GDC10: Hands-on with Star Wars: The Old Republic
Filed under: Sci-fi, Screenshots, Events, real-world, Game mechanics, New titles, Opinion, Hands-on, Massively Hands-on, Massively Event Coverage, Star Wars: The Old Republic
Instead, I will focus on the only reason you're reading this: my first impressions of Star Wars: The Old Republic and the Trooper class.
Once we arrived at LucasArts HQ, we were introduced to a few members of the LucasArts and BioWare crew, then we each sat down to our very own computer with our very own Trooper class character set up to run through our very own test mission. Although we weren't playing together in the game, we were all set up in the same location to run the same mission.
Interestingly enough, we weren't really given an overview of the game or an intro to the gameplay. They sat us down and told us to have fun. There was a print-out of a small cheat-sheet for help with the mission if needed, but I was honestly stuck to the monitor from the second I sat down.



























