Do we really ever want full immersion?
Filed under: Business models, Game mechanics, Opinion, Consoles, Casual
A recent article at Gamasutra explores this topic and the whole psychology of immersion. Despite what some of the most vocal advocates of immersion might preach, the truth is that graphical realism in a game usually only applies to a niche market. For example, just look at the Nintendo Wii and its casual, yet enormous audience. One could argue that there is immersion in the motion control, yet none in the art style. This can also be carried a step further into World of Warcraft. While there are certainly strong opinions against the game's stylized graphics, 11 million people don't seem to mind.
So what are your thoughts on immersion? Are realistic graphics a requirement for you, or would you play a 2D MMO if the gameplay was perfect?



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