EVE Online's development path from concept to release has followed a very different path to the MMO norm. Starting from its humble beginnings as one man's dream to build an online space game,
EVE has developed into the massively popular game it is today. Rather than designing and developing the game all in one go, the
CCP crew opted for a staged delivery approach. The game was re-made 11 times, each stage being progressively closer to the final goal. By launch,
EVE had been through 5 total recodes where almost the entire game was scrapped and rebuilt from scratch and at least 6 partial recodes.
Join me as I take a look at the course
EVE's development has taken from concept all the way to the current Empyrean Age expansion.
Continue reading EVE Evolved: The making of EVE Online