments</a></strong></p><a href="http://www.massively.com/photos/lotro-siege-of-mirkwood-epic-story-moments/2465735/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/01_lotro-mirkword-epic-story-1258647989_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/lotro-siege-of-mirkwood-epic-story-moments/2465736/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/02_lotro-mirkword-epic-story-1258647990_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/lotro-siege-of-mirkwood-epic-story-moments/2465737/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/03_lotro-mirkword-epic-story-1258647992_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/lotro-siege-of-mirkwood-epic-story-moments/2465738/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/04_lotro-mirkword-epic-story-1258647994_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/lotro-siege-of-mirkwood-epic-story-moments/2465739/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/05_lotro-mirkword-epic-story-1258647995_thumbnail.jpg" alt="" title="" /></a></div><p>Filed under: <a href="http://www.massively.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://www.massively.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://www.massively.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/19/story-moments-in-new-siege-of-mirkwood-screens/">Story moments in new Siege of Mirkwood screens</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/19/story-moments-in-new-siege-of-mirkwood-screens/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19246295/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/story-moments-in-new-siege-of-mirkwood-screens/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>expansion</category><category>expansions</category><category>gallery</category><category>image</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>media</category><category>screens</category><category>screenshot</category><category>screnshots</category><category>siege-of-mirkwood</category><category>som</category><category>story</category><category>tolkien</category><category>turbine</category>

<author>Kyle Horner</author>
<pubDate>Thu, 19 Nov 2009 18:00:00 EST</pubDate>
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<title><![CDATA[Code of Everand browser MMO teaches kids about traffic safety]]></title>
<link>http://www.massively.com/2009/11/19/code-of-everand-browser-mmo-teaches-kids-about-traffic-safety/</link>
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<description><![CDATA[<a href="http://codeofeverand.co.uk"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/codeofeverandtrailergrabat580.jpg" /></a><br />
The United Kingdom's Department for Transport has launched a free browser MMO, <a href="http://codeofeverand.co.uk/?page=main"><em>Code of Everand</em></a>, that teaches traffic safety to children. It does so through a fantasy theme with direct parallels to real world dangers -- streets are Spirit Channels, glowing energy streams populated with many dangerous beasts. The Spirit Channels crisscross the map of Everand and make travel perilous. That's where the players come in as Pathfinders, explorers trained in the techniques that allow for safe passage across the Spirit Channels. Pathfinders learn important safety lessons along the way in their journey to discover the secrets of Everand. <br />
<br />
<em>Code of Everand</em> was developed for the UK Department for Transport by NYC-based firm <a href="http://playareacode.com/">Area/Code</a> over the course of two years, <a href="http://www.gamesetwatch.com/2009/11/uk_govt_areacode_launch_street.php">reports Game Set Watch</a>. Area/Code has a long track record of creating cross-media games for advertising and media firms, television networks, and even major consumer brands. According to Area/Code's site, they've taken innovative approaches to games in the past -- <em>"online games that respond to broadcast TV in real time, simulated characters and virtual worlds that occupy real-world geography"</em> and <em>"game events driven by real-world data"</em>. Interesting concepts. If you like the idea of games used as an effective educational tool, you can see the animated trailer for <em>Code of Everand</em> after the jump.<p><a href="http://www.massively.com/2009/11/19/code-of-everand-browser-mmo-teaches-kids-about-traffic-safety/" rel="bookmark">Continue reading <em>Code of Everand browser MMO teaches kids about traffic safety</em></a></p><p>Filed under: <a href="http://www.massively.com/category/real-life/" rel="tag">Real life</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/browser/" rel="tag">Browser</a>, <a href="http://www.massively.com/category/kids/" rel="tag">Kids</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/19/code-of-everand-browser-mmo-teaches-kids-about-traffic-safety/">Code of Everand browser MMO teaches kids about traffic safety</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://www.gamesetwatch.com/2009/11/uk_govt_areacode_launch_street.php>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/code-of-everand-browser-mmo-teaches-kids-about-traffic-safety/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19246452/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/code-of-everand-browser-mmo-teaches-kids-about-traffic-safety/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>areacode</category><category>browser</category><category>children</category><category>code-of-everand</category><category>department-for-transport</category><category>educational</category><category>edutainment</category><category>f2p</category><category>free-to-play</category><category>gamesetwatch</category><category>kids</category><category>mmo-industry</category><category>new-titles</category><category>nyc</category><category>pathfinders</category><category>real-life</category><category>safety</category><category>spirit-channels</category><category>united-kingdom</category>

<author>James Egan</author>
<pubDate>Thu, 19 Nov 2009 17:00:00 EST</pubDate>
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<title><![CDATA[OGPlanet announces the launch of Lunia Chronicles]]></title>
<link>http://www.massively.com/2009/11/19/ogplanet-announces-the-launch-of-lunia-chronicles/</link>
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<description><![CDATA[<div style="text-align: center;"><a href="http://lunia.ogplanet.eu/HOME.html"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.massively.com/media/2009/11/lumia-rb-1119.jpg" alt="" /><br />
</a></div>
<a href="http://lunia.ogplanet.eu/HOME.html">OGPlanet</a> is known for its free-to-play games, and as of this week, there's another one on the table.<br />
<br />
<a href="http://www.massively.com/tag/ogplanet">OGPlanet</a> announced the launch of <a href="http://lunia.ogplanet.eu/HOME.html"><em>Lunia Chronicles</em></a> on Tuesday. <a href="http://www.massively.com/category/lunia-chronicles"><em>Lunia Chronicles</em></a> is the story of the different races on the continent of Rodesia and their conflicts. Players can download the game and explore <a href="http://lunia.ogplanet.eu/TUTORIAL/CHARACTERS.html">several different characters</a> including Lime the Fighting Slime, friend and companion to Eir the Healing Princess. The <a href="http://lunia.ogplanet.eu/HOME.html">official site</a> carries a nice overview of the game's story and character histories, as well as tutorials on combat strategy and keyboard controls.<br />
<br />
To get people playing and help celebrate the launch of their newest game, OGPlanet is offering up a nice incentive for those who check the game out. They're holding a 30-day launch event to celebrate. Players need to download the game and play to level 50 by December 16th (Yes, THIS December 16th), and they'll be <a href="http://lunia.ogplanet.eu/landing.html">entered in a drawing for a Dell XPS gaming laptop</a>.<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/launches/" rel="tag">Launches</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/giveaways/" rel="tag">Giveaways</a>, <a href="http://www.massively.com/category/lunia-chronicles/" rel="tag">Lunia Chronicles</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/19/ogplanet-announces-the-launch-of-lunia-chronicles/">OGPlanet announces the launch of Lunia Chronicles</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://lunia.ogplanet.eu/HOME.html>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/ogplanet-announces-the-launch-of-lunia-chronicles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19246301/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/ogplanet-announces-the-launch-of-lunia-chronicles/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>contest</category><category>free-to-play</category><category>launch</category><category>lunia-online</category><category>ogplanet</category>

<author>Rubi Bayer</author>
<pubDate>Thu, 19 Nov 2009 16:00:00 EST</pubDate>
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<title><![CDATA[Siege of Mirkwood developer diary: character panel updates]]></title>
<link>http://www.massively.com/2009/11/19/siege-of-mirkwood-developer-diary-character-panel-updates/</link>
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<description><![CDATA[<div style="text-align: center;"><a href="http://www.lotro.com/gameinfo/devdiaries/536-developer-diary-character-panel-update"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.massively.com/media/2009/11/mirkwood-rb-1119.jpg" alt="" /></a></div>
The <a href="http://www.lotro.com/"><em>Lord of the Rings Online</em></a> expansion <a href="http://www.lotro.com/mirkwood/"><em>Siege of Mirkwood</em></a> is expected to bring about some big changes to go with all of the screenshots and video that we've been seeing, and the latest developer diary entries have been giving us lots of details to read over while we wait for launch. One of the more recent ones discussed some <a href="http://www.lotro.com/gameinfo/devdiaries/532-developer-diary-combat-changes">significant combat changes</a>, and the latest entry covers a bit more in that vein, as well as some updates to your character panel.<br />
<br />
It's not just a cosmetic makeover, either -- gameplay has gotten a lot of work from the <em>Mirkwood</em> team. Three new Critical Defence statistics are added, Vulnerability has been revamped, and the differences between incoming and outgoing healing got some work too. Healing Rank and Tactical rank statistics are new as well, allowing players to increase their effectiveness by spending points.<br />
<br />
The new character panels will reflect all of these changes and you can <a href="http://www.lotro.com/gameinfo/devdiaries/536-developer-diary-character-panel-update">take a look at the diary entry</a> for a full description as well as some screenshots detailing how it works.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/19/siege-of-mirkwood-developer-diary-character-panel-updates/">Siege of Mirkwood developer diary: character panel updates</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://www.lotro.com/gameinfo/devdiaries/536-developer-diary-character-panel-update>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/siege-of-mirkwood-developer-diary-character-panel-updates/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19244630/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/siege-of-mirkwood-developer-diary-character-panel-updates/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>developer-diary</category><category>expansion</category><category>lord-of-the-rings-online</category><category>lotro</category><category>siege-of-mirkwood</category><category>Turbine-Entertainment</category>

