
Second Life Mono-enabled deployment rolling after multiple delays
Filed under: Bugs, Patches, News items, Second Life
You might be wondering, you know after all the hooraw last week, just what precisely happened to SLS1.24, the Mono-enabled deployment of the Second Life server code that was supposed to deploy on Tuesday, Wednesday and Thursday last week.
Well, that was 1.24.0, and as you may recall that not long after the pilot deployment the Second Life grid went kind of whack. But that's alright, because 1.24.1 to the rescue! Nobody said quite what was wrong -- heck, maybe they can't -- but 1.24.1 fixed that and it was rolled out to replace 1.24.0 on the pilot simulators.
Now, stop us if you've heard this one before, but while 1.24.1 fixed whatever it was that was wrong with 1.24.0, but was kind of well ... crashy.
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Continue reading Second Life Mono-enabled deployment rolling after multiple delays

Depending on how the new code travels through the QA process, Mono could come to the main 






