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Interplay's in-house lawyer corrects Fallout MMO injunction rumors

Filed under: Events, real-world, MMO industry, News items

Interplay and Bethesda are continuing to tussle in court over the proposed Fallout MMO, and you may have heard news earlier this week about Interplay's triumph over Bethesda in regards to a preliminary injunction. Well, don't get too excited just yet, because unfortunately it looks like reports got misinterpreted.

Interplay's in-house lawyer jumped in today to correct the rumors that have been flying around for the past few days at various Fallout fansites. Read what he had to say after the jump.


Fallout MMO issues at the heart of Interplay countersuit

Filed under: Sci-fi, MMO industry, News items, Legal

If you're waiting for a Fallout MMO -- something many fans for the series are, without a doubt -- and you're not getting enough of that itch scratched by Fallen Earth, there's hope on the horizon. Sort of. Assuming that Interplay and Bethesda can sort their problems out in court, where they're currently behaving with all of the maturity you'd expect from two large gaming companies.

The full story can be read here at GamePolitics, but if your head is spinning a bit from all of the legal discussion, here's the short version. Bethesda is angry that Interplay, who sold them the rights to Fallout when in dire need of money, is now trying to back out of licensing the property to develop their promised Fallout MMO. Interplay, on the flipside, is arguing that Bethesda violated the terms of their original agreement and rendered it null and void, which would give them both control of the rights once again as well as meaning that Bethesda might well owe them royalties for the massively successful Fallout 3.

Practical upshot? If things go well for Interplay, they'll have more seed money for developing an MMO based on an immensely popular classic gaming franchise. If they go poorly, of course, Interplay is really up the creek and we'll very likely not see said MMO for quite some time if ever. Take a look at the full story, and start placing your bets.

Bethesda and Interplay lock legal horns over Fallout MMO

Filed under: MMO industry, New titles, Legal


In a month of lawsuits, another one has hit the table. This time the participants are Bethesda Softworks, best known for The Elder Scrolls series of games and the recent hit Fallout 3, and Interplay, the original holders of the Fallout license.

The lawsuit stems from the longstanding agreements between the companies regarding the Fallout IP. Namely Bethesda was allowed to take the rights to the IP except for the case of a Fallout MMO, which would be under the control of Interplay. Interplay would keep these rights as long as they secured funding for the game and began production by April.

Bethesda is asserting that Interplay has breached their agreement, citing that development on the title (which has been hidden under the thinly disguised title "Project V13," standing for "Vault 13," a shelter in the Fallout universe) has not yet begun. Interplay asserts that it still holds the rights to develop Project V13 with the assistance of Masthead Studios, the group behind the upcoming post-apocalyptic sci-fi MMO Earthrise.

Want more info? The legal documents regarding the suit have been unearthed, and are ready for your perusal.

[Via VG247]

The Daily Grind: Games that should be MMOs?

Filed under: Game mechanics, MMO industry, The Daily Grind


We all have a list of favourite games which we think should be MMOs. My first real exposure to RPGs was The Elder Scrolls IV: Oblivion. I absolutely love this game and it's top of my list of titles (or in this case a franchise) which needs to be turned into an MMO ASAP. Logically (and as a games journalist) I know it's not that simple. I've interviewed several folks at Bethesda over the years and I know that their vision of The Elder Scrolls wouldn't translate too well to a Massively Multiplayer Online game.

But that aside, I'm pretty sure most gamers are stoked that Star Wars: Knights of the Old Republic is being reinvented as an MMO. I want to know, if graphics, dev wishes and game mechanics weren't an issue, what games would you like to see become an MMO and why?

The Digital Continuum: Summertime MMO alternatives

Filed under: News items, Opinion, The Digital Continuum


You, much like myself, may have had summer MMO plans a month or so ago. But like many things in life, circumstances changed and both Champions Online and Jumpgate Evolution were met with delays in their schedules -- making any plans to play them over the summer null.

It's a bummer, but not all is lost. Another thing I'm certain we all share is our love of gaming in general. I've been thinking of a list of games I plan to play through this summer in lieu of shiny new MMOs to delve into, with an emphasis on filling the void left by a lack Cryptic's and NetDevil's still forthcoming titles. I'm sure I'll play more than just three, but these are the ones I'll definitely play the most of overall.