<author>Rubi Bayer</author>
<pubDate>Thu, 19 Nov 2009 15:00:00 EST</pubDate>
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<title><![CDATA[One Shots: Bark at the moon]]></title>
<link>http://www.massively.com/2009/11/19/one-shots-bark-at-the-moon/</link>
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<description><![CDATA[<div style="text-align: center;"><a href="http://www.massively.com/gallery/one-shots/2466288/full/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.massively.com/media/2009/11/os771_gw_580.jpg" alt="" /></a></div>
With Halloween now giving way to Thanksgiving next week in the United States, we figured it was a great time to show this one last Halloween image we recieved from <a href="http://www.guildwars.com"><em>Guild Wars</em></a>. <a href="http://www.massively.com/tag/Thorband/">Thorband</a> caught this image of his character howling at the lunatic moon during the recent Mad King celebration. The other thing we really dig about this image is the lovely fall colors, like those of a roasting turkey -- and of course, tasty pumpkin pie. Mmm, pie. <br />
<br />
We love holidays in MMOs almost as much as we love pie -- maybe even more, depending on the game! So if you have a chance to grab some holiday celebration screenshots while you're out and about, please send some our way! We love to see what's up in the different worlds out there. All you have to do is email them to us at <strong>oneshots AT massively DOT com</strong> along with your name, the name of the game, and a quick description. We'll post them out here and give you the love. <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.massively.com/photos/one-shots/">One Shots</a></strong></p><a href="http://www.massively.com/photos/one-shots/2469319/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/os772_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2466288/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/os771_gw_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2462109/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/os770_ddo_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2459287/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/os769_eve_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2456050/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/os768_aion_1024_thumbnail.jpg" alt="" title="" /></a></div> <br />
<br /><p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://www.massively.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://www.massively.com/category/one-shots/" rel="tag">One Shots</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/19/one-shots-bark-at-the-moon/">One Shots: Bark at the moon</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/19/one-shots-bark-at-the-moon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19244056/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/one-shots-bark-at-the-moon/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>arenanet</category><category>guild-wars</category><category>gw</category><category>ncsoft</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><category>thorband</category>

<author>Krystalle Voecks</author>
<pubDate>Thu, 19 Nov 2009 14:00:00 EST</pubDate>
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<title><![CDATA[LFG in Call of Duty?]]></title>
<link>http://www.massively.com/2009/11/19/lfg-in-call-of-duty/</link>
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<description><![CDATA[<div style="text-align: center;"><a href="http://www.latimes.com/business/la-fi-ct-duty18-2009nov18,0,5238209.story"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/modernwarfare2-rb-1119.jpg" /></a></div>
Well, it's a possibility, at any rate. <a href="http://modernwarfare2.infinityward.com/games.php"><em>Call of Duty: Modern Warfare 2</em></a>, was officially released November 10th with what the <a href="http://www.latimes.com/business/la-fi-ct-duty18-2009nov18,0,5238209.story">LA Times described</a> as a "Hollywood-scale launch". The launch expenses turned out to be money well spent, as the game had generated $550 million in sales as of last Saturday. Fans lined up days in advance to pick up their copy of <em>Modern Warfare 2</em>, complete with <a href="http://bannable-offenses.blogspot.com/2009/11/just-bad-idea.html">free night vision goggles</a>.<br />
<br />
While this was all very nice for <a href="http://www.activisionblizzard.com/corp/index.html">Activision Blizzard</a>, it was the end of the article that really got MMO fans interested: <em> "One person close to the company said it also was considering adapting </em>Call of Duty <em>as a massively multi-player online world. The genre, in which Activision's Blizzard Entertainment subsidiary is a leader, requires huge upfront investments but can be very profitable as players pay a monthly subscription fee."<br />
</em><br />
The possibility of a <a href="http://www.massively.com/2008/03/05/activision-exec-discusses-call-of-duty-mmo/"><em>Call of Duty</em> MMO</a> is an exciting one for a very large group of gamers, and <a href="http://us.blizzard.com/en-us/">Blizzard</a> is certain to be aware of that. We will definitely be keeping an eye out at Massively for more news on this possibility.<br />
<br />
[Thanks Abel!]<p>Filed under: <a href="http://www.massively.com/category/business-models/" rel="tag">Business models</a>, <a href="http://www.massively.com/category/launches/" rel="tag">Launches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/19/lfg-in-call-of-duty/">LFG in Call of Duty?</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://www.latimes.com/business/la-fi-ct-duty18-2009nov18,0,5238209.story>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/lfg-in-call-of-duty/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19246121/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/lfg-in-call-of-duty/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>activision-blizzard</category><category>blizzard</category><category>Call-of-Duty</category><category>call-of-duty-modern-warfare-2</category><category>infinity-ward</category><category>launch</category><category>modern-warfare-2</category>

<author>Rubi Bayer</author>
<pubDate>Thu, 19 Nov 2009 13:00:00 EST</pubDate>
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<title><![CDATA[Linden Lab to disband moribund mentor group]]></title>
<link>http://www.massively.com/2009/11/19/linden-lab-to-disband-moribund-mentor-group/</link>
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<description><![CDATA[<p style="text-align: center;"><a href="http://massively.com/tag/second-life-mentors"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/tan-second-life-mentors-580.jpg" /></a></p>
<p>Yesterday at the morning <a href="http://secondlife.com/"><em>Second Life</em></a> mentors' meeting, <a href="http://www.massively.com/tag/linden-lab">Linden Lab</a> staff announced that Linden Lab's sponsored mentor group, which had been functionally closed (in all but name) for approximately a year now, would finally be disbanded in practice. The move doesn't really come as much of a surprise to observers of the Lab's sponsored volunteer programs over the last eighteen months.</p>
<p>Almost immediately more ex-mentor <a href="http://www.massively.com/category/second-life"><em>Second Life</em></a> social groups than we could comfortably count sprang up, as people prepared to maintain their network of contacts without the overarching group umbrella. While there was surprisingly little actual yelling, some members of the organization feel the blame lies squarely at the feet of Linden Lab's CEO Mark Kingdon, though there's not a lot of apparent evidence to justify that.</p><p><a href="http://www.massively.com/2009/11/19/linden-lab-to-disband-moribund-mentor-group/" rel="bookmark">Continue reading <em>Linden Lab to disband moribund mentor group</em></a></p><p>Filed under: <a href="http://www.massively.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.massively.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://www.massively.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/19/linden-lab-to-disband-moribund-mentor-group/">Linden Lab to disband moribund mentor group</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/19/linden-lab-to-disband-moribund-mentor-group/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19245824/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/linden-lab-to-disband-moribund-mentor-group/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>linden-lab</category><category>m-linden</category><category>mark-kingdon</category><category>mentors</category><category>opinion</category><category>second-life</category><category>second-life-answers</category><category>second-life-mentors</category><category>second-life-volunteers</category><category>sl-community-translation</category><category>sl-policy</category><category>sl-resident-help-network</category><category>volunteers</category>

