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2nd-anniversary posts

Pirates of the Burning Sea celebrates 2nd anniversary

Filed under: Historical, Pirates of the Burning Sea, Events, in-game, News items


Can ye hornswagglin' scalawags believe it? It's been two years since Pirates of the Burning Sea cast off for the open oceans of MMO adventure. Since their initial launch two years ago, the team at Flying Lab have been busy refining the game, leading to an impressive bevy of changes from large to small.

Now with their second anniversary looming, the Pirates of the Burning Sea crew have announced their intent to hold a rousing Second Anniversary party on January 23rd. Players who log in that day will be treated to PvP combat against the Flying Lab development team, as well as some choice anniversary finery for players to enjoy.

If you've been considering checking out all the changes since launch, it sounds like a good time to weigh anchor and set sail for the PotBS site. They've got a 14-day trial for those who wouldn't mind fittin' in a little freebootin' adventure in their day-to-day.

Sword of the New World celebrates their second anniversary

Filed under: Fantasy, Contests, Events, in-game, Patches, Sword of the New World, Free-to-play


Free-to-play MMO Sword of the New World, the game best known for letting one player control three characters at the same time, has reached their second anniversary. In true MMO style, the game isn't letting the event slip by unnoticed as they release a major content patch and begin a celebration, all in the name of the anniversary.

Nocturnal Sonata, version 2.9, adds a brand new unique player character to the mix. In Sword of the New World, players can control their own characters, their "family," or add in storyline characters called unique characters once certain conditions are met. This update adds Claire, the small girl who can pack an insane punch. Claire comes with the ability to hold a two handed weapon with one hand, and her specialty is... well... cannons. Adding her to your party, however, requires you to earn the trust of one of the game's NPCs and Claire's adopted brother, Claude.

The update also includes the new raid instance, The Secret Tower (as shown above), as well as a new buyable dungeon, Bahamar Ancient Dungeon. For the full details, check out the patch notes available at the Sword of the New World main site.

LotRO's 2nd Anniversary brings another "Welcome Back Week"

Filed under: Fantasy, Lord of the Rings Online, Culture, News items


The Lord of the Rings Online is turning two, and its not just the current players that can celebrate. A number of incentives are being offered to lure former subscribers back into the world of Middle-earth, and emails spreading the word have gone out. There is a "Welcome Back Week" of the kind that we're becoming accustomed to seeing quite often now, starting on the 24th of April and ending on the 30th. This means that past subscribers can jump right back into the game for free during the week. The 25% experience bonus (on top of any rested experience bonus) of the last weekend will also be in effect, for all players.

As well as this, special subscription pricing of US$9.99 a month (for 3-month or longer plans) is available again. Both current and former subscribers are able to take advantage of the promotional pricing, but 1-month plans remain at the usual price. For the last little treat, monsters in-game will be dropping rare loot that can be traded for anniversary gift boxes containing a range of special items. Stay tuned to Massively for much more detailed coverage of LotRO's birthday tomorrow.

Kate Paiz interviewed for DDO's second anniversary

Filed under: Fantasy, Dungeons and Dragons Online, Interviews, Patches

To mark the second anniversary of Dungeons and Dragons Online, RPG Vault interviewed the game's senior producer, Kate Paiz. The interviewer asked Paiz to give a basic explanation of the game, and to comment on the state of the game at launch compared to where it's at now, on its second birthday -- RPG Vault described the overall feel of the reviews that DDO received at launch as "good but not oustanding". Paiz said that she did feel that the launch reviews were fair, but that much has been improved now, especially the significant additions of PvP and solo gameplay.

Paiz is also asked to look forward, to tell us what is coming in the future, and to say what makes DDO a game that people should try if they haven't before. She brought up Module 7, which includes the Monk class as well as some new low and high level content, looking after both veterans and newbies. At the end of the interview, she asked to hear from the players of the game about what they'd like to see added, with particular interest in any guild features that people have ideas for -- she mentions the importance of guilds in bringing new players to the game, and wants to make sure that things are kept interesting for these groups.

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