Rumor: Bethesda likely to sue Interplay over inaction on Fallout MMO

Filed under: MMO industry, New titles, News items, Rumors


We must confess our lack of shock concerning today's rumor that Bethesda could be taking legal action against the previous owner of the Fallout IP. The rumor traces back to the MMO rights for everyone's favorite post-apocalyptic jaunt.

Interplay was supposed to have engaged in full-scale development on the Fallout MMO by last Thursday, April 9th and this apparently also included raising the funds for the game as well. We know some sort of movement had been made, but apparently it was too little, too late. That's a tall order for any company to pursue, especially one with a very sordid financial history.

Should Bethesda move forward with this and win, we can only assume the company will pursue its own Fallout MMO. Then again, who's to say they haven't been planning for such an occurrence all along? Bethesda was contacted for comment, but declined to do so.

ZeniMax Media hiring for MMO division

Filed under: Business models, MMO industry, New titles, News items

ZeniMax Media Inc., is currently seeking out MMO development talent for its online game division, GamesIndustry.biz reports. Why is this significant? ZeniMax is the owner of Bethesda Softworks, and thus both Fallout and Elder Scrolls. A Fallout MMO is entirely possible, but the business side of producing this title is somewhat complex. Daedren over at r1ft Gaming dissected the issue as it stood in November:

Bethesda Softworks owns the rights to the the Fallout IP, while Interplay retains rights to a Fallout MMO. However, those rights are forfeit provided Interplay is unable to raise $30 million and begin development of the Fallout MMO by April of 2009. (This is presumably Interplay's "Project V13" which involves other original Fallout team members.)

The fine print of a Fallout MMO

Filed under: Sci-fi, Business models, Game mechanics, MMO industry, Opinion, Academic


Earlier this month, our very own Kyle Horner explored the real possibilities of a Fallout MMO in his Digital Continuum column. He talked about how the post-apocalyptic MMO could work in regards to an absence of lush scenery and a combat system based on pausing time. Expanding into another realm of that discussion, Daedren over at r1ft.com goes more into the financial and legal probabilities of the development of a Fallout MMO.

According to Interplay's agreement with Bethesda, there are a few stipulations when it comes to their retention of the IP for an MMO. For instance, they need to raise $30 million and begin development of the game by April, 2009. Even if they were able to raise that much based on investor faith in the wildly-successful Fallout name, where would they get the rest of the money? $30 million, an MMO does not make, and that's exactly what this article is about. Will Bethesda end up retaining the IP through fine print complications and actually make a better MMO than Interplay ever could? Check out Daedren's complete argument, including the facts as we know them today.

The Digital Continuum: Let's talk about the Fallout MMO

Filed under: Sci-fi, Opinion, The Digital Continuum


Fallout 3 is out this week and I've spent a whole lot of time exploring and fighting in Bethesda's singleplayer MMO world. I've always wondered whether a post-apocalyptic MMO would work well or not, which is part of the reason I've kept a close eye on Fallen Earth in the past. But what's always been in the back-burner of my mind is whether or not the Fallout license would be necessary for a post-apocalyptic to flourish. While endlessly exploring our own personal post-apocalypticia is incredible fun, do we want a massive one?

Interplay launches new site, hires Chris Taylor for Fallout MMO

Filed under: Sci-fi, MMO industry, New titles

For several months now, the Interplay website has been host to a simple splash page promising an upcoming revival of the once-great company. We heard news a while back that they had sold the property rights for the Fallout name to Bethesda (which will be in the form of Fallout 3), but retained the rights to a Fallout MMO.

Now we get word that they've just relaunched their new website and (re-)hired Chris Taylor for a super-secret "Project V13". It doesn't take a rocket-scientist to figure out that V13 is Vault 13, and since Chris Taylor worked on the original Fallout, it's a safe bet that this project is the highly-anticipated Fallout MMO.