<author>Tateru Nino</author>
<pubDate>Thu, 19 Nov 2009 12:00:00 EST</pubDate>
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<title><![CDATA[New Final Fantasy XI wedding service is live]]></title>
<link>http://www.massively.com/2009/11/19/new-final-fantasy-xi-wedding-service-is-live/</link>
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<description><![CDATA[<a href="http://www.playonline.com"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.massively.com/media/2009/11/ffxi-weddinglive-epl-1118.jpg"  alt="" /></a>It was <a href="http://www.massively.com/2009/10/21/final-fantasy-xi-expands-wedding-services/">announced some time ago</a> that <a href="http://www.square-enix.com/na/">Square-Enix</a> would make it easier for <a href="http://www.playonline.com/ff11us/index.shtml"><em>Final Fantasy XI</em></a> players to get married in-game, with the vague insinuation that the feature would go live at around the same time as the version update.  Sure enough, the <a href="http://www.playonline.com/ff11us/wedding/">new wedding system is now in place</a>, and it makes the entire procedure so much easier that it's almost trivial.  After all, you already get to avoid meddling in-laws, reams and reams of wedding invitations, and the joy of finding a caterer who won't server your guests microwaved dog food.<br />
<br />
The <a href="http://www.playonline.com/ff11us/wedding/">official page</a> offers all the details you could want on the wedding system, including the procedure for crafting all of the wedding items if you prefer that option to purchasing them.  It also offers traditional Vana'diel wedding vows, a nice touch for a roleplaying event, especially one supported by the game's official systems.  So go ahead and tie the knot in <a href="http://www.massively.com/category/final-fantasy-xi/"><em>Final Fantasy XI</em></a>, free and without the bulky and restrictive system of the past.  No rumors yet of a messy and acrimonious divorce system being added into the game, but now that marriage is simpler, perhaps it's in the cards.<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://www.massively.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.massively.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://www.massively.com/category/roleplaying/" rel="tag">Roleplaying</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/19/new-final-fantasy-xi-wedding-service-is-live/">New Final Fantasy XI wedding service is live</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://www.playonline.com/ff11us/index.shtml>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/new-final-fantasy-xi-wedding-service-is-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19245424/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/new-final-fantasy-xi-wedding-service-is-live/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>ffxi</category><category>final-fantasy-xi</category><category>in-game-event</category><category>in-game-events</category><category>marriage</category><category>roleplaying</category><category>square</category><category>square-enix</category><category>weddings</category>

<author>Eliot Lefebvre</author>
<pubDate>Thu, 19 Nov 2009 11:00:00 EST</pubDate>
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<title><![CDATA[Darkfall's newest expansion to release next week]]></title>
<link>http://www.massively.com/2009/11/19/darkfalls-newest-expansion-to-release-next-week/</link>
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<description><![CDATA[<a href="http://www.darkfallonline.com/index.html"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/df-expansionrelease-epl-1118.jpg" /></a><br />
<a href="http://www.darkfallonline.com/index.html"><em>Darkfall</em></a> is among the most specialized niche titles available now, but like many niche titles it fills a void that just can't be simulated anywhere else. That void might be confined to a certain frequently-reviled but very vocal sort of player, but it's still there. And if the promise of <a href="http://www.massively.com/2009/11/18/sell-darkfall-to-your-friends-get-paid-and-get-more-n00bs-to-sh/">bonuses for recruiting new meat for the grinder</a> wasn't enticing enough, fans of the game have even more to be happy about now -- the game's next free expansion is slated to release late next week according to <a href="http://forums.darkfallonline.com/showthread.php?t=221741">an official developer post</a>.<br />
<br />
<em>Conquer the Seas </em>was originally slated to be released a bit sooner, but as <a href="http://forums.darkfallonline.com/showthread.php?t=221741">developer Tasos explains</a>, the expansion contains a larger number of bug fixes and minor updates than they had originally intended. It's a good sign that <a href="http://www.aventurine.gr/">Aventurine</a> is willing to take the extra time for development to produce something better in the end, and <a href="http://www.massively.com/category/darkfall"><em>Darkfall</em></a> players certainly should enjoy the new update. If you don't play the game... well, did we mention that any friends you have that do play can <a href="http://www.massively.com/2009/11/18/sell-darkfall-to-your-friends-get-paid-and-get-more-n00bs-to-sh/">get some extra cash if you sign up</a>? Just try not to read too much into the look of glee on their face at the time.<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/darkfall/" rel="tag">Darkfall</a>, <a href="http://www.massively.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://www.massively.com/category/launches/" rel="tag">Launches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/19/darkfalls-newest-expansion-to-release-next-week/">Darkfall's newest expansion to release next week</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://www.darkfallonline.com/index.html>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/darkfalls-newest-expansion-to-release-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19245298/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/darkfalls-newest-expansion-to-release-next-week/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>aventurine</category><category>conquer-the-sea</category><category>darkfall</category><category>expansions</category><category>launches</category><category>news-items</category><category>pvp</category>

<author>Eliot Lefebvre</author>
<pubDate>Thu, 19 Nov 2009 10:00:00 EST</pubDate>
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<title><![CDATA[New Star Trek Online video shows tactical combat, UI]]></title>
<link>http://www.massively.com/2009/11/19/new-star-trek-online-video-shows-tactical-combat-ui/</link>
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<description><![CDATA[<center> <object width="580" height="340"><param name="movie" value="http://www.youtube.com/v/4HBjpR0XzUE&amp;hl=en_US&amp;fs=1&amp;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/4HBjpR0XzUE&amp;hl=en_US&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="340"></embed></object> </center> Cryptic has released the first part of a series looking at the tactical ship combat in <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a>. It's definitely worth watching, especially if you've been following the progression of <a href="http://www.massively.com/category/star-trek-online/"><em>Star Trek Online's</em></a> combat development; in this regards it's nice to finally see some in-game action as we'll experience it when <em>STO </em><a href="http://www.massively.com/2009/11/09/its-official-star-trek-online-releases-february-2nd-2010/">releases in February</a>.<br />
<br />
There are a few points that <em>STO </em>Director of Production Craig Zinkievich, Game Designer Zeke Sparkes, and Producer Daniel Stahl make which are worth noting. We've already heard most of it, but the in-game footage demonstrates most of these concepts nicely.<br />
<br />
You can watch the video above, or head over to our sister site Big Download to <a href="http://www.bigdownload.com/games/star-trek-online/pc/star-trek-online-starship-tactics-developer-video-part-1-hd/">grab the hi res version</a>. The hi res version of this video is worth it.<br />
<br />
After the break we'll take a look at the major points, as well as talk about some of the high resolution screen grabs of the UI shown in the video.<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="%GalleryURL%">Star Trek Online Beta User Interface</a></strong></p><a href="/gallery/star-trek-online-beta-user-interface/2464260/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/ah111809stoui1_thumbnail.jpg" alt="" title="" /></a><a href="/gallery/star-trek-online-beta-user-interface/2464261/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/ah111809stoui2_thumbnail.jpg" alt="" title="" /></a><a href="/gallery/star-trek-online-beta-user-interface/2464262/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/ah111809stoui3_thumbnail.jpg" alt="" title="" /></a><a href="/gallery/star-trek-online-beta-user-interface/2464263/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/ah111809stoui4_thumbnail.jpg" alt="" title="" /></a><a href="/gallery/star-trek-online-beta-user-interface/2464264/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/ah111809stoui5_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://www.massively.com/2009/11/19/new-star-trek-online-video-shows-tactical-combat-ui/" rel="bookmark">Continue reading <em>New Star Trek Online video shows tactical combat, UI</em></a></p><p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/video/" rel="tag">Video</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/19/new-star-trek-online-video-shows-tactical-combat-ui/">New Star Trek Online video shows tactical combat, UI</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/19/new-star-trek-online-video-shows-tactical-combat-ui/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19244916/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/new-star-trek-online-video-shows-tactical-combat-ui/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>craig-zinkievich</category><category>cryptic</category><category>cryptic-studios</category><category>daniel-stahl</category><category>featured</category><category>lcars</category><category>star-trek-online</category><category>star-trek-online-ui</category><category>star-trek-online-user-interface</category><category>star-trek-online-video</category><category>sto</category><category>sto-ui</category><category>sto-user-interface</category><category>sto-video</category><category>user-interface</category><category>zeke-sparkes</category>

<author>Adam Holisky</author>
<pubDate>Thu, 19 Nov 2009 09:00:00 EST</pubDate>
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<title><![CDATA[The Daily Grind: What's a fair price for subscription fees?]]></title>
<link>http://www.massively.com/2009/11/19/the-daily-grind-whats-a-fair-price-for-subscription-fees/</link>
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<description><![CDATA[<div align="center"><a href="http://www.massively.com/category/the-daily-grind"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.massively.com/media/2009/11/tdgsubfeechoice.jpg"  alt="" /></a><br /></div>
Subscription fees are a fact of life for us MMO players.  Most of our favorite games come with one, and it's usually 14.99 nowadays.  Ages ago, we could remember paying the 9.99 a month for our games, before that slowly rose to 12.95 a month and then became the current plateau of 14.95 a month.<br /><br />Sure, we always have the option of playing more money up front to pay a reduced monthly cost, thanks to the miracle of multi-month subscription plans, but today's question isn't about that.  It's about your thoughts on the subscription fees.  What do you think is a fair price to charge?<br /><br />Now don't be silly and say free, because we all know servers don't run themselves and bandwidth isn't free.  While we're not all in the know about the cost to a blockbuster MMO, we do know how much we're willing to shell out for our games.  What's the price you'd like to be able to shell out?<p>Filed under: <a href="http://www.massively.com/category/business-models/" rel="tag">Business models</a>, <a href="http://www.massively.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/19/the-daily-grind-whats-a-fair-price-for-subscription-fees/">The Daily Grind: What's a fair price for subscription fees?</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 19 Nov 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/19/the-daily-grind-whats-a-fair-price-for-subscription-fees/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19235902/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/19/the-daily-grind-whats-a-fair-price-for-subscription-fees/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>business-models</category><category>culture</category><category>opinion</category><category>subscription-fees</category><category>the-daily-grind</category>

