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e3-08 posts

E308: Updates on PS3's Home

Filed under: Betas, Galleries, News items, Consoles, Home


Our sister-sites Joystiq and PS3Fanboy managed to get some new information and pictures for Sony's Home at E3 last week. The biggest piece of news is somewhat disappointing -- public areas in Home are region locked. You can still visit anyone's private area, but outdoor mingling will be restricted.

On the bright side, we are treated to a gallery of the "Game Spaces" for two of the PS3's biggest hits, Warhawk and Uncharted: Drake's Fortune. These Game Spaces are decorated with apparel relating to the game's they're based on, and feature interactive elements. Warhawk's room has a sand-table to formulate strategies with friends for an upcoming game. The Uncharted room has a locked door that can be opened after visitors discover a secret code, as well as a platforming mini-game to play.

E308: BioWare says there is no KOTOR MMO (wink)

Filed under: Sci-fi, MMO industry, Rumors, Massively Event Coverage

We just saw BioWare show off their new Dragon Age: Origins here at E3, and while that singleplayer game looks great (imagine a Mass Effect game set in the world of Baldur's Gate), we did spring the requisite massively multiplayer question on them for you. At the very end of the Q&A session with developer Dan Tudge after the demo, the PR rep told us there was just "time for one more question," and we threw it out there: "So, how's the Knights of the Old Republic MMO coming?"

There was silence in the room for a moment. Tudge quietly said, "I... have no idea what you're talking about," and then everyone laughed as the PR rep nervously said, "Good answer." Tudge added, "You're asking me that in front of my boss?" And so we revised the question: Dragon Age has a very MMO-style design -- there's a minimap in the upper right, party portraits in the upper left, and a bar with icons for skills across the bottom. Does BioWare really want to make an MMO? "The interface looked like Baldur's Gate to me," said Tudge cooly. "The real question is, how much of the MMOs did Baldur's Gate influence?"

Touché. But we left the press conference with a smile, a special secret that we'll share with you now. As much as Tudge was thrown off by the question, as much as the PR flack was aghast that we asked it, we did leave with this satisfactory piece of information: they didn't, in point of fact, deny.
Did you enjoy this? Check out all of our E3 coverage as the week rolls forward!

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