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Dungeon Fighter Online offers screenshots and dungeon preview

Filed under: Betas, Galleries, New titles, Previews, News items, Dungeon Fighter Online

Mixing side-scrolling fighting action with RPG elements seems like it should go together like peanut butter and chocolate, so the biggest surprise about Dungeon Fighter Online is that no one else thought of it first. The game is still in the middle of its open beta, but Nexon's most recent offering gave us a small preview of some of the dungeons to come in the game as well as a number of screenshots of them in play.

Each of the dungeons in question are accessed from a larger hub area, allowing you to whisk yourself promptly off to a specific dungeon, each with its own enemies (and presumably different rewards). The central area Grand Flores, for instance, leads to Mirkwood Frost and Blazing Gaqarak, with the former being a rime-coated expanse of woods and the latter an eternal forest fire. The Sky Tower leads to the Vestibule of Darkness, full of light-dousing goblins and enchanted armor, and the Golem Tower, in which you fight a large number of... well, okay, that one kind of makes it obvious. (It's not kittens.) The Temple of Apostasy leads to the GBL Arad Branch, a library-themed dungeon in which hordes of librarians attempt to surround you with magic and the rage of a thousand cracked book bindings.

Last but not least, Noire Ferra includes among its cavernous reaches the Spider's Lair, sure to be a top vacation spot for arachnophobes everywhere. Take a look at our gallery of shots, and if it gets you interested in Dungeon Fighter Online, let's not forget that the game is currently in open beta.

Gen Con 2009: MMOs in the E-gaming area

Filed under: Betas, Fantasy, Galleries, Events, real-world, MMO industry, Star Trek Online, Free-to-play, Trading card games, Roleplaying, Free Realms, Champions Online, Legends of Norrath, Star Wars: The Old Republic


Massively was at Gen Con 2009 yesterday in Indianapolis, Indiana, and while most of the (gigantic) convention was involved with more traditional types of gaming, from dice and board games to collectible card games and RPGs, MMOs made their own splash in the "e-gaming" area. Sony Online Entertainment probably had the biggest presence -- in among huge posters of Free Realms and Star Wars Galaxies, they had demos running of all of their current games (though we didn't see any previews of DCUO or The Agency running). A costumed model posed for pictures in front of a large Legends of Norrath poster, while over in the CCG area, SOE held tournaments of the game for players.

Runes of Magic reveals the Savage Lands zone

Filed under: Fantasy, Screenshots, Patches, Free-to-play, Runes of Magic


August should be a good month for Runes of Magic players, with the release of the Weeping Coast zone, 200 new quests, and a raised level cap of 52. This comes in advance of the September release of Runes of Magic's next major update, Chapter II: The Elven Prophecy.

This latest chapter will bring players into the heavily forested Savage Lands, another new zone that's on the way, with charming locales like the Fungus Village. Frogster released a batch of new images for the Savage Lands today which shows off a bit of the environments players will be able to explore next month. Have a look through our gallery for an early glimpse at the new zone.

Mytheon screens an early look at the title

Filed under: Galleries, Screenshots, New titles, Free-to-play, MMORTS


One of the upcoming MMORTS games on the horizon is Mytheon, in development at Petroglyph Games. The new title will offer a twist on the standard fantasy setting. Rather than basing the game on a purely fictional world, they're basing Mytheon off of real world myths, beginning with Greece and Egypt.

Mytheon will be a free-to-play title, with game mechanics that center around power stones which will fuel the various in-game effects players can employ against each other. We don't have any further info about Mytheon's lore or its game mechanics quite yet, but Petroglyph has released some new screenshots for the title. If you're an MMORTS fan and want to see more of this game, have a look through our Mytheon gallery and let us know if it's caught your interest.

Gallery: Mytheon

Fallen Earth Twitter screenshot exclusives coming to a close

Filed under: Sci-fi, Galleries, Screenshots, Fallen Earth, MMO industry, New titles


Have you been following Fallen Earth on Twitter lately? If not, you have missed out on some exclusive screenshots the team has been featuring on their Twitter feed throughout the last week.

But don't fret! They couldn't just keep them entirely secret from the rest of us. Compiled into a gallery, these new screenshots show some more of the game that is still set to launch within Q2 09, last we've heard. There are some shots of ghouls, burning cars, burning ghouls on cars and our personal favorite, a collection of a few available mounts compiled into one shot (shown above). So if you're not already, go ahead and follow the Fallen Earth team on Twitter. Who knows, they may have more of these exclusives soon!