<author>Seraphina Brennan</author>
<pubDate>Thu, 19 Nov 2009 08:00:00 EST</pubDate>
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<title><![CDATA[Champions Online previews Nemesis Confrontation]]></title>
<link>http://www.massively.com/2009/11/18/champions-online-previews-nemesis-confrontation/</link>
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<description><![CDATA[<a href="http://www.champions-online.com"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/co-nemesisconfrontation-epl-1118.jpg" /></a><br />
What's more dangerous than an interdimensional prison in which malevolent creatures of immense power plot the destruction of the entire <a href="http://www.champions-online.com"><em>Champions Online</em></a> world? That same prison being taken over and used as a lair by your hero's Nemesis and the dangerous Shadow Destroyer. After <a href="http://www.massively.com/2009/11/17/bill-roper-talks-about-champions-online-successes-and-failures/">hints</a> and <a href="http://www.massively.com/2009/11/17/champions-online-has-a-secret/">the surprise playtest event</a>, the official site has unveiled <a href="http://www.champions-online.com/nemesis_confrontation">a preview of the upcoming Nemesis Confrontation</a>, which looks like an interesting jump forward in the content offered by the game.<br />
<br />
Obviously, the Lair in question is the highlight of the update, which features combat against alien gladiators as well as a collection of powerful villains. There are other rewards to be earned as well, however -- ranging from a number of different hero enhancements to costume pieces in the vein of the enemies fought within the lair. If you can't wait to run the lair in order to get the costume pieces (perhaps you have a perfect character concept to start with), <a href="http://www.champions-online.com/nemesis_confrontation">the preview</a> promises that they will also be available in the C-Store. <em><a href="http://www.massively.com/category/Champions-Online/">Champions Online</a></em> isn't going to make players wait long for the event, either, as it's launching on the 24th. It should give players quite a bit to be thankful for -- when they're not battling extradimensional alien gladiators, at least.<p>Filed under: <a href="http://www.massively.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://www.massively.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/previews/" rel="tag">Previews</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/champions-online/" rel="tag">Champions Online</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/champions-online-previews-nemesis-confrontation/">Champions Online previews Nemesis Confrontation</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://www.champions-online.com/node/594707>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/champions-online-previews-nemesis-confrontation/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19245355/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/champions-online-previews-nemesis-confrontation/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>champions-online</category><category>co</category><category>costume-pieces</category><category>cryptic</category><category>cryptic-studios</category><category>in-game-events</category><category>microtransactions</category><category>nemesis</category><category>nemesis-confrontation</category><category>news-items</category><category>patches</category><category>previews</category>

<author>Eliot Lefebvre</author>
<pubDate>Wed, 18 Nov 2009 22:00:00 EST</pubDate>
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<title><![CDATA[Linden Lab partners with Dragonfish for non-US payments processing]]></title>
<link>http://www.massively.com/2009/11/18/linden-lab-partners-with-dragonfish-for-non-us-payments-processi/</link>
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<description><![CDATA[<p style="text-align: center;"><a href="http://massively.com/category/second-life"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/tan-dragon-fish.jpg" /></a></p>
<p>Virtual environment operator <a href="http://massively.com/tag/linden-lab">Linden Lab</a> has partnered up with 888 Holdings plc's Gisland/Dragonfish division to provide payment processing for non-US <a href="http://secondlife.com/"><em>Second Life</em></a> customers.</p>
<p>A spokesperson for Linden Lab told us, "<em>We're working together with Gisland on a cashier interface and other tools that will give Residents more payment options and make it easier for Residents to pay in a wider range of native currencies than they can now. Gisland will also help Linden Lab implement appropriate anti-fraud measures as we expand these payment options. In addition, Gisland will assist Residents directly with payment-related issues, including failed transactions."</em></p>
<p>That last part is fascinating, as that would be something of a first insofar as <a href="http://www.massively.com/category/second-life"><em>Second Life</em></a> payments processing goes, as is the tantalizing hint of expanded payment options - something that is of considerable interest to users outside North America.</p><p><a href="http://www.massively.com/2009/11/18/linden-lab-partners-with-dragonfish-for-non-us-payments-processi/" rel="bookmark">Continue reading <em>Linden Lab partners with Dragonfish for non-US payments processing</em></a></p><p>Filed under: <a href="http://www.massively.com/category/business-models/" rel="tag">Business models</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://www.massively.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/linden-lab-partners-with-dragonfish-for-non-us-payments-processi/">Linden Lab partners with Dragonfish for non-US payments processing</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/18/linden-lab-partners-with-dragonfish-for-non-us-payments-processi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19243882/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/linden-lab-partners-with-dragonfish-for-non-us-payments-processi/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>888-holdings-plc</category><category>business-models</category><category>dragonfish</category><category>gambling</category><category>gisland</category><category>linden-lab</category><category>m-linden</category><category>mark-kingdon</category><category>mmo-industry</category><category>second-life</category><category>virtual-worlds</category>

<author>Tateru Nino</author>
<pubDate>Wed, 18 Nov 2009 21:00:00 EST</pubDate>
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<title><![CDATA[Lost Saga launches]]></title>
<link>http://www.massively.com/2009/11/18/lost-saga-launches/</link>
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<description><![CDATA[<a href="http://lostsaga.ogplanet.com/HOME.html"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/ls-launch-epl-1117.jpg" /></a><br />
You've taken part in the endless debates online about pirates versus ninjas. Admit it, you have. Well, add cowboys, knights, wizards, and nurses into the mix, and you're nine-tenths of the way to <a href="http://lostsaga.ogplanet.com/HOME.html"><em>Lost Saga</em></a>, a new game launched by <a href="http://www.ogplanet.com/">OGPlanet</a>. Billed as a massively multiplayer online fighting game, it features a variety of different gameplay modes and "heroes" that combine for what looks like an entertaining and frantic experience. Character types run the gamut, from soldiers to assassins to (you guessed it) pirates and ninjas, each bringing a small collection of different abilities to the table.<br />
<br />
It might sound a bit simplistic, but there are some interesting features such as the option to change heroes mid-battle -- in essence a quick class change whenever needed. The game also features some <a href="http://lostsaga.ogplanet.com/ABOUT/MODES.html">interesting battle modes</a> beyond the prosaic Deathmatch style, such as Boss Raid, which allows one player to take the reins of an intensely powerful boss while the other players struggle to take said player down. And let's not forget that the game is also free-to-play, so you can satisfy your curiosity without commitment. <em><a href="http://www.massively.com/tag/Lost-Saga/">Lost Saga</a></em> won't revolutionize the industry, but it looks to be quite a bit of fun, so you might want to check out <a href="http://lostsaga.ogplanet.com/HOME.html">the official site</a> for more information and to sign up.<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/historical/" rel="tag">Historical</a>, <a href="http://www.massively.com/category/business-models/" rel="tag">Business models</a>, <a href="http://www.massively.com/category/launches/" rel="tag">Launches</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/lost-saga-launches/">Lost Saga launches</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://lostsaga.ogplanet.com/HOME.html>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/lost-saga-launches/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19243693/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/lost-saga-launches/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>business-models</category><category>f2p</category><category>launches</category><category>lost-saga</category><category>new-titles</category><category>news-items</category><category>ogplanet</category>

<author>Eliot Lefebvre</author>
<pubDate>Wed, 18 Nov 2009 20:00:00 EST</pubDate>
<source url="http://www.massively.com/rss.xml">Massively</source>

