Get your holiday on with Holidash!
Posts with tag brett-close

38 Studios hires two more industry heavyweights

Filed under: Business models, Events, real-world, MMO industry, New titles

The long list of exceptional talent at 38 Studios continues to grow as Curt Schilling's masterpiece comes together. The two most recent additions include Director of Audio Aubrey Hodges and Senior UI Designer Irena Pereira.

Hodges is best known for his work on King's Quest and is credited as among the first to use MIDI in a video game and the first to use sound effects in an online game. Pereira comes from Blizzard, where she mainly worked on the interface design and development for WoW's The Burning Crusade and Wrath of the Lich King. 38 Studios President and CEO, Brett Close, comments on the acquisition, "38 Studios has been able to attract phenomenal talent, and these hires continue that trend. Smart interface design and rich audio are key components of the 38 Studios product vision, and Irena and Aubrey have extensive records of exceptional success in these areas."

38 Studios' CEO explains the Azeroth Advisor purchase

Filed under: World of Warcraft, Fantasy, Business models, Interviews, MMO industry


38 Studios, the Boston-based MMO development company started by Curt Schilling, is working on a brand new, highly-publicized MMO project, code-named Copernicus. What does this have to do with World of Warcraft and the Azeroth Advisor newsletter? That's what we're trying to figure out.

In a recent interview with WoW Insider, the company's CEO, Brett Close, discussed the reasoning behind 38 Studios' purchase of the Azeroth Advisor and how they plan to use it in the future. According to Close, it's not an elaborate scheme to close down their competition by buying out their fansites and tools, but instead, they realize that in order to let the genre thrive, they need to work together. WoW's success ultimately means 38 Studios' success, and the success of other MMO developers. Plus, they plan to use the proprietary technology behind the Azeroth Advisor for other unnamed future projects.

AGDC08: Joystiq goes one-on-one with 38 Studios CEO Brett Close

Filed under: Interviews, MMO industry


Massively's big-sister site Joystiq.com was down in Austin for AGDC last week as well, and they made great use of their time. Kevin Kelly sat down with the CEO of 38 Studios, Brett Close, for a one-on-one chat about the MMO industry and 38's future plans. With the unveil of the R.A. Salvatore IP still a number of months away, their discussion focuses primarily on Copernicus in generalities.

Join Kelly and Close for an in-depth appraisal of how 38 Studios works, Curt Schilling's involvement in the day-to-day workings in the company, and how the other two 'big names' at the company fit into their master scheme.

38 Studios using BigWorld to make its big world

Filed under: Interviews, MMO industry, New titles, News items

What do you get when you get when you combine a major league baseball player (Curt Schilling), a famed fantasy author (R.A. Salvatore), and a great comic book guru (Todd McFarlane)? You get 38 Studios, and 38 Studios is working on a new MMO codenamed "Copernicus."

Now the studio has licensed the BigWorld engine for Copernicus. Since the game is at a very early stage of development, we know very little about it at this point, except that its prestigious managers are optimistic about its future. Reps from both 38 Studios and BigWorld made nondescript statements saying things like, "BigWorld provides the most proven, robust, and technically solid game engine available," and "we are thrilled to be working with such a professional and talented group of game developers." Good for them!

Brett Close described the rationale behind the choice in greater detail in an interview with Ten Ton Hammer. Excellent server-side tech and tools that will help the team get the game to market as fast as possible were the given reasons.

38 Studios hires another industry vet

Filed under: Business models, MMO industry, News items

The Warcry Network reported this morning that 38 Studios has brought aboard yet another video game veteran in the form of Michael Kosenski, who will be assuming the role of Vice President of Product Development.

Kosenski was the former Senior Development Director at Electronic Arts, Los Angeles, where he worked on
the Medal of Honor franchise, Command and Conquer 3: Tiberium Wars (for the Xbox 360), and Lord of the Rings: Battle for Middle Earth 2.

38 Studios just keeps on making news and adding to their stable of gaming industry vets as
Kosenski is just the latest to join the team. As reported just a few short weeks ago, Jon Laff (former lead engineer at Electronic Arts) was recently hired as the company's CTO.

Obviously the triumvirate of Schilling, Mcfarlane and Salvatore know where their talents are and where they aren't. Those three are truly talented, but probably don't know the ins and outs of the gaming industry. Thus, they are surrounding themselves with people who do. What does that mean? They're dead serious about delivering the gaming goods.

Massively Features

Featured Games

Featured Galleries

Categories