New Jumpgate Evolution screens show fighters in action

Filed under: Sci-fi, Galleries, Screenshots, Jumpgate Evolution


Massively recently took a look at Jumpgate Evolution at E3 2009, and we liked what we saw, which would be clear to anyone who listened to the latest Massively Speaking podcast. We put up some of the new screenshots for you to accompany our most recent feature story on Jumpgate Evolution, but the team at NetDevil released 14 new screenshots today.

We've added them to our core Jumpgate Evolution gallery, so have a look through our images below for the latest shots of the Quantar and Solrain fighters in action.

New environmental concept art from Global Agenda

Filed under: Sci-fi, Galleries, MMO industry, New titles, Spy, Global Agenda


As promised, we're happy to show off three new pieces of concept art from Hi-Rez Studio's upcoming spy-fi MMO Global Agenda. This time around we get to see the Missile Assembly Observation Hall, the Nomadic Drilling Platforms (which is probably one of the coolest concepts ever) and the Pacific Research Facility.

We've been talking a good bit about the game lately, as some of you have noticed. The main reason for this is the avalanche of new content coming out of hiding after flying so low under the radar for the several years that this game has been in production. This is good for you because it means we'll be getting much more, and showing it off to the readers. Check out the three new pieces of concept art in our complete Global Agenda gallery below.

Mac and Linux client improvements roll out today in EVE Online

Filed under: Sci-fi, Galleries, EVE Online, Bugs, Patches, News items


EVE Online has a much smaller playerbase than some of the other top-tier MMOs on the market. Despite this fact, CCP Games was willing to provide an even smaller subset of players -- Linux and Mac users -- with an EVE client, via Transgaming's Cedega (Linux) and Cider (Mac). While the 'premium' Trinity graphics are only supported on the Windows client, this writer can attest that the Mac client has improved a great deal since its release.

That said, there have certainly been some issues with providing a stable client for multiple operating systems. The Empyrean Age 1.1.2 patch for Mac and Linux, which was scheduled to deploy during downtime today, should bring with it numerous small fixes to these clients. On the Mac side, Empyrean Age 1.1.2 changes how autopatching works, improves issues with international keyboard layouts, and especially resolves the issue with how station interiors display. If the changes go through smoothly, this funky anomaly will be no more. This gallery may be a last look at the black, translucent interiors of stations that some Mac users have been reporting:

New Stargate Worlds wallpapers feature in-game imagery

Filed under: Sci-fi, Galleries, Screenshots, New titles, Wallpapers, Stargate Worlds

The official Stargate Worlds website has been updated in two waves with nine new wallpapers, most of which show in-game locales and combat engagements. You can go look at them at the official site, or you can grab them right here instead! We're awesome like that.

Most of the wallpapers depict a city, but we're apparently not quite Stargate SG-1 literate enough to identify it. There are a couple images of combat (including one of someone getting torched by a flamethrower; that's kinda cool), one shot of a Jaffa in the previously mentioned city (pictured above), and one montage of weapon concept art.

Despite a few cash flow problems at the studio, Stargate Worlds' closed beta test is either already underway or imminent, depending on who you ask. So if you like these images, you might as well go sign up.

The Best of Massively: Our most helpful guides

Filed under: World of Warcraft, Galleries, Age of Conan, EVE Online, Guild Wars, Lord of the Rings Online, Guides, Warhammer Online, Massively meta

In just over one month, Massively will celebrate its first birthday! Last week we started a countdown to the event by kicking off a series of features highlighting the best stuff from the site so far. We started with our ten most important interviews. Today, we're continuing the weekly countdown by listing some of your (and our) favorite guides!

We broke them out into six categories, counting down to the best and most popular. A wide variety of games are covered, so chances are you'll find something useful in here. This list can serve as a springboard to a ton of content -- dozens and dozens of articles. So consider this your go-to place for info on some of the hottest games.

Without further ado, here's the guide to our best guides. Wow, how meta is that!


EVE Online's answer to GPS

Filed under: Sci-fi, Galleries, EVE Online, Game mechanics, Tips and tricks, News items, Maps

EVE Online is a vast setting where all players interact in one galaxy. While other MMOs are sharded across different servers, some with different locales, EVE places all of its players together. Its implementation ensures that many servers seem to be just one from the perspective of any pilot flying in New Eden. However, given the daunting size of EVE's explorable environment, there have been some players who took it upon themselves to map the known universe and release their findings as a resource for other pilots. Shayne Smart, aka Serenity Steele, is one such player. He's been getting some media attention in recent months as Vice-Chairman of the Council of Stellar Management (CSM). Beyond his duties on the CSM, Smart is also well-known to many players as the creator of EVE Strategic Maps, a spiral bound collection of star charts which some fans of the game find indispensable.