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<title><![CDATA[Grouping versus soloing as the genre evolves]]></title>
<link>http://www.massively.com/2009/11/18/grouping-versus-soloing-as-the-genre-evolves/</link>
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<description><![CDATA[<a href="http://www.playonline.com"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/www.massively.com/media/2009/11/blogs-grouping-epl-1117.jpg"  alt="" /></a><br />
Back in the day, there were two ways to play most MMOs -- you could form a group with other players, or you could stay inside the cities and wait.  Those days are long gone, of course, and it's a rare game that doesn't allow a player to do quite a bit without the support framework of a group.  But there's a point to be made about what's been lost in the process, and <a href="http://blog.weflyspitfires.com/">We Fly Spitfires</a> has an interesting take on how <a href="http://blog.weflyspitfires.com/2009/11/12/grouping-today-accessible-or-lazy/">we now have to be pushed and prodded into grouping</a>.  There was a time when people were expected to group to complete tasks, but players are increasingly opposed to the idea as more and more becomes possible to solo and we grow less and less patient for finding a group.<br />
<br />
Unsurprisingly, <a href="http://www.gamebynight.com/">Game by Night</a> brings up the obvious counterpoint: that evolving game design has <a href="http://www.gamebynight.com/?p=768">relegated forced grouping to the past</a>.  There are more MMO players now than there were back then, and the majority of them started on games such as <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> or <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> where grouping was only occasionally necessary, and even then only for specific tasks.  By removing the requirement, player expectations become different, and there's no longer a sense from most of the playerbase that soloing should be possible for a majority of tasks.  It's a debate that's been had over and over through the years, but as the solo play model becomes more and more expansive, it no doubt will be revisted time and again -- and attitudes toward it will shift as the playerbase does.<p>Filed under: <a href="http://www.massively.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/grouping/" rel="tag">Grouping</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/academic/" rel="tag">Academic</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/grouping-versus-soloing-as-the-genre-evolves/">Grouping versus soloing as the genre evolves</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/18/grouping-versus-soloing-as-the-genre-evolves/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19243727/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/grouping-versus-soloing-as-the-genre-evolves/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>academic</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>culture</category><category>game-design</category><category>game-mechanics</category><category>group-play</category><category>grouping</category><category>mmo-history</category><category>opinion</category><category>solo-play</category><category>world-of-warcraft</category><category>wow</category>

<author>Eliot Lefebvre</author>
<pubDate>Wed, 18 Nov 2009 19:00:00 EST</pubDate>
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<title><![CDATA[Final Fantasy XIV support page located]]></title>
<link>http://www.massively.com/2009/11/18/final-fantasy-xiv-support-page-located/</link>
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<description><![CDATA[<a href="http://na.finalfantasyxiv.com/"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/www.massively.com/media/2009/11/ffxiv-supportsite-epl-1117.jpg"  alt="" /></a><br />
Sometimes new information comes from the strangest sources.  Apparently, when <a href="http://www.square-enix.com/na/">Square-Enix</a> made their last update to the <a href="http://www.finalfantasyxiv.com/"><em>Final Fantasy XIV</em></a> with <a href="http://www.massively.com/2009/11/12/final-fantasy-xiv-details-two-new-classes-and-weapons/">two new jobs revealed</a>, they added a little something unexpected.  Not what would have been expected, either -- it was <a href="http://support.na.square-enix.com/main.php?la=1&amp;id=902">the support site for the game</a>.  Since the game is yet to be released or even have a finalized date published, said site contains only a handful of questions, which largely contain no new information... but there are at least two interesting pieces to be gleaned from the site, one minor and one slightly larger.<br />
<br />
The smaller piece of information is the list of supported platforms for the game: Windows PC and Playstation 3.  That <a href="http://www.massively.com/2009/08/22/final-fantasy-xiv-release-for-360-hindered-by-xbox-live/">isn't exactly new information</a>, but it's confirmed.  The slightly larger tidbit is the confirmation that Japanese releases of <em><a href="http://www.finalfantasy13game.com/">Final Fantasy XIII</a> </em>will contain a code to obtain an exclusive in-game item for <em><a href="http://www.massively.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em>.  The answer specifies that plans to include said code in the North American or European releases have yet to be decided... which could mean anything.  Will the item be exclusive to Japanese players to compensate for the game having a global launch instead of one in Japan first a la <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a>?  Will the item be cosmetic or have some game impact?  Will there be different items based on region?  No answers are yet forthcoming, but it should be an interesting tidbit for fans looking forward hungrily to the game's release some time in 2010.<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://www.massively.com/category/rumors/" rel="tag">Rumors</a>, <a href="http://www.massively.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/final-fantasy-xiv-support-page-located/">Final Fantasy XIV support page located</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://www.ffxivcore.com/>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/final-fantasy-xiv-support-page-located/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19243747/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/final-fantasy-xiv-support-page-located/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>ff</category><category>ffxi</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-xi</category><category>final-fantasy-xiii</category><category>final-fantasy-xiv</category><category>new-titles</category><category>rumors</category><category>square</category><category>square-enix</category><category>support-site</category>

<author>Eliot Lefebvre</author>
<pubDate>Wed, 18 Nov 2009 18:00:00 EST</pubDate>
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<title><![CDATA[Turbine announces the winners of the Broctober contest]]></title>
<link>http://www.massively.com/2009/11/18/turbine-announces-the-winners-of-the-broctober-contest/</link>
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<description><![CDATA[<div style="text-align: center;"><a href="http://my.ddo.com/broccoli/2009/11/16/broctober-winners/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.massively.com/media/2009/11/nutritious-rb-1117.jpg"  alt="" /></a></div>
<div style="text-align: left;">Back in October, <a href="http://www.ddo.com/"><em>DDO Unlimited</em></a> announced a fun little contest looking for responses to their (in)famous <a href="http://www.youtube.com/watch?v=hhIMu60Zab0">Broccoli vs. Beholder video</a>.  First prize was 5,000 Turbine points and the coveted title "Gweater Dwagonmark of Fwiends".  (No, seriously.  That's a great title.)  Second and third place winners received Turbine points and a "Dwagonmark of Fwiends"title as well.<br />
<br />
<a href="http://my.ddo.com/broccoli/2009/11/16/broctober-winners/">The results are in</a>, with the winning "<a href="http://www.youtube.com/watch?v=1YNxNyaz07A">Broccoli vs. Wraith</a>" video keeping the <a href="http://www.massively.com/tag/turbine">Turbine</a> staff in stitches with the expressions on Broccoli's face and the farcical chase through the corridor and doorways.  Congratulations also to second place winner Korin Geholtz for showing us <a href="http://www.youtube.com/watch?v=O4cCtq7-COk">Broccoli's attack on Stormreach</a>, and Zac C.B./Sioyin Chua for <a href="http://www.youtube.com/watch?v=PQQ-SWlqQtA">Broccoli vs. Ham</a> with bonus points for great music.<br />
<br />
Korin Geholz also gave us an additional treat by giving Tasty Ham <a href="http://www.facebook.com/pages/Tasty-Ham/50539772041">his very own Facebook page</a>.  Congratulations to all of you from Massively, and thanks for the laughs!</div><p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://www.massively.com/category/contests/" rel="tag">Contests</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/turbine-announces-the-winners-of-the-broctober-contest/">Turbine announces the winners of the Broctober contest</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://my.ddo.com/broccoli/2009/11/16/broctober-winners/>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/turbine-announces-the-winners-of-the-broctober-contest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19243546/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/turbine-announces-the-winners-of-the-broctober-contest/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>broccoli</category><category>contest</category><category>ddo</category><category>ddo-unlimited</category><category>dungeons-and-dragons-online</category><category>turbine</category><category>turbine-points</category>

<author>Rubi Bayer</author>
<pubDate>Wed, 18 Nov 2009 17:00:00 EST</pubDate>
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<title><![CDATA[Massively Speaking Episode 77]]></title>
<link>http://www.massively.com/2009/11/18/massively-speaking-episode-77/</link>
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<description><![CDATA[<span style="font-weight: bold;"><a href="http://www.massively.com/2009/11/16/stargate-worlds-were-still-kicking-the-pics-prove-it/"><img hspace="4" border="1" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/newstargateworldsimagepodcastheader-sms-1109.jpg" /></a>Massively Speaking Episode </span><span style="font-weight: bold;">77 </span>is back with Rubi and Sera joining Shawn for discuss on the week's MMO news. Discussion includes: Funcom's beta promotion for <em>The Secret World</em>, <em>Stargate World'</em>s new screens, <em>Blade &amp; Soul</em> teaser and a ton of <em>Star Trek Online</em> news.<br />
<br />
Have a comment for the podcasters? Shoot us an email to podcast AT massively DOT com. Maybe we'll read your letter on the air!<strong><br />
</strong><br />
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Read below the cut for the full show notes.<p><a href="http://www.massively.com/2009/11/18/massively-speaking-episode-77/" rel="bookmark">Continue reading <em>Massively Speaking Episode 77</em></a></p><p>Filed under: <a href="http://www.massively.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://www.massively.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/massively-speaking/" rel="tag">Massively Speaking</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/massively-speaking-episode-77/">Massively Speaking Episode 77</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/18/massively-speaking-episode-77/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19243781/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/massively-speaking-episode-77/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>featured</category><category>massively-speaking</category><category>podcasting</category><category>podcasts</category>
<enclosure url="http://www.massively.com/podcasts/11-18-09-massively-E77.mp3" length="23632307" type="audio/mpeg"/>
<author>Shawn Schuster</author>
<pubDate>Wed, 18 Nov 2009 16:00:00 EST</pubDate>
<source url="http://www.massively.com/rss.xml">Massively</source>
<itunes:subtitle>Massively Speaking Episode 77</itunes:subtitle>
<itunes:author>Massively.com Staff</itunes:author>
<itunes:duration>39:23</itunes:duration>
<itunes:keywords>podcasts</itunes:keywords>

