EVE Evolved: The making of EVE Online, part 2
Filed under: Sci-fi, EVE Online, Expansions, Game mechanics, MMO industry, EVE Evolved
Use our character creation guide or our WoW player's guide to WAR, whydon'tya? Plus we podcast with the devs, offer a Tracker Set gear guide, love the propaganda posters, and preview the next patch.
Mines of Moria has a release date! November 18th! Check out our expansion info: new screenshots, Balrog footage, Massively's exclusive screenshot tour and our awesome deep-delving video.
Filed under: Sci-fi, EVE Online, Game mechanics, Guilds, PvP, Tips and tricks, Opinion
It's almost guaranteed that at some point in your time as an EVE Online pilot, you'll encounter a war declaration from another corporation. In some cases, the wardec may be provoked -- another corp's pilot killed or harassed, perhaps one ninja salvaging too many, and the next thing you know Concord sends you an email notifying you of hard times ahead. Then again, wardecs can also simply be used for kicks and consequence-free highsec kills. Potentially, a war declaration can also be a form of ransoming, a way for aggressors to extort money as a 'fee' to retract the wardec. Regardless of its cause, the situation remains the same: your opponents are free to fire upon you in high security space without triggering a response from Concord. Continue reading A newbie's first war declaration in EVE Online
Filed under: Sci-fi, EVE Online, Lore, PvP, PvE, Races

Filed under: Sci-fi, EVE Online, Exploits, Game mechanics, Guilds, PvP, News items
War declarations are an essential part of EVE Online. They allow corporations and alliances to fight for control over resources, territory, or simply to get revenge on their rivals. Then again, others declare war for the opportunity to grief in Empire space. Perhaps it's this latter tendency that prompted the latest announcement from CCP Games. They're branding the monkeywrenching of rival corporations during wartime as an exploit. Filed under: Sci-fi, EVE Online, PvP, Opinion
In EVE Online, there are few things as feared by highsec dwellers as going into 0.0 space. These lawless tracts of New Eden do come with certain perils -- as CONCORD isn't there to protect you -- but there are arguably more benefits to flying in 0.0 than there are drawbacks. Still, there will always be a dichotomy in EVE between players who like the game for the freedom 0.0 offers, and those who prefer the safety of highsec. Filed under: Sci-fi, EVE Online, Expansions, Game mechanics, PvP, News items

Continue reading Era of suicide ganking in EVE Online coming to a close
Filed under: Sci-fi, EVE Online, Game mechanics, Tips and tricks

Continue reading Ten things every new player should know about EVE Online
Filed under: Sci-fi, EVE Online, Exploits, Game mechanics, News items
Oh you kids! When are you going to learn that you can't cheat at intergalactic war? Following up on the recent exploit of circumventing ship class restrictions in combat zones, EVE Online's GM Grimmi just decreed the following activity to be an exploit as well: "Using neutral characters to tank Faction Navy NPCs to stop them from attacking players involved in Factional Warfare with that faction is considered an exploit. Action will be taken against users found engaging in this activity." Filed under: Sci-fi, EVE Online, Events, real-world, Expansions, Game mechanics

Continue reading Empyrean Age details revealed in EVE developer chat
Filed under: At a glance, Fantasy, Sci-fi, EVE Online, Expansions, PvP



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| Name | Date |
|---|---|
| EQ: Seeds of Destruction | Oct 21 |
| WoW: WotLK Launch | Nov 13 |
| EQ2: The Shadow Odyssey | Nov 18 |
| Chronicles of Spellborn EU launch | Nov 27 |
| LotRO: Mines of Moria launch | Q4 |