ZeniMax Online is hiring at Austin Game Developers Conference

Filed under: Real life, Business models, Economy, Events, real-world, MMO industry

If you're a talented game professional and you're planning to attend the Austin Game Developers Conference this coming week, you may want to head on over to booth 100 and speak with ZeniMax Online Studios (which has a brand-new official site). As they've just announced, ZeniMax will be looking for potential employees with experience in Art, Programming, Design, Server Technology, Customer Support, QA and Marketing. Despite the fact that ZeniMax is located in Hunt Valley, Maryland, this may be a great opportunity for those developers in the Austin area who have suffered through the area's recent set-backs.

ZeniMax Online is the sister company of Bethesda Softworks, most famously known for their development and publishing of the Elder Scrolls Series and the upcoming Fallout 3. However, don't mistake their association with Bethesda to any connection with the Fallout MMO, which is currently in development by Interplay.

Zenimax Online kickstarting development with new digs

Filed under: Business models, MMO industry


We haven't heard terribly much from Zenimax Online over the past few months. The company, the online off-shoot of Zenimax Media and corporate cousin of highly-lauded development house Bethesda Softworks, has been tight-lipped since they told the media to get off their lawn back in November. Of course, that didn't stop us from including the purely speculative Elder Scrolls MMO as #5 in our Top 10 MIA MMOs of 2007.

But times, they are a-changing. Word has it that Zenimax Online will be moving to a new 40,000 square foot facility in Huntsville, MD in anticipation of scaling up the development process on their as-yet-unnamed MMO project. Naturally, they're also going to need some new blood to make use of all that office space, so they've posted a bunch of positions for hire. East coast development houses are pretty rare these days, so if you're in the area you might want to get on that ASAP.

The Digital Continuum: MMO-unfriendly games

Filed under: Game mechanics, Opinion, The Digital Continuum


It's a subject that's been touched on here at Massively not once or twice, but three times. Still, I feel like there's more to be said on the subject of making some non-MMO games into actual MMOs.

Being a constant contributor to Massively means I obviously love MMOs, but that doesn't mean they're all I play. In fact I find myself constantly playing genres of all sorts on various platforms. Still, I do love to end the day (or sometimes spend most of the day) in a great massively multiplayer online game. There have been several occasions where I find myself playing a particular offline game and wonder, "Could this be developed as an MMO?" I eventually come to the conclusion that -- no, it probably can't.

Fallout MMO still alive

Filed under: Sci-fi, MMO industry, New titles, Rumors


It's never too late to create an MMO from an already-established franchise. Heck, movies recycle content more and more frequently these days, so why not games? Sometimes we wonder if anyone has had an original idea since 1990, but this time it's a good thing.

Remember Interplay? Yeah, they're still alive and kicking. Well, they're alive anyway, and they plan on following through with their original plans to make an MMO based on their highly-successful Fallout series. Not only that, but they also mention plans to create sequels for such successful games as Earthworm Jim, Dark Alliance, Descent, and MDK. You may be aware of the sale of the Fallout name to Bethesda in 2007, who are set to release the single-player Fallout 3 later this year. Part of that business deal was the agreement that Interplay would eventually create a Fallout MMO. Finally, 4 years after the original announcement, it's coming to fruition. Currently Interplay is hiring developers and revamping their website in preparation, so we certainly look forward to what they have in store for us.

Top 10 MIA MMOs of 2007 - part 2

Filed under: MMO industry, New titles, Snow Crash


The MMO landscape for next year is already looking extremely promising for all parties involved. Even in their unfinished state, games like Age of Conan, Pirates of the Burning Sea, and Warhammer Online already appear like industry trend-setters, and its only a matter of months before we're finally able to sink our collective teeth into fresh, new, massively multiplayer meat. But as we all well know, the excitement doesn't stop with those familiar names.

We return once more to deliver the part two of our list of the Top 10 MIA MMOs of 2007 -- those games which we know exist somewhere out there in the ether, but which we know ... well, basically nothing about. If you missed part 1 of the list which was posted last week, make sure to go back and read over it before proceeding any further. That way, you can know for sure whether or not we skipped that big game that you're looking forward to -- and the ensuing hate mail can, at the very least, be properly informed.

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