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<title><![CDATA[Nexon announces MapleStory news and events]]></title>
<link>http://www.massively.com/2009/11/18/nexon-announces-maplestory-news-and-events/</link>
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<description><![CDATA[<div style="text-align: center;"><a href="http://maplestory.nexon.net/WZ.ASPX?PART=/Main"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.massively.com/media/2009/11/maplestory-rb-1117.jpg" alt="" /><br />
</a></div>
<a href="http://www.massively.com/tag/nexon">Nexon</a> is bringing plenty of news from the land of <a href="http://maplestory.nexon.net/WZ.ASPX?PART=/Main"><em>MapleStory</em></a> lately, from new player perks to holiday events to pets.<br />
<br />
For starters, those venturing into <a href="http://www.massively.com/category/maplestory/"><em>MapleStory</em></a> for the first time will enjoy the First Job event. Players now have five classes to choose from (Thief, Pirate, Magician, Bowman, and Warrior), each with its own quest line and boss. <br />
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New players and experienced players alike will enjoy the cash back event, running from now until November 29th. Players will earn 10-15% back, depending on what they spend. Looking for something to spend all this cash on? If you're a pet lover, permanent pets will be available in the shop for a limited time -- you can choose from a Kino, a White Tiger, or a Mini Yeti. <br />
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Finally, Thanksgiving is approaching in <em>MapleStory</em> and the turkeys there aren't the kind that are served with stuffing and cranberry sauce. These turkeys come in the form of invading "turkey commandos" that you will attack in the hopes that they will drop their eyes. Turkey Commando Eyes can be given to Professor Foxwit in exchange for mesos, so happy hunting!<br />
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<a href="http://maplestory.nexon.net/WZ.ASPX?PART=/Main">Check out the official site</a> for all the information on the upcoming events.<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/maplestory/" rel="tag">MapleStory</a>, <a href="http://www.massively.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/nexon-announces-maplestory-news-and-events/">Nexon announces MapleStory news and events</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/18/nexon-announces-maplestory-news-and-events/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19243088/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/nexon-announces-maplestory-news-and-events/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>events</category><category>holiday</category><category>maplestory</category><category>nexon</category><category>pets</category><category>thanksgiving-2009</category>

<author>Rubi Bayer</author>
<pubDate>Wed, 18 Nov 2009 15:00:00 EST</pubDate>
<source url="http://www.massively.com/rss.xml">Massively</source>

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<title><![CDATA[One Shots: Another day in DDO]]></title>
<link>http://www.massively.com/2009/11/18/one-shots-another-day-in-ddo/</link>
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<description><![CDATA[<div align="center"><a href="http://www.massively.com/gallery/one-shots/2462109/full/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.massively.com/media/2009/11/os770_ddo_580.jpg" alt="" /></a><br /></div>
Know how we know you guys like <em><a href="http://www.ddo.com">Dungeons and Dragons Online</a></em>? You picked it as the <a href="http://www.massively.com/2009/11/18/choose-my-adventure-doing-you-a-favor/">current adventure for our very own Shawn Schuster</a>! He's currently working his way through the lands of <em><a href="http://www.massively.com/category/Dungeons-and-Dragons-Online/">Dungeons and Dragons Online</a></em>, to both enlighten and amuse. Of course, if you just want regular everyday amusement, <a href="http://www.massively.com/category/One-Shots/">One Shots</a> is glad to step in when players send us funny images -- like this one from Inspecta! He writes in to give us a visual pun: <em>[This is] a screen shot of my friends and I hangin' around the marketplace in DDO.</em> You can almost hear the drum/cymbal on that punch line, can't you? <br /><br />Have you figured out a way to create your very own visual pun in your favorite game? Think you've got a groaner you'd like to unleash on the world? Don't be shy! Send those funny screenshots in to us here at <strong>oneshots AT massively DOT com</strong> along with your name, the name of the game, and a quick description. We'll post it out here and let everyone in on the joke.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.massively.com/photos/one-shots/">One Shots</a></strong></p><a href="http://www.massively.com/photos/one-shots/2469319/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/os772_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2466288/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/os771_gw_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2462109/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/os770_ddo_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2459287/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/os769_eve_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://www.massively.com/photos/one-shots/2456050/"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/os768_aion_1024_thumbnail.jpg" alt="" title="" /></a></div><p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://www.massively.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://www.massively.com/category/one-shots/" rel="tag">One Shots</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/one-shots-another-day-in-ddo/">One Shots: Another day in DDO</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/18/one-shots-another-day-in-ddo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19244039/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/one-shots-another-day-in-ddo/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>ddo</category><category>dungeons-and-dragons-online</category><category>inspecta</category><category>one-shots</category><category>screenshot</category><category>screenshots</category><category>turbine</category>

<author>Krystalle Voecks</author>
<pubDate>Wed, 18 Nov 2009 14:00:00 EST</pubDate>
<source url="http://www.massively.com/rss.xml">Massively</source>

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<title><![CDATA[Allods Online's European closed beta starts November 19]]></title>
<link>http://www.massively.com/2009/11/18/allods-onlines-european-closed-beta-starts-november-19/</link>
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<description><![CDATA[<div style="text-align: center;"><a href="http://en.allods.gpotato.eu/ad/"><em><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.massively.com/media/2009/11/allodspretty-rb-1117.jpg"  alt="" /><br />
</em></a></div>
<a href="http://en.allods.gpotato.eu/ad/"><em>Allods Online</em></a>, the new free-to-play MMO from <a href="http://www.massively.com/tag/gpotato/">gPotato</a>, has been getting <a href="http://www.massively.com/2009/11/13/first-impressions-allods-online/">some attention from the Massively staff</a> lately, so we're excited to hear that European players are getting a shot at it too.<br />
<br />
Phase one of the EU closed beta starts this Thursday. Beta testers can experience the game up to level 19, as opposed to the level ten cap that current US beta testers are experiencing. Both League and Empire factions are available for play, and there are no class or race restrictions. They'll be playing on the "Isa" server, named after the Gibberlings homeland.<br />
<br />
While the beta is currently only available in English, upcoming beta phases will include French and German servers and clients as well. If you are interested in participating in any of the closed beta phases, there are a couple of ways to pursue a beta key. You can <a href="http://en.allods.gpotato.eu/ad/">register on the official site</a>, and beta keys will be made available on the <a href="http://www.massively.com/category/allods-online/"><em>Allods Online</em></a> <a href="http://www.facebook.com/AllodsOnlineen">Facebook</a> and <a href="http://twitter.com/allodsonline_en">Twitter</a> pages.<br />
<br />
<em>Allods Online</em> is scheduled for release in early 2010.<p>Filed under: <a href="http://www.massively.com/category/betas/" rel="tag">Betas</a>, <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/allods-online/" rel="tag">Allods Online</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/allods-onlines-european-closed-beta-starts-november-19/">Allods Online's European closed beta starts November 19</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://en.allods.gpotato.eu/>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/allods-onlines-european-closed-beta-starts-november-19/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19243337/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/allods-onlines-european-closed-beta-starts-november-19/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>allods-online</category><category>beta</category><category>closed-beta</category><category>free-to-play</category><category>gpotato</category>

<author>Rubi Bayer</author>
<pubDate>Wed, 18 Nov 2009 13:00:00 EST</pubDate>
<source url="http://www.massively.com/rss.xml">Massively</source>