You would think Smart would find mapping out 5000 solar systems (each with its own myriad planets, moons, stations, and other resources) a feat hard to top. But what Smart's done is found a way to use the in-game browser in the EVE client to act as a sort of GPS, tracking your position as you jump from one solar system to the next, and allowing you to better see your relative position in the galaxy as part of your overview. The cartographer's latest 'minimap' effort is presently 2-D only and in beta, though is well worth a look and quite simple to use. Click the gallery below for Shayne Smart's instructions on how to use the free 2D minimap within your in-game browser.


The 10 Commandments of EVE

Filed under: Sci-fi, Galleries, EVE Online, Game mechanics, PvP, Tips and tricks, PvE


EVE Online tends to appeal to MMO players who like the depth and complexity of a sci-fi game where players have the freedom to act as they wish in a vast galaxy. But that freedom comes with a price; EVE can be a harsh setting, particularly for newer players trying to get a handle on the game.

For the newer player who's recently completed the tutorial, EVE largely remains a mystery... one which only reading, learning from other players, and just 'going for it' can solve. Still, it's always good when someone passes on advice to newer players as many of us learned our lessons the hard way. To that end, we bring you The 10 Commandments of EVE. Truth be told, there are a lot more than ten essential things to know about the game, but this is a good start. Feel free to add your own "commandments" or lessons learned in the comments below.



EVE Visual Guide: Before you undock

Filed under: Sci-fi, Galleries, EVE Online, Game mechanics, Guides, PvP, Tips and tricks, PvE


There are a few essential things any pilot in EVE Online should do before they undock from a station and get themselves into a potentially hostile situation. Come to think of it, anytime you undock there's at least some chance of hostility. Keeping that in mind, think of this as a visual checklist you should go through before entering space, as you're not only risking your ship, but your skillpoints if you bite off more than you can chew. This happens all too often, to novice and veteran pilots alike in EVE. So to help you avoid this fate...

EverQuest II GU46 -- Runnyeye: The Gathering

Filed under: Fantasy, Galleries, EverQuest II, Events, in-game, Patches, Previews


Take a favorite EverQuest II low level dungeon, clear it of every living thing, add some doors and remove others. Fill the entire zone with heroic mobs level 80 and up. Put in ten boss fights culminating with an epic fight against High Chief Vohan, a x2 epic fight that compares to Nizara's final fight (hint: Vohan has friends). Add in a double handful of humor, mix it all together in a pot filled with bathing Halflings, and you come up with the latest dungeon redesign from the fiendish minds of the devs at SOE, Runnyeye: The Gathering.

This alternate version of Runnyeye (the original is still selectable before zoning in) is made for decently equipped level 80 groups. Like the recently released Shard of Hate raid zone, the fights get progressively harder, so some groups may choose to stay near the top, while only the very best will dare the depths, where the High Chief waits. Who is gathering and why? Perhaps the answer lies with the Halfling warrior crouching at the entrance, the lone active member of the Old Bog Mountain Unit. He talks of three former members who are off doing other things. It might be well worth tracking them down and ask what happened in Bog Mountain, in which Runnyeye is dug, to cause them to quit the Unit.

EverQuest II GU46 -- The Void Invasion

Filed under: Fantasy, Galleries, EverQuest II, Events, in-game, Patches, Previews, Hands-on


Mysterious dark clouds shot with some evil energy have appeared all over Norrath, in every zone. But they are more than they seem -- they are not storms at all, but portals into the endless realm of the Void itself. The Void Storms gather up the local creatures and implant creatures of blackest shadow within them, then hold them in thrall until the creature has complete control.

In EverQuest II's Game Update 46, you will be tasked with uncovering the mystery of the Void Storms, and freeing the native creatures of Norrath from their baleful influence. Your dedication will not go unrewarded; full sets of appearance armor (and one set of ... non-appearance armor) are yours for your hard work. Unusual weapons, a cart-load of house items, and even a pet goblin are also waiting for you ... in our exclusive GU46 gallery, that takes you through the entire quest and the rewards offered for your continued dedication to Norrath's cleansing.

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