Go back to school with your Mac, iPhone and TUAW
Posts with tag mac

World of WarcraftWorld of Warcraft
Lab makes the call: No Panther

Filed under: News items, Second Life, Mac

Back in May, Linden Lab said it was considering dropping support for Mac OS X 10.3 (Panther). Well, the deliberations are over, and the Lab has just announced that that is what is going to happen.

Development for Panther 10.3.9 will cease, and no more QA will be done. If you are one of the few remaining users logging into Second Life with this venerable operating system version, you'll need to stay with the 1.19 viewer series. Eventually, that's going to stop working -- and you won't have access to many new features (like the upcoming Mono).

Support for all other supported systems (Windows XP, Linux, Windows Vista, and later Mac OS X versions) is not planned to change.

World of WarcraftWorld of Warcraft
Tools of the trade: Scratch for SL

Filed under: Video, Opinion, Second Life, Mac

MIT Media Lab's Eric Rosenbaum has produced a wonderful little tool called Scratch for Second Life (S4SL). Available for Mac or Windows (but not Linux at present, alas) S4SL allows you to create scripts by assembling simple colorful shapes (a bit like plastic bricks).

S4SL is based on MIT's Scratch, and allows you to put together some useful functionality very simply. S4SL isn't going to make you a star creator of scripts overnight, though -- anyone who knows Second Life's LSL scripting language and has a modicum of programming skill can do much more, but that's not the point here.

Continue reading Tools of the trade: Scratch for SL

MMOS X: WoWPlot

Filed under: Raiding, Endgame, Opinion, MMOS X


I was trolling through the forums at Arstechnica not too long ago, and saw someone chatting up his latest project: WowPlot. Immediately, that thread went into the well for future column ideas.

WoWPlot is a graphical combat log analyzer for World of Warcraft, in a similar vein to WoW Web Stats. According to the developer, "Its main focus lies in evaluating time-dependant combat performance in a very free-form fashion, which is in contrast to the mainly statistical approach of other tools such as Wow Web Stats." From a technical standpoint, you'll need OS X 10.5.x and, obviously, a Macintosh. As I stupidly found out the hard way, you'll also need combat logs from 2.4 or later. I know it sounds obvious, but early testing and subsequent error messages led to a face-palming, "no duh!" moment on my behalf -- it's been a while since I've raided, so I ended up having to beg some logs from a guildie.

Now, before I get too heavy into my discussion on this, this is early beta software. Rather than just e-mail the developer with my thoughts, I thought I'd kill two birds with one stone: I can make my deadline and maybe get him some more exposure and feedback if some of you try it out.

Continue reading MMOS X: WoWPlot

World of WarcraftWorld of Warcraft
Linden Lab considers dropping Panther support

Filed under: News items, Second Life, Mac

Linden Lab is looking for feedback on the matter of dropping support for Mac OSX 10.3 Panther (though retaining support for Tiger and Leopard). According to Linden Lab, this affects 0.25% of "the entire base of Second Life" users. Now assuming they actually mean the entire user-base (as opposed to some lesser figure that we don't have access to), that's just under 34,000 users.

Unfortunately, asking for feedback on a blog entry where only 150 people can comment on the post, and -- moreover -- posting for feedback at a time where much of the Second Life grid had become effectively unusable was perhaps not an ideal way to garner useful feedback on the move. Most of the responding comments are not on the topic of Mac OSX Panther.

If it is decided to drop Panther support, we are told it there will be 60 days notice, though the message is unclear as to whether the clock is already ticking on that 60 days.

World of WarcraftWorld of WarcraftWorld of WarcraftWorld of Warcraft
MMOS X: Is CrossOver a solution?

Filed under: City of Heroes, City of Villains, EVE Online, EverQuest, Guild Wars, MMOS X


MMOS X is a bi-weekly column dedicated solely to gaming on the Macintosh natively. "Running Boot Camp or Parallels" is not an option here. This column is for people who want to get the most out of their Mac gaming, as meager as it is.

In the header blurb to this column, I state that "Running Boot Camp or Parallels is not an option here." I stand by that still. I don't think that dual-booting or loading XP within a virtual desktop is the solution any of us want. Dual booting takes up valuable hard drive space that I could use to store large media files of consenting adults. Running Parallels throws another layer of processor overhead when I run XP within Parallels within OS X. Not to mention Parallels' DirectX support is poor. Note: I haven't tried VMWare's Fusion, which is the competitor to Parallels.