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<title><![CDATA[Choose my Adventure: Doing you a Favor]]></title>
<link>http://www.massively.com/2009/11/18/choose-my-adventure-doing-you-a-favor/</link>
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<description><![CDATA[<div style="text-align: center;"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/cmaddofavorweek2-sms-1109.jpg" /></div>
In this week's <a href="http://www.ddo.com"><em>Dungeons and Dragons Online</em></a> adventures, the <a href="http://my.ddo.com/guild-khyber-critical_mass/">Critical Mass guild</a> came across a bit of a challenge, and not in the game. With <a href="http://www.massively.com/2009/11/11/choose-my-adventure-depths-of-house-ddeneith/">last week's vote</a> guiding our hero to spend his hard-earned Turbine Points on an adventure pack, not everyone in the group had those same points to spend. So we spent our playing time gaining favor, which can be turned into Turbine Points.<br />
<br />
In lieu of an in-character story this week, I'm going to spend some time explaining <a href="http://ddowiki.com/index.php?title=Favor&amp;">Favor</a> and the <a href="http://compendium.ddo.com/wiki/DDO_Store_Guide"><em>DDO</em> store</a> for anyone who is curious about how this all works. I'll also explain our next poll, as I'd like you to vote on the specific Adventure Pack in which our hard-earned points will be spent. Follow along after the jump for more!<p><a href="http://www.massively.com/2009/11/18/choose-my-adventure-doing-you-a-favor/" rel="bookmark">Continue reading <em>Choose my Adventure: Doing you a Favor</em></a></p><p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://www.massively.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.massively.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://www.massively.com/category/massively-meta/" rel="tag">Massively meta</a>, <a href="http://www.massively.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://www.massively.com/category/choose-my-adventure/" rel="tag">Choose my Adventure</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/choose-my-adventure-doing-you-a-favor/">Choose my Adventure: Doing you a Favor</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/18/choose-my-adventure-doing-you-a-favor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19244409/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/choose-my-adventure-doing-you-a-favor/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>choose-my-adventure</category><category>ddo</category><category>ddo-store</category><category>dungeons-and-dragons-online</category><category>favor</category><category>featured</category><category>polls</category><category>turbine</category><category>turbine-points</category><category>voting</category>

<author>Shawn Schuster</author>
<pubDate>Wed, 18 Nov 2009 12:00:00 EST</pubDate>
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<title><![CDATA[Runes of Magic cracks open the Lair of the Demon Dragon]]></title>
<link>http://www.massively.com/2009/11/18/runes-of-magic-cracks-open-the-lair-of-the-demon-dragon/</link>
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<description><![CDATA[<div align="center"><a href="http://us.runesofmagic.com/us/news,id486,lair_demon_dragon.html"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.massively.com/media/2009/11/romdemondragon.jpg" alt="" /></a><br />
<div align="left">What's more threatening to the world of Taborea than a dragon? A demon dragon, obviously! Duh! The only thing more threatening than that would be a emo teen-vampire dragon, but it's good that the team at <a href="http://www.massively.com/tag/runewaker-entertainment">Runewaker</a> didn't go that far. (<a href="http://www.massively.com/2009/10/02/runes-of-magic-reveals-new-dungeon/">Or did they?</a>)<br /><br />This Thursday, the <a href="http://us.runesofmagic.com/us/news,id486,lair_demon_dragon.html">wrath of the demon dragon</a> will be unleashed upon all high level players in patch 2.1.3. The dungeon contained in <a href="http://us.runesofmagic.com/us/articles,id62,0,aotulia_volcano.html">Aotulia Volcano</a> is the new <a href="http://www.massively.com/2009/11/06/runes-of-magic-introduces-lair-of-the-demon-dragon/">hardest 12 man raid in the game</a> -- a worthy challenge to players at the top of their endgame.<br /><br />Even if you're not super high level, the patch will also be introducing a cleaned up crafting system with a new, intuitive UI, and the special "Autumn Harvest" festival. Players will be able to stuff their faces at banquet tables scattered across the land in addition to participating in special holiday themed daily quests. So don't be afraid to jump in and enjoy the new patch this Thursday!<br /></div>
</div><p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/runes-of-magic/" rel="tag">Runes of Magic</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/runes-of-magic-cracks-open-the-lair-of-the-demon-dragon/">Runes of Magic cracks open the Lair of the Demon Dragon</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://us.runesofmagic.com/us/news,id486,lair_demon_dragon.html>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/runes-of-magic-cracks-open-the-lair-of-the-demon-dragon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19242974/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/runes-of-magic-cracks-open-the-lair-of-the-demon-dragon/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>autumn-harvest</category><category>demon-dragon</category><category>endgame</category><category>frogster-interactive</category><category>lair-of-the-demon-dragon</category><category>patch-2.1.3</category><category>raid</category><category>runes-of-magic</category><category>runewaker-entertainment</category><category>thanksgiving</category>

<author>Seraphina Brennan</author>
<pubDate>Wed, 18 Nov 2009 11:30:00 EST</pubDate>
<source url="http://www.massively.com/rss.xml">Massively</source>

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<title><![CDATA[CCP Games drops more details on EVE's new mission arcs for pirate factions]]></title>
<link>http://www.massively.com/2009/11/18/ccp-games-drops-more-details-on-eves-new-mission-arcs-for-pirat/</link>
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<description><![CDATA[<a href="http://www.eveonline.com/background/potw/default.asp?cid=mar02"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/guristaslogoat225.jpg" /></a>We recently wrote a bit about the new PvE content coming to <a href="http://www.eveonline.com"><em>EVE Online</em></a> in the <a href="http://www.massively.com/tag/dominion"><em>Dominion</em></a> expansion -- Epic Mission Arcs for the Angel Cartel and Guristas pirate factions where <a href="http://www.massively.com/2009/11/11/eve-online-lead-content-creator-explains-epic-mission-arcs-for-p/ ">your speed will help you survive</a>. Now <a href="http://www.massively.com/tag/ccp-games">CCP Games</a> has dropped more info on these branching pirate missions; the Guristas arc is called "Smash and Grab" while the Angel Cartel arc is "Angel Sound". A dev blog written by CCP Jasonitas walks readers through the standings requirements -- if your Angel Cartel standings are horrible but you have decent standings with either the Minmatar or Amarr, you can still run the Angel arc. Likewise with the Guristas, your Caldari or Gallente faction standings will let you embark on the Guristas pirate arc. <br /><br />In some respects, these arcs will open up pirate faction mission running for many players, given that completion of an arc will impart a 30% standings gain towards that faction. Players have long wanted a way to repair their negative standings towards New Eden's pirate factions and this seems to be the first step towards that. Still, that standings gain won't benefit players who are particularly loathed by a given pirate faction <em>unless</em> <a href="http://eve-search.com/thread/1215605">the arcs can be repeated</a> some months down the line as with standard Epic Mission Arcs.<p><a href="http://www.massively.com/2009/11/18/ccp-games-drops-more-details-on-eves-new-mission-arcs-for-pirat/" rel="bookmark">Continue reading <em>CCP Games drops more details on EVE's new mission arcs for pirate factions</em></a></p><p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://www.massively.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://www.massively.com/category/quests/" rel="tag">Quests</a>, <a href="http://www.massively.com/category/pve/" rel="tag">PvE</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/ccp-games-drops-more-details-on-eves-new-mission-arcs-for-pirat/">CCP Games drops more details on EVE's new mission arcs for pirate factions</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://www.eveonline.com/devblog.asp?a=blog&amp;bid=713>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/ccp-games-drops-more-details-on-eves-new-mission-arcs-for-pirat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19243047/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/ccp-games-drops-more-details-on-eves-new-mission-arcs-for-pirat/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>amarr</category><category>angel-cartel</category><category>angel-sound</category><category>caldari</category><category>ccp-jasonitas</category><category>dev-blog</category><category>dominion</category><category>epic-mission-arcs</category><category>eve</category><category>eve-online</category><category>expansions</category><category>gallente</category><category>guristas</category><category>interceptors</category><category>minmatar</category><category>mission-running</category><category>new-eden</category><category>pirate</category><category>pirate-factions</category><category>pirate-missions</category><category>pve</category><category>smash-and-grab</category><category>speed-boat-missions</category><category>standings</category>

<author>James Egan</author>
<pubDate>Wed, 18 Nov 2009 11:00:00 EST</pubDate>
<source url="http://www.massively.com/rss.xml">Massively</source>

