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Nightwing leaps into DC Universe Online

Filed under: Super-hero, New titles, News items, DC Universe Online

Sony Online Entertainment's newest character reveal for DC Universe Online happens to be the ex-boy wonder himself, Nightwing. No longer the young man fighting at the dark knight's side, Dick Grayson is capable of some incredible feats of athleticism, some even more impressive than Batman's repertoire. He's also known to fight alongside the Teen Titans, and it's nice to see them standing with him in these new screens. All-in-all there are nine screens for you to check out.

There's a long list of heroes and villains from the DC universe to reveal, giving us cause to question whether we'll ever see an end to these announcements. It's not that we're uninterested in seeing the in-game counterparts of these classic characters -- we're simply ready to see more of the actual game itself. Chris Cao did recently answer some fan questions, which was a great start. Here's hoping 2010 plays host to all sorts of awesome DC Universe Online information.

New DCUO screens appear out of GamesCom

Filed under: At a glance, Super-hero, Galleries, Screenshots, DC Universe Online


From the deep recesses of GamesCom comes the one threat that no one predicted. The arrival of... "them."

Yes, "they" have appeared. All eight of them. They've come marching out of the convention to media sites across the internet, seeking superheroic domination over the masses. They show images, amazing images, of things to come in our future. They are... screenshots!

Ok, so perhaps the screenshots don't deserve their own movie trailer, but they are quite impressive. DC Universe Online is shaping up to be quite a gorgeous game in its own right, and we've gotten eight more insights into the game. S.T.A.R. Labs is featured prominently in these shots, and we even have one of Batman facing off against the Joker.

Check out our gallery below, and be transfixed!

An inside look at the DC Universe Online studio

Filed under: Super-hero, MMO industry, DC Universe Online


The latest bit of info about the upcoming game DC Universe Online comes to us through a video walk-through of the developers' own Hall of Justice. Michael Daubert, Studio Art Director for DC Universe Online, blogs on Myspace about what it's like to work on the game in the setting they've created.

It's a place where every Friday is "Green Lantern Friday" when studio employees either wear GL's requisite green or Sinestro yellow. Monday is "Batman Monday"-- we think you get the picture. But having Wednesdays devoted to Aquaman... dubious. One pictures employees bringing their goldfish to work and willing them to perform office tasks. One tradeoff for having to dress in orange and green is that employees at the Austin studio are surrounded by artwork for DC Universe Online from Jim Lee and the Wildstorm Productions studio. The video gives us a glimpse at the roughly 1200 pieces of concept art Lee and his team have produced that literally wallpaper the studio. Plus you get to meet some of the dev team as Daubert alternately attempts to stay awake through Scrum explanations or avoid tirades from his colleagues. Unfortunately we can't embed the video for you right here, but if you head over to the DC Universe Online site, you can't miss it.

AGDC08: Jim Lee and the artwork of DC Universe Online

Filed under: Super-hero, New titles, Comics, Massively Event Coverage, DC Universe Online


It's a generally busier day in Austin as the second round of AGDC sessions kicks off. Tuesday began for Massively with a look at DC Universe Online, Sony Online Entertainment's four-color physics-enabled brawler. Presented by none other than Jim Lee, the well-known comic book artist, the session was a look deep into the game's art direction and vision bringing the DC world online. Jim was joined by Jared Carr (art director for the game), Jason Smith (lead character artist), and Jens Anderson (creative director for DCUO).

Read on below the cut for hints into everything from character customization to the unadulterated fun of bus-flinging,

DC Universe Online interview with Executive Producer John Blakely

Filed under: Super-hero, Interviews, MMO industry, New titles, News items, DC Universe Online


Sony Online Entertainment's (SOE) upcoming MMO DC Universe Online (DCUO) was well-received at Comic-Con '08 and has the potential of connecting with gamers and comic fans on a whole new level -- allowing them to play alongside the heroes they grew up with in comic books and cartoons. Christian Donlan from Eurogamer has an interview with John Blakely, VP of Development at SOE Austin and Executive Producer of DCUO, from the 2008 Fan Faire in Las Vegas.

Eurogamer spoke with Blakely about keeping underperforming titles alive, remaining flexible in terms of DC Universe Online's vision vs. its evolution over time, and the fan reception to DCUO at Comic-Con '08. The interview touches on the choice to bar gamers from playing established heroes in the DC Universe like Batman and DCUO's payment model as well.

Death Knights get an evil facelift

Filed under: World of Warcraft, Fantasy, Expansions, News items


WoW Insider has a wonderfully Death Knighty (it's a word, we swear!) gallery up that features their recently upgraded look. Now your brand new Hero class will come with blue glowing eyes of despair that will haunt your foes for an enternity! Oh, plus Blizzard added in some new rune graphics for the Death Knight's class mechanic. They're apparently much improved over the last set, so it's a good thing.

After looking through the gallery, we were suddenly reminded of a particular blog post about Batman by a Mr. Warren Ellis. We've never been afraid of a Gnome (well, there was this one time on an RP server in Goldshire) but today, we have known fear and its name is Gnome Death Knights.

DCUO ramps up for Comic-Con and additional gameplay details

Filed under: Super-hero, New titles, PvP, News items, Consoles, DC Universe Online


If you are a casual or even the most dedicated DC Comics aficionado the news surrounding DC Universe Online, a MMOG that brings the iconic property and thousands of beloved super heroes, villains, and settings to virtual life is spine-tingling. If you can't wait to play, Comic-Con is the place to see DCUO in action. Players will encounter a special scenario with super villain Brainiac which will be playable on both the PS3 and PC platforms. This event held in San Diego, California is where the comic world, games, and 125,000 geeks will collide together for four days running through July 24-27th. Unfortunately, the event is sold out, but there's the SOE block-party you can hit up. If you can't attend either, new details surrounding DCUO already started trickling out at E3-2008.

Gaming website, Crispy Gamer was able to expose a few additional DCUO details in there top-five DCUO must know list. We've already covered a few things on their list in our own exclusive DCUO coverage. Heroes and Villains don't get along, so don't expect to be paired together in the same guilds. Speaking of guilds, how about being part of the Justice League of America as a reserve member with the chance to rise in rank? Hell yea, and whatever you pick between crime-fighter or criminal, your actions will matter as special DC characters like Batman and the Green Lantern take notice. As for your own super power abilities, you can either use a power set of an already existing DC character or create your own ability combinations. But to use them on other players it'll be consensual or on PvP servers. Also, be sure to check out some new DCUO screen grabs.

[Thanks to Massively Tipster, Haggs!]

E308: Jim Lee talks about DC Universe Online at Sony's press conference

Filed under: Super-hero, New titles, Massively Event Coverage, DC Universe Online


Jim Lee has just appeared on the stage at Sony's press conference here at E3 to talk about Sony Online's upcoming DC Universe Online title. He kicked off his presentation by doing a one-handed pushup (the press conference is going down on the same state that Jack Palance did his famous pushup on), and it only got more exciting from there.

Lee told the audience that that creating the MMO based around the DC Comics universe is a dream for him -- not only did he grow up reading comics, but he's also a big Everquest fan -- he was the first Paladin to get a Firey Avenger. He also said that the game will allow players to create their own superhero and/or supervillian, and then fight alongside some of DC's finest -- against the Joker with Batman, or pull a Bane and help all the bad guys break out of Arkham.

Lee also showed off a bit of art from the game, featuring Batman (seen above), Superman, and the Green Lantern taking out baddies in a colorful landscape. We'll keep an eye out for more DCUO info when we speak with Sony later today.
Hungry for more DCUO news? Massively got the scoop at E3 from Creative Director Chris Cao, SOE-Austin VP of development John Blakely, and Executive Creative Director for the project, Jim Lee. Check out the roundup of all the DCUO coverage from E3 including interviews, screenshots, a full breakdown of the trailer and analysis of DCUO's role on the console. Plus, don't miss the rest of our E3 coverage!

DC Universe Online details emerge

Filed under: Super-hero, Game mechanics, MMO industry, New titles, News items

Sony Online Entertainment's highly-anticipated DC Universe Online just got a whole lot cooler. In this month's Edge magazine, executive creative director Jim Lee reveals some new information on the super hero MMO that is due out sometime next year.

This game is described by Lee as a "kick-ass hybrid between a traditional MMO and a first-person action console game". Character creation promises to be diverse, and all of the expected MMO features are listed: character leveling, PvP arenas, raids, shared environments as well as instanced zones. While you may not be able to actually play as Superman or Batman, you will be able to meet them in game, and even battle them if you're playing the villain. Not only that, the first two large shared environments that are revealed so far include Metropolis and Gotham City.

Upcoming MMO movies (and why they'll suck)

Filed under: World of Warcraft, Fantasy, City of Heroes, EverQuest, Business models, Culture, Events, real-world, Lore, New titles, Opinion, Massively meta

Dorothy Parker once said "The only 'ism' Hollywood believes in is plagiarism." While not technically plagiarism, the practice of mining popular properties of other media is a time-honored mainstay of Hollywood's. Why invent a new franchise when you can adapt one that already exists? Well, if we're talking about translating videogames to cinema, there are at least 3 reasons against that we can think of right away: Street Fighter: The Movie, Double Dragon, and Doom. Oh, and the entire body of work of Uwe Boll.

With such a history of failure, why does Hollywood keep banking on videogames as good sources of material? Because it's always desperate for the next big hit, and adaptation is seen as being easier than originality, even though by now it's apparent that it's not quite as simple as it seems. An even better question is: why exactly don't these translations work? What is it about games that makes for poor films? Let's see if we can answer this question and assess the potential success/failure of some upcoming MMO movies.

First Impressions: Mabinogi

Filed under: Betas, Fantasy, Galleries, Screenshots, Culture, Game mechanics, New titles, Crafting, Tips and tricks, Quests, PvE, Opinion, Free-to-play, Hands-on, Humor, Mabinogi, Massively Hands-on, First Impressions


Mabinogi is an engaging MMO by Nexon, the makers of Maple Story, Audition, and Kart Rider. The name is derived from the Mabinogion, a collection of old Welsh stories. In that sense, it's well-named; Mabinogi is billed as 'your fantasy life', and much of what happens in the game follows a gentle, pastoral atmosphere -- even the combat, to a certain degree. We had the chance to check this out, now that it's in open beta, and here's what we found. Keep in mind that this is not a guide -- we have no insider knowledge to report. This is merely a record of our opinions and experience playing this game for the first few hours. Excelsior!

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Love Launch Mar 25 2010
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APB Launch Q3 2010

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