A week or so ago, our own Mike Schramm wrote up a little piece on TUAW about CrossOver Games. CrossOver Games lets you run some Windows games within an emulator. It's not a pure virtual environment like Parallels, so you don't have the overhead of running two OSs. When I read Mike's piece, my first thought was, "huh." My second thought was, "Huh, I wonder if there's a middle ground here somewhere." At the risk out sounding like I'm eating my own words, CrossOver might be enough of a compromise that doesn't involve buying a copy of Windows to game on a Mac.

Continue reading MMOS X: Is CrossOver a solution?

World of WarcraftWorld of WarcraftWorld of WarcraftWorld of Warcraft
MMOS X: A roundup of MMOs for the Mac

Filed under: World of Warcraft, EVE Online, EverQuest, Lineage, Minions of Mirth, Vendetta Online, Second Life, Free-to-play, Mac, Casual, MMOS X

MMOS X is a bi-weekly column dedicated solely to gaming on the Macintosh natively. "Running Boot Camp or Parallels" is not an option here. This column is for people who want to get the most out of their Mac gaming, as meager as it is.

This week's column is a round up of sorts. I'll be talking about what MMOs with Mac clients are out there and links to the developer's site. If I've played them, I'll share any observations. I'm trying for bullet-points this time; some of these may warrant a closer look in a future column. So, most of these are just very brief overviews. For semantic reasons that likely make sense only to me, this time around I'm not mentioning multi-platform browser titles, and am instead focusing on games the developers have created a Macintosh client for.

Continue reading MMOS X: A roundup of MMOs for the Mac

WWII Online: Battleground Europe offers 2-week trial

Filed under: Contests, PvP, News items, War, Mac, WWIIOL: Battleground Europe

Cornered Rat Software, makers of WWII Online: Battleground Europe, have just created a 14-day trial for those of you who've been on the fence on whether or not to try to fit this kind of action into your busy MMO schedule. To sweeten the deal, the 14-day trial includes (from the site):
  • High Score Wins! Each week during the trial, the highest scoring infantry, tank commander and fighter pilot will be awarded a 1-year free account and a collector's t-shirt.
  • Win a Blu-Ray Drive! You can win a Sony Blu-Ray BD-ROM just by starting your Free Trial today!
  • Bonus! You can become eligible for a rank bonus and unlock new weapons and equipment. This is a limited time offer!
Even better, it's available in both PC and Mac flavors, so this blogger will be happy to get in on the action without having to go through Boot Camp, for a change. Play as the Germans, the French, or the British, but get out there and play -- that's an order, soldier!

[Thanks, Amy-Lynn!]

Vastpark approaching open beta in April

Filed under: Betas, Screenshots, Video, Events, in-game, Game mechanics, Launches, MMO industry, New titles, News items, Opinion, Browser, Virtual worlds

As a recent communique to its beta testers states, Vastpark, the other virtual world development platform other than Metaplace, will enter open beta in April. As such, it's calling on its testers to provide a stress test. Now, unlike Metaplace, Vastpark requires that its creators download proprietary software to make everything work, but it plans on releasing an SDK for full user customization. Currently the software is PC-only, but a Mac version is planned.

Their website shows an impressive array of screenshots and video -- when I lamented the state of what Raph Koster was showing at GDC this year, this is the sort of thing I was envisioning. Vastpark is the next logical step in the evolution of virtual worlds that Second Life pioneered. Time will tell whether it garners the same community and devotion.

World of WarcraftWorld of WarcraftWorld of Warcraft
MacBookPro fix for Second Life at long last?

Filed under: World of Warcraft, News items, Second Life, Mac

Faster pussycatMac users in Second Life on some variations of MacBookPros (and occasionally other machines) have been having a rather torrid time - the graphics card drivers haven't been good and Second Life freezes every twenty minutes or so.

