Skip to Content

WoW Insider is getting ready for BlizzCon!
AOL Games

hairstyles posts

New content for Pirates of the Caribbean

Filed under: Fantasy, Historical, Game mechanics, Grouping, Pirates of the Caribbean Online, News items, Free-to-play, Hands-on

As previously mentioned, Pirates of the Caribbean Online is the surprisingly fun corporate-giant-backed MMO that could. Refreshingly, the dev team on PotCO isn't resting on their brand name to keep them afloat (no pun intended -- well, okay, you got me), but instead continue to bring new content to their constituents. Currently, this takes the form of new emotes, hairstyles, tattoos, jewelry, and clothing, as well as the new 'Looking For Crew' feature, which lets other players know when you want a PUG.

Additionally, Unlimited Access Members can get their hands on a new skull bandana, available until midnight tonight from any tailor. Disney Online has additional content planned for 2008 including a new Black Pearl Boss Battle as well as the expansion of ship customization, extension of quest story lines, and the addition of more enemies and challenges.

More than ever, this is a great time for new users to jump in and ply the seas in search of tentacular adventure! If you want more information, our hands-on tour is available for your perusal.


LotRO Outfit System and Barbershop details revealed

Filed under: Fantasy, Lord of the Rings Online, Game mechanics, Patches, Previews, PvP, News items, Roleplaying


Lord of the Rings Online's next content patch, Book 12, is shaping up to be full of great additions to the game despite its lack of a new adventure area. Today the Turbine devs posted a new Dev Diary to explain more fully how they're going to implement two long-requested cosmetic features: the Outfit System and the Barbershop.

At level 20, the Outfit system allows players to equip a second (and third!) set of gear. This gear doesn't provide any stat boosts or buffs, but will change the outward appearance of your avatar's equipment. This system will be disabled in PvMP to prevent players from tanks disguising their heavy plate with light cloth. New dresses, satchels and other non-combat equipment will also appear in the game with this patch.

This is a great feature for a game where lore and roleplaying have such a large fanbase. Though not the first to do it (EverQuest II also has this feature), it's a welcome addition to the world of Middle-earth. If only Blizzard would get a clue and implement the same idea for those of us without armor sets. Looking like a clown at a kid's party with mismatched and garishly colored armor does not make one feel heroic.

The Barbershop acts like the character creation screen. Want a new hairstyle? Regret coloring your toon's hair white? Need to add a scar to reflect winning a recent raid? Players will be able to do all this, plus a number of new hairstyles will be added.

We're still am not convinced about the importance of facial features in game where you stare at the back of your character's head the whole time, but at least you can turn off helm/hood graphics so hair style and coloring choices still have impact.

Book 12 just hit Roheryn, the Test server. We'll have a write up covering the notes shortly.

First Impressions: Flyff

Filed under: At a glance, Fantasy, Galleries, Flyff, Game mechanics, Opinion, Hands-on, Casual, Massively Hands-on, First Impressions


Flyff is a play-for-free 3D MMO with that anime style that today's youth hungers for. In my quest to devour all MMOs in existence, I took it upon myself to give Flyff a shot. Akela: He plays weird stuff so you don't have to.

Here's the immediate take-away: Even though their tagline is 'Fly for fun', it's not immediately clear how the flying will occur. A lot of their advertising features great-looking airships, people soaring through the air on their own, fabulous critters wafting along, etc. In my initial hour, though, Flyff gameplay followed the standard, whacking things with a sword until they dropped loot like so many naughty piñatas.

Massively Features


Featured Games

Events Calendar

NameDate
Fallen Earth Launch Q2 2009
Global Agenda Closed Beta July 2009
CrimeCraft Launch Aug 25 2009
Champions Online Launch Sep 1 2009
Cities XL EU Launch Sep 3 2009
Aion Launch Sep 22 2009
Earth Eternal Open Beta Q3 2009

Massively Podcast


New episodes every Wednesday. Now playing:
Episode 59, for Wednesday, July 1st, 2009.



Archive | RSS | iTunes | Zune

Featured Galleries

One Shots
Hands on with Cities XL
Earthrise wallpapers
Runes of Magic: The Weeping Coast
Aion Beta: Asmodian Ascension Quest
Aion Beta: Asmodae
Aion Beta: Crafting your Asmodian
Runes of Magic: The Elven Prophecy
GamerDNA: A brief look at free to play games