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An ION 08 interview with Nexon America's Min Kim [Updated]

In a recent interview at Ten Ton Hammer, Nexon America's Min Kim spoke out about some of the company's plans for upcoming games, including their online FPS entitled Combat Arms which will be entering closed beta next week. He also talks a bit about ...

Nexon's Min Kim on the importance of Target to free to play gaming

Today Gamasutra has up a massive interview with Min Kim, public face for the Korean gaming powerhouse Nexon. Kim has spoken on numerous occasions at various industry events on overcoming challenges for free to play gaming. Those challenges have ...

GDC China 09: Social evolution and Eastern vs. Western dynamics

Yesterday was the for the Game Developer's Conference in China, and one of the highlights included a speech given by Nexon America's vice-president Min Kim on Nexon's entry into the Western market and a call for more Chinese developers to make the ...

AGDC08: Why 'free to play' doesn't mean free or easy money

Min Kim, the presenter of the talk, subtitled this event "A collection of thoughts on building and launching a Free-to-Play MMO." Kim has been around the world and back talking about his company, Nexon, and the business practice they're leading the ...

Redefining MMOs: Developers weigh in

What does "MMO" mean anymore? When we launched our "Redefining MMO" series over the summer, we began with a look at the terminology behind the games we play -- what the term "MMO" encompasses and what kinds of games it describes. But with the ...

The epic fight: Retail vs. Microtransactions

This past week's DICE event had several head-to-head events pitting warring concepts in the gaming industry against each other. The ongoing struggle between subscription fees and RMT/microtransactional business models was represented at the event by ...

Austin Game Developers Conference previews the evolving face of MMOs

Worlds in Motion has continued to announce some of the highlights of the upcoming Austin Game Developer's Conference. We've previously talked about featured speakers like Nexon's Min Kim, and interesting events showcasing the collaboration between ...

GDC08 Highlights: The future of Virtual Worlds and the end of GDC08

The Future of MMOs The Future of MMOs panel liveblog Team Massively was there to live blog one of the most anticipated panels of GDC08. On it were a few names you might have heard of, like Cryptic Studios' Jack Emmert, Nexon's Min Kim, BioWare's ...

Nexon America appoints new CEO

Nexon, creators of popular MMO titles such as MapleStory and Mabinogi, announced today that they've appointed a new CEO for Nexon America. Chris Remo reports for Gamasutra that Daniel S. Kim has been named as the CEO of Nexon's US subsidiary. Kim ...

Nexon revenues are up, largely driven by MapleStory

One of the most successful companies operating in the free-to-play games arena is Nexon, which reported their July revenues are up 35 percent year-on-year, according to Worlds In Motion. Much of this good fortune can be attributed to MapleStory, ...

GDC08: MapleStory's road to the US marketplace

Microtransactions aren't very well understood in the US, and so that was a big part of the massive subject that Nexon America's Min Kim delved into this morning at the Worlds in Motion conference. Beginning with a rundown on Nexon's ramp up to the ...

New FPS/MMO enters closed beta

From Nexon America, the publisher of the wildly successful MapleStory, comes Combat Arms, a new free-to-play online first-person shooter which shares many qualities of both an MMO and an FPS in one. With persistent worlds, customizable characters ...

Austin Game Developer's Conference announces speakers

This year's Austin Game Developer's Conference, slated for early September, sounds like it will be a good one. Though the ION 2008 event was a fantastic MMO-focused design and development thinktank, AGDC traditionally fills that roll. CMP (the ...

AGDC announces first keynote address

The Worlds in Motion site notes that the first keynote address has been announced for this year's Austin Game Developer's Conference. Last last month the first speakers, such as Damion Schubert and Min Kim, were announced for the MMO-focused event. ...

Blizzard may have considered free-to-play for WoW, but won't change the model now

Gamasutra recently spoke with Paul Sams, chief operating officer at Blizzard Entertainment, just after the WorldWide Invitational came to a close. Alongside questions about the framework around Diablo 3 and the potential of user-generated content, ...

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