Despite the pre-release causing problems it appears that the 10.5.2 release (yesterday) and the later graphics update have fixed this problem. My G5 doesn't show a dramatic increase in speed in Second Life, unlike the increases reported on WOW Insider and TUAW for World of Warcraft with 10.5.2, but is running about 5% faster in the places I know and test regularly. People on newer machines are reporting bigger increases in speed as well as improved stability. About time too!

[For the biologists out there, I know it's a cheetah, not a leopard, but finding good images of fast moving leopards is hard!]

First Impressions: Eternal Lands

Filed under: At a glance, Betas, Fantasy, Galleries, Eternal Lands, Game mechanics, Guides, Opinion, Free-to-play, Hands-on, Mac, Humor, Massively Hands-on, First Impressions


For as long as I can stand it, I'm going to commit the next batch of First Impressions to free Mac MMOs, a list of which I found on the Apple Geeks forums (thanks, DarkChronic!). We start the fun with Eternal Lands, which is very much a homebrew effort, meaning that no one's getting paid for developing this game. In fact, the home site makes a point of welcoming volunteer help and encouraging donations. Having said that, I will say that I'm impressed by what's there, even if it's not something I'll be spending any more time playing.

Why won't I be going back to Eternal Lands? Call me spoiled, but even free MMOs have to compete with mindshare, and it's difficult to 'dumb down' expectation of graphical quality and user interface sophistication. I'm going to be as gentle as I can be here, given that this is a for-the-love-of-the-game effort, but some snarkiness may sneak through. Remember, kids, this is not a guide, this is not an in-depth look. It's a post about how the first hour or so of a game strikes me, with no preconceptions or foreknowledge. Pray for Mojo.

Continue reading First Impressions: Eternal Lands

World of WarcraftWorld of Warcraft
Beware of the leopard! [Updated]

Filed under: Bugs, News items, Second Life, Mac

Massively readers with a love of the Leopard - specifically MacOSX, are cautioned that the latest Leopard build breaks all available Second Life viewers, according to Macenstein. That's build Leopard 10.5.2 -- 10.5.1 works just fine. The application fails just around the point that it's finalizing region connections and preparing to render.

If you've already installed 10.5.2, your only hope would seem to be to either wait for another build or reinstall back to 10.5.1. Ouch. Apple and Second Life don't seem to be having a great time together just lately.

If you're a regular Second Life users who uses MacOSX, absolutely stay away from the 10.5.2 Leopard build!

[Updated] Please note that 10.5.2 is currently in beta. This may be fixed by the time it goes live. We'll be certain to keep our eye on this issue and let you know how things are shaping up as it gets closer to release.

The Daily Grind: Platform wars

Filed under: The Daily Grind, Mobile, Consoles, Mac, Linux

I'm sure that most of our readers do their gaming on a PC -- but that's not the only space you can play MMOs in these days. Though there are plenty of PC-only games, you can play World of Warcraft and EVE Online on a Mac (not to mention the numerous browser-based games that don't care what platform you're running on). Final Fantasy XI is well-known as a console-based MMO, and in the future we'll see Animal Crossing and the rumors that World of Warcraft may be coming to a console near you never quite seem to die.

So here's today's discussion question: what's your platform of choice for MMO gaming? Are you happy with your PC, glad to be playing EVE on your Mac, or wishing there were more multiplayer options for the Wii?

Macheads can get their hardcore on with EverQuest Macintosh Edition

Filed under: At a glance, EverQuest, Hands-on, Mac, Massively Hands-on


This one's in the "resurrect the dead category." If you find World of WarCraft a little on the light side and other fantasy-based MMOs lacking, you can still get a taste of "the good ole days" with EverQuest Macintosh Edition.

EQMac lives literally in the Forgotten Lands at SOE: the SOE staffer I originally contacted to fact-check a few things responded "You can't play EQ on a Mac." It's not her fault, really; the last patch was almost three years ago in January 2005. However, Al'Kabor, the lone Mac -based server, is still limping along. You can get a 15-day trial key here -- after that it's $14.95/month and is part of the Station All Access Pass.

Now, why would I suggest you play on a server that lives in SOE's Land That Time Forgot? A place where Dolly Parton is likely to get better support from a training bra than you are from SOE -- allegedly, there's a server GM and some CSRs, but I've heard response time a little slow, even by SOE standards. I'm throwing it out there for two reasons: it's an alternative to WoW, and there's the makings of one hell of a community there.

