38 Studios to use NaturalMotion's Morpheme engine
Filed under: MMO industry, New titles, News items
38 Studios, the star-studded development studio working on a mysterious MMO codenamed Copernicus, has announced that it will use an animation engine called Morpheme. Morpheme has also been used in EVE Online and Heavenly Sword. Its creator is a company called NaturalMotion, which also created the related and acclaimed Euphoria engine used in Grand Theft Auto IV and the upcoming Star Wars: The Force Unleashed.
Jon Laff, 38 Studios' chief technology officer, was quoted in the press release saying, "Morpheme allows us to create very high-quality character animations quickly, cutting down on a lot of intensive animation design and implementation time." Uh, good! Wouldn't want you to pick middleware that slows you down instead!
So for those who are keeping track: Copernicus now uses BigWorld, Unreal Engine 3, and Morpheme. It's got the trifecta!
Jon Laff, 38 Studios' chief technology officer, was quoted in the press release saying, "Morpheme allows us to create very high-quality character animations quickly, cutting down on a lot of intensive animation design and implementation time." Uh, good! Wouldn't want you to pick middleware that slows you down instead!
So for those who are keeping track: Copernicus now uses BigWorld, Unreal Engine 3, and Morpheme. It's got the trifecta!






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