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<title><![CDATA[Sell Darkfall to your friends, get paid and get more n00bs to shank]]></title>
<link>http://www.massively.com/2009/11/18/sell-darkfall-to-your-friends-get-paid-and-get-more-n00bs-to-sh/</link>
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<description><![CDATA[<div align="center"><a href="http://forums.darkfallonline.com/showthread.php?p=3861459#post3861459"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.massively.com/media/2009/11/darkfallaffiliate.jpg"  alt="" /></a><br /></div>
You ever wish that you could get paid for recommending games to your friends?  Well, if you're a <em><a href="http://www.darkfallonline.com">Darkfall</a></em> fan with an active subscription, now you can with the <em><a href="http://www.massively.com/category/darkfall">Darkfall</a></em> Community Publishing Program.<br /><br />How does this new program work, you ask?  Simple, my awkwardly insultingly named hardcore PvP friend!  Go over to the <em>Darkfall</em> community forums (AKA, ForumFall), <a href="http://forums.darkfallonline.com/showthread.php?p=3861459#post3861459">read the instructions</a>, and sign up using the NA or EU server links.  They'll give you a special link to the <em>Darkfall</em> store that will give you credit when a game is sold.<br /><br />For each game client sold, you'll make 20% of the sale in commission.  Right now, as the <em>Darkfall </em>box is still going for 50 dollars, so that means you'll get 10 dollars every time you sell a copy of <em>Darkfall</em>.  High selling users will be offered better commission rates and may be invited to work with the <em>Darkfall </em>publishing team.<br /><br />Is this anything new?  Well, it is if you haven't seen <em><a href="http://www.eve-online.com">EVE Online</a></em>'s <a href="https://secure.eve-online.com/affiliate/">affiliate program</a>.  However, it is certainly a smart use of the very passionate and eager <em>Darkfall </em>fan base.<p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/darkfall/" rel="tag">Darkfall</a>, <a href="http://www.massively.com/category/business-models/" rel="tag">Business models</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/sell-darkfall-to-your-friends-get-paid-and-get-more-n00bs-to-sh/">Sell Darkfall to your friends, get paid and get more n00bs to shank</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://forums.darkfallonline.com/showthread.php?p=3861459#post3861459>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/sell-darkfall-to-your-friends-get-paid-and-get-more-n00bs-to-sh/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19243479/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/sell-darkfall-to-your-friends-get-paid-and-get-more-n00bs-to-sh/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>aventurine</category><category>commission</category><category>darkfall</category><category>darkfall-community-publishing-program</category><category>darkfall-online</category><category>hardcore</category><category>hardcore-pvp</category><category>pvp</category><category>sales</category>

<author>Seraphina Brennan</author>
<pubDate>Wed, 18 Nov 2009 10:00:00 EST</pubDate>
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<title><![CDATA[Windstorm Studios announces partnership with 226 Productions for an upcoming MMO]]></title>
<link>http://www.massively.com/2009/11/18/windstorm-studios-announces-partnership-with-226-productions-for/</link>
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<description><![CDATA[<div align="center"><a href="http://www.windstormstudios.com/news.html"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/windstormart580.jpg" /></a><br />
<div align="left">While <a href="http://www.windstormstudios.com/">Windstorm Studios</a> has been very tight lipped regarding what they're currently working on, they certainly have been offering up a few glimpses into what looks to be a retro-future themed MMO they have in production.<br /><br />The art of the game has <a href="http://www.windstormstudios.com/news.html">recently been entrusted</a> to <a href="http://www.226prod.com/">226 Productions</a>, a Russian based art company that has done work on <em><a href="http://pirates.bethsoft.com/">Pirates of the Caribbean: The Legend of Jack Sparrow</a></em>, <em><a href="http://en.wikipedia.org/wiki/NBA_07">NBA '07</a></em>, and <em><a href="http://www.xbox.com/en-us/games/t/timeshift/">TimeShift</a></em>. 226 is no stranger to the IP that <a href="http://www.massively.com/tag/windstorm-studios">Windstorm</a> has been brewing -- some of the pre-production artwork was completed by them.<br /><br />As to what exactly Windstorm will bring to the MMO table remains to be seen, but if these pictures are any indication, it looks to be something fresh, exciting, and filled with laser shooting scooters.</div>
</div><p>Filed under: <a href="http://www.massively.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://www.massively.com/category/business-models/" rel="tag">Business models</a>, <a href="http://www.massively.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://www.massively.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/windstorm-studios-announces-partnership-with-226-productions-for/">Windstorm Studios announces partnership with 226 Productions for an upcoming MMO</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://www.windstormstudios.com/news.html>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/windstorm-studios-announces-partnership-with-226-productions-for/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19243362/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/windstorm-studios-announces-partnership-with-226-productions-for/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>226-productions</category><category>artwork</category><category>mmo-industry</category><category>mmo-news</category><category>new-titles</category><category>partnership</category><category>retro-future</category><category>unannounced-mmo</category><category>windstorm-studios</category>

<author>Seraphina Brennan</author>
<pubDate>Wed, 18 Nov 2009 09:00:00 EST</pubDate>
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<title><![CDATA[The Daily Grind: Attending the 1 vs. 100 season premiere?]]></title>
<link>http://www.massively.com/2009/11/18/the-daily-grind-attending-the-1-vs-100-season-premiere/</link>
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<description><![CDATA[<div align="center"><a href="http://www.massively.com/category/the-daily-grind"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/tdg1vs100premiere.jpg" /></a></div>
It's massive. It's multiplayer. And it's adding achievements! <a href="http://www.xbox.com/en-US/live/1vs100/"><em>1 vs. 100</em></a> is back again on Xbox Live, and the live version of the online game show where you can win real prizes is starting up again on November 19th.<br /> <br /> While the game doesn't exactly generate a cash cow of news, it is a lot of fun to play. Plus, you know, it is free if you have yourself an Xbox Live gold account (which almost every Xbox 360 owner does, otherwise you're doing it wrong.) So we want to know are you going to be there? Will you be jumping in with your friends online, or are you assembling yourself a <em><a href="http://www.massively.com/tag/1-vs-100">1 vs. 100</a></em> premiere party? Are you going to be aiming for prizes, or are you going to be shooting for all of the achievements you can grab?<br /> <br /> Dropping your thoughts in the comment box below and clicking send is way easier than pushing A, B, or X on your Xbox controller! (Ok, so maybe it isn't, but you should really do it anyway. It's fun!)<p>Filed under: <a href="http://www.massively.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.massively.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://www.massively.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/18/the-daily-grind-attending-the-1-vs-100-season-premiere/">The Daily Grind: Attending the 1 vs. 100 season premiere?</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Wed, 18 Nov 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href="http://www.massively.com/2009/11/18/the-daily-grind-attending-the-1-vs-100-season-premiere/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19235914/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/18/the-daily-grind-attending-the-1-vs-100-season-premiere/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>1-vs-100</category><category>opinion</category><category>premiere</category><category>season-2</category><category>the-daily-grind</category><category>trivia</category><category>xbox-live</category>

<author>Seraphina Brennan</author>
<pubDate>Wed, 18 Nov 2009 08:00:00 EST</pubDate>
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<title><![CDATA[Lord of the Rings Online offers Welcome Back Week for EU players]]></title>
<link>http://www.massively.com/2009/11/17/lord-of-the-rings-online-offers-welcome-back-week-for-eu-players/</link>
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<description><![CDATA[<div style="text-align: center;"><a href="http://community.lotro-europe.com/news.php?id=10189"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.massively.com/media/2009/11/welcomeback-rb-1117.jpg" /></a></div>
<a href="http://www.lotro-europe.com/siege-of-mirkwood/"><em>Siege of Mirkwood</em></a> is nearly here, and <a href="http://www.massively.com/tag/codemasters">Codemasters</a> is offering former European <a href="http://www.lotro-europe.com/"><em><u>Lord of the Rings</u></em></a> players a chance to jump back in and do some catching up before it arrives.<br />
<br />
<a href="http://community.lotro-europe.com/news.php?id=10189&amp;pagename=news&amp;type=news">Welcome Back Week</a> begins November 23rd and continues through the 30th -- any former <a href="http://www.massively.com/category/lord-of-the-rings-online"><em>LotRO</em></a> player can return and enjoy a week of free play, courtesy of Codemasters. They're also offering a bonus: those taking advantage of Welcome Back Week will get a 25% XP boost that week.<br />
<br />
Players interested in returning for the event need only download the game, or patch to the latest version. Codemasters has re-activated the accounts, so you'll find your characters ready and waiting to head back into Middle-Earth and prepare for the arrival of <em>Siege of Mirkwood</em>.<br />
<br />
Codemasters is also using this week to remind players to get in on the <a href="http://www.lotro-europe.com/siege-of-mirkwood/preorder.php"><em>Siege of Mirkwood</em> pre-order deals</a>. The expansion is set to launch in Europe on December 3rd.<br /><p>Filed under: <a href="http://www.massively.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://www.massively.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://www.massively.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2009/11/17/lord-of-the-rings-online-offers-welcome-back-week-for-eu-players/">Lord of the Rings Online offers Welcome Back Week for EU players</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Tue, 17 Nov 2009 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p><a href=http://community.lotro-europe.com/news.php?id=10189>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/17/lord-of-the-rings-online-offers-welcome-back-week-for-eu-players/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/19242893/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2009/11/17/lord-of-the-rings-online-offers-welcome-back-week-for-eu-players/#comments" title="View reader comments on this entry">Comments</a></p>]]></description>
<category>codemasters-online</category><category>free-week</category><category>lord-of-the-rings-online</category><category>lotro</category><category>siege-of-mirkwood</category><category>welcome-back-week</category>

<author>Rubi Bayer</author>
<pubDate>Tue, 17 Nov 2009 23:00:00 EST</pubDate>
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