Continue reading Macheads can get their hardcore on with EverQuest Macintosh Edition

World of Warcraft
Tranquility is flipping out

Filed under: Sci-fi, EVE Online, Launches, Server downtime, Mac, Linux

It must be all those new crazy Mac and Linux people-- the EVE Online server, Tranquility, is going mad this afternoon. EVEMon is telling me it's up, it's down, and then it's back up again. Probably doesn't hurt that this is primetime in Europe right now, and of course the new Revelations 2.3 patch dropped today.

But if you were planning on doing some mining or ratting anytime this afternoon, better make other plans. Tranquility is taking a beating right now, and it probably won't be super stable again until the Europeans head to bed. If it's like this today, we can't help but cringe at what might happen next month.

World of WarcraftWorld of Warcraft
Linuxworld on the Second Life viewer

Filed under: News items, Second Life, Linux

Linden Lab's Second Life viewer, is available for a variety of platforms (Windows, Mac, and Linux in varying degrees of support) - and the source code is out there. There's a Solaris version kicking around out there somewhere too.

Linuxworld takes a brief look at Second Life, and a rather longer one with the viewer, speaking to notable open-source community members as Jason Giglio and Callum Lerwick, Tofu Linden of Linden Lab.

The piece touches on licensing issues that are impeding voice support under Linux, blocking issues with closed-source video drivers (most notably with ATI, though nVidia are also implicated), OpenJPEG versus JPEG2000, codebase-forking and more.

Next Page >

Massively Features

Featured Galleries


follow massively at http://twitter.com
    News
    Academic rss feed
    At a glance rss feed
    Betas rss feed
    Bugs rss feed
    Business models rss feed
    Classes rss feed
    Contests rss feed
    Crafting rss feed
    Culture rss feed
    Economy rss feed
    Education rss feed
    Endgame rss feed
    Events, in-game rss feed
    Events, real-world rss feed
    Expansions rss feed
    Exploits rss feed
    Forums rss feed
    Game mechanics rss feed
    Guilds rss feed
    Hands-on rss feed
    Humor rss feed
    Interviews rss feed
    Launches rss feed
    Legal rss feed
    Lore rss feed
    Machinima rss feed
    Maps rss feed
    Massively highlights rss feed
    Massively meta rss feed
    MMO industry rss feed
    New titles rss feed
    News items rss feed
    Opinion rss feed
    Patches rss feed
    Player Housing rss feed
    Politics rss feed
    Previews rss feed
    Professions rss feed
    PvE rss feed
    PvP rss feed
    Races rss feed
    Reviews rss feed
    Roleplaying rss feed
    Rumors rss feed
    Server downtime rss feed
    Trading card games rss feed
    Virtual worlds rss feed
    Features
    Anti-Aliased rss feed
    Ask Massively rss feed
    Behind the Curtain rss feed
    EVE Evolved rss feed
    Making/Money rss feed
    Massively Event Coverage rss feed
    Massively Hands-on rss feed
    Massively Interviews rss feed
    Massively Speaking rss feed
    MMO MMOnkey rss feed
    MMOGology rss feed
    One Shots rss feed
    Player Consequences rss feed
    The Daily Grind rss feed
    The Digital Continuum rss feed
    TurpsterVision rss feed
    Strategy
    Grouping rss feed
    Guides rss feed
    Leveling rss feed
    Making money rss feed
    Quests rss feed
    Raiding rss feed
    Tips and tricks rss feed
    Media
    Comics rss feed
    Fan art rss feed
    Galleries rss feed
    Podcasts rss feed
    Polls rss feed
    Screenshots rss feed
    Trailers rss feed
    Video rss feed
    Wallpapers rss feed
    Genres
    Browser rss feed
    Casual rss feed
    Consoles rss feed
    Crime rss feed
    Fantasy rss feed
    Free-to-play rss feed
    Historical rss feed
    Horror rss feed
    Kids rss feed
    Linux rss feed
    Mac rss feed
    MMOFPS rss feed
    MMORTS rss feed
    Mobile rss feed
    MUDs rss feed
    Puzzle rss feed
    Real life rss feed
    Sci-fi rss feed
    Sports rss feed
    Spy