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Posts with tag controller

Play Warhammer Online with an Xbox 360 controller

Filed under: Fantasy, Warhammer Online, News items


We're not entirely certain you'll actually want to control Warhammer Online with an Xbox 360 controller, but if you'd like to, Blue Orb has a free piece of software called SwitchBlade you'll want to check out. This doesn't really seem like the kind of game that would work well to a console controller, because by rank 9 in Warhammer Online you've got around ten abilities to map to your keyboard. Just try mapping all of that to a controller, let alone the myriad of others abilities you'll gain by the time you hit 40, the max rank. Call us skeptical, but we don't think there will be too many people interested in this thing, which is probably why it's free. Maybe Blue Orb should consider adding support for the keyboard attachment. If they did that, we'd seriously consider trying WAR with a controller.

The Daily Grind: Preferred control scheme?

Filed under: Opinion, The Daily Grind, Consoles

A very large amount of MMO players use the tried-and-true WASD keyboard configuration to play their game of choice. However, we know that there are people out there who shun tradition, and have taken another option. Perhaps you use the typically-neglected arrow keys for movement, or the point-and-click style movement that some MMOs offer? Maybe you've shuffled to the right, along to the ESDF setup, to take advantage of some extra hotkeys? Or are you using something so crazy we may not have even heard of it?

Then there's the possibility that you've left the keyboard behind altogether. In games where you have a choice between versions (like FFXI and Phantasy Star Universe), do you prefer the console or PC controls? Have you found yourself looking up applications like Switchblade for use with your favorite MMO, to get that familiar controller back in your grasp? Tell us about any other ways that you like to take control of your MMO.

Switchblade adding support for Hellgate: London and Half-Life 2

Filed under: World of Warcraft, Patches, Tips and tricks, News items, Hellgate: London

Some of you may have already been playing your World of Warcraft on a game controller with the aid of Switchblade. For the uninitiated, Switchblade is a highly configurable piece of software that will have you playing WoW with your Xbox 360 gamepad, or other controller, in no time. The company behind this nifty little application, Blue Orb, have announced that they will be adding support for two more games, Hellgate: London and Half-Life 2.

The updated client will be released on January 29th. Once it is added, users should be able to switch between "Blades" on the software to go between the supported games. Along with the main upgrade, there will also be some new class-specific templates added for WoW to make setup even easier. The best part about Switchblade is that it's free, so if you want to try it out with WoW (and the other games after the 29th) then visit the official site.

[Via GamesIndustry.biz]

Character Creation: "I Have a Great Idea for a ..."

Filed under: City of Heroes, City of Villains

C8H10N402: it's the most widely-used psychoactive drug in the world, blocks adenosine - the chemical which regulates your energy metabolism - exhausts the adrenal glands, and can push your cortisol levels high enough that it runs the risk of shrinking the part of the brain necessary for memory. It's also the call sign for Caffeina, one of my newest characters on City of Heroes.

The basics of character creation are pretty similar for everyone: first, I create a character concept, and then I play around with various outfits.

Now comes the difficult part: picking a name, and testing out different power sets that seem to fit the concept. Occasionally I'll stumble upon a combination that works swimmingly from the get-go, but it usually takes a few builds to come up with a character that I feel fits the model I've built in my head. Occasionally, however, the concept is not able to be built out in a realistic manner, and I hold the character in abeyance, hoping that a future issue will supply power sets or costume options to make the character work.

Continue reading Character Creation: "I Have a Great Idea for a ..."

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