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Posts with tag bejeweled

The Digital Continuum: Can a space colonization MMO work?

Filed under: Sci-fi, Opinion, The Digital Continuum


The colonization of space isn't a brand new idea for the realm of MMOs. 2006's Seed was all about the subject, but it unfortunately failed due to a lack of publisher interest. There's no denying that such a game wouldn't be anywhere near a hugely popular title. Still, I'd like to think that with the right design philosophy, platform and business model a game focused on the challenges of discovering another planet and making it a new home would be incredibly worthwhile.

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Bejeweled addon gets beta'd by WoW Insider

Filed under: World of Warcraft, Betas, Fantasy, News items


What happens when you take a fun, addictive and productivity-threatening game like World of Warcraft and combine it with another fun, addictive and productively-threatening game like Bejeweled? We're not sure, since everyone who's been tasked with playing it has never been heard from again. Still, we're sure there's not risk of losing friends, family, your job and your pet bunny SirHopsalot if you get this addon.

Our sister site WoW insider has a write-up of the beta version of the Bejeweled addon. While we're not sure how they managed to tear themselves away from Bejeweled in World of Warcraft to actually write the whole thing, we are duly impressed with what they have to report. This isn't just Bejeweled slapped into WoW. Popcap Games is working to integrate their game into WoW itself in clever ways. So, for example, whenever you hop onto a flight the game will instantly pop up with a timed mode play session for you to enjoy. There's also high-score boards that you, your friends and guildmates who've got the addon can all see. This is definitely the start of some kind of frakenddiction.
One of Azeroth's millions of citizens? Check out our ongoing coverage of the World of Warcraft, and be sure to touch base with our sister site WoW Insider for all your Lich King needs!

TurpsterVision : Bricking It

Filed under: Video, Opinion, Free-to-play, Hands-on, Consoles, Mac, Humor, TurpsterVision

The new iT from Apple
First up, great to be back! I wont bore you all with words and phrases strung together to create some form of coherence, instead I will jump right back in! I am extremely proud to invite you once more to join in with the fun right here at Massively that is TurpsterVision!

Howdy Folks! I have returned! When we last left our hero I was battling off legions of lowbies on my quest to become a raid boss of Epic proportions. I have so much to tell you all, as I recently discovered the existence of 'T-chlorians' in all living things (They continually speak to us, telling us the will of the T. When you learn to quiet your mind, you'll hear them speaking to you). I have also proven once and for all that 'Jaffa Cakes' are indeed cakes - so everyone's a winner!

To mark my return I have chosen a controversial game; Aurora Feint The Beginning. An MMO in the making? Or just the reason that I now have RSI and haven't showered in four weeks? There is only one way to find out ... click through below the cut.

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Puzzle Pirates: The Carpenting Minigame

Filed under: Historical, Puzzle, Screenshots, Puzzle Pirates, Game mechanics, Guides, Professions, Tips and tricks, Opinion, Free-to-play, Casual

Here's the latest in my exploration of Puzzle Pirates, as begun here and continued here. The Carpenting minigame looks at first glance like Tetris, the same way that the Bilging minigame looks like Bejeweled. This impression lasted for all of one minute after gameplay began, as pieces never fell, rows never disappeared, everything was the same color, and there wasn't even a hint of Slavic undertones to the music.

However, Carpenting does provide some serious anxiety, the way later levels of Tetris do. The full scoop